mirror of
https://github.com/ChocoTaco1/TacoServer.git
synced 2026-07-14 15:44:34 +00:00
NoEvo Redo
This commit is contained in:
parent
b84ddd8859
commit
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36 changed files with 6686 additions and 2425 deletions
538
Classic/prefs/MapRotation.cs
Normal file
538
Classic/prefs/MapRotation.cs
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@ -0,0 +1,538 @@
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// __ __ _____ _ _ _
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// | \/ | | __ \ | | | | (_)
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// | \ / | __ _ _ __ | |__) |___ | |_ __ _| |_ _ ___ _ __
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// | |\/| |/ _` | '_ \ | _ // _ \| __/ _` | __| |/ _ \| '_ \
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// | | | | (_| | |_) | | | \ \ (_) | || (_| | |_| | (_) | | | |
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// |_| |_|\__,_| .__/ |_| \_\___/ \__\__,_|\__|_|\___/|_| |_|
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// | |
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// |_|
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//
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// Use of this file
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// To add a new map follow this rules:
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// 1. Find the file name, ending in .mis (ie BeggarsRun.mis)
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// 2. Add a line with this syntact: addRotationMap(filename, gametype, %voteable, %cycle, %min. %max);
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//
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//addRotationMap("MAP_NAME","MAP_MODE",VOTEABLE,IN-ROTATION,MINIMUM_PLAYERS,MAXIMUM_PLAYERS);
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//
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// Example: addRotationMap("BeggarsRun","CTF",1,1,-1,64);
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// Beggar's Run will be in the mapRotation. It's in the cycle and can be voted. The map has no minimum player count requirement, and a 64 player max.
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//
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// Example: addRotationMap("BeggarsRun","CTF",1,0,10,20);
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// Beggar's Run will be in the mapRotation. It's not in the cycle, but can be voted. The map has a minimum player count requirement of 10, and 20 players is the maximum to be picked.
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//
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// Example: addRotationMap("BeggarsRun","CTF",0,0,18,-1);
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// Beggar's Run won't be in the mapRotation. It's not in the cycle and can't be voted. The map has a minimum player count requirement of 18, and has no maximum for players.
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//
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//
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//addRotationMap("Casern_Cavite","Bounty",1,1,0,64);
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//addRotationMap("Sirocco","CnH",1,1,0,64);
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//addRotationMap("aabaaGH","CTF",1,0,0,64);
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//addRotationMap("AcidRain","DnD",1,1,0,64);
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//addRotationMap("AgentsOfFortune","Hunters",1,1,0,64);
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//addRotationMap("SunDriedLak1","LakRabbit",1,1,0,64);
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//addRotationMap("Arrakis","Rabbit",1,1,0,64);
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//addRotationMap("VulcansHammer","Siege",1,1,0,64);
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//addRotationMap("AgentsOfFortune","TeamHunters",1,1,0,64);
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//
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// _____ _______ ______
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// / ____|__ __| ____|
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// | | | | | |__
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// | | | | | __|
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// | |____ | | | |
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// \_____| |_| |_|
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/////////////////////////////////////////////////////////////////////
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//Small Maps
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/////////////////////////////////////////////////////////////////////
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addRotationMap("SmallCrossing", "CTF",1,1,-1,12);
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addRotationMap("TWL2_CanyonCrusadeDeluxe", "CTF",1,1,-1,12);
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addRotationMap("RoundTheMountain", "CTF",1,1,-1,14);
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addRotationMap("oasisintensity", "CTF",1,1,-1,12);
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addRotationMap("Minotaur", "CTF",1,0,-1,12);
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//addRotationMap("Island", "CTF",1,1,-1,12);
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//addRotationMap("TitForTat", "CTF",1,1,-1,12);
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addRotationMap("SmallMelee", "CTF",1,0,-1,12);
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//addRotationMap("SuperHappyBouncyFunTime", "CTF",1,1,-1,12);
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addRotationMap("Machineeggs", "CTF",1,1,-1,12);
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addRotationMap("Mac_FlagArena", "CTF",1,0,-1,12);
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addRotationMap("SmallTimeCTF", "CTF",1,1,-1,10);
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addRotationMap("TWL2_Hildebrand", "CTF",1,1,-1,12);
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addRotationMap("ArenaDome", "CTF",1,1,-1,12);
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addRotationMap("Firestorm", "CTF",1,1,-1,12);
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addRotationMap("Bulwark", "CTF",1,1,-1,12);
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//Medium Maps
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/////////////////////////////////////////////////////////////////////
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addRotationMap("HighOctane", "CTF",1,1,8,20);
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addRotationMap("S5_Mordacity", "CTF",1,1,10,20);
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addRotationMap("S5_Damnation", "CTF",1,1,8,20);
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addRotationMap("TWL2_JaggedClaw", "CTF",1,0,8,20);
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addRotationMap("S5_Massive", "CTF",1,1,8,20);
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addRotationMap("TWL_Stonehenge", "CTF",1,1,8,20);
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addRotationMap("TWL_Feign", "CTF",1,0,8,20);
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addRotationMap("TheFray", "CTF",1,1,8,20);
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addRotationMap("DangerousCrossing_nef", "CTF",1,1,8,20);
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addRotationMap("TWL2_Skylight", "CTF",1,0,8,20);
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addRotationMap("TWL2_Ocular", "CTF",1,1,12,20);
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addRotationMap("Dire", "CTF",1,1,8,20);
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addRotationMap("berlard", "CTF",1,1,8,20);
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addRotationMap("S8_Opus", "CTF",1,0,8,20);
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addRotationMap("BeggarsRun", "CTF",1,0,8,20);
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addRotationMap("Headstone", "CTF",1,0,8,20);
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addRotationMap("Signal", "CTF",1,1,8,20);
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addRotationMap("S5_Woodymyrk", "CTF",1,1,8,20);
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addRotationMap("Discord", "CTF",1,1,8,20);
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addRotationMap("TenebrousCTF", "CTF",1,1,8,20);
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addRotationMap("Pariah", "CTF",1,0,8,20);
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addRotationMap("Prismatic", "CTF",1,0,8,20);
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addRotationMap("TWL_WilderZone", "CTF",1,1,8,20);
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addRotationMap("Mirage", "CTF",1,1,8,20);
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addRotationMap("S5_Mimicry", "CTF",1,1,10,20);
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addRotationMap("TWL_Snowblind", "CTF",1,0,12,20);
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addRotationMap("ShortFall", "CTF",1,0,8,20);
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addRotationMap("IceRidge_nef", "CTF",1,0,8,20);
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//addRotationMap(Disjointed", "CTF",1,1,8,20);
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addRotationMap("TWL2_MuddySwamp", "CTF",1,0,8,20);
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addRotationMap("Blink", "CTF",1,1,8,20);
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addRotationMap("HighAnxiety", "CTF",1,0,8,20);
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addRotationMap("S5_Centaur", "CTF",1,0,8,20);
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addRotationMap("S8_Cardiac", "CTF",1,1,12,24);
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addRotationMap("CirclesEdge", "CTF",1,1,10,20);
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addRotationMap("S5_Icedance", "CTF",1,1,8,20);
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addRotationMap("Surreal", "CTF",1,1,8,20);
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//Voteable but Not in Rotation
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/////////////////////////////////////////////////////////////////////
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//addRotationMap("Snowcone", "CTF",1,0,10,20);
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//addRotationMap("S5_Drache", "CTF",1,0,10,20);
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//addRotationMap("S5_HawkingHeat", "CTF",1,0,10,20);
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//addRotationMap("JadeValley", "CTF",1,0,10,20);
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//addRotationMap("S5_Sherman", "CTF",1,0,10,20);
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addRotationMap("S5_Silenus", "CTF",1,0,8,20);
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addRotationMap("TWL2_FrozenHope", "CTF",1,0,8,20);
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//addRotationMap("TWL2_IceDagger", "CTF",1,0,10,20);
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//addRotationMap("S5_Reynard", "CTF",1,0,10,20);
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//addRotationMap("TWL_Cinereous", "CTF",1,0,10,20);
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//addRotationMap("TWL_OsIris, CTF", "CTF",1,0,10,20);
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addRotationMap("Coppersky", "CTF",1,0,8,20);
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//addRotationMap("TWL2_Crevice", "CTF",1,0,10,20);
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//addRotationMap("TWL_SubZero", "CTF",1,0,10,20);
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addRotationMap("TWL_Titan", "CTF",1,0,10,20);
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addRotationMap("Confusco", "CTF",1,0,10,20);
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//addRotationMap("Fallout", "CTF",1,0,10,20);
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addRotationMap("TheClocktower", "CTF",1,0,10,20);
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//addRotationMap("oylentGreen", "CTF",1,0,10,20);
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addRotationMap("TWL2_MidnightMayhemDeluxe", "CTF",1,0,8,20);
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addRotationMap("Nightdance", "CTF",1,0,10,20);
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//addRotationMap("Ramparts", "CTF",1,0,10,20);
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addRotationMap("TWL2_Celerity", "CTF",1,0,8,20);
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addRotationMap("Blastside_nef", "CTF",1,0,10,20);
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addRotationMap("Infernus", "CTF",1,0,10,20);
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addRotationMap("NatureMagic", "CTF",1,0,10,20);
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//addRotationMap(TWL_Damnation", "CTF",1,0,10,20);
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//addRotationMap(TWL_DangerousCrossing", "CTF",1,0,10,20);
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//addRotationMap(TWL_DeadlyBirdsSong", "CTF",1,0,10,20);
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addRotationMap("Vauban", "CTF",1,0,12,20);
