// anti NoFog Snipe by Red Shifter // A far cry to the solution of noFog, but this'll stop the snipes // This is a Server-Side Script package antiNoFogSnipe { function DefaultGame::missionLoadDone(%game) { Parent::missionLoadDone(%game); if (Sky.visibleDistance $= "" || Sky.visibleDistance == 0) { // This script plays it safe. You better have a map that works. error("WARNING! This map will not work with NoFog Snipe!"); BasicSniperShot.maxRifleRange = 1000; } else BasicSniperShot.maxRifleRange = Sky.visibleDistance; } }; activatePackage(antiNoFogSnipe);