//To use this file add a new map with the following rules: //1. Find the file name, ending in .mis (ie BeggarsRun.mis) //2. Add a line with this syntact: addRotationMap(filename, gametype, %voteable, %cycle, %min. %max); //Example: addRotationMap("MAP_NAME","MAP_MODE",VOTEABLE,IN-ROTATION,MINIMUM_PLAYERS,MAXIMUM_PLAYERS); //------------------------------------------------------------------------------- addRotationMap("SC_Normal","CTF",true,false,-1,16); //addRotationMap("SC_Badlands","CTF",true,false,-1,16); //addRotationMap("SC_Desert","CTF",true,false,-1,16); //addRotationMap("SC_Lush","CTF",true,false,-1,16); addRotationMap("SC_Ice","CTF",true,true,-1,16); addRotationMap("SC_Night","CTF",true,false,-1,16); addRotationMap("TWL_DangerousCrossing","CTF",true,false,-1,20); //addRotationMap("DX_Badlands","CTF",true,false,-1,20); //addRotationMap("DX_Desert","CTF",true,false,-1,20); addRotationMap("DX_Ice","CTF",true,true,-1,20); addRotationMap("HighOctane","CTF",true,false,10,24); //addRotationMap("HO_Badlands","CTF",true,true,10,24); //addRotationMap("HO_Desert","CTF",true,false,10,24); addRotationMap("HO_Ice","CTF",true,true,10,24); addRotationMap("HO_Lush","CTF",true,false,10,24); addRotationMap("TWL2_CanyonCrusadeDeluxe","CTF",true,true,-1,-1); addRotationMap("TWL2_Skylight","CTF",true,false,-1,12); addRotationMap("TWL2_Hildebrand","CTF",true,true,-1,18); addRotationMap("RoundTheMountain","CTF",true,true,-1,14); addRotationMap("oasisintensity","CTF",true,true,-1,12); addRotationMap("Machineeggs","CTF",true,true,-1,10); addRotationMap("Mac_FlagArena","CTF",true,false,-1,10); addRotationMap("SmallTimeCTF","CTF",true,true,-1,12); addRotationMap("ArenaDome","CTF",true,true,-1,10); addRotationMap("Bulwark","CTF",true,true,-1,12); addRotationMap("Discord","CTF",true,true,-1,16); addRotationMap("Sentry","CTF",true,true,-1,12); addRotationMap("FrozenHope","CTF",true,true,8,12); addRotationMap("ClusterUnFuct","CTF",true,true,8,12); addRotationMap("Zilch","CTF",true,true,6,12); addRotationMap("SuperHappyBouncyFunTime","CTF",true,false,-1,12); addRotationMap("SuperiorWaterworks","CTF",true,true,-1,10); //addRotationMap("TWL2_FrozenHope","CTF",true,false,-1,12); //addRotationMap("Island","CTF",true,true,-1,12); //addRotationMap("TitForTat","CTF",true,true,-1,12); //addRotationMap("TWL_OsIris","CTF",true,false,8,18); //addRotationMap("FrostPipe","CTF",true,false,-1,12); //addRotationMap("Raspian","CTF",true,false,8,12); //addRotationMap("Exhumed","CTF",true,false,-1,12); //addRotationMap("Blink","CTF",true,false,-1,10); //addRotationMap("Firestorm","CTF",true,false,-1,12); //addRotationMap("SmallMelee","CTF",true,false,-1,12); //addRotationMap("Attrition","CTF",true,true,-1,10); //addRotationMap("Coppersky","CTF",true,false,8,20); //addRotationMap("S5_Silenus","CTF",true,false,8,20); //------------------------------------------------------------------------------- addRotationMap("TWL_Stonehenge","CTF",true,false,8,-1); addRotationMap("TWL_Feign","CTF",true,true,8,32); addRotationMap("TWL_Snowblind","CTF",true,false,14,-1); addRotationMap("TWL_BeggarsRun","CTF",true,true,14,-1); addRotationMap("TWL_WilderZone","CTF",true,false,12,-1); addRotationMap("TWL_Titan","CTF",true,false,14,-1); addRotationMap("TWL_SubZero","CTF",true,true,14,-1); addRotationMap("TWL_DeadlyBirdsSong