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//Vehicle Maps
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/////////////////////////////////////////////////////////////////////
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addRotationMap("HostileLoch", "CTF",1,1,12,20);
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addRotationMap("TWL_BeachBlitz", "CTF",1,0,12,20);
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addRotationMap("TWL2_Magnum", "CTF",1,1,12,20);
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addRotationMap("Logans_Run", "CTF",1,1,12,20);
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addRotationMap("Rollercoaster_nef", "CTF",1,1,12,24);
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addRotationMap("MoonDance", "CTF",1,1,12,24);
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addRotationMap("Raindance_nef", "CTF",1,1,12,20);
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addRotationMap("TWL_Magmatic", "CTF",1,1,12,20);
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addRotationMap("TWL2_FrozenGlory", "CTF",1,1,12,20);
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addRotationMap("LandingParty", "CTF",1,1,12,20);
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addRotationMap("TitanV", "CTF",1,0,12,20);
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addRotationMap("TWL_Crossfire", "CTF",1,1,12,20);
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//addRotationMap("Surro", "CTF",1,0,12,20);
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//addRotationMap("The_Calm", "CTF",1,0,12,20);
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//Vehicle Maps: Voteable, But Not in Rotation
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/////////////////////////////////////////////////////////////////////
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addRotationMap("SubZeroV", "CTF",1,0,12,20);
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//addRotationMap("TWL2_RoughLand", "CTF",1,0,12,20);
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addRotationMap("S8_Geothermal", "CTF",1,0,12,20);
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addRotationMap("Lakefront", "CTF",1,0,12,20);
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addRotationMap("ShockRidge", "CTF",1,0,12,20);
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addRotationMap("TWL2_BlueMoon", "CTF",1,0,12,20);
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addRotationMap("FullCircle", "CTF",1,0,12,20);
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addRotationMap("TWL_Katabatic", "CTF",1,0,12,20);
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addRotationMap("TWL_Starfallen", "CTF",1,0,12,20);
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addRotationMap("ConstructionYard", "CTF",1,0,12,20);
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//addRotationMap("AcidRain", "CTF",1,0,12,20);
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addRotationMap("SandOcean", "CTF",1,0,12,20);
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//addRotationMap("StarIce", "CTF",1,0,12,20);
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addRotationMap("ks_braistv", "CTF",1,0,12,20);
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addRotationMap("FilteredDust", "CTF",1,0,12,20);
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//addRotationMap("Choke", "CTF",1,0,12,20);
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//addRotationMap("TWL2_Ruined", "CTF",1,0,12,20);
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//addRotationMap("TWL_Chokepoint", "CTF",1,0,12,20);
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//addRotationMap("Glade", "CTF",1,0,12,20);
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//BIG Vehicle Maps
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/////////////////////////////////////////////////////////////////////
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addRotationMap("HarvestDance", "CTF",1,1,18,32);
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addRotationMap("WindyGap", "CTF",1,1,20,32);
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addRotationMap("Fenix", "CTF",1,1,24,32);
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addRotationMap("Hillside", "CTF",1,1,20,32);
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//addRotationMap("Sangre_de_Grado", "CTF",1,0,20,32);
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addRotationMap("Slapdash", "CTF",1,0,20,32);
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addRotationMap("BerylBasin", "CTF",1,0,18,32);
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//addRotationMap("TWL_Frozen", "CTF",1,0,20,32);
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addRotationMap("TWL_Harvester", "CTF",1,0,20,32);
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addRotationMap("Archipelago", "CTF",1,0,20,32);
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addRotationMap("TWL2_Bleed", "CTF",1,0,20,32);
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//addRotationMap("Pantheon", "CTF",1,0,20,32);
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addRotationMap("Circleofstones", "CTF",1,1,20,32);
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addRotationMap("Scarabrae_nef", "CTF",1,0,20,32);
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//Not In Rotation - Not Voteable
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/////////////////////////////////////////////////////////////////////
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//addRotationMap("Sandstorm", "CTF",1,0,-1,32);
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//addRotationMap("Starfallen", "CTF",1,0,-1,32);
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//addRotationMap("Stonehenge_nef", "CTF",1,0,-1,32);
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//addRotationMap("Extractor", "CTF",1,0,-1,32);
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//addRotationMap("AstersDescent", "CTF",1,0,-1,32);
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//addRotationMap("Azoth", "CTF",1,0,-1,32);
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//addRotationMap("BattleGrove", "CTF",1,0,-1,32);
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//addRotationMap("Durango", "CTF",1,0,-1,32);
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//addRotationMap("DustLust", "CTF",1,0,-1,32);
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//addRotationMap("IceGulch", "CTF",1,0,-1,32);
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//addRotationMap("MountainMist", "CTF",1,0,-1,32);
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//addRotationMap("Peak", "CTF",1,0,-1,32);
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//addRotationMap("Pendulum", "CTF",1,0,-1,32);
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//addRotationMap("S5_Misadventure", "CTF",1,0,-1,32);
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//addRotationMap("S8_CentralDogma", "CTF",1,0,-1,32);
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//addRotationMap("S8_Mountking", "CTF",1,0,-1,32);
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//addRotationMap("S8_Zilch", "CTF",1,0,-1,32);
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//addRotationMap("TWL2_CloakOfNight", "CTF",1,0,-1,32);
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//addRotationMap("TWL2_Dissention", "CTF",1,0,-1,32);
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//addRotationMap("TWL2_Drifts", "CTF",1,0,-1,32);
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//addRotationMap("TWL2_Drorck", "CTF",1,0,-1,32);
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//addRotationMap("TWL2_Norty", "CTF",1,0,-1,32);
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//addRotationMap("TWL_Abaddon", "CTF",1,0,-1,32);
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//addRotationMap("TWL_BaNsHee", "CTF",1,0,-1,32);
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//addRotationMap("TWL_Boss", "CTF",1,0,-1,32);
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//addRotationMap("TWL_NoShelter", "CTF",1,0,-1,32);
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//addRotationMap("TWL_Clusterfuct", "CTF",1,0,-1,32);
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//addRotationMap("TWL_Curtilage", "CTF",1,0,-1,32);
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//addRotationMap("TWL_Deserted", "CTF",1,0,-1,32);
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//addRotationMap("TWL_Frostclaw", "CTF",1,0,-1,32);
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//addRotationMap("TWL_Horde", "CTF",1,0,-1,32);
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//addRotationMap("TWL_Neve", "CTF",1,0,-1,32);
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//addRotationMap("TWL_Pandemonium", "CTF",1,0,-1,32);
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//addRotationMap("TWL_Ramparts", "CTF",1,0,-1,32);
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//addRotationMap("TWL_Sandstorm", "CTF",1,0,-1,32);
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//addRotationMap("TWL_WoodyMyrk", "CTF",1,0,-1,32);
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//addRotationMap("OctoberRust", "CTF",1,0,-1,32);
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//addRotationMap("DevilsElbow", "CTF",1,0,-1,32);
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//addRotationMap("CloudCity", "CTF",1,0,-1,32);
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//addRotationMap("Damnation", "CTF",1,0,-1,32);
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//addRotationMap("DeathBirdsFly", "CTF",1,0,-1,32);
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//addRotationMap("Desiccator", "CTF",1,0,-1,32);
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//addRotationMap("DustToDust", "CTF",1,0,-1,32);
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//addRotationMap("Katabatic", "CTF",1,0,-1,32);
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//addRotationMap("Quagmire", "CTF",1,0,-1,32);
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//addRotationMap("Recalescence", "CTF",1,0,-1,32);
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//addRotationMap("Reversion", "CTF",1,0,-1,32);
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//addRotationMap("RiverDance", "CTF",1,0,-1,32);
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//addRotationMap("Sanctuary", "CTF",1,0,-1,32);
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//addRotationMap("ThinIce", "CTF",1,0,-1,32);
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//addRotationMap("Tombstone", "CTF",1,0,-1,32);
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//addRotationMap("Broadside_nef", "CTF",1,0,-1,32);
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//addRotationMap("Camelland", "CTF",1,0,-1,32);
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//addRotationMap("HighTrepidation", "CTF",1,0,-1,32);
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//addRotationMap("SmallDesertofDeath", "CTF",1,0,-1,32);
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//addRotationMap("Agorazscium", "CTF",1,0,-1,32);
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//addRotationMap("BasinFury", "CTF",1,0,-1,32);
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//addRotationMap("Cadaver", "CTF",1,0,-1,32);
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//addRotationMap("EivoItoxico", "CTF",1,0,-1,32);
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//addRotationMap("Einfach", "CTF",1,0,-1,32);
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//addRotationMap("PicnicTable", "CTF",1,0,-1,32);
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//addRotationMap("Hostility", "CTF",1,0,-1,32);
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//addRotationMap("HighWire", "CTF",1,0,-1,32);
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//addRotationMap("CloudBurst", "CTF",1,0,-1,32);
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//addRotationMap("CloseCombat", "CTF",1,0,-1,32);
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//addRotationMap("DesertofDeath_nef", "CTF",1,0,-1,32);
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//addRotationMap("Gorgon", "CTF",1,0,-1,32);
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//addRotationMap("Magamatic", "CTF",1,0,-1,32);
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//addRotationMap("Sub-zero", "CTF",1,0,-1,32);
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// _ _ _ _ _ _
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// | | | | | | | | (_) |
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// | | __ _| | ___ __ __ _| |__ | |__ _| |_
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// | | / _` | |/ / '__/ _` | '_ \| '_ \| | __|
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// | |___| (_| | <| | | (_| | |_) | |_) | | |_
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// |______\__,_|_|\_\_| \__,_|_.__/|_.__/|_|\__|
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/////////////////////////////////////////////////////////////////////
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//In Rotation
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/////////////////////////////////////////////////////////////////////
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addRotationMap("VaubanLak", "Lakrabbit",1,1,-1,32);
