From fcb82c62d73cd3c79de92fa02721303d254de6f6 Mon Sep 17 00:00:00 2001 From: ChocoTaco1 Date: Mon, 31 Aug 2020 15:30:40 -0400 Subject: [PATCH] Update --- Classic/prefs/MapRotation.cs | 263 ++++++++++++++--------------------- 1 file changed, 103 insertions(+), 160 deletions(-) diff --git a/Classic/prefs/MapRotation.cs b/Classic/prefs/MapRotation.cs index 7fa0535..be335ee 100644 --- a/Classic/prefs/MapRotation.cs +++ b/Classic/prefs/MapRotation.cs @@ -47,101 +47,107 @@ addRotationMap("SmallCrossing", "CTF",1,1,-1,16); addRotationMap("TWL2_CanyonCrusadeDeluxe", "CTF",1,1,-1,18); -addRotationMap("RoundTheMountain", "CTF",1,1,-1,16); +addRotationMap("RoundTheMountain", "CTF",1,1,-1,18); addRotationMap("oasisintensity", "CTF",1,1,-1,12); addRotationMap("Minotaur", "CTF",1,0,-1,18); //addRotationMap("Island", "CTF",1,1,-1,12); //addRotationMap("TitForTat", "CTF",1,1,-1,12); addRotationMap("SmallMelee", "CTF",1,0,-1,12); -//addRotationMap("SuperHappyBouncyFunTime", "CTF",1,1,-1,12); -addRotationMap("Machineeggs", "CTF",1,1,-1,8); +addRotationMap("SuperHappyBouncyFunTime", "CTF",1,0,-1,12); +addRotationMap("Machineeggs", "CTF",1,0,-1,8); addRotationMap("Mac_FlagArena", "CTF",1,0,-1,14); -addRotationMap("SmallTimeCTF", "CTF",1,1,-1,10); +addRotationMap("SmallTimeCTF", "CTF",1,0,-1,10); addRotationMap("TWL2_Hildebrand", "CTF",1,1,-1,18); addRotationMap("ArenaDome", "CTF",1,0,-1,12); addRotationMap("Firestorm", "CTF",1,0,-1,12); addRotationMap("Bulwark", "CTF",1,1,-1,12); -addRotationMap("TWL_OsIris", "CTF",1,0,8,18); -addRotationMap("FrostPipe", "CTF",1,0,-1,12); -addRotationMap("Blink", "CTF",1,1,-1,12); +//addRotationMap("TWL_OsIris", "CTF",1,0,8,18); +//addRotationMap("FrostPipe", "CTF",1,0,-1,12); +addRotationMap("Blink", "CTF",1,1,-1,10); addRotationMap("Discord", "CTF",1,1,6,16); +addRotationMap("StarFallCTF", "CTF",1,1,6,12); +addRotationMap("TWL2_MidnightMayhemDeluxe", "CTF",1,1,8,12); +addRotationMap("Sentry", "CTF",1,1,6,12); +addRotationMap("TWL2_Skylight", "CTF",1,1,6,12); +addRotationMap("Cinerarium", "CTF",1,1,-1,10); +addRotationMap("Exhumed", "CTF",1,0,-1,10); +//addRotationMap("TWL2_FrozenHope", "CTF",1,0,8,20); +addRotationMap("FrozenHope", "CTF",1,0,8,12); //Medium Maps ///////////////////////////////////////////////////////////////////// addRotationMap("HighOctane", "CTF",1,1,8,24); addRotationMap("S5_Mordacity", "CTF",1,1,8,24); -addRotationMap("S5_Damnation", "CTF",1,1,8,20); +addRotationMap("S5_Damnation", "CTF",1,0,8,20); addRotationMap("TWL2_JaggedClaw", "CTF",1,1,8,24); addRotationMap("S5_Massive", "CTF",1,1,10,26); addRotationMap("TWL_Stonehenge", "CTF",1,1,8,20); addRotationMap("TWL_Feign", "CTF",1,1,10,20); -addRotationMap("TheFray", "CTF",1,0,10,20); +addRotationMap("TheFray", "CTF",1,1,10,20); addRotationMap("DangerousCrossing_nef", "CTF",1,1,8,20); -addRotationMap("TWL2_Skylight", "CTF",1,1,8,20); addRotationMap("TWL2_Ocular", "CTF",1,1,12,-1); -addRotationMap("Dire", "CTF",1,1,10,24); -addRotationMap("berlard", "CTF",1,0,12,24); +addRotationMap("Dire", "CTF",1,0,10,16); +addRotationMap("berlard", "CTF",1,1,12,24); addRotationMap("S8_Opus", "CTF",1,0,8,24); addRotationMap("BeggarsRun", "CTF",1,0,8,24); addRotationMap("Headstone", "CTF",1,0,8,20); addRotationMap("Signal", "CTF",1,0,8,26); addRotationMap("S5_Woodymyrk", "CTF",1,1,8,26); addRotationMap("TenebrousCTF", "CTF",1,1,8,12); -addRotationMap("Pariah", "CTF",1,0,8,20); -addRotationMap("Prismatic", "CTF",1,1,12,26); -addRotationMap("TWL_WilderZone", "CTF",1,0,8,20); -addRotationMap("Mirage", "CTF",1,0,8,20); +addRotationMap("Pariah", "CTF",1,1,8,16); +addRotationMap("Prismatic", "CTF",1,0,12,26); +addRotationMap("TWL_WilderZone", "CTF",1,1,8,20); +//addRotationMap("Mirage", "CTF",1,0,8,20); addRotationMap("S5_Mimicry", "CTF",1,0,8,24); -addRotationMap("TWL_Snowblind", "CTF",1,0,12,-1); +//addRotationMap("TWL_Snowblind", "CTF",1,0,12,-1); addRotationMap("ShortFall", "CTF",1,0,12,24); -addRotationMap("IceRidge_nef", "CTF",1,0,8,20); -addRotationMap("Disjointed", "CTF",1,0,8,20); -addRotationMap("TWL2_MuddySwamp", "CTF",1,0,8,20); +//addRotationMap("IceRidge_nef", "CTF",1,0,8,20); +//addRotationMap("Disjointed", "CTF",1,0,8,20); +addRotationMap("TWL2_MuddySwamp", "CTF",1,1,8,20); addRotationMap("HighAnxiety", "CTF",1,0,8,20); -addRotationMap("S5_Centaur", "CTF",1,0,8,20); +addRotationMap("S5_Centaur", "CTF",1,1,8,20); addRotationMap("S8_Cardiac", "CTF",1,1,12,-1); addRotationMap("CirclesEdge", "CTF",1,1,10,24); addRotationMap("S5_Icedance", "CTF",1,1,8,24); -addRotationMap("Surreal", "CTF",1,0,16,-1); -addRotationMap("TWL2_Drifts", "CTF",1,0,14,24); -addRotationMap("TWL2_Drorck", "CTF",1,1,12,24); +//addRotationMap("Surreal", "CTF",1,0,16,-1); +//addRotationMap("TWL2_Drifts", "CTF",1,0,14,24); +//addRotationMap("TWL2_Drorck", "CTF",1,0,12,24); //addRotationMap("TWL2_Norty", "CTF",1,0,12,24); -addRotationMap("S5_HawkingHeat", "CTF",1,0,16,24); -addRotationMap("StarFallCTF", "CTF",1,1,10,24); +//addRotationMap("S5_HawkingHeat", "CTF",1,0,16,24); addRotationMap("TWL2_Celerity", "CTF",1,1,8,24); +addRotationMap("Draco", "CTF",1,0,8,24); //Voteable but Not in Rotation ///////////////////////////////////////////////////////////////////// //addRotationMap("Snowcone", "CTF",1,0,10,20); -addRotationMap("S5_Drache", "CTF",1,0,10,24); +//addRotationMap("S5_Drache", "CTF",1,0,10,24); //addRotationMap("JadeValley", "CTF",1,0,10,20); -addRotationMap("S5_Sherman", "CTF",1,0,10,20); -addRotationMap("S5_Silenus", "CTF",1,0,8,20); -addRotationMap("TWL2_FrozenHope", "CTF",1,0,8,20); -addRotationMap("TWL2_IceDagger", "CTF",1,0,10,20); -addRotationMap("S5_Reynard", "CTF",1,0,10,20); -addRotationMap("TWL_Cinereous", "CTF",1,0,10,24); -addRotationMap("Coppersky", "CTF",1,0,8,20); +//addRotationMap("S5_Sherman", "CTF",1,0,10,20); +//addRotationMap("S5_Silenus", "CTF",1,0,8,20); +//addRotationMap("TWL2_IceDagger", "CTF",1,0,10,20); +//addRotationMap("S5_Reynard", "CTF",1,0,10,20); +//addRotationMap("TWL_Cinereous", "CTF",1,0,10,24); +addRotationMap("Cinereous", "CTF",1,0,12,20); +//addRotationMap("Coppersky", "CTF",1,0,8,20); //addRotationMap("TWL2_Crevice", "CTF",1,0,10,20); //addRotationMap("TWL_SubZero", "CTF",1,0,10,20); -addRotationMap("TWL_Titan", "CTF",1,0,10,20); -addRotationMap("Confusco", "CTF",1,0,10,20); +//addRotationMap("TWL_Titan", "CTF",1,0,10,20); +//addRotationMap("Confusco", "CTF",1,0,10,20); //addRotationMap("Fallout", "CTF",1,0,10,20); //addRotationMap("TheClocktower", "CTF",1,0,10,20); //addRotationMap("SoylentGreen", "CTF",1,0,10,20); -addRotationMap("TWL2_MidnightMayhemDeluxe", "CTF",1,1,8,18); //addRotationMap("Ramparts", "CTF",1,0,10,20); //addRotationMap("Blastside_nef", "CTF",1,0,10,24); -addRotationMap("Burstside", "CTF",1,0,10,20); -addRotationMap("Infernus", "CTF",1,0,18,26); -addRotationMap("NatureMagic", "CTF",1,0,10,20); +//addRotationMap("Burstside", "CTF",1,0,10,20); +//addRotationMap("Infernus", "CTF",1,0,18,26); +//addRotationMap("NatureMagic", "CTF",1,0,10,20); //addRotationMap("TWL_Damnation", "CTF",1,0,10,20); -//addRotationMap("TWL_DangerousCrossing", "CTF",1,0,10,20); -addRotationMap("TWL_DeadlyBirdsSong", "CTF",1,0,10,20); +addRotationMap("TWL_DangerousCrossing", "CTF",1,1,10,20); +//addRotationMap("TWL_DeadlyBirdsSong", "CTF",1,0,10,20); addRotationMap("Vauban", "CTF",1,0,18,-1); -addRotationMap("TWL_Pandemonium", "CTF",1,0,10,24); +//addRotationMap("TWL_Pandemonium", "CTF",1,0,10,24); //Vehicle Maps ///////////////////////////////////////////////////////////////////// @@ -156,59 +162,59 @@ addRotationMap("Raindance_nef", "CTF",1,1,12,28); addRotationMap("TWL_Magmatic", "CTF",1,0,18,28); addRotationMap("TWL2_FrozenGlory", "CTF",1,1,12,24); addRotationMap("LandingParty", "CTF",1,1,12,28); -addRotationMap("TitanV", "CTF",1,0,12,28); +//addRotationMap("TitanV", "CTF",1,0,12,28); addRotationMap("TWL_Crossfire", "CTF",1,1,14,28); //addRotationMap("The_Calm", "CTF",1,0,12,24); -addRotationMap("TWL2_Dissention", "CTF",1,0,16,28); +//addRotationMap("TWL2_Dissention", "CTF",1,0,16,28); //Vehicle Maps: Voteable, But Not in Rotation ///////////////////////////////////////////////////////////////////// -addRotationMap("SubZeroV", "CTF",1,0,12,24); -addRotationMap("S8_Geothermal", "CTF",1,0,12,24); -addRotationMap("Lakefront", "CTF",1,0,12,24); -addRotationMap("ShockRidge", "CTF",1,0,12,24); +//addRotationMap("SubZeroV", "CTF",1,0,12,24); +//addRotationMap("S8_Geothermal", "CTF",1,0,12,24); +//addRotationMap("Lakefront", "CTF",1,0,12,24); +//addRotationMap("ShockRidge", "CTF",1,0,12,24); addRotationMap("TWL2_BlueMoon", "CTF",1,1,18,28); -addRotationMap("TWL_Katabatic", "CTF",1,0,12,28); -addRotationMap("TWL_Starfallen", "CTF",1,0,12,24); -//addRotationMap("ConstructionYard", "CTF",1,0,12,24); +addRotationMap("TWL_Katabatic", "CTF",1,0,16,28); +//addRotationMap("TWL_Starfallen", "CTF",1,0,12,24); +//addRotationMap("ConstructionYard", "CTF",1,0,12,24); //addRotationMap("AcidRain", "CTF",1,0,12,24); -addRotationMap("SandOcean", "CTF",1,0,12,28); +//addRotationMap("SandOcean", "CTF",1,0,12,28); //addRotationMap("StarIce", "CTF",1,0,12,24); -addRotationMap("ks_braistv", "CTF",1,0,12,24); -addRotationMap("FilteredDust", "CTF",1,0,12,24); +//addRotationMap("ks_braistv", "CTF",1,0,12,24); +//addRotationMap("FilteredDust", "CTF",1,0,12,24); //addRotationMap("Choke", "CTF",1,0,12,24); //addRotationMap("TWL_Chokepoint", "CTF",1,0,12,24); -addRotationMap("Nightdance", "CTF",1,0,10,24); -addRotationMap("TWL_Abaddon", "CTF",1,0,16,24); +//addRotationMap("Nightdance", "CTF",1,0,10,24); +//addRotationMap("TWL_Abaddon", "CTF",1,0,16,24); //BIG Vehicle Maps ///////////////////////////////////////////////////////////////////// addRotationMap("Circleofstones", "CTF",1,1,12,-1); -addRotationMap("TWL2_Ruined", "CTF",1,1,24,-1); -addRotationMap("Agorazscium", "CTF",1,0,24,-1); -addRotationMap("FullCircle", "CTF",1,0,18,30); -addRotationMap("Surro", "CTF",1,0,18,24); -addRotationMap("TWL2_RoughLand", "CTF",1,0,20,-1); +addRotationMap("TWL2_Ruined", "CTF",1,1,18,-1); +//addRotationMap("Agorazscium", "CTF",1,0,24,-1); +//addRotationMap("FullCircle", "CTF",1,0,18,30); +//addRotationMap("Surro", "CTF",1,0,18,24); +//addRotationMap("TWL2_RoughLand", "CTF",1,0,20,-1); addRotationMap("HarvestDance", "CTF",1,1,20,-1); -addRotationMap("WindyGap", "CTF",1,0,24,-1); +//addRotationMap("WindyGap", "CTF",1,0,24,-1); addRotationMap("Fenix", "CTF",1,1,28,-1); addRotationMap("Hillside", "CTF",1,1,28,-1); //addRotationMap("Sangre_de_Grado", "CTF",1,0,20,-1); -addRotationMap("Slapdash", "CTF",1,0,20,-1); -addRotationMap("BerylBasin", "CTF",1,1,20,-1); -addRotationMap("TWL_Frozen", "CTF",1,0,20,-1); +//addRotationMap("Slapdash", "CTF",1,0,20,-1); +addRotationMap("BerylBasin", "CTF",1,1,16,-1); +//addRotationMap("TWL_Frozen", "CTF",1,0,20,-1); addRotationMap("TWL_Harvester", "CTF",1,1,24,-1); -addRotationMap("Archipelago", "CTF",1,0,20,-1); -addRotationMap("TWL2_Bleed", "CTF",1,0,20,-1); +//addRotationMap("Archipelago", "CTF",1,0,20,-1); +addRotationMap("TWL2_Bleed", "CTF",1,0,18,-1); addRotationMap("Pantheon", "CTF",1,1,20,-1); -addRotationMap("DeathBirdsFly1", "CTF",1,1,20,-1); -addRotationMap("Scarabrae_nef", "CTF",1,0,28,-1); +addRotationMap("DeathBirdsFly1", "CTF",1,1,24,-1); +//addRotationMap("Scarabrae_nef", "CTF",1,0,28,-1); addRotationMap("aabaa", "CTF",1,1,28,-1); addRotationMap("TWL_Reversion", "CTF",1,1,28,-1); -addRotationMap("Glade", "CTF",1,1,28,-1); -addRotationMap("TWL_Horde", "CTF",1,0,28,-1); +//addRotationMap("Glade", "CTF",1,1,28,-1); +//addRotationMap("TWL_Horde", "CTF",1,0,28,-1); addRotationMap("CloakofNightV", "CTF",1,1,24,-1); //Not