//Various Overrides // package TacoOverrides { //Issue with the start grenade throw was very soft and bumped it up a tad function serverCmdEndThrowCount(%client, %data) { if(%client.player.throwStart == 5) return; // --------------------------------------------------------------- // z0dd - ZOD, 8/6/02. New throw str features %throwStrength = (getSimTime() - %client.player.throwStart) / 150; if(%throwStrength > $maxThrowStr) %throwStrength = $maxThrowStr; else if(%throwStrength < 0.5) %throwStrength = 0.5; // --------------------------------------------------------------- %throwScale = %throwStrength / 2; %client.player.throwStrength = %throwScale; %client.player.throwStart = 5; //was 0 } }; // Prevent package from being activated if it is already if (!isActivePackage(TacoOverrides)) activatePackage(TacoOverrides);