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addRotationMap("MiniSunDried", "Lakrabbit",1,1,-1,12);
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addRotationMap("Sundance", "Lakrabbit",1,1,-1,32);
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addRotationMap("TWL_BeachBlitzLak", "Lakrabbit",1,1,-1,32);
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addRotationMap("DesertofDeathLak", "Lakrabbit",1,1,-1,32);
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addRotationMap("Raindance_nefLak", "Lakrabbit",1,1,-1,32);
|
||||
addRotationMap("SunDriedLak", "Lakrabbit",1,1,-1,32);
|
||||
addRotationMap("SkinnyDipLak", "Lakrabbit",1,1,-1,32);
|
||||
addRotationMap("SaddiesHill", "Lakrabbit",1,1,-1,32);
|
||||
addRotationMap("HavenLak", "Lakrabbit",1,0,-1,32);
|
||||
addRotationMap("LushLak", "Lakrabbit",1,1,-1,32);
|
||||
addRotationMap("BoxLak", "Lakrabbit",1,1,-1,10);
|
||||
addRotationMap("TitaniaLak", "Lakrabbit",1,0,8,32);
|
||||
addRotationMap("TibbawLak", "Lakrabbit",1,1,-1,32);
|
||||
addRotationMap("InfernusLak", "Lakrabbit",1,1,-1,32);
|
||||
addRotationMap("S8_GeothermalLak", "Lakrabbit",1,1,-1,32);
|
||||
addRotationMap("CankerLak", "Lakrabbit",1,1,-1,32);
|
||||
addRotationMap("DustRunLak", "Lakrabbit",1,1,-1,32);
|
||||
addRotationMap("CrossfiredLak", "Lakrabbit",1,0,-1,32);
|
||||
|
||||
//Voteable, But not in rotation
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
addRotationMap("TreasureIslandLak", "Lakrabbit",1,0,-1,32);
|
||||
addRotationMap("Sulfide", "Lakrabbit",1,0,-1,32);
|
||||
addRotationMap("FrozenFuryLak", "Lakrabbit",1,0,-1,32);
|
||||
addRotationMap("Arrakis", "Lakrabbit",1,0,-1,32);
|
||||
addRotationMap("EquinoxLak", "Lakrabbit",1,0,-1,32);
|
||||
addRotationMap("PhasmaDustLak", "Lakrabbit",1,1,-1,12);
|
||||
addRotationMap("GodsRiftLak", "Lakrabbit",1,0,-1,32);
|
||||
addRotationMap("SolsDescentLak", "Lakrabbit",1,0,-1,32);
|
||||
addRotationMap("Crater71Lak", "Lakrabbit",1,0,-1,32);
|
||||
|
||||
//Not Voteable, Not in rotation
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
//addRotationMap("EscaladeLak", "Lakrabbit",1,0,-1,32);
|
||||
//addRotationMap("MagmaticLak", "Lakrabbit",1,0,-1,32);
|
||||
//addRotationMap("HillsOfSorrow", "Lakrabbit",1,0,-1,32);
|
||||
//addRotationMap("TWL2_MuddySwampLak", "Lakrabbit",1,0,-1,32);
|
||||
//addRotationMap("SandStormLak", "Lakrabbit",1,0,-1,32);
|
||||
//addRotationMap("BeggarsRunLak", "Lakrabbit",1,0,-1,32);
|
||||
//addRotationMap("DamnnationLak", "Lakrabbit",1,0,-1,32);
|
||||
|
||||
|
||||
// _ _____ _______ ______
|
||||
// | | / ____|__ __| ____|
|
||||
// | | | | | | | |__
|
||||
// | | | | | | | __|
|
||||
// | |___| |____ | | | |
|
||||
// |______\_____| |_| |_|
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
//In Rotation
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
addRotationMap("BastardForgeLT", "sctf",1,1,-1,32);
|
||||
//addRotationMap("FirestormLT", "sctf",1,1,-1,32);
|
||||
addRotationMap("DangerousCrossingLT", "sctf",1,1,-1,32);
|
||||
addRotationMap("SmallCrossingLT", "sctf",1,0,-1,12);
|
||||
addRotationMap("DireLT", "sctf",1,1,-1,32);
|
||||
addRotationMap("RoundTheMountainLT", "sctf",1,1,-1,32);
|
||||
addRotationMap("CirclesEdgeLT", "sctf",1,1,-1,32);
|
||||
addRotationMap("TenebrousCTF", "sctf",1,1,-1,32);
|
||||
addRotationMap("TheFray", "sctf",1,0,-1,32);
|
||||
addRotationMap("SignalLT", "sctf",1,1,-1,32);
|
||||
addRotationMap("StarFallLT", "sctf",1,1,-1,32);
|
||||
addRotationMap("S5_DamnationLT", "sctf",1,1,-1,32);
|
||||
addRotationMap("S5_Icedance", "sctf",1,1,-1,32);
|
||||
addRotationMap("S5_Mordacity", "sctf",1,1,-1,32);
|
||||
addRotationMap("S5_SilenusLT", "sctf",1,0,-1,32);
|
||||
addRotationMap("TWL2_CanyonCrusadeDeluxeLT", "sctf",1,1,-1,32);
|
||||
addRotationMap("TWL2_FrozenHopeLT", "sctf",1,1,-1,32);
|
||||
//addRotationMap("TWL2_JaggedClawLT", "sctf",1,1,-1,32);
|
||||
addRotationMap("TWL2_HildebrandLT", "sctf",1,1,-1,32);
|
||||
addRotationMap("TWL2_SkylightLT", "sctf",1,1,-1,32);
|
||||
//addRotationMap("TWL_BeachBlitzLT", "sctf",1,1,-1,32);
|
||||
addRotationMap("TWL_FeignLT", "sctf",1,0,-1,32);
|
||||
addRotationMap("TWL_RollercoasterLT", "sctf",1,1,-1,32);
|
||||
addRotationMap("TWL_StonehengeLT", "sctf",1,1,-1,32);
|
||||
addRotationMap("TWL_WilderZoneLT", "sctf",1,1,-1,32);
|
||||
addRotationMap("oasisintensity", "sctf",1,1,-1,10);
|
||||
addRotationMap("berlard", "sctf",1,0,-1,32);
|
||||
addRotationMap("RaindanceLT", "sctf",1,1,-1,32);
|
||||
addRotationMap("SmallTimeLT", "sctf",1,0,-1,32);
|
||||
addRotationMap("ArenaDome", "sctf",1,1,-1,32);
|
||||
addRotationMap("Bulwark", "sctf",1,1,-1,32);
|
||||
addRotationMap("Discord", "sctf",1,1,-1,32);
|
||||
//addRotationMap("JadeValley", "sctf",1,1,-1,32);
|
||||
addRotationMap("S5_MassiveLT", "sctf",1,1,-1,32);
|
||||
addRotationMap("Blink", "sctf",1,1,-1,32);
|
||||
addRotationMap("HillSideLT", "sctf",1,1,-1,12);
|
||||
addRotationMap("IcePick", "sctf",1,1,-1,16);
|
||||
addRotationMap("OsIrisLT", "sctf",1,1,-1,32);
|
||||
addRotationMap("GrassyKnoll", "sctf",1,1,-1,32);
|
||||
addRotationMap("TWL2_MuddySwamp", "sctf",1,1,8,32);
|
||||
addRotationMap("SandyRunLT", "sctf",1,1,-1,12);
|
||||
|
||||
//Voteable, But not in rotation
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
addRotationMap("CamellandLT", "sctf",1,1,-1,32);
|
||||
//addRotationMap("Headstone", "sctf",1,0,-1,32);
|
||||
//addRotationMap("Mirage", "sctf",1,0,-1,32);
|
||||
addRotationMap("BeggarsRunLT", "sctf",1,0,-1,32);
|
||||
//addRotationMap("S5_HawkingHeat", "sctf",1,0,-1,32);
|
||||
//addRotationMap("S5_Mimicry", "sctf",1,0,-1,32);
|
||||
addRotationMap("S5_Woodymyrk", "sctf",1,0,-1,32);
|
||||
//addRotationMap("S8_Cardiac", "sctf",1,0,-1,32);
|
||||
//addRotationMap("TWL2_Celerity", "sctf",1,0,-1,32);
|
||||
//addRotationMap("TWL2_Crevice", "sctf",1,0,-1,32);
|
||||
addRotationMap("S8_Opus", "sctf",1,0,-1,32);
|
||||
//addRotationMap("TWL2_MidnightMayhemDeluxe", "sctf",1,0,-1,32);
|
||||
//addRotationMap("TWL2_Ocular", "sctf",1,0,-1,32);
|
||||
//addRotationMap("TWL_Cinereous", "sctf",1,0,-1,32);
|
||||
//addRotationMap("TWL_Deserted", "sctf",1,0,-1,32);
|
||||
addRotationMap("TWL_DangerousCrossing", "sctf",1,0,-1,32);
|
||||
//addRotationMap("TWL_OsIris", "sctf",1,0,-1,32);
|
||||
//addRotationMap("TWL_Damnation", "sctf",1,0,-1,32);
|
||||
//addRotationMap("TWL_Titan", "sctf",1,0,-1,32);
|
||||
|
||||
//Not Voteable, Not in rotation
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
//addRotationMap("SurrealLT", "sctf",1,1,-1,32);
|
||||
//addRotationMap("Coppersky", "sctf",1,1,-1,32);
|
||||
addRotationMap("DuelersDelight", "sctf",1,0,-1,12);
|
||||
//addRotationMap("SuperHappyBouncyFunTime", "sctf",1,1,-1,32);
|
||||
addRotationMap("PariahLT", "sctf",1,1,-1,16);
|
||||
//addRotationMap("SmallMelee", "sctf",1,1,-1,32);
|
||||
//addRotationMap("TitForTat", "sctf",1,1,-1,32);
|
||||
//addRotationMap("CloseCombatLT", "sctf",1,1,-1,32);
|
||||
//addRotationMap("Prismatic", "sctf",1,1,-1,32);
|
||||
//addRotationMap("Damnation", "sctf",1,1,-1,32);
|
||||
//addRotationMap("DustToDust", "sctf",1,1,-1,32);
|
||||
//addRotationMap("Minotaur", "sctf",1,1,-1,32);
|
||||
//addRotationMap("DesertofDeath_nef", "sctf",1,1,-1,32);
|
||||
//addRotationMap("Gorgon", "sctf",1,1,-1,32);
|
||||
//addRotationMap("Titan", "sctf",1,1,-1,32);
|
||||
//addRotationMap("Mac_FlagArena", "sctf",1,1,-1,32);
|
||||
//addRotationMap("Extractor", "sctf",1,1,-1,32);
|
||||
//addRotationMap("AstersDescent", "sctf",1,1,-1,32);
|
||||
//addRotationMap("Azoth", "sctf",1,1,-1,32);
|
||||
//addRotationMap("DustLust", "sctf",1,1,-1,32);
|
||||
//addRotationMap("Disjointed", "sctf",1,1,-1,32);
|
||||
//addRotationMap("Peak", "sctf",1,1,-1,32);
|
||||
//addRotationMap("Snowcone", "sctf",1,1,-1,32);
|
||||
//addRotationMap("S5_Centaur", "sctf",1,1,-1,32);
|
||||
//addRotationMap("S5_Drache", "sctf",1,1,-1,32);
|
||||
//addRotationMap("S5_Misadventure", "sctf",1,1,-1,32);
|
||||
//addRotationMap("S5_Reynard", "sctf",1,1,-1,32);
|
||||
//addRotationMap("S5_Sherman", "sctf",1,1,-1,32);
|
||||
//addRotationMap("S8_Geothermal", "sctf",1,1,-1,32);
|
||||
//addRotationMap("S8_Zilch", "sctf",1,1,-1,32);
|
||||
//addRotationMap("TWL2_Drifts", "sctf",1,1,-1,32);
|
||||
//addRotationMap("TWL2_Drorck", "sctf",1,1,-1,32);
|
||||
//addRotationMap("TWL2_FrozenGlory", "sctf",1,1,-1,32);
|
||||
//addRotationMap("TWL2_IceDagger", "sctf",1,1,-1,32);
|
||||
//addRotationMap("TWL2_Norty", "sctf",1,1,-1,32);
|
||||
//addRotationMap("TWL2_RoughLand", "sctf",1,1,-1,32);
|
||||
//addRotationMap("TWL2_Ruined", "sctf",1,1,-1,32);
|
||||
//addRotationMap("TWL_BaNsHee", "sctf",1,1,-1,32);
|
||||
//addRotationMap("TWL_Boss", "sctf",1,1,-1,32);
|
||||
//addRotationMap("TWL_Crossfire", "sctf",1,1,-1,32);
|
||||
//addRotationMap("TWL_NoShelter", "sctf",1,1,-1,32);
|
||||
//addRotationMap("TWL_Clusterfuct", "sctf",1,1,-1,32);
|
||||
//addRotationMap("TWL_Curtilage", "sctf",1,1,-1,32);
|
||||
//addRotationMap("TWL_DeadlyBirdsSong", "sctf",1,1,-1,32);
|
||||
//addRotationMap("TWL_Frostclaw", "sctf",1,1,-1,32);
|
||||
//addRotationMap("TWL_Magamatic", "sctf",1,1,-1,32);
|
||||
//addRotationMap("TWL_Neve", "sctf",1,1,-1,32);
|
||||
//addRotationMap("TWL_Pandemonium", "sctf",1,1,-1,32);
|
||||
//addRotationMap("TWL_Ramparts", "sctf",1,1,-1,32);
|
||||
//addRotationMap("DehSwamp", "sctf",1,1,-1,32);
|
||||
//addRotationMap("HostileLoch", "sctf",1,1,-1,32);
|
||||
//addRotationMap("DevilsElbow", "sctf",1,1,-1,32);
|
||||
//addRotationMap("SmallDesertofDeath", "sctf",1,1,-1,32);
|
||||
//addRotationMap("ShortFall", "sctf",1,1,-1,32);
|
||||
//addRotationMap("Fallout", "sctf",1,1,-1,32);
|
||||
//addRotationMap("SoylentGreen", "sctf",1,1,-1,32);
|
||||
//addRotationMap("Island", "sctf",1,1,-1,32);
|
||||
//addRotationMap("HighOctane", "sctf",1,1,-1,32);
|
||||
|
||||
// _____ _ _ _ _
|
||||
// | __ \ | | | | | | | |
|
||||
// | | | | ___ __ _| |_| |__ _ __ ___ __ _| |_ ___| |__
|
||||
// | | | |/ _ \/ _` | __| '_ \| '_ ` _ \ / _` | __/ __| '_ \
|
||||
// | |__| | __/ (_| | |_| | | | | | | | | (_| | || (__| | | |
|
||||
// |_____/ \___|\__,_|\__|_| |_|_| |_| |_|\__,_|\__\___|_| |_|
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
addRotationMap("RaspDM", "DM",1,1,8,32);
|
||||
addRotationMap("EntombedDM", "DM",1,1,-1,32);
|
||||
addRotationMap("IceDomeDM", "DM",1,1,-1,32);
|
||||
addRotationMap("HoofToeDM", "DM",1,1,6,32);
|
||||
addRotationMap("ArenaDomeDM", "DM",1,1,-1,32);
|
||||
addRotationMap("VulcansWrathDM", "DM",1,1,-1,32);
|
||||
addRotationMap("RampartsDM", "DM",1,1,-1,32);
|
||||
addRotationMap("ShrineDM", "DM",1,1,-1,12);
|
||||
addRotationMap("LiveBaitDM", "DM",1,1,-1,32);
|
||||
addRotationMap("FourSquareDM", "DM",1,1,-1,10);
|
||||
addRotationMap("BrigDM", "DM",1,1,-1,8);
|
||||
|
||||
|
||||
|
||||
// _____ _
|
||||
// | __ \ | |
|
||||
// | | | |_ _ ___| |
|
||||
// | | | | | | |/ _ \ |
|
||||
// | |__| | |_| | __/ |
|
||||
// |_____/ \__,_|\___|_|
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
//addRotationMap("AgentsOfFortune", "Duel",1,1,-1,32);
|
||||
//addRotationMap("Casern_Cavite", "Duel",1,1,-1,32);
|
||||
//addRotationMap("Equinox", "Duel",1,1,-1,32);
|
||||
//addRotationMap("Escalade", "Duel",1,1,-1,32);
|
||||
//addRotationMap("Fracas", "Duel",1,1,-1,32);
|
||||
//addRotationMap("Invictus", "Duel",1,1,-1,32);
|
||||
//addRotationMap("MyrkWood", "Duel",1,1,-1,32);
|
||||
//addRotationMap("Oasis", "Duel",1,1,-1,32);
|
||||
//addRotationMap("Pyroclasm", "Duel",1,1,-1,32);
|
||||
//addRotationMap("Rasp", "Duel",1,1,-1,32);
|
||||
//addRotationMap("SunDried", "Duel",1,1,-1,32);
|
||||
//addRotationMap("Talus", "Duel",1,1,-1,32);
|
||||
//addRotationMap("Underhill", "Duel",1,1,-1,32);
|
||||
//addRotationMap("Whiteout", "Duel",1,1,-1,32);
|
||||
//addRotationMap("Tombstone", "Duel",1,1,-1,32);
|
||||
//addRotationMap("VaubanLak", "Duel",1,1,-1,32);
|
||||
//addRotationMap("DesertofDeathLak", "Duel",1,1,-1,32);
|
||||
|
||||
|
||||
|
||||
// _____ _
|
||||
// / ____(_)
|
||||
// | (___ _ ___ __ _ ___
|
||||
// \___ \| |/ _ \/ _` |/ _ \
|
||||
// ____) | | __/ (_| | __/
|
||||
// |_____/|_|\___|\__, |\___|
|
||||
// __/ |
|
||||
// |___/
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
addRotationMap("Alcatraz", "Siege",1,1,-1,32);
|
||||
addRotationMap("BridgeTooFar", "Siege",1,1,-1,32);
|
||||
addRotationMap("Caldera", "Siege",1,1,-1,32);
|
||||
addRotationMap("Gauntlet", "Siege",1,1,-1,32);
|
||||
addRotationMap("IceBound", "Siege",1,1,-1,32);
|
||||
addRotationMap("Isleofman", "Siege",1,1,-1,32);
|
||||
addRotationMap("Masada", "Siege",1,1,-1,32);
|
||||
addRotationMap("Respite", "Siege",1,1,-1,32);
|
||||
addRotationMap("Trident", "Siege",1,1,-1,32);
|
||||
addRotationMap("UltimaThule", "Siege",1,1,-1,32);
|
||||
|
||||
|
|
@ -44,7 +44,7 @@ function setArmorDefaults(%armor)
|
|||
$InvBanList[SCtF, "Mine"] = 0;
|
||||
$InvBanList[SCtF, "ConcussionGrenade"] = 0;
|
||||
$InvBanList[SCtF, "CameraGrenade"] = 1;
|
||||
$InvBanList[SCtF, "FlareGrenade"] = 0;
|
||||
$InvBanList[SCtF, "FlareGrenade"] = 1;
|
||||
$InvBanList[SCtF, "FlashGrenade"] = 1;
|
||||
$InvBanList[SCtF, "Grenade"] = 0;
|
||||
//Pro Mode
|
||||
|
|
|
|||
|
|
@ -1,573 +0,0 @@
|
|||
// __ __ _ _ _ _
|
||||
// | \/ | | | (_) (_) |
|
||||
// | \ / | __ _ _ __ | | _ _ __ ___ _| |_ ___
|
||||
// | |\/| |/ _` | '_ \ | | | | '_ ` _ \| | __/ __|
|
||||
// | | | | (_| | |_) | | |____| | | | | | | | |_\__ \
|
||||
// |_| |_|\__,_| .__/ |______|_|_| |_| |_|_|\__|___/
|
||||
// | |
|
||||
// |_|
|
||||
|
||||
// To set when tribes can select a map(based on the current population of the server) when looking thru the rotation for a suitable Next map.