","CTF",true,false,14,-1); addRotationMap("TWL_Pandemonium","CTF",true,false,14,-1); addRotationMap("TWL2_MidnightMayhemDeluxe","CTF",true,true,12,-1); addRotationMap("TWL2_JaggedClaw","CTF",true,true,12,-1); addRotationMap("TWL2_Ocular","CTF",true,true,14,-1); addRotationMap("TWL2_Drifts","CTF",true,false,14,-1); addRotationMap("TWL2_Celerity","CTF",true,true,12,-1); addRotationMap("Minotaur","CTF",true,false,12,-1); addRotationMap("S5_Centaur","CTF",true,false,-1,12); addRotationMap("S5_Mordacity","CTF",true,true,10,32); addRotationMap("S5_Damnation","CTF",true,false,12,-1); addRotationMap("S5_Massive","CTF",true,true,12,-1); addRotationMap("S5_Mimicry","CTF",true,true,12,-1); addRotationMap("S5_Icedance","CTF",true,true,10,-1); addRotationMap("S5_Woodymyrk","CTF",true,true,10,-1); addRotationMap("S8_Cardiac","CTF",true,true,14,-1); addRotationMap("TheFray","CTF",true,false,10,32); addRotationMap("berlard","CTF",true,true,12,32); addRotationMap("Headstone","CTF",true,true,12,32); addRotationMap("Signal","CTF",true,false,12,32); addRotationMap("TenebrousCTF","CTF",true,false,10,24); addRotationMap("Prismatic","CTF",true,false,12,32); addRotationMap("IceRidge_nef","CTF",true,true,12,-1); addRotationMap("CirclesEdge","CTF",true,false,12,-1); addRotationMap("Surreal","CTF",true,false,20,-1); addRotationMap("Norty","CTF",true,true,14,-1); addRotationMap("Confusco","CTF",true,false,14,32); addRotationMap("Vauban","CTF",true,false,14,-1); //addRotationMap("TWL2_MuddySwamp","CTF",true,false,12,32); //addRotationMap("TWL2_Drorck","CTF",true,false,12,32); //addRotationMap("TWL2_Crevice","CTF",true,false,12,32); //addRotationMap("TWL2_IceDagger","CTF",true,false,12,32); //addRotationMap("S5_HawkingHeat","CTF",true,false,12,32); //addRotationMap("S5_Drache","CTF",true,true,12,32); //addRotationMap("S5_Sherman","CTF",true,false,20,-1); //addRotationMap("S5_Reynard","CTF",true,false,14,32); //addRotationMap("S8_Opus","CTF",true,false,10,32); //addRotationMap("ShortFall","CTF",true,false,12,32); //addRotationMap("Disjointed","CTF",true,false,12,32); //addRotationMap("HighAnxiety","CTF",true,false,-1,12); //addRotationMap("Dire","CTF",true,false,10,32); //addRotationMap("Draco","CTF",true,false,12,32); //addRotationMap("Mirage","CTF",true,false,12,32); //addRotationMap("TWL_WhiteDwarf","CTF",true,false,14,-1); //addRotationMap("Cinereous","CTF",true,false,14,-1); //addRotationMap("Fallout","CTF",true,false,14,32); //addRotationMap("TheClocktower","CTF",true,false,10,20); //addRotationMap("SoylentGreen","CTF",true,false,10,20); //addRotationMap("Ramparts","CTF",true,false,14,-1); //addRotationMap("Blastside_nef","CTF",true,false,14,-1); //addRotationMap("NatureMagic","CTF",true,false,14,-1); //addRotationMap("TWL_Damnation","CTF",true,false,12,32); //addRotationMap("Snowcone","CTF",true,false,12,32); //addRotationMap("JadeValley","CTF",true,false,12,32); //addRotationMap("Burstside","CTF",true,false,12,32); //addRotationMap("Infernus","CTF",true,false,14,-1); //------------------------------------------------------------------------------- addRotationMap("TWL_Katabatic","CTF",true,false,14,-1); addRotationMap("TWL_Crossfire","CTF",true,true,14,-1); addRotationMap("TWL_BeachBlitz","CTF",true,true,12,-1); addRotationMap("TWL_Magmatic","CTF",true,false,14,-1); addRotationMap("TWL_Harvester","CTF",true,true,20,-1); addRotationMap("TWL2_BlueMoon","CTF",true,true,14,-1); addRotationMap("TWL2_Bleed","CTF",true,false,20,-1); addRotationMap("TWL2_Dissention","CTF",true,false,14,-1); addRotationMap("TWL2_Magnum","CTF",true,true,12,-1); addRotationMap("TWL2_FrozenGlory","CTF",true,true,12,-1); addRotationMap("Logans_Run","CTF",true,false,12,32); addRotationMap("Rollercoaster_nef","CTF",true,true,10,-1); addRotationMap("HostileLoch","CTF",true,false,14,32); addRotationMap("Raindance_nef","CTF",true,true,12,-1); addRotationMap("LandingParty","CTF",true,false,12,20); addRotationMap("ShockRidge","CTF",true,false,12,-1); addRotationMap("Nightdance","CTF",true,false,14,32); addRotationMap("TWL_Abaddon","CTF",true,false,20,-1); addRotationMap("Agorazscium","CTF",true,false,12,32); addRotationMap("Circleofstones","CTF",true,true,14,-1); addRotationMap("Ruined","CTF",true,false,14,-1); addRotationMap("Fenix","CTF",true,false,20,-1); addRotationMap("Hillside","CTF",true,false,24,-1); addRotationMap("TWL_Slapdash","CTF",true,false,24,-1); addRotationMap("BerylBasin","CTF",true,false,14,-1); addRotationMap("DeathBirdsFly1","CTF",true,false,24,-1); addRotationMap("aabaa","CTF",true,false,28,-1); addRotationMap("CloakofNightV","CTF",true,false,24,-1); addRotationMap("Sangre_de_Grado","CTF",true,false,20,-1); addRotationMap("FullCircle","CTF",true,false,14,-1); //addRotationMap("Lakefront","CTF",true,false,14,-1); //addRotationMap("S8_Geothermal","CTF",true,false,12,32); //addRotationMap("TWL_Frozen","CTF",true,false,20,-1); //addRotationMap("TWL_Chokepoint","CTF",true,false,12,24); //addRotationMap("TWL_Starfallen","CTF",true,false,12,24); //addRotationMap("TWL_Reversion","CTF",true,false,28,-1); //addRotationMap("TWL2_RoughLand","CTF",true,false,16,-1); //addRotationMap("TWL2_Ruined","CTF",true,true,18,-1); //addRotationMap("SandOcean","CTF",true,false,16,24); //addRotationMap("ks_braistv","CTF",true,true,12,24); //addRotationMap("Horde","CTF",true,false,24,-1); //addRotationMap("Glade","CTF",true,true,28,-1); //addRotationMap("Pantheon","CTF",true,false,20,-1); //addRotationMap("Archipelago","CTF",true,false,20,-1); //addRotationMap("TitanV","CTF",true,false,12,28); //addRotationMap("The_Calm","CTF",true,false,12,24); //addRotationMap("Surro","CTF",true,false,18,24); //addRotationMap("HarvestDance","CTF",true,false,24,-1); //addRotationMap("WindyGap","CTF",true,false,24,-1); addRotationMap("Scarabrae_nef","CTF",true,false,28,-1); //addRotationMap("StarIce","CTF",true,false,12,24); //addRotationMap("FilteredDust","CTF",true,false,12,24); //addRotationMap("Choke","CTF",true,false,12,24); //addRotationMap("ConstructionYard","CTF",true,false,12,24); //addRotationMap("AcidRain","CTF",true,false,12,24); //addRotationMap("SubZeroV","CTF",true,true,12,24); //------------------------------------------------------------------------------- //addRotationMap("DMP_Agroleon","CTF",true,true,18,28); //addRotationMap("DMP_Astro","CTF",true,false,16,26); addRotationMap("DMP_BastardForge","CTF",true,true,12,32); addRotationMap("DMP_BitterGorge","CTF",true,false,24,-1); //addRotationMap("DMP_Bunkered","CTF",true,true,6,14); addRotationMap("DMP_Cinerarium","CTF",true,true,-1,14); //addRotationMap("DMP_DermCity","CTF",true,false,-1,-1); //addRotationMap("DMP_Embers","CTF",true,false,-1,14); //addRotationMap("DMP_EmeraldSpit","CTF",true,false,10,20); //addRotationMap("DMP_FaceCrossing","CTF",true,false,10,20); addRotationMap("DMP_Hoth","CTF",true,false,24,-1); //addRotationMap("DMP_IceGiant","CTF",true,false,20,32); //addRotationMap("DMP_IsleDeBatalla","CTF",true,false,10,20); //addRotationMap("DMP_LavaGods","CTF",true,false,10,20); addRotationMap("DMP_Magellan","CTF",true,false,12,32); addRotationMap("DMP_MoonDance","CTF",true,true,12,-1); //addRotationMap("DMP_Pantheon","CTF",true,false,16,24); addRotationMap("DMP_Paranoia","CTF",true,false,-1,16); addRotationMap("DMP_Pariah","CTF",true,true,8,32); addRotationMap("DMP_PipeDream","CTF",true,false,8,24); addRotationMap("DMP_RavineV","CTF",true,false,12,32); //addRotationMap("DMP_ScorchedEarth","CTF",true,false,24,-1); addRotationMap("DMP_SimpleFlagArena","CTF",true,true,-1,14); addRotationMap("DMP_SpinCycle","CTF",true,true,-1,12); addRotationMap("DMP_StarFall","CTF",true,true,-1,14); addRotationMap("DMP_Tyre","CTF",true,true,14,-1); //addRotationMap("DMP_Wasteland","CTF",true,false,12,32); //addRotationMap("Chasmaclysmic","CTF",true,true,-1,-1); //addRotationMap("DBS_Smoothed","CTF",true,false,-1,-1); //addRotationMap("PuliVeivari","CTF",true,false,-1,-1); //addRotationMap("PlanetX","CTF",true,false,-1,-1); //addRotationMap("Ravine","CTF",true,true,-1,-1); //addRotationMap("Stripmine","CTF",true,false,-1,-1); //------------------------------------------------------------------------------- //addRotationMap("S5_Misadventure","CTF",true,false,-1,-1); //addRotationMap("S8_CentralDogma","CTF",true,false,-1,-1); //addRotationMap("S8_Mountking","CTF",true,false,-1,-1); //addRotationMap("S8_Zilch","CTF",true,false,-1,-1); //addRotationMap("TWL2_CloakOfNight","CTF",true,false,-1,-1); //addRotationMap("TWL_BaNsHee","CTF",true,false,-1,-1); //addRotationMap("TWL_Boss","CTF",true,false,-1,-1); //addRotationMap("TWL_NoShelter","CTF",true,false,-1,-1); //addRotationMap("TWL_Clusterfuct","CTF",true,false,-1,-1); //addRotationMap("TWL_Curtilage","CTF",true,false,-1,-1); //addRotationMap("TWL_Deserted","CTF",true,false,-1,-1); //addRotationMap("TWL_Frostclaw","CTF",true,false,-1,-1); //addRotationMap("TWL_Neve","CTF",true,false,-1,-1); //addRotationMap("TWL_Ramparts","CTF",true,false,-1,-1); //addRotationMap("TWL_Sandstorm","CTF",true,false,-1,-1); //addRotationMap("TWL_WoodyMyrk","CTF",true,false,-1,-1); //addRotationMap("Sandstorm","CTF",true,false,-1,-1); //addRotationMap("Starfallen","CTF",true,false,-1,-1); //addRotationMap("Stonehenge_nef","CTF",true,false,-1,-1); //addRotationMap("Extractor","CTF",true,false,16,-1); //addRotationMap("AstersDescent","CTF",true,false,-1,-1); //addRotationMap("Azoth","CTF",true,false,-1,-1); //addRotationMap("BattleGrove","CTF",true,false,-1,-1); //addRotationMap("Durango","CTF",true,false,-1,-1); //addRotationMap("DustLust","CTF",true,false,-1,-1); //addRotationMap("IceGulch","CTF",true,false,-1,-1); //addRotationMap("MountainMist","CTF",true,false,-1,-1); //addRotationMap("Peak","CTF",true,false,-1,-1); //addRotationMap("Pendulum","CTF",true,false,-1,-1); //addRotationMap("OctoberRust","CTF",true,false,-1,-1); //addRotationMap("DevilsElbow","CTF",true,false,-1,-1); //addRotationMap("CloudCity","CTF",true,false,-1,-1); //addRotationMap("Damnation","CTF",true