From fbae18cbc0aa9add8693ba153dc50947c70030d8 Mon Sep 17 00:00:00 2001 From: ChocoTaco Date: Sun, 4 Nov 2018 17:00:14 -0500 Subject: [PATCH] Tookout $stalemate Took out noRape solar panel special Where you could kill the solar panel during a stalemate --- Classic/scripts/CTFGame.cs | 3 --- 1 file changed, 3 deletions(-) diff --git a/Classic/scripts/CTFGame.cs b/Classic/scripts/CTFGame.cs index 4b0b84b..6f3327e 100644 --- a/Classic/scripts/CTFGame.cs +++ b/Classic/scripts/CTFGame.cs @@ -83,7 +83,6 @@ function CTFGame::initGameVars(%game) %game.notifyMineDist = 7.5; %game.stalemate = false; - $stalemate = false; %game.stalemateObjsVisible = false; %game.stalemateTimeMS = 60000; %game.stalemateFreqMS = 15000; @@ -706,7 +705,6 @@ function CTFGame::hideStalemateTargets(%game) function CTFGame::beginStalemate(%game) { %game.stalemate = true; - $stalemate = true; %game.showStalemateTargets(); // z0dd - ZOD, 5/27/03. Added anti-turtling, return flags after x minutes @@ -720,7 +718,6 @@ function CTFGame::beginStalemate(%game) function CTFGame::endStalemate(%game) { %game.stalemate = false; - $stalemate = false; %game.hideStalemateTargets(); cancel(%game.stalemateSchedule); }