|
||||
// The First number is the minimum. The Second number is the maximum.
|
||||
//
|
||||
// $Host::MapPlayerLimitsAcidRain_CTF = "8 32";
|
||||
//
|
||||
// This Example shows a map with the mimimum of 8 for the map to be selected, and a max of 32.
|
||||
// Furthermore, if you did not want to have a minimum or maximum you can just set these values to -1.
|
||||
//
|
||||
// To see if a Limit has indeed loaded.
|
||||
// echo( $Host::MapPlayerLimitsSmallCrossing_CTF );
|
||||
// echo( $Host::MapPlayerLimitsHighOctane_CTF );
|
||||
// echo( $Host::MapPlayerLimitsSnowcone_CTF );
|
||||
//
|
||||
// %min SPC %max is just the preset %min SPC(Space) %max in the "Set Values for this Group" section
|
||||
// "8 32" or "-1 -1" or "-1 16" will also work. Just dont forget the quotes.
|
||||
// As the list goes down %min %max will stay the same unless you change them (a new %min = ? %max = ?) etc
|
||||
|
||||
// This is done so a crash cant occur using local variables
|
||||
// Using exec( $Host::EvoCustomMapLimitsFile ); in console
|
||||
function setmaps()
|
||||
{
|
||||
|
||||
// _____ _______ ______
|
||||
// / ____|__ __| ____|
|
||||
// | | | | | |__
|
||||
// | | | | | __|
|
||||
// | |____ | | | |
|
||||
// \_____| |_| |_|
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
//Small Maps
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
//Set Values for this Group
|
||||
%min = -1;
|
||||
%max = 18;
|
||||
|
||||
$Host::MapPlayerLimitsSmallCrossing_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL2_CanyonCrusadeDeluxe_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsRoundTheMountain_CTF = %min SPC "14";
|
||||
$Host::MapPlayerLimitsoasisintensity_CTF = %min SPC "12";
|
||||
$Host::MapPlayerLimitsMinotaur_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsIsland_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTitForTat_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsSmallMelee_CTF = %min SPC "12";
|
||||
$Host::MapPlayerLimitsSuperHappyBouncyFunTime_CTF = %min SPC "10";
|
||||
$Host::MapPlayerLimitsMachineeggs_CTF = %min SPC "10";
|
||||
$Host::MapPlayerLimitsMac_FlagArena_CTF = %min SPC "12";
|
||||
$Host::MapPlayerLimitsSmallTimeCTF_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL2_Hildebrand_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsArenaDome_CTF = %min SPC "10";
|
||||
$Host::MapPlayerLimitsFirestorm_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsBulwark_CTF = %min SPC "12";
|
||||
|
||||
//Medium Maps
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
//Set Values for this Group
|
||||
%min = 8;
|
||||
%max = 32;
|
||||
|
||||
$Host::MapPlayerLimitsHighOctane_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsS5_Mordacity_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsS5_Damnation_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL2_JaggedClaw_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsS5_Massive_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL_Stonehenge_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL_Feign_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTheFray_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsDangerousCrossing_nef_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL2_Skylight_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL2_Ocular_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsDire_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsberlard_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsS8_Opus_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsBeggarsRun_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsSignal_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsHeadstone_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsS5_Centaur_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsS8_Cardiac_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsCirclesEdge_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsS5_Icedance_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsS5_Woodymyrk_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsDiscord_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTenebrousCTF_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsPariah_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsPrismatic_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL_WilderZone_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsMirage_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsS5_Mimicry_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL_Snowblind_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsShortFall_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsIceRidge_nef_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsDisjointed_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL2_MuddySwamp_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsBlink_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsHighAnxiety_CTF = %min SPC %max;
|
||||
|
||||
//Voteable but Not in Rotation
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
//Set Values for this Group
|
||||
%min = 10;
|
||||
%max = 32;
|
||||
|
||||
$Host::MapPlayerLimitsSnowcone_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsS5_Drache_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsS5_HawkingHeat_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsJadeValley_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsS5_Sherman_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsS5_Silenus_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL2_FrozenHope_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL2_IceDagger_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsS5_Reynard_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL_Cinereous_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL_OsIris_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsCoppersky_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL2_Crevice_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL_SubZero_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL_Titan_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsConfusco_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsFallout_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTheClocktower_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsSoylentGreen_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsSurreal_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL2_MidnightMayhemDeluxe_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsNightdance_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsRamparts_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL2_Celerity_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsBlastside_nef_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsInfernus_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsNatureMagic_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL_Damnation_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL_DangerousCrossing_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL_DeadlyBirdsSong_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsVauban_CTF = %min SPC %max;
|
||||
|
||||
//Vehicle Maps
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
//Set Values for this Group
|
||||
%min = 12;
|
||||
%max = 32;
|
||||
|
||||
$Host::MapPlayerLimitsHostileLoch_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL_BeachBlitz_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL2_Magnum_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsLogans_Run_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsRollercoaster_nef_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsMoonDance_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsRaindance_nef_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL_Magamatic_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL2_FrozenGlory_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsLandingParty_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTitanV_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL_Crossfire_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsWindyGap_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsSurro_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsHarvestDance_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsSubZeroV_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsThe_Calm_CTF = %min SPC %max;
|
||||
|
||||
//Vehicle Maps: Voteable, But Not in Rotation
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
//Set Values for this Group
|
||||
%min = 12;
|
||||
%max = 32;
|
||||
|
||||
$Host::MapPlayerLimitsTWL2_RoughLand_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsS8_Geothermal_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsLakefront_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsShockRidge_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL2_BlueMoon_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsFullCircle_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL_Katabatic_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL_Starfallen_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsConstructionYard_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsAcidRain_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsSandOcean_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsStarIce_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsks_braistv_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsFilteredDust_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsChoke_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL2_Ruined_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL_Chokepoint_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsGlade_CTF = %min SPC %max;
|
||||
|
||||
//BIG Vehicle Maps
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
//Set Values for this Group
|
||||
%min = 14;
|
||||
%max = 32;
|
||||
|
||||
$Host::MapPlayerLimitsFenix_CTF = "18" SPC %max;
|
||||
$Host::MapPlayerLimitsHillside_CTF = "18" SPC %max;
|
||||
$Host::MapPlayerLimitsSangre_de_Grado_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsSlapdash_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL2_Bleed_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL_Harvester_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsArchipelago_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsPantheon_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsCircleofstones_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsBerylBasin_CTF = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL_Frozen_CTF = %min SPC %max;
|
||||
|
||||
//Not In Rotation - Not Voteable
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
//$Host::MapPlayerLimitsSandstorm_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsScarabrae_nef_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsStarfallen_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsStonehenge_nef_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsExtractor_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsAstersDescent_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsAzoth_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsBattleGrove_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsDurango_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsDustLust_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsIceGulch_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsMountainMist_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsPeak_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsPendulum_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsS5_Misadventure_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsS8_CentralDogma_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsS8_Mountking_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsS8_Zilch_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsTWL2_CloakOfNight_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsTWL2_Dissention_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsTWL2_Drifts_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsTWL2_Drorck_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsTWL2_Norty_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsTWL_Abaddon_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsTWL_BaNsHee_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsTWL_Boss_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsTWL_NoShelter_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsTWL_Clusterfuct_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsTWL_Curtilage_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsTWL_Deserted_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsTWL_Frostclaw_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsTWL_Horde_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsTWL_Neve_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsTWL_Pandemonium_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsTWL_Ramparts_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsTWL_Sandstorm_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsTWL_WoodyMyrk_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsOctoberRust_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsDevilsElbow_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsCloudCity_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsDamnation_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsDeathBirdsFly_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsDesiccator_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsDustToDust_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsKatabatic_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsQuagmire_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsRecalescence_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsReversion_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsRiverDance_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsSanctuary_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsThinIce_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsTombstone_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsBroadside_nef_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsCamelland_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsHighTrepidation_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsSmallDesertofDeath_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsAgorazscium_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsBasinFury_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsCadaver_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsEivoItoxico_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsEinfach_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsPicnicTable_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsHostility_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsHighWire_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsCloudBurst_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsCloseCombat_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsDesertofDeath_nef_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsGorgon_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsMagamatic_CTF = "8 32";
|
||||
//$Host::MapPlayerLimitsSub-zero_CTF = "8 32";
|
||||
|
||||
|
||||
|
||||
// _ _ _ _ _ _
|
||||
// | | | | | | | | (_) |
|
||||
// | | __ _| | ___ __ __ _| |__ | |__ _| |_
|
||||
// | | / _` | |/ / '__/ _` | '_ \| '_ \| | __|
|
||||
// | |___| (_| | <| | | (_| | |_) | |_) | | |_
|
||||
// |______\__,_|_|\_\_| \__,_|_.__/|_.__/|_|\__|
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
//In Rotation
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
//Set Values for this Group
|
||||