In Rotation - Not Voteable @@ -227,8 +233,8 @@ addRotationMap("CloakofNightV", "CTF",1,1,24,-1); //addRotationMap("MountainMist", "CTF",1,0,-1,-1); //addRotationMap("Peak", "CTF",1,0,-1,-1); //addRotationMap("Pendulum", "CTF",1,0,-1,-1); -addRotationMap("S5_Misadventure", "CTF",1,0,-1,-1); -addRotationMap("S8_CentralDogma", "CTF",1,0,-1,-1); +//addRotationMap("S5_Misadventure", "CTF",1,0,-1,-1); +//addRotationMap("S8_CentralDogma", "CTF",1,0,-1,-1); //addRotationMap("S8_Mountking", "CTF",1,0,-1,-1); //addRotationMap("S8_Zilch", "CTF",1,0,-1,-1); //addRotationMap("TWL2_CloakOfNight", "CTF",1,0,-1,-1); @@ -347,30 +353,26 @@ addRotationMap("Crater71Lak", "Lakrabbit",1,1,6,-1); ///////////////////////////////////////////////////////////////////// addRotationMap("BastardForgeLT", "sctf",1,1,-1,-1); -//addRotationMap("FirestormLT", "sctf",1,1,-1,-1); addRotationMap("DangerousCrossingLT", "sctf",1,1,-1,-1); -addRotationMap("SmallCrossingLT", "sctf",1,0,-1,12); -addRotationMap("DireLT", "sctf",1,1,-1,-1); +addRotationMap("SmallCrossingLT", "sctf",1,1,-1,12); +addRotationMap("DireLT", "sctf",1,0,-1,-1); addRotationMap("RoundTheMountainLT", "sctf",1,1,-1,-1); -addRotationMap("CirclesEdgeLT", "sctf",1,1,-1,-1); -addRotationMap("TenebrousCTF", "sctf",1,1,-1,-1); +addRotationMap("CirclesEdgeLT", "sctf",1,0,-1,-1); +addRotationMap("TenebrousCTF", "sctf",1,0,-1,-1); addRotationMap("TheFray", "sctf",1,0,-1,-1); -addRotationMap("SignalLT", "sctf",1,1,-1,-1); +addRotationMap("SignalLT", "sctf",1,0,-1,-1); addRotationMap("StarFallLT", "sctf",1,1,-1,-1); -addRotationMap("S5_DamnationLT", "sctf",1,1,-1,-1); +addRotationMap("S5_DamnationLT", "sctf",1,0,-1,-1); addRotationMap("S5_Icedance", "sctf",1,1,-1,-1); addRotationMap("S5_Mordacity", "sctf",1,1,-1,-1); addRotationMap("S5_SilenusLT", "sctf",1,0,-1,-1); addRotationMap("TWL2_CanyonCrusadeDeluxeLT", "sctf",1,1,-1,-1); -addRotationMap("TWL2_FrozenHopeLT", "sctf",1,1,-1,-1); -//addRotationMap("TWL2_JaggedClawLT", "sctf",1,1,-1,-1); addRotationMap("TWL2_HildebrandLT", "sctf",1,1,-1,-1); addRotationMap("TWL2_SkylightLT", "sctf",1,1,-1,-1); -//addRotationMap("TWL_BeachBlitzLT", "sctf",1,1,-1,-1); addRotationMap("TWL_FeignLT", "sctf",1,0,-1,-1); -addRotationMap("TWL_RollercoasterLT", "sctf",1,1,-1,-1); +addRotationMap("TWL_RollercoasterLT", "sctf",1,0,-1,-1); addRotationMap("TWL_StonehengeLT", "sctf",1,1,-1,-1); -addRotationMap("TWL_WilderZoneLT", "sctf",1,1,-1,-1); +addRotationMap("TWL_WilderZoneLT", "sctf",1,0,-1,-1); addRotationMap("oasisintensity", "sctf",1,1,-1,10); addRotationMap("berlard", "sctf",1,0,-1,-1); addRotationMap("RaindanceLT", "sctf",1,1,-1,-1); @@ -378,100 +380,41 @@ addRotationMap("SmallTimeLT", "sctf",1,0,-1,-1); addRotationMap("ArenaDome", "sctf",1,1,-1,-1); addRotationMap("Bulwark", "sctf",1,1,-1,-1); addRotationMap("Discord", "sctf",1,1,-1,-1); -//addRotationMap("JadeValley", "sctf",1,1,-1,-1); addRotationMap("S5_MassiveLT", "sctf",1,1,-1,-1); addRotationMap("Blink", "sctf",1,1,-1,-1); addRotationMap("HillSideLT", "sctf",1,1,-1,12); addRotationMap("IcePick", "sctf",1,1,-1,16); addRotationMap("OsIrisLT", "sctf",1,1,-1,-1); addRotationMap("GrassyKnoll", "sctf",1,1,-1,-1); -addRotationMap("TWL2_MuddySwamp", "sctf",1,1,8,-1); +addRotationMap("TWL2_MuddySwamp", "sctf",1,0,8,-1); addRotationMap("SandyRunLT", "sctf",1,1,-1,12); +addRotationMap("Sentry", "sctf",1,1,-1,-1); +addRotationMap("Cinerarium", "sctf",1,1,-1,-1); +addRotationMap("Exhumed", "sctf",1,1,-1,-1); +addRotationMap("PariahLT", "sctf",1,1,-1,16); +addRotationMap("S8_ZilchLT", "sctf",1,1,-1,-1); +addRotationMap("TWL_BeachBlitzLT", "sctf",1,1,-1,-1); +addRotationMap("FrozenHopeLT", "sctf",1,1,-1,-1); +//addRotationMap("TWL2_JaggedClawLT", "sctf",1,1,-1,-1); //Voteable, But not in rotation ///////////////////////////////////////////////////////////////////// -//addRotationMap("CamellandLT", "sctf",1,1,-1,-1); -//addRotationMap("Headstone", "sctf",1,0,-1,-1); -//addRotationMap("Mirage", "sctf",1,0,-1,-1); addRotationMap("BeggarsRunLT", "sctf",1,0,-1,-1); -//addRotationMap("S5_HawkingHeat", "sctf",1,0,-1,-1); -//addRotationMap("S5_Mimicry", "sctf",1,0,-1,-1); -addRotationMap("S5_Woodymyrk", "sctf",1,0,-1,-1); -//addRotationMap("S8_Cardiac", "sctf",1,0,-1,-1); +addRotationMap("S5_WoodymyrkLT", "sctf",1,1,-1,-1); +//addRotationMap("TWL_BeachBlitzLak", "sctf",1,0,-1,-1); //addRotationMap("TWL2_Celerity", "sctf",1,0,-1,-1); -//addRotationMap("TWL2_Crevice", "sctf",1,0,-1,-1); addRotationMap("S8_Opus", "sctf",1,0,-1,-1); -//addRotationMap("TWL2_MidnightMayhemDeluxe", "sctf",1,0,-1,-1); -//addRotationMap("TWL2_Ocular", "sctf",1,0,-1,-1); -//addRotationMap("TWL_Cinereous", "sctf",1,0,-1,-1); -//addRotationMap("TWL_Deserted", "sctf",1,0,-1,-1); addRotationMap("TWL_DangerousCrossing", "sctf",1,0,-1,-1); -//addRotationMap("TWL_OsIris", "sctf",1,0,-1,-1); -//addRotationMap("TWL_Damnation", "sctf",1,0,-1,-1); -//addRotationMap("TWL_Titan", "sctf",1,0,-1,-1); + //Not Voteable, Not in rotation ///////////////////////////////////////////////////////////////////// -addRotationMap("SurrealLT", "sctf",1,1,-1,-1); -//addRotationMap("Coppersky", "sctf",1,1,-1,-1); +addRotationMap("SurrealLT", "sctf",1,0,-1,-1); addRotationMap("DuelersDelight", "sctf",1,0,-1,12); -//addRotationMap("SuperHappyBouncyFunTime", "sctf",1,1,-1,-1); -addRotationMap("PariahLT", "sctf",1,1,-1,16); -//addRotationMap("SmallMelee", "sctf",1,1,-1,-1); -//addRotationMap("TitForTat", "sctf",1,1,-1,-1); -//addRotationMap("CloseCombatLT", "sctf",1,1,-1,-1); -//addRotationMap("Prismatic", "sctf",1,1,-1,-1); -//addRotationMap("Damnation", "sctf",1,1,-1,-1); -//addRotationMap("DustToDust", "sctf",1,1,-1,-1); -//addRotationMap("Minotaur", "sctf",1,1,-1,-1); -//addRotationMap("DesertofDeath_nef", "sctf",1,1,-1,-1); -//addRotationMap("Gorgon", "sctf",1,1,-1,-1); -//addRotationMap("Titan", "sctf",1,1,-1,-1); -//addRotationMap("Mac_FlagArena", "sctf",1,1,-1,-1); -//addRotationMap("Extractor", "sctf",1,1,-1,-1); -//addRotationMap("AstersDescent", "sctf",1,1,-1,-1); -//addRotationMap("Azoth", "sctf",1,1,-1,-1); -//addRotationMap("DustLust", "sctf",1,1,-1,-1); -//addRotationMap("Disjointed", "sctf",1,1,-1,-1); -//addRotationMap("Peak", "sctf",1,1,-1,-1); -//addRotationMap("Snowcone", "sctf",1,1,-1,-1); -//addRotationMap("S5_Centaur", "sctf",1,1,-1,-1); -//addRotationMap("S5_Drache", "sctf",1,1,-1,-1); -//addRotationMap("S5_Misadventure", "sctf",1,1,-1,-1); -//addRotationMap("S5_Reynard", "sctf",1,1,-1,-1); -//addRotationMap("S5_Sherman", "sctf",1,1,-1,-1); -//addRotationMap("S8_Geothermal", "sctf",1,1,-1,-1); -addRotationMap("S8_ZilchLT", "sctf",1,1,-1,-1); -//addRotationMap("TWL2_Drifts", "sctf",1,1,-1,-1); -//addRotationMap("TWL2_Drorck", "sctf",1,1,-1,-1); -//addRotationMap("TWL2_FrozenGlory", "sctf",1,1,-1,-1); -//addRotationMap("TWL2_IceDagger", "sctf",1,1,-1,-1); -//addRotationMap("TWL2_Norty", "sctf",1,1,-1,-1); -//addRotationMap("TWL2_RoughLand", "sctf",1,1,-1,-1); -//addRotationMap("TWL2_Ruined", "sctf",1,1,-1,-1); -//addRotationMap("TWL_BaNsHee", "sctf",1,1,-1,-1); -//addRotationMap("TWL_Boss", "sctf",1,1,-1,-1); -//addRotationMap("TWL_Crossfire", "sctf",1,1,-1,-1); -//addRotationMap("TWL_NoShelter", "sctf",1,1,-1,-1); -//addRotationMap("TWL_Clusterfuct", "sctf",1,1,-1,-1); -//addRotationMap("TWL_Curtilage", "sctf",1,1,-1,-1); -//addRotationMap("TWL_DeadlyBirdsSong", "sctf",1,1,-1,-1); -//addRotationMap("TWL_Frostclaw", "sctf",1,1,-1,-1); -//addRotationMap("TWL_Magamatic", "sctf",1,1,-1,-1); -//addRotationMap("TWL_Neve", "sctf",1,1,-1,-1); -//addRotationMap("TWL_Pandemonium", "sctf",1,1,-1,-1); -//addRotationMap("TWL_Ramparts", "sctf",1,1,-1,-1); -//addRotationMap("DehSwamp", "sctf",1,1,-1,-1); -//addRotationMap("HostileLoch", "sctf",1,1,-1,-1); -//addRotationMap("DevilsElbow", "sctf",1,1,-1,-1); -//addRotationMap("SmallDesertofDeath", "sctf",1,1,-1,-1); -//addRotationMap("ShortFall", "sctf",1,1,-1,-1); -//addRotationMap("Fallout", "sctf",1,1,-1,-1); -//addRotationMap("SoylentGreen", "sctf",1,1,-1,-1); -//addRotationMap("Island", "sctf",1,1,-1,-1); -//addRotationMap("HighOctane", "sctf",1,1,-1,-1); + + // _____ _ _ _ _ // | __ \ | | | | | | | |