,false,-1,-1); //addRotationMap("DeathBirdsFly","CTF",true,false,-1,-1); //addRotationMap("Desiccator","CTF",true,false,-1,-1); //addRotationMap("DustToDust","CTF",true,false,-1,-1); //addRotationMap("Katabatic","CTF",true,false,-1,-1); //addRotationMap("Quagmire","CTF",true,false,-1,-1); //addRotationMap("Recalescence","CTF",true,false,-1,-1); //addRotationMap("Reversion","CTF",true,false,-1,-1); //addRotationMap("RiverDance","CTF",true,false,-1,-1); //addRotationMap("Sanctuary","CTF",true,false,-1,-1); //addRotationMap("ThinIce","CTF",true,false,-1,-1); //addRotationMap("Tombstone","CTF",true,false,-1,-1); //addRotationMap("Broadside_nef","CTF",true,false,-1,-1); //addRotationMap("Camelland","CTF",true,false,-1,-1); //addRotationMap("HighTrepidation","CTF",true,false,-1,-1); //addRotationMap("SmallDesertofDeath","CTF",true,false,-1,-1); //addRotationMap("BasinFury","CTF",true,false,-1,-1); //addRotationMap("Cadaver","CTF",true,false,-1,-1); //addRotationMap("EivoItoxico","CTF",true,false,-1,-1); //addRotationMap("Einfach","CTF",true,false,-1,-1); //addRotationMap("PicnicTable","CTF",true,false,-1,-1); //addRotationMap("Hostility","CTF",true,false,-1,-1); //addRotationMap("HighWire","CTF",true,false,-1,-1); //addRotationMap("CloudBurst","CTF",true,false,-1,-1); //addRotationMap("CloseCombat","CTF",true,false,-1,-1); //addRotationMap("DesertofDeath_nef","CTF",true,false,-1,-1); //addRotationMap("Gorgon","CTF",true,false,-1,-1); //addRotationMap("Magmatic","CTF",true,false,-1,-1); //------------------------------------------------------------------------------- addRotationMap("SmallSpit","CTF",true,true,-1,12); addRotationMap("MisadventureV2","CTF",true,false,12,32); addRotationMap("El_Fin","CTF",true,true,-1,14); addRotationMap("HogansRun24","CTF",true,false,14,-1); addRotationMap("VanDamnedCTF","CTF",true,true,-1,12); addRotationMap("HillKingCTF","CTF",true,true,-1,12); addRotationMap("DaftGulch","CTF",true,false,12,32); addRotationMap("Triad","CTF",true,false,12,32); addRotationMap("Moonwalk","CTF",true,true,12,-1); addRotationMap("GreenLawn","CTF",true,true,12,-1); addRotationMap("OuterWilds","CTF",true,true,-1,14); addRotationMap("CoconutFury","CTF",true,false,-1,32); addRotationMap("TWL2_FrozenGlory_Thawed","CTF",true,false,12,-1); addRotationMap("Sector1","CTF",true,false,-1,-1); //addRotationMap("CinderCone","CTF",true,false,-1,-1); //addRotationMap("Slamnation","CTF",false,false,-1,-1); //addRotationMap("MountaintopMayhem","CTF",false,false,-1,-1); //addRotationMap("ChasmClash","CTF",true,false,-1,14); //addRotationMap("FrostBite","CTF",true,false,-1,-1); //addRotationMap("Lapiths","CTF",true,false,-1,-1); //addRotationMap("Jettisoned","CTF",true,false,-1,-1); //addRotationMap("Drafts","CTF",true,true,-1,12); //addRotationMap("IslaHermano","CTF",true,false,-1,-1); //addRotationMap("DermCrossingDeluxe","CTF",true,false,-1,-1); //addRotationMap("Vaubania","CTF",true,true,-1,12); //addRotationMap("Bonespur","CTF",true,true,-1,14); //addRotationMap("Bridgepoint","CTF",true,false,-1,18); //addRotationMap("Narcolepsy","CTF",true,false,-1,20); //addRotationMap("WhiteDwarfDeluxe","CTF",true,true,-1,14); //addRotationMap("SignalDX","CTF",true,false,8,24); //------------------------------------------------------------------------------- //------------------------