%min = -1;
|
||||
%max = 32;
|
||||
|
||||
$Host::MapPlayerLimitsVaubanLak_LakRabbit = %min SPC %max;
|
||||
$Host::MapPlayerLimitsMiniSunDried_LakRabbit = %min SPC %max;
|
||||
$Host::MapPlayerLimitsSundance_LakRabbit = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL_BeachBlitzLak_LakRabbit = %min SPC %max;
|
||||
$Host::MapPlayerLimitsDesertofDeathLak_LakRabbit = %min SPC %max;
|
||||
$Host::MapPlayerLimitsRaindance_nefLak_LakRabbit = %min SPC %max;
|
||||
$Host::MapPlayerLimitsSunDriedLak_LakRabbit = %min SPC %max;
|
||||
$Host::MapPlayerLimitsSkinnyDipLak_LakRabbit = %min SPC %max;
|
||||
$Host::MapPlayerLimitsSaddiesHill_LakRabbit = %min SPC %max;
|
||||
$Host::MapPlayerLimitsHavenLak_LakRabbit = %min SPC %max;
|
||||
$Host::MapPlayerLimitsLushLak_LakRabbit = %min SPC %max;
|
||||
$Host::MapPlayerLimitsBoxLak_LakRabbit = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTitaniaLak_LakRabbit = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTibbawLak_LakRabbit = %min SPC %max;
|
||||
$Host::MapPlayerLimitsInfernusLak_LakRabbit = %min SPC %max;
|
||||
$Host::MapPlayerLimitsS8_GeothermalLak_LakRabbit = %min SPC %max;
|
||||
$Host::MapPlayerLimitsCankerLak_LakRabbit = %min SPC %max;
|
||||
$Host::MapPlayerLimitsDustRunLak_LakRabbit = %min SPC %max;
|
||||
$Host::MapPlayerLimitsCrossfiredLak_LakRabbit = %min SPC %max;
|
||||
|
||||
//Voteable, But not in rotation
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
$Host::MapPlayerLimitsTreasureIslandLak_LakRabbit = %min SPC %max;
|
||||
$Host::MapPlayerLimitsSulfide_LakRabbit = %min SPC %max;
|
||||
$Host::MapPlayerLimitsFrozenFuryLak_LakRabbit = %min SPC %max;
|
||||
$Host::MapPlayerLimitsArrakis_LakRabbit = %min SPC %max;
|
||||
$Host::MapPlayerLimitsEquinoxLak_LakRabbit = %min SPC %max;
|
||||
$Host::MapPlayerLimitsPhasmaDustLak_LakRabbit = %min SPC %max;
|
||||
$Host::MapPlayerLimitsGodsRiftLak_LakRabbit = %min SPC %max;
|
||||
$Host::MapPlayerLimitsSolsDescentLak_LakRabbit = %min SPC %max;
|
||||
$Host::MapPlayerLimitsCrater71Lak_LakRabbit = %min SPC %max;
|
||||
|
||||
//Not Voteable, Not in rotation
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
//$Host::MapPlayerLimitsEscaladeLak_LakRabbit = "8 32";
|
||||
//$Host::MapPlayerLimitsMagmaticLak_LakRabbit = "8 32";
|
||||
//$Host::MapPlayerLimitsHillsOfSorrow_LakRabbit = "8 32";
|
||||
//$Host::MapPlayerLimitsTWL2_MuddySwampLak_LakRabbit = "8 32";
|
||||
//$Host::MapPlayerLimitsSandStormLak_LakRabbit = "8 32";
|
||||
//$Host::MapPlayerLimitsBeggarsRunLak_LakRabbit = "8 32";
|
||||
//$Host::MapPlayerLimitsDamnnationLak_LakRabbit = "8 32";
|
||||
|
||||
|
||||
|
||||
// _ _____ _______ ______
|
||||
// | | / ____|__ __| ____|
|
||||
// | | | | | | | |__
|
||||
// | | | | | | | __|
|
||||
// | |___| |____ | | | |
|
||||
// |______\_____| |_| |_|
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
//In Rotation
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
//Set Values for this Group
|
||||
%min = -1;
|
||||
%max = 32;
|
||||
|
||||
$Host::MapPlayerLimitsBastardForgeLT_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsFirestormLT_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsDangerousCrossingLT_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsSmallCrossingLT_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsDireLT_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsRoundTheMountainLT_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsCirclesEdgeLT_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTenebrousCTF_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTheFray_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsSignalLT_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsStarFallLT_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsS5_DamnationLT_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsS5_Icedance_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsS5_Mordacity_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsS5_SilenusLT_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL2_CanyonCrusadeDeluxeLT_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL2_FrozenHopeLT_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL2_JaggedClawLT_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL2_HildebrandLT_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL2_SkylightLT_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL_BeachBlitzLT_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL_FeignLT_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL_RollercoasterLT_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL_StonehengeLT_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL_WilderZoneLT_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsoasisintensity_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsberlard_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsRaindanceLT_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsSmallTimeLT_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsArenaDome_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsBulwark_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsDiscord_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsJadeValley_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsS5_MassiveLT_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsBlink_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsHillTopHop_sctf = %min SPC %max;
|
||||
|
||||
//Voteable, But not in rotation
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
$Host::MapPlayerLimitsHeadstone_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsMirage_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsBeggarsRunLT_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsS5_HawkingHeat_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsS5_Mimicry_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsS5_Woodymyrk_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsS8_Cardiac_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL2_Celerity_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL2_Crevice_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsS8_Opus_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL2_MidnightMayhemDeluxe_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL2_Ocular_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL_Cinereous_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL_Deserted_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL_DangerousCrossing_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL_OsIris_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL_Damnation_sctf = %min SPC %max;
|
||||
$Host::MapPlayerLimitsTWL_Titan_sctf = %min SPC %max;
|
||||
|
||||
//Not Voteable, Not in rotation
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
//$Host::MapPlayerLimitsSurrealLT_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsCoppersky_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsDuelersDelight_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsSuperHappyBouncyFunTime_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsPariahLT_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsSmallMelee_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsTitForTat_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsCloseCombatLT_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsPrismatic_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsDamnation_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsDustToDust_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsMinotaur_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsDesertofDeath_nef_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsGorgon_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsTitan_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsMac_FlagArena_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsExtractor_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsAstersDescent_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsAzoth_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsDustLust_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsDisjointed_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsPeak_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsSnowcone_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsS5_Centaur_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsS5_Drache_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsS5_Misadventure_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsS5_Reynard_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsS5_Sherman_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsS8_Geothermal_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsS8_Zilch_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsTWL2_Drifts_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsTWL2_Drorck_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsTWL2_FrozenGlory_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsTWL2_IceDagger_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsTWL2_MuddySwamp_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsTWL2_Norty_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsTWL2_RoughLand_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsTWL2_Ruined_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsTWL_BaNsHee_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsTWL_Boss_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsTWL_Crossfire_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsTWL_NoShelter_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsTWL_Clusterfuct_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsTWL_Curtilage_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsTWL_DeadlyBirdsSong_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsTWL_Frostclaw_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsTWL_Magamatic_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsTWL_Neve_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsTWL_Pandemonium_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsTWL_Ramparts_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsDehSwamp_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsHostileLoch_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsDevilsElbow_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsCamelland_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsSmallDesertofDeath_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsShortFall_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsFallout_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsSoylentGreen_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsIsland_sctf = "8 32";
|
||||
//$Host::MapPlayerLimitsHighOctane_sctf = "8 32";
|
||||
|
||||
|
||||
|
||||
// _____ _ _ _ _
|
||||
// | __ \ | | | | | | | |
|
||||
// | | | | ___ __ _| |_| |__ _ __ ___ __ _| |_ ___| |__
|
||||
// | | | |/ _ \/ _` | __| '_ \| '_ ` _ \ / _` | __/ __| '_ \
|
||||
// | |__| | __/ (_| | |_| | | | | | | | | (_| | || (__| | | |
|
||||
// |_____/ \___|\__,_|\__|_| |_|_| |_| |_|\__,_|\__\___|_| |_|
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
//Set Values for this Group
|
||||
%min = -1;
|
||||
%max = 32;
|
||||
|
||||
$Host::MapPlayerLimitsRaspDM_DM = %min SPC %max;
|
||||
$Host::MapPlayerLimitsEntombedDM_DM = %min SPC %max;
|
||||
$Host::MapPlayerLimitsIceDomeDM_DM = %min SPC %max;
|
||||
$Host::MapPlayerLimitsHoofToeDM_DM = %min SPC %max;
|
||||
$Host::MapPlayerLimitsArenaDomeDM_DM = %min SPC %max;
|
||||
$Host::MapPlayerLimitsVulcansWrathDM_DM = %min SPC %max;
|
||||
$Host::MapPlayerLimitsRampartsDM_DM = %min SPC %max;
|
||||
$Host::MapPlayerLimitsShrineDM_DM = %min SPC %max;
|
||||
$Host::MapPlayerLimitsLiveBaitDM_DM = %min SPC %max;
|
||||
$Host::MapPlayerLimitsFourSquareDM_DM = %min SPC %max;
|
||||
$Host::MapPlayerLimitsBrigDM_DM = %min SPC %max;
|
||||
|
||||
|
||||
|
||||
// _____ _
|
||||
// | __ \ | |
|
||||
// | | | |_ _ ___| |
|
||||
// | | | | | | |/ _ \ |
|
||||
// | |__| | |_| | __/ |
|
||||
// |_____/ \__,_|\___|_|
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
//Set Values for this Group
|
||||
//%min = -1;
|
||||
//%max = 32;
|
||||
|
||||
//$Host::MapPlayerLimitsAgentsOfFortune_Duel = %min SPC %max;
|
||||
//$Host::MapPlayerLimitsCasern_Cavite_Duel = %min SPC %max;
|
||||
//$Host::MapPlayerLimitsEquinox_Duel = %min SPC %max;
|
||||
//$Host::MapPlayerLimitsEscalade_Duel = %min SPC %max;
|
||||
//$Host::MapPlayerLimitsFracas_Duel = %min SPC %max;
|
||||
//$Host::MapPlayerLimitsInvictus_Duel = %min SPC %max;
|
||||
//$Host::MapPlayerLimitsMyrkWood_Duel = %min SPC %max;
|
||||
//$Host::MapPlayerLimitsOasis_Duel = %min SPC %max;
|
||||
//$Host::MapPlayerLimitsPyroclasm_Duel = %min SPC %max;
|
||||
//$Host::MapPlayerLimitsRasp_Duel = %min SPC %max;
|
||||
//$Host::MapPlayerLimitsSunDried_Duel = %min SPC %max;
|
||||
//$Host::MapPlayerLimitsTalus_Duel = %min SPC %max;
|
||||
//$Host::MapPlayerLimitsUnderhill_Duel = %min SPC %max;
|
||||
//$Host::MapPlayerLimitsWhiteout_Duel = %min SPC %max;
|
||||
//$Host::MapPlayerLimitsTombstone_Duel = %min SPC %max;
|
||||
//$Host::MapPlayerLimitsVaubanLak_Duel = %min SPC %max;
|
||||
//$Host::MapPlayerLimitsDesertofDeathLak_Duel = %min SPC %max;
|
||||
|
||||
|
||||
|
||||
// _____ _
|
||||
// / ____(_)
|
||||
// | (___ _ ___ __ _ ___
|
||||
// \___ \| |/ _ \/ _` |/ _ \
|
||||
// ____) | | __/ (_| | __/
|
||||
// |_____/|_|\___|\__, |\___|
|
||||
// __/ |
|
||||
// |___/
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
//Set Values for this Group
|
||||
//%min = -1;
|
||||
//%max = 32;
|
||||
|
||||
//$Host::MapPlayerLimitsIsleofman_Siege = %min SPC %max;
|
||||
//$Host::MapPlayerLimitsTrident_Siege = %min SPC %max;
|
||||
//$Host::MapPlayerLimitsAlcatraz_Siege = %min SPC %max;
|
||||
|
||||
}
|
||||
|
||||
// Run our function
|
||||
setmaps();
|
||||
|
|
@ -1,530 +0,0 @@
|
|||
// __ __ _____ _ _ _
|
||||
// | \/ | | __ \ | | | | (_)
|
||||
// | \ / | __ _ _ __ | |__) |___ | |_ __ _| |_ _ ___ _ __
|
||||
// | |\/| |/ _` | '_ \ | _ // _ \| __/ _` | __| |/ _ \| '_ \
|
||||
// | | | | (_| | |_) | | | \ \ (_) | || (_| | |_| | (_) | | | |
|
||||
// |_| |_|\__,_| .__/ |_| \_\___/ \__\__,_|\__|_|\___/|_| |_|
|
||||
// | |
|
||||
// |_|
|
||||
//
|
||||
// Use of this file
|
||||
// To add a new map follow this rules:
|
||||
// 1. Find the file name, ending in .mis (ie BeggarsRun.mis)
|
||||
// 2. Add a line with this syntact: addRotationMap(filename, gametype, %ffa, %cycle);
|
||||
//
|
||||
// %ffa = changing this to 0, will remove the map from the FFA mode
|
||||
// %cycle = changing this to 0 will remove the map from the FFA cycle, but not from the rotation (optional)
|
||||
// if %ffa is 0, %cycle is useless
|
||||
//
|
||||
// Note: filename must be written without .mis
|
||||
//
|
||||
// Example: addRotationMap(BeggarsRun, CTF, 1, 1);
|
||||
// Beggar's Run will be in the FFA mapRotation. It's in the cycle and can be voted
|
||||
//
|
||||
// Example: addRotationMap(BeggarsRun, CTF, 1, 0);
|
||||
// Beggar's Run will be in the FFA mapRotation. It's not in the cycle, but can be voted
|
||||
//
|
||||
// Example: addRotationMap(BeggarsRun, CTF, 0);
|
||||
// Beggar's Run won't be in the FFA mapRotation. It's not in the cycle and can't be voted
|
||||
//
|
||||
// Info:
|
||||
// If you don't want a map to be played neither in Tournement Mode, write // at the beginning of the line (or delete the line)
|
||||
// If you don't want a gametype to be played, just don't add any map of that gametype
|
||||
// Some Mods (ie LakLakRabbit) use own maps. To use this mods, you must add the maps in this file
|
||||
// %cycle variable is optional and if not included the map will always be in the cycle (if %ffa is 1).
|
||||
|
||||
|
||||
// _____ _______ ______
|
||||
// / ____|__ __| ____|
|
||||
// | | | | | |__
|
||||
// | | | | | __|
|
||||
// | |____ | | | |
|
||||
// \_____| |_| |_|
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
//Small Maps
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
addRotationMap(SmallCrossing, CTF, 1, 1);
|
||||
addRotationMap(TWL2_CanyonCrusadeDeluxe, CTF, 1, 1);
|
||||
addRotationMap(RoundTheMountain, CTF, 1, 1);
|
||||
addRotationMap(oasisintensity, CTF, 1, 1);
|
||||
addRotationMap(Minotaur, CTF, 1, 0);
|
||||
addRotationMap(Island, CTF, 1, 0);
|
||||
addRotationMap(TitForTat, CTF, 1, 0);
|
||||
addRotationMap(SmallMelee, CTF, 1, 0);
|
||||
addRotationMap(SuperHappyBouncyFunTime, CTF, 1, 0);
|
||||
addRotationMap(Machineeggs, CTF, 1, 0);
|
||||
addRotationMap(Mac_FlagArena, CTF, 1, 0);
|
||||
addRotationMap(SmallTimeCTF, CTF, 1, 1);
|
||||
addRotationMap(TWL2_Hildebrand, CTF, 1, 1);
|
||||
addRotationMap(ArenaDome, CTF, 1, 0);
|
||||
addRotationMap(Firestorm, CTF, 1, 0);
|
||||
|
||||
//Medium Maps
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
addRotationMap(HighOctane, CTF, 1, 1);
|
||||
addRotationMap(S5_Mordacity, CTF, 1, 1);
|
||||
addRotationMap(S5_Damnation, CTF, 1, 1);
|
||||
addRotationMap(TWL2_JaggedClaw, CTF, 1, 1);
|
||||
addRotationMap(S5_Massive, CTF, 1, 1);
|
||||
addRotationMap(TWL_Stonehenge, CTF, 1, 1);
|
||||
addRotationMap(TWL_Feign, CTF, 1, 0);
|
||||
addRotationMap(TheFray, CTF, 1, 1);
|
||||
addRotationMap(DangerousCrossing_nef, CTF, 1, 1);
|
||||
addRotationMap(TWL2_Skylight, CTF, 1, 1);
|
||||
addRotationMap(TWL2_Ocular, CTF, 1, 1);
|
||||
addRotationMap(Dire, CTF, 1, 0);
|
||||
addRotationMap(berlard, CTF, 1, 1);
|
||||
addRotationMap(S8_Opus, CTF, 1, 0);
|
||||
addRotationMap(BeggarsRun, CTF, 1, 0);
|
||||
addRotationMap(Signal, CTF, 1, 1);
|
||||
addRotationMap(Bulwark, CTF, 1, 1);
|
||||
addRotationMap(S5_Woodymyrk, CTF, 1, 1);
|
||||
addRotationMap(Discord, CTF, 1, 1);
|
||||
addRotationMap(TenebrousCTF, CTF, 1, 1);
|
||||
addRotationMap(Pariah, CTF, 1, 1);
|
||||
addRotationMap(Prismatic, CTF, 1, 0);
|
||||
addRotationMap(TWL_WilderZone, CTF, 1, 1);
|
||||
addRotationMap(Mirage, CTF, 1, 1);
|
||||
addRotationMap(S5_Mimicry, CTF, 1, 1);
|
||||
addRotationMap(TWL_Snowblind, CTF, 1, 0);
|
||||
addRotationMap(ShortFall, CTF, 1, 0);
|
||||
addRotationMap(IceRidge_nef, CTF, 1, 0);
|
||||
addRotationMap(Disjointed, CTF, 1, 0);
|
||||
addRotationMap(TWL2_MuddySwamp, CTF, 1, 0);
|
||||
addRotationMap(Blink, CTF, 1, 1);
|
||||
addRotationMap(HighAnxiety, CTF, 1, 1);
|
||||
addRotationMap(Headstone, CTF, 1, 0);
|
||||
addRotationMap(S5_Centaur, CTF, 1, 0);
|
||||
addRotationMap(S8_Cardiac, CTF, 1, 1);
|
||||
addRotationMap(CirclesEdge, CTF, 1, 1);
|
||||
addRotationMap(S5_Icedance, CTF, 1, 1);
|
||||
addRotationMap(Surreal, CTF, 1, 0);
|
||||
|
||||
//Voteable but Not in Rotation
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
addRotationMap(Snowcone, CTF, 1, 0);
|
||||
addRotationMap(S5_Drache, CTF, 1, 0);
|
||||
addRotationMap(S5_HawkingHeat, CTF, 1, 0);
|
||||
addRotationMap(JadeValley, CTF, 1, 0);
|
||||
addRotationMap(S5_Sherman, CTF, 1, 0);
|
||||
addRotationMap(S5_Silenus, CTF, 1, 0);
|
||||
addRotationMap(TWL2_FrozenHope, CTF, 1, 0);
|
||||
addRotationMap(TWL2_IceDagger, CTF, 1, 0);
|
||||
addRotationMap(S5_Reynard, CTF, 1, 0);
|
||||
addRotationMap(TWL_Cinereous, CTF, 1, 0);
|
||||
addRotationMap(TWL_OsIris, CTF, 1, 0);
|
||||
addRotationMap(Coppersky, CTF, 1, 0);
|
||||
addRotationMap(TWL2_Crevice, CTF, 1, 0);
|
||||
addRotationMap(TWL_SubZero, CTF, 1, 0);
|
||||
addRotationMap(TWL_Titan, CTF, 1, 0);
|
||||
addRotationMap(Confusco, CTF, 1, 0);
|
||||
addRotationMap(Fallout, CTF, 1, 0);
|
||||
addRotationMap(TheClocktower, CTF, 1, 0);
|
||||
addRotationMap(SoylentGreen, CTF, 1, 0);
|
||||
addRotationMap(TWL2_MidnightMayhemDeluxe, CTF, 1, 0);
|
||||
addRotationMap(Nightdance, CTF, 1, 0);
|
||||
addRotationMap(Ramparts, CTF, 1, 0);
|
||||
addRotationMap(TWL2_Celerity, CTF, 1, 1);
|
||||
addRotationMap(Blastside_nef, CTF, 1, 0);
|
||||
addRotationMap(Infernus, CTF, 1, 0);
|
||||
addRotationMap(NatureMagic, CTF, 1, 0);
|
||||
addRotationMap(TWL_Damnation, CTF, 1, 0);
|
||||
addRotationMap(TWL_DangerousCrossing, CTF, 1, 0);
|
||||
addRotationMap(TWL_DeadlyBirdsSong, CTF, 1, 0);
|
||||
addRotationMap(Vauban, CTF, 1, 0);
|
||||
|
||||
//Vehicle Maps
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
addRotationMap(HostileLoch, CTF, 1, 1);
|
||||
addRotationMap(TWL_BeachBlitz, CTF, 1, 1);
|
||||
addRotationMap(TWL2_Magnum, CTF, 1, 1);
|
||||
addRotationMap(Logans_Run, CTF, 1, 1);
|
||||
addRotationMap(Rollercoaster_nef, CTF, 1, 1);
|
||||
addRotationMap(MoonDance, CTF, 1, 1);
|
||||
addRotationMap(Raindance_nef, CTF, 1, 0);
|
||||
addRotationMap(TWL_Magmatic, CTF, 1, 0);
|
||||
addRotationMap(TWL2_FrozenGlory, CTF, 1, 1);
|
||||
addRotationMap(LandingParty, CTF, 1, 1);
|
||||
addRotationMap(TitanV, CTF, 1, 0);
|
||||
addRotationMap(TWL_Crossfire, CTF, 1, 1);
|
||||
addRotationMap(WindyGap, CTF, 1, 0);
|
||||
addRotationMap(Surro, CTF, 1, 0);
|
||||
addRotationMap(HarvestDance, CTF, 1, 0);
|
||||
addRotationMap(The_Calm, CTF, 1, 0);
|
||||
|
||||
//Vehicle Maps: Voteable, But Not in Rotation
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
addRotationMap(SubZeroV, CTF, 1, 0);
|
||||
addRotationMap(TWL2_RoughLand, CTF, 1, 0);
|
||||
addRotationMap(S8_Geothermal, CTF, 1, 0);
|
||||
addRotationMap(Lakefront, CTF, 1, 0);
|
||||
addRotationMap(ShockRidge, CTF, 1, 0);
|
||||
addRotationMap(TWL2_BlueMoon, CTF, 1, 0);
|
||||
addRotationMap(FullCircle, CTF, 1, 0);
|
||||
addRotationMap(TWL_Katabatic, CTF, 1, 0);
|
||||
addRotationMap(TWL_Starfallen, CTF, 1, 0);
|
||||
addRotationMap(ConstructionYard, CTF, 1, 0);
|
||||
addRotationMap(AcidRain, CTF, 1, 0);
|
||||
addRotationMap(SandOcean, CTF, 1, 0);
|
||||
addRotationMap(StarIce, CTF, 1, 0);
|
||||
addRotationMap(ks_braistv , CTF, 1, 0);
|
||||
addRotationMap(FilteredDust, CTF, 1, 0);
|
||||
addRotationMap(Choke, CTF, 1, 0);
|
||||
addRotationMap(TWL2_Ruined, CTF, 1, 0);
|
||||
addRotationMap(TWL_Chokepoint, CTF, 1, 0);
|
||||
addRotationMap(Glade, CTF, 1, 0);
|
||||
|
||||
//BIG Vehicle Maps
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
addRotationMap(Fenix, CTF, 1, 0);
|
||||
addRotationMap(Hillside, CTF, 1, 0);
|
||||
addRotationMap(Sangre_de_Grado, CTF, 1, 0);
|
||||
addRotationMap(Slapdash, CTF, 1, 0);
|
||||
addRotationMap(BerylBasin, CTF, 1, 0);
|
||||
addRotationMap(TWL_Frozen, CTF, 1, 0);
|
||||
addRotationMap(TWL_Harvester, CTF, 1, 0);
|
||||
addRotationMap(Archipelago, CTF, 1, 0);
|
||||
addRotationMap(TWL2_Bleed, CTF, 1, 0);
|
||||
addRotationMap(Pantheon, CTF, 1, 0);
|
||||
addRotationMap(Circleofstones, CTF, 1, 1);
|
||||
|
||||
//Not In Rotation - Not Voteable
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
//addRotationMap(Sandstorm, CTF, 1, 0);
|
||||
//addRotationMap(Scarabrae_nef, CTF, 0, 0);
|
||||
//addRotationMap(Starfallen, CTF, 1, 0);
|
||||
//addRotationMap(Stonehenge_nef, CTF, 1, 0);
|
||||
//addRotationMap(Extractor, CTF, 0, 0);
|
||||
//addRotationMap(AstersDescent, CTF, 1, 0);
|
||||
//addRotationMap(Azoth, CTF, 0, 0);
|
||||
//addRotationMap(BattleGrove, CTF, 0, 0);
|
||||
//addRotationMap(Durango, CTF, 0, 0);
|
||||
//addRotationMap(DustLust, CTF, 0, 0);
|
||||
//addRotationMap(IceGulch, CTF, 0, 0);
|
||||
//addRotationMap(MountainMist, CTF, 0, 0);
|
||||
//addRotationMap(Peak, CTF, 0, 0);
|
||||
//addRotationMap(Pendulum, CTF, 0, 0);
|
||||
//addRotationMap(S5_Misadventure, CTF, 1, 0);
|
||||
//addRotationMap(S8_CentralDogma, CTF, 0, 0);
|
||||
//addRotationMap(S8_Mountking, CTF, 0, 0);
|
||||
//addRotationMap(S8_Zilch, CTF, 0, 0);
|
||||
//addRotationMap(TWL2_CloakOfNight, CTF, 1, 0);
|
||||
//addRotationMap(TWL2_Dissention, CTF, 0, 0);
|
||||
//addRotationMap(TWL2_Drifts, CTF, 1, 0);
|
||||
//addRotationMap(TWL2_Drorck, CTF, 0, 0);
|
||||
//addRotationMap(TWL2_Norty, CTF, 1, 0);
|
||||
//addRotationMap(TWL_Abaddon, CTF, 0, 0);
|
||||
//addRotationMap(TWL_BaNsHee, CTF, 0, 0);
|
||||
//addRotationMap(TWL_Boss, CTF, 0, 0);
|
||||
//addRotationMap(TWL_NoShelter, CTF, 1, 0);
|
||||
//addRotationMap(TWL_Clusterfuct, CTF, 0, 0);
|
||||
//addRotationMap(TWL_Curtilage, CTF, 0, 0);
|
||||
//addRotationMap(TWL_Deserted, CTF, 1, 0);
|
||||
//addRotationMap(TWL_Frostclaw, CTF, 1, 0);
|
||||
//addRotationMap(TWL_Horde, CTF, 0, 0);
|
||||
//addRotationMap(TWL_Neve, CTF, 0, 0);
|
||||
//addRotationMap(TWL_Pandemonium, CTF, 0, 0);
|
||||
//addRotationMap(TWL_Ramparts, CTF, 0, 0);
|
||||
//addRotationMap(TWL_Sandstorm, CTF, 0, 0);
|
||||
//addRotationMap(TWL_WoodyMyrk, CTF, 1, 0);
|
||||
//addRotationMap(OctoberRust, CTF, 0, 0);
|
||||
//addRotationMap(DevilsElbow, CTF, 0, 0);
|
||||
//addRotationMap(CloudCity, CTF, 0, 0);
|
||||
//addRotationMap(Damnation, CTF, 0, 0);
|
||||
//addRotationMap(DeathBirdsFly, CTF, 0, 0);
|
||||