------------------------------------------------------- //------------------------------------------------------------------------------- //------------------------------------------------------------------------------- addRotationMap("VaubanLak","Lakrabbit",true,false,8,-1); addRotationMap("MiniSunDried","Lakrabbit",true,true,-1,12); addRotationMap("Sundance","Lakrabbit",true,true,-1,-1); addRotationMap("TWL_BeachBlitzLak","Lakrabbit",true,true,-1,-1); addRotationMap("DesertofDeathLak","Lakrabbit",true,true,-1,-1); addRotationMap("Raindance_nefLak","Lakrabbit",true,true,-1,-1); addRotationMap("SunDriedLak","Lakrabbit",true,true,-1,-1); addRotationMap("SkinnyDipLak","Lakrabbit",true,false,-1,-1); addRotationMap("SaddiesHill","Lakrabbit",true,false,-1,-1); addRotationMap("HavenLak","Lakrabbit",true,false,-1,-1); addRotationMap("LushLak","Lakrabbit",true,false,8,-1); addRotationMap("BoxLak","Lakrabbit",true,true,-1,10); addRotationMap("TitaniaLak","Lakrabbit",true,false,8,-1); addRotationMap("TibbawLak","Lakrabbit",true,true,-1,-1); addRotationMap("InfernusLak","Lakrabbit",true,true,-1,-1); addRotationMap("S8_GeothermalLak","Lakrabbit",true,false,-1,-1); addRotationMap("CankerLak","Lakrabbit",true,true,-1,-1); addRotationMap("DustRunLak","Lakrabbit",true,true,-1,-1); addRotationMap("CrossfiredLak","Lakrabbit",true,true,-1,-1); addRotationMap("CloakofLak","Lakrabbit",true,false,-1,-1); addRotationMap("SpectreLak","Lakrabbit",true,false,-1,-1); addRotationMap("TreasureIslandLak","Lakrabbit",true,true,-1,-1); addRotationMap("Sulfide","Lakrabbit",true,false,-1,-1); addRotationMap("FrozenFuryLak","Lakrabbit",true,false,-1,-1); addRotationMap("Arrakis","Lakrabbit",true,false,-1,-1); addRotationMap("EquinoxLak","Lakrabbit",true,false,-1,-1); addRotationMap("PhasmaDustLak","Lakrabbit",true,true,-1,12); addRotationMap("GodsRiftLak","Lakrabbit",true,false,-1,-1); addRotationMap("SolsDescentLak","Lakrabbit",true,true,-1,-1); addRotationMap("Crater71Lak","Lakrabbit",true,false,6,-1); //------------------------------------------------------------------------------- //addRotationMap("EscaladeLak","Lakrabbit",true,false,-1,-1); //addRotationMap("MagmaticLak","Lakrabbit",true,false,-1,-1); //addRotationMap("HillsOfSorrow","Lakrabbit",true,false,-1,-1); //addRotationMap("TWL2_MuddySwampLak","Lakrabbit",true,false,-1,-1); //addRotationMap("SandStormLak","Lakrabbit",true,false,-1,-1); //addRotationMap("BeggarsRunLak","Lakrabbit",true,false,-1,-1); //addRotationMap("DamnnationLak","Lakrabbit",true,false,-1,-1); //------------------------------------------------------------------------------- //------------------------------------------------------------------------------- //------------------------------------------------------------------------------- //------------------------------------------------------------------------------- addRotationMap("DangerousCrossingLT","LCTF",true,false,-1,-1); addRotationMap("DX_Ice","LCTF",true,true,-1,-1); //addRotationMap("DX_Badlands","LCTF",true,false,-1,-1); //addRotationMap("DX_Desert","LCTF",true,false,-1,-1); addRotationMap("SmallCrossingLT","LCTF",true,false,-1,-1); addRotationMap("DireLT","LCTF",true,false,-1,-1); addRotationMap("RoundTheMountainLT","LCTF",true,true,-1,-1); addRotationMap("TWL_FeignLT","LCTF",true,false,-1,-1); addRotationMap("TWL_RollercoasterLT","LCTF",true,false,10,-1); addRotationMap("TWL_StonehengeLT","LCTF",true,true,-1,-1); addRotationMap("TWL_WilderZoneLT","LCTF",true,false,-1,-1); addRotationMap("TWL_BeachBlitzLT","LCTF",true,true,-1,-1); addRotationMap("TWL2_CanyonCrusadeDeluxeLT","LCTF",true,true,-1,-1); addRotationMap("TWL2_HildebrandLT","LCTF",true,true,-1,-1); addRotationMap("TWL2_SkylightLT","LCTF",true,false,-1,-1); addRotationMap("TWL2_JaggedClawLT","LCTF",true,false,-1,-1); addRotationMap("S5_MassiveLT","LCTF",true,false,-1,-1); addRotationMap("S5_DamnationLT","LCTF",true,false,8,-1); addRotationMap("S5_Icedance","LCTF",true,true,10,-1); addRotationMap("S5_Mordacity","LCTF",true,true,10,-1); addRotationMap("S8_ZilchLT","LCTF",true,true,-1,-1); addRotationMap("CirclesEdgeLT","LCTF",true,true,10,-1); addRotationMap("TenebrousCTF","LCTF",true,false,-1,-1); addRotationMap("oasisintensity","LCTF",true,true,-1,10); addRotationMap("berlard","LCTF",true,true,-1,-1); addRotationMap("RaindanceLT","LCTF",true,false,-1,-1); addRotationMap("SmallTimeLT","LCTF",true,false,-1,-1); addRotationMap("ArenaDome","LCTF",true,true,-1,10); addRotationMap("Bulwark","LCTF",true,true,-1,-1); addRotationMap("Discord","LCTF",true,true,-1,-1); addRotationMap("HillSideLT","LCTF",true,true,-1,-1); addRotationMap("IcePick","LCTF",true,true,-1,16); addRotationMap("OsIrisLT","LCTF",true,true,-1,-1); addRotationMap("GrassyKnollLT","LCTF",true,true,-1,-1); addRotationMap("SandyRunLT","LCTF",true,false,-1,12); addRotationMap("Sentry","LCTF",true,true,-1,-1); addRotationMap("Exhumed","LCTF",true,false,-1,-1); addRotationMap("FrozenHopeLT","LCTF",true,true,-1,-1); //addRotationMap("TheFray","LCTF",true,false,-1,-1); //addRotationMap("SignalLT","LCTF",true,false,-1,-1); //------------------------------------------------------------------------------- addRotationMap("HillKingLT","LCTF",true,true,-1,-1); addRotationMap("DMP_BastardForgeLT","LCTF",true,true,10,-1); addRotationMap("DMP_Paranoia","LCTF",true,false,-1,-1); addRotationMap("DMP_SpincycleLT","LCTF",true,true,-1,-1); addRotationMap("DMP_Cinerarium","LCTF",true,true,-1,-1); addRotationMap("DMP_StarFallLT","LCTF",true,true,-1,-1); addRotationMap("DMP_BunkeredLT","LCTF",true,true,-1,-1); addRotationMap("DMP_PariahLT","LCTF",true,true,-1,-1); addRotationMap("DMP_SimpleFlagArena","LCTF",true,true,-1,-1); addRotationMap("VanDamnedLT","LCTF",true,true,-1,-1); addRotationMap("Ravine","LCTF",true,true,10,-1); addRotationMap("PipeDreamLT","LCTF",true,true,-1,-1); //addRotationMap("DMP_LavaGods","LCTF",true,false,10,20); //addRotationMap("AttritionLT","LCTF",true,true,-1,-1); //addRotationMap("RushLT","LCTF",true,false,-1,-1); //------------------------------------------------------------------------------- addRotationMap("SmallSpit","LCTF",true,true,10,-1); addRotationMap("ClusterUnFuct","LCTF",true,true,10,-1); addRotationMap("OuterWildsLT","LCTF",true,true,-1,-1); addRotationMap("SuperiorWaterworks","LCTF",true,true,-1,-1); addRotationMap("FrozenForgeLT","LCTF",true,true,-1,-1); addRotationMap("El_FinLT","LCTF",true,true,-1,-1); addRotationMap("CapriLT","LCTF",true,true,-1,-1); addRotationMap("RunenmachtLT","LCTF",true,true,-1,-1); addRotationMap("Machineeggs","LCTF",true,true,-1,-1); addRotationMap("Mac_FlagArena","LCTF",true,false,-1,-1); addRotationMap("SuperHappyBouncyFuntime","LCTF",true,false,-1,-1); addRotationMap("NarcolepsyLT","LCTF",true,false,10,-1); //addRotationMap("BonespurLT","LCTF",true,true,-1,14); //addRotationMap("DuelersDelight","LCTF",true,false,-1,12); //addRotationMap("TWL2_CelerityLT","LCTF",true,true,-1,20); //addRotationMap("Drafts","LCTF",true,true,-1,12); //addRotationMap("DermCrossingDeluxeLT","LCTF",true,true,-1,-1); //addRotationMap("Bridgepoint","LCTF",true,true,-1,14); //addRotationMap("WhiteDwarfDeluxeLT","LCTF",true,false,-1,14); //addRotationMap("SurrealLT","LCTF",true,false,-1,-1); //addRotationMap("Confusco","LCTF",true,false,6,-1); //addRotationMap("TWL2_MuddySwamp","LCTF",true,false,8,-1); //addRotationMap("Blink","LCTF",true,false,-1,-1); //addRotationMap("S8_Opus","LCTF",true,false,-1,-1); //addRotationMap("BeggarsRunLT","LCTF",true,false,-1,-1); //addRotationMap("S5_WoodymyrkLT","LCTF",true,false,-1,-1); //addRotationMap("S5_SilenusLT","LCTF",true,false,-1,-1); //------------------------------------------------------------------------------- //------------------------------------------------------------------------------- //------------------------------------------------------------------------------- //------------------------------------------------------------------------------- addRotationMap("RaspDM","DM",true,true,8,-1); addRotationMap("EntombedDM","DM",true,true,-1,-1); addRotationMap("IceDomeDM","DM",true,true,-1,-1); addRotationMap("HoofToeDM","DM",true,true,6,-1); addRotationMap("ArenaDomeDM","DM",true,true,-1,-1); addRotationMap("VulcansWrathDM","DM",true,true,-1,-1); addRotationMap("RampartsDM","DM",true,true,-1,-1); addRotationMap("ShrineDM","DM",true,true,-1,12); addRotationMap("LiveBaitDM","DM",true,true,-1,-1); addRotationMap("FourSquareDM","DM",true,true,-1,10); addRotationMap("BrigDM","DM",true,true,-1,8); addRotationMap("PitsDM","DM",true,true,-1,10); addRotationMap("RingofFireDM","DM",true,true,-1,10); addRotationMap("GorgonDM","DM",true,true,-1,10); //------------------------------------------------------------------------------- //------------------------------------------------------------------------------- //------------------------------------------------------------------------------- //------------------------------------------------------------------------------- //addRotationMap("Alcatraz","Siege",true,true,-1,-1); //addRotationMap("Caldera","Siege",true,true,-1,-1); //addRotationMap("Gauntlet","Siege",true,true,-1,-1); //addRotationMap("IceBound","Siege",true,true,-1,-1); //addRotationMap("Masada","Siege",true,true,-1,-1); //addRotationMap("Respite","Siege",true,true,-1,-1); //addRotationMap("UltimaThule","Siege",true,true,-1,-1); //addRotationMap("BridgeTooFar","Siege",true,true,-1,-1); //addRotationMap("IsleOfMan","Siege",true,true,-1,-1); //addRotationMap("Trident","Siege",true,true,-1,-1); //------------------------------------------------------------------------------- //------------------------------------------------------------------------------- //------------------------------------------------------------------------------- //------------------------------------------------------------------------------- //addRotationMap("MiniSunDried","Hunters",true,true,-1,-1); //addRotationMap("DustToDust","Hunters",true,true,-1,-1);