//addRotationMap(Desiccator, CTF, 0, 0);
|
||||
//addRotationMap(DustToDust, CTF, 0, 0);
|
||||
//addRotationMap(Katabatic, CTF, 0, 0);
|
||||
//addRotationMap(Quagmire, CTF, 0, 0);
|
||||
//addRotationMap(Recalescence, CTF, 0, 0);
|
||||
//addRotationMap(Reversion, CTF, 0, 0);
|
||||
//addRotationMap(RiverDance, CTF, 1, 0);
|
||||
//addRotationMap(Sanctuary, CTF, 0, 0);
|
||||
//addRotationMap(ThinIce, CTF, 0, 0);
|
||||
//addRotationMap(Tombstone, CTF, 0, 0);
|
||||
//addRotationMap(Broadside_nef, CTF, 0, 0);
|
||||
//addRotationMap(Camelland, CTF, 0, 0);
|
||||
//addRotationMap(HighTrepidation, CTF, 0, 0);
|
||||
//addRotationMap(SmallDesertofDeath, CTF, 0, 0);
|
||||
//addRotationMap(Agorazscium, CTF, 0, 0);
|
||||
//addRotationMap(BasinFury, CTF, 0, 0);
|
||||
//addRotationMap(Cadaver, CTF, 0, 0);
|
||||
//addRotationMap(EivoItoxico, CTF, 0, 0);
|
||||
//addRotationMap(Einfach, CTF, 0, 0);
|
||||
//addRotationMap(PicnicTable, CTF, 1, 0);
|
||||
//addRotationMap(Hostility, CTF, 0, 0);
|
||||
//addRotationMap(HighWire, CTF, 0, 0);
|
||||
//addRotationMap(CloudBurst, CTF, 1, 0);
|
||||
//addRotationMap(CloseCombat, CTF, 1, 0);
|
||||
//addRotationMap(DesertofDeath_nef, CTF, 0, 0);
|
||||
//addRotationMap(Gorgon, CTF, 1, 0);
|
||||
//addRotationMap(Magamatic, CTF, 1, 0);
|
||||
//addRotationMap(Sub-zero, CTF, 1, 1);
|
||||
|
||||
|
||||
|
||||
// _ _ _ _ _ _
|
||||
// | | | | | | | | (_) |
|
||||
// | | __ _| | ___ __ __ _| |__ | |__ _| |_
|
||||
// | | / _` | |/ / '__/ _` | '_ \| '_ \| | __|
|
||||
// | |___| (_| | <| | | (_| | |_) | |_) | | |_
|
||||
// |______\__,_|_|\_\_| \__,_|_.__/|_.__/|_|\__|
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
//In Rotation
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
addRotationMap(VaubanLak, LakRabbit, 1, 1);
|
||||
addRotationMap(MiniSunDried, LakRabbit, 1, 1);
|
||||
addRotationMap(Sundance, LakRabbit, 1, 1);
|
||||
addRotationMap(TWL_BeachBlitzLak, LakRabbit, 1, 1);
|
||||
addRotationMap(DesertofDeathLak, LakRabbit, 1, 1);
|
||||
addRotationMap(Raindance_nefLak, LakRabbit, 1, 1);
|
||||
addRotationMap(SunDriedLak, LakRabbit, 1, 1);
|
||||
addRotationMap(SkinnyDipLak, LakRabbit, 1, 1);
|
||||
addRotationMap(SaddiesHill, LakRabbit, 1, 1);
|
||||
addRotationMap(HavenLak, LakRabbit, 1, 0);
|
||||
addRotationMap(LushLak, LakRabbit, 1, 1);
|
||||
addRotationMap(BoxLak, LakRabbit, 1, 1);
|
||||
addRotationMap(TitaniaLak, LakRabbit, 1, 0);
|
||||
addRotationMap(TibbawLak, LakRabbit, 1, 1);
|
||||
addRotationMap(InfernusLak, LakRabbit, 1, 1);
|
||||
addRotationMap(S8_GeothermalLak, LakRabbit, 1, 1);
|
||||
addRotationMap(CankerLak, LakRabbit, 1, 1);
|
||||
addRotationMap(DustRunLak, LakRabbit, 1, 1);
|
||||
addRotationMap(CrossfiredLak, LakRabbit, 1, 0);
|
||||
|
||||
//Voteable, But not in rotation
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
addRotationMap(TreasureIslandLak, LakRabbit, 1, 0);
|
||||
addRotationMap(Sulfide, LakRabbit, 1, 0);
|
||||
addRotationMap(FrozenFuryLak, LakRabbit, 1, 0);
|
||||
addRotationMap(Arrakis, LakRabbit, 1, 0);
|
||||
addRotationMap(EquinoxLak, LakRabbit, 1, 0);
|
||||
addRotationMap(PhasmaDustLak, LakRabbit, 1, 1);
|
||||
addRotationMap(GodsRiftLak, LakRabbit, 1, 0);
|
||||
addRotationMap(SolsDescentLak, LakRabbit, 1, 0);
|
||||
addRotationMap(Crater71Lak, LakRabbit, 1, 0);
|
||||
|
||||
//Not Voteable, Not in rotation
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
//addRotationMap(EscaladeLak, LakRabbit, 1, 0);
|
||||
//addRotationMap(MagmaticLak, LakRabbit, 1, 0);
|
||||
//addRotationMap(HillsOfSorrow, LakRabbit, 1, 1);
|
||||
//addRotationMap(TWL2_MuddySwampLak, LakRabbit, 0, 0);
|
||||
//addRotationMap(SandStormLak, LakRabbit, 1, 0);
|
||||
//addRotationMap(BeggarsRunLak, LakRabbit, 1, 0);
|
||||
//addRotationMap(DamnnationLak, LakRabbit, 1, 0);
|
||||
|
||||
|
||||
|
||||
// _ _____ _______ ______
|
||||
// | | / ____|__ __| ____|
|
||||
// | | | | | | | |__
|
||||
// | | | | | | | __|
|
||||
// | |___| |____ | | | |
|
||||
// |______\_____| |_| |_|
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
//In Rotation
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
addRotationMap(BastardForgeLT, sctf, 1, 1);
|
||||
addRotationMap(FirestormLT, sctf, 1, 1);
|
||||
addRotationMap(DangerousCrossingLT, sctf, 1, 1);
|
||||
addRotationMap(SmallCrossingLT, sctf, 1, 1);
|
||||
addRotationMap(DireLT, sctf, 1, 1);
|
||||
addRotationMap(RoundTheMountainLT, sctf, 1, 1);
|
||||
addRotationMap(CirclesEdgeLT, sctf, 1, 1);
|
||||
addRotationMap(TenebrousCTF, sctf, 1, 1);
|
||||
addRotationMap(TheFray, sctf, 1, 1);
|
||||
addRotationMap(SignalLT, sctf, 1, 1);
|
||||
addRotationMap(StarFallLT, sctf, 1, 1);
|
||||
addRotationMap(S5_DamnationLT, sctf, 1, 1);
|
||||
addRotationMap(S5_Icedance, sctf, 1, 1);
|
||||
addRotationMap(S5_Mordacity, sctf, 1, 1);
|
||||
addRotationMap(S5_SilenusLT, sctf, 1, 1);
|
||||
addRotationMap(TWL2_CanyonCrusadeDeluxeLT, sctf, 1, 1);
|
||||
addRotationMap(TWL2_FrozenHopeLT, sctf, 1, 1);
|
||||
addRotationMap(TWL2_JaggedClawLT, sctf, 1, 1);
|
||||
addRotationMap(TWL2_HildebrandLT, sctf, 1, 1);
|
||||
addRotationMap(TWL2_SkylightLT, sctf, 1, 1);
|
||||
addRotationMap(TWL_BeachBlitzLT, sctf, 1, 1);
|
||||
addRotationMap(TWL_FeignLT, sctf, 1, 1);
|
||||
addRotationMap(TWL_RollercoasterLT, sctf, 1, 1);
|
||||
addRotationMap(TWL_StonehengeLT, sctf, 1, 1);
|
||||
addRotationMap(TWL_WilderZoneLT, sctf, 1, 1);
|
||||
addRotationMap(oasisintensity, sctf, 1, 1);
|
||||
addRotationMap(berlard, sctf, 1, 1);
|
||||
addRotationMap(RaindanceLT, sctf, 1, 1);
|
||||
addRotationMap(SmallTimeLT, sctf, 1, 1);
|
||||
addRotationMap(ArenaDome, sctf, 1, 1);
|
||||
addRotationMap(Bulwark, sctf, 1, 1);
|
||||
addRotationMap(Discord, sctf, 1, 1);
|
||||
addRotationMap(JadeValley, sctf, 1, 1);
|
||||
addRotationMap(S5_MassiveLT, sctf, 1, 1);
|
||||
addRotationMap(Blink, sctf, 1, 1);
|
||||
addRotationMap(HillTopHop, sctf, 1, 1);
|
||||
|
||||
//Voteable, But not in rotation
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
addRotationMap(Headstone, sctf, 1, 0);
|
||||
addRotationMap(Mirage, sctf, 1, 0);
|
||||
addRotationMap(BeggarsRunLT, sctf, 1, 0);
|
||||
addRotationMap(S5_HawkingHeat, sctf, 1, 0);
|
||||
addRotationMap(S5_Mimicry, sctf, 1, 0);
|
||||
addRotationMap(S5_Woodymyrk, sctf, 1, 0);
|
||||
addRotationMap(S8_Cardiac, sctf, 1, 0);
|
||||
addRotationMap(TWL2_Celerity, sctf, 1, 0);
|
||||
addRotationMap(TWL2_Crevice, sctf, 1, 0);
|
||||
addRotationMap(S8_Opus, sctf, 1, 0);
|
||||
addRotationMap(TWL2_MidnightMayhemDeluxe, sctf, 1, 0);
|
||||
addRotationMap(TWL2_Ocular, sctf, 1, 0);
|
||||
addRotationMap(TWL_Cinereous, sctf, 1, 0);
|
||||
addRotationMap(TWL_Deserted, sctf, 1, 0);
|
||||
addRotationMap(TWL_DangerousCrossing, sctf, 1, 0);
|
||||
addRotationMap(TWL_OsIris, sctf, 1, 0);
|
||||
addRotationMap(TWL_Damnation, sctf, 1, 0);
|
||||
addRotationMap(TWL_Titan, sctf, 1, 0);
|
||||
|
||||
//Not Voteable, Not in rotation
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
//addRotationMap(SurrealLT, sctf, 1, 1);
|
||||
//addRotationMap(Coppersky, sctf, 1, 1);
|
||||
//addRotationMap(DuelersDelight, sctf, 1, 1);
|
||||
//addRotationMap(SuperHappyBouncyFunTime, sctf, 1, 0);
|
||||
//addRotationMap(PariahLT, sctf, 1, 1);
|
||||
//addRotationMap(SmallMelee, sctf, 1, 1);
|
||||
//addRotationMap(TitForTat, sctf, 1, 1);
|
||||
//addRotationMap(CloseCombatLT, sctf, 1, 1);
|
||||
//addRotationMap(Prismatic, sctf, 1, 1);
|
||||
//addRotationMap(Damnation, sctf, 0, 0);
|
||||
//addRotationMap(DustToDust, sctf, 0, 0);
|
||||
//addRotationMap(Minotaur, sctf, 0, 0);
|
||||
//addRotationMap(DesertofDeath_nef, sctf, 0, 0);
|
||||
//addRotationMap(Gorgon, sctf, 0, 0);
|
||||
//addRotationMap(Titan, sctf, 0, 0);
|
||||
//addRotationMap(Mac_FlagArena, sctf, 0, 0);
|
||||
//addRotationMap(Extractor, sctf, 0, 0);
|
||||
//addRotationMap(AstersDescent, sctf, 0, 0);
|
||||
//addRotationMap(Azoth, sctf, 0, 0);
|
||||
//addRotationMap(DustLust, sctf, 0, 0);
|
||||
//addRotationMap(Disjointed, sctf, 0, 0);
|
||||
//addRotationMap(Peak, sctf, 0, 0);
|
||||
//addRotationMap(Snowcone, sctf, 0, 0);
|
||||
//addRotationMap(S5_Centaur, sctf, 0, 0);
|
||||
//addRotationMap(S5_Drache, sctf, 0, 0);
|
||||
//addRotationMap(S5_Misadventure, sctf, 0, 0);
|
||||
//addRotationMap(S5_Reynard, sctf, 0, 0);
|
||||
//addRotationMap(S5_Sherman, sctf, 0, 0);
|
||||
//addRotationMap(S8_Geothermal, sctf, 0, 0);
|
||||
//addRotationMap(S8_Zilch, sctf, 0, 0);
|
||||
//addRotationMap(TWL2_Drifts, sctf, 0, 0);
|
||||
//addRotationMap(TWL2_Drorck, sctf, 0, 0);
|
||||
//addRotationMap(TWL2_FrozenGlory, sctf, 0, 0);
|
||||
//addRotationMap(TWL2_IceDagger, sctf, 0, 0);
|
||||
//addRotationMap(TWL2_MuddySwamp, sctf, 0, 0);
|
||||
//addRotationMap(TWL2_Norty, sctf, 0, 0);
|
||||
//addRotationMap(TWL2_RoughLand, sctf, 0, 0);
|
||||
//addRotationMap(TWL2_Ruined, sctf, 0, 0);
|
||||
//addRotationMap(TWL_BaNsHee, sctf, 0, 0);
|
||||
//addRotationMap(TWL_Boss, sctf, 0, 0);
|
||||
//addRotationMap(TWL_Crossfire, sctf, 0, 0);
|
||||
//addRotationMap(TWL_NoShelter, sctf, 0, 0);
|
||||
//addRotationMap(TWL_Clusterfuct, sctf, 0, 0);
|
||||
//addRotationMap(TWL_Curtilage, sctf, 0, 0);
|
||||
//addRotationMap(TWL_DeadlyBirdsSong, sctf, 0, 0);
|
||||
//addRotationMap(TWL_Frostclaw, sctf, 0, 0);
|
||||
//addRotationMap(TWL_Magamatic, sctf, 0, 0);
|
||||
//addRotationMap(TWL_Neve, sctf, 0, 0);
|
||||
//addRotationMap(TWL_Pandemonium, sctf, 0, 0);
|
||||
//addRotationMap(TWL_Ramparts, sctf, 0, 0);
|
||||
//addRotationMap(DehSwamp, sctf, 0, 0);
|
||||
//addRotationMap(HostileLoch, sctf, 0, 0);
|
||||
//addRotationMap(DevilsElbow, sctf, 0, 0);
|
||||
//addRotationMap(Camelland, sctf, 0, 0);
|
||||
//addRotationMap(SmallDesertofDeath, sctf, 0, 0);
|
||||
//addRotationMap(ShortFall, sctf, 0, 0);
|
||||
//addRotationMap(Fallout, sctf, 0, 0);
|
||||
//addRotationMap(SoylentGreen, sctf, 0, 0);
|
||||
//addRotationMap(Island, sctf, 0, 0);
|
||||
//addRotationMap(HighOctane, sctf, 0, 0);
|
||||
|
||||
|
||||
|
||||
|
||||
// _____ _ _ _ _
|
||||
// | __ \ | | | | | | | |
|
||||
// | | | | ___ __ _| |_| |__ _ __ ___ __ _| |_ ___| |__
|
||||
// | | | |/ _ \/ _` | __| '_ \| '_ ` _ \ / _` | __/ __| '_ \
|
||||
// | |__| | __/ (_| | |_| | | | | | | | | (_| | || (__| | | |
|
||||
// |_____/ \___|\__,_|\__|_| |_|_| |_| |_|\__,_|\__\___|_| |_|
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
addRotationMap(RaspDM, DM, 1, 1);
|
||||
addRotationMap(EntombedDM, DM, 1, 1);
|
||||
addRotationMap(IceDomeDM, DM, 1, 1);
|
||||
addRotationMap(HoofToeDM, DM, 1, 1);
|
||||
addRotationMap(ArenaDomeDM, DM, 1, 1);
|
||||
addRotationMap(VulcansWrathDM, DM, 1, 1);
|
||||
addRotationMap(RampartsDM, DM, 1, 1);
|
||||
addRotationMap(ShrineDM, DM, 1, 1);
|
||||
addRotationMap(LiveBaitDM, DM, 1, 1);
|
||||
addRotationMap(FourSquareDM, DM, 1, 1);
|
||||
addRotationMap(BrigDM, DM, 1, 1);
|
||||
|
||||
|
||||
|
||||
// _____ _
|
||||
// | __ \ | |
|
||||
// | | | |_ _ ___| |
|
||||
// | | | | | | |/ _ \ |
|
||||
// | |__| | |_| | __/ |
|
||||
// |_____/ \__,_|\___|_|
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
//addRotationMap(AgentsOfFortune, Duel, 0, 0);
|
||||
//addRotationMap(Casern_Cavite, Duel, 0, 0);
|
||||
//addRotationMap(Equinox, Duel, 1, 1);
|
||||
//addRotationMap(Escalade, Duel, 1, 1);
|
||||
//addRotationMap(Fracas, Duel, 0, 0);
|
||||
//addRotationMap(Invictus, Duel, 0, 0);
|
||||
//addRotationMap(MyrkWood, Duel, 1, 1);
|
||||
//addRotationMap(Oasis, Duel, 1, 1);
|
||||
//addRotationMap(Pyroclasm, Duel, 1, 1);
|
||||
//addRotationMap(Rasp, Duel, 1, 1);
|
||||
//addRotationMap(SunDried, Duel, 1, 1);
|
||||
//addRotationMap(Talus, Duel, 0, 0);
|
||||
//addRotationMap(Underhill, Duel, 0, 0);
|
||||
//addRotationMap(Whiteout, Duel, 1, 1);
|
||||
//addRotationMap(Tombstone, Duel, 1, 1);
|
||||
//addRotationMap(VaubanLak, Duel, 1, 1);
|
||||
//addRotationMap(DesertofDeathLak, Duel, 1, 1);
|
||||
|
||||
|
||||
|
||||
// _____ _
|
||||
// / ____(_)
|
||||
// | (___ _ ___ __ _ ___
|
||||
// \___ \| |/ _ \/ _` |/ _ \
|
||||
// ____) | | __/ (_| | __/
|
||||
// |_____/|_|\___|\__, |\___|
|
||||
// __/ |
|
||||
// |___/
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
|
||||
//addRotationMap(Isleofman, Siege, 1, 1);
|
||||
//addRotationMap(Trident, Siege, 1, 1);
|
||||
//addRotationMap(Alcatraz, Siege, 1, 1);
|
||||
|
|
@ -1,17 +1,25 @@
|
|||
$Host::AdminList = "";
|
||||
$Host::AdminPassword = "changeme";
|
||||
$Host::AdvStats::Delim = "\c7";
|
||||
$Host::AdvStats::LogChat = 0;
|
||||
$Host::AdvStats::SpamInfoToConsole = 0;
|
||||
$Host::allowAdminPlayerVotes = 0;
|
||||
$Host::AdminPassword = "changethis";
|
||||
$Host::AllowAdmin2Admin = 0;
|
||||
$Host::AllowAdminBan = 0;
|
||||
$Host::AllowAdminPassVote = 1;
|
||||
$Host::allowAdminPlayerVotes = "0";
|
||||
$Host::AllowAdminStopVote = 1;
|
||||
$Host::AllowAdminStopVotes = 1;
|
||||
$Host::AllowAdminVotes = 1;
|
||||
$Host::AllowMapScript = "True";
|
||||
$Host::AnimateWithTransitions = 0;
|
||||
$Host::AllowPlayerVoteChangeMission = 1;
|
||||
$Host::AllowPlayerVoteSkipMission = 1;
|
||||
$Host::AllowPlayerVoteTimeLimit = 1;
|
||||
$Host::AllowPlayerVoteTournamentMode = 0;
|
||||
$Host::AnimateWithTransitions = 1;
|
||||
$Host::AntiCloakEnable = 1;
|
||||
$Host::AntiCloakPlayerCount = 6;
|
||||
$Host::AveragePings = 1;
|
||||
$Host::BanTime = 1440;
|
||||
$Host::BotCount = 2;
|
||||
$Host::BotsEnabled = 0;
|
||||
$Host::ClassicAdminLogPath = "prefs";
|
||||
$Host::BotCount = 14;
|
||||
$Host::BotsEnabled = "0";
|
||||
$Host::ClassicAdminLog = 1;
|
||||
$Host::ClassicAdminLogPath = "logs/Admin/Admin.log";
|
||||
$Host::ClassicAllowConsoleAccess = 0;
|
||||
$Host::ClassicAntiTurtleTime = 5;
|
||||
$Host::ClassicAutoPWEnabled = 0;
|
||||
|
|
@ -21,10 +29,11 @@ $Host::ClassicAutoRestartServer = 0;
|
|||
$Host::ClassicBadWordFilter = 0;
|
||||
$Host::ClassicBalancedBots = 0;
|
||||
$Host::ClassicCanKickBots = 0;
|
||||
$Host::ClassicConnectLog = 0;
|
||||
$Host::ClassicConnLogPath = "prefs";
|
||||
$Host::ClassicConnectLog = 1;
|
||||
$Host::ClassicConnLogPath = "logs/Connect/Connect.log";
|
||||
$Host::ClassicCycleMisTypes = 0;
|
||||
$Host::ClassicEchoChat = 0;
|
||||
$Host::ClassicEvoStats = 1;
|
||||
$Host::ClassicFairTeams = 1;
|
||||
$Host::ClassicLimitArmors = 0;
|
||||
$Host::ClassicLoadBlasterChanges = 0;
|
||||
|
|
@ -39,6 +48,9 @@ $Host::ClassicLoadTR2Gametype = 0;
|
|||
$Host::ClassicLoadVRamChanges = 0;
|
||||
$Host::ClassicLogEchoEnabled = 0;
|
||||
$Host::ClassicMaxTelepads = 3;
|
||||
$Host::ClassicMOTD = "<color:3cb4b4><font:Sui Generis:22>Discord PUB\n<color:3cb4b4><font:Univers:16>Server Hosted/Provided by Branzone/Ravin\n<color:3cb4b4><font:Univers:16>Get Mappacks at https://playt2.com/";
|
||||
$Host::ClassicMOTDLines = 3;
|
||||
$Host::ClassicMOTDTime = 6;
|
||||
$Host::ClassicNoNullVoiceSpam = 0;
|
||||
$Host::ClassicPacketRateToClient = 32;
|
||||
$Host::ClassicPacketSize = 450;
|
||||
|
|
@ -46,6 +58,9 @@ $Host::ClassicRandomizeTeams = 1;
|
|||
$Host::ClassicRandomMissions = 1;
|
||||
$Host::ClassicRandomMisTypes = 0;
|
||||
$Host::ClassicRestartTime = 12;
|
||||
$Host::ClassicRotationCustom = 1;
|
||||
$Host::ClassicRotationFile = "prefs/mapRotation.cs";
|
||||
$Host::ClassicStatsType = 2;
|
||||
$Host::ClassicSuperAdminPassword = "changeme";
|
||||
$Host::ClassicTelnet = 1;
|
||||
$Host::ClassicTelnetListenPass = "changeme";
|
||||
|
|
@ -55,121 +70,20 @@ $Host::ClassicTkLimit = 0;
|
|||
$Host::ClassicUseHighPerformanceCounter = 0;
|
||||
$Host::CRCTextures = 0;
|
||||
$Host::Dedicated = 1;
|
||||
$Host::DefenseTurret::Active = 0;
|
||||
$Host::DefenseTurret::MaxWptHeight = 10;
|
||||
$Host::DefenseTurret::Optional = 0;
|
||||
$Host::DefenseTurret::RequiredInTourney = 0;
|
||||
$Host::DMSLOnlyMode = 0;
|
||||
$Host::EmptyServerReset = 1;
|
||||
$Host::EmptyServerResetTime = 120;
|
||||
$Host::EnableAutobalance = 1;
|
||||
$Host::EnableLakUnlimitedDJ = 1;
|
||||
$Host::EnableMapRepetitionChecker = 1;
|
||||
$Host::EnableMortarTurret = 0;
|
||||
$Host::EnableNoBaseRapeNotify = 1;
|
||||
$Host::EnableNetTourneyClient = 0;
|
||||
$Host::EnableSetNextMission = 1;
|
||||
$Host::EnableNoBaseRapeNotify = 1;
|
||||
$Host::EnableTeamBalanceNotify = 1;
|
||||
$Host::EnableTurretPlayerCount = 10;
|
||||
$Host::EnableVoteSound = 1;
|
||||
$Host::EvoAdminAdmin = 0;
|
||||
$Host::EvoAdminBan = 0;
|
||||
$Host::EvoAdminClanLock = 0;
|
||||
$Host::EvoAdminClearServer = 0;
|
||||
$Host::EvoAdminCRCCheck = 0;
|
||||
$Host::EvoAdminLogging = 1;
|
||||
$Host::EvoAdminMaxPlayers = 20;
|
||||
$Host::EvoAdminMinPlayers = 20;
|
||||
$Host::EvoAdminPassVote = 0;
|
||||
$Host::EvoAdminReset = 0;
|
||||
$Host::EvoAdminServerPW = 0;
|
||||
$Host::EvoAdminStopVotes = 1;
|
||||
$Host::EvoAdminSwitchTeams = 1;
|
||||
$Host::EvoAdminWhois = 0;
|
||||
$Host::EvoAllowAdminVoteGameType = 1;
|
||||
$Host::EvoAllowPlayerVoteChangeMission = 1;
|
||||
$Host::EvoAllowPlayerVoteGameType = 1;
|
||||
$Host::EvoAllowPlayerVoteTeamDamage = 0;
|
||||
$Host::EvoAllowPlayerVoteTimeLimit = 1;
|
||||
$Host::EvoAllowPlayerVoteTournamentMode = 0;
|
||||
$Host::EvoAutoPWEnabled = 0;
|
||||
$Host::EvoAutoPWPassword = "pickup";
|
||||
$Host::EvoAutoPWPlayerCount = 0;
|
||||
$Host::EvoAutoPWTourneyNoRemove = 1;
|
||||
$Host::EvoAveragePings = 1;
|
||||
$Host::EvoBanListFile = "prefs/evo_BanList.cs";
|
||||
$Host::EvoBlockSuperAdminWhois = 0;
|
||||
$Host::EvoCannedChatLogging = 0;
|
||||
$Host::EvoCannedSpamAllowed = 1;
|
||||
$Host::EvoChatConsole = 1;
|
||||
$Host::EvoChatLogging = 0;
|
||||
$Host::EvoConnectLogging = 1;
|
||||
$Host::EvoCustomMapLimitsFile = "prefs/SetMapLimits.cs";
|
||||
$Host::EvoCustomMapRotation = 1;
|
||||
$Host::EvoCustomMapRotationFile = "prefs/evo_mapRotation.cs";
|
||||
$Host::EvoDailyHour = "00:00";
|
||||
$Host::EvoDailyLogs = 0;
|
||||
$Host::EvoDebugHTTP = 0;
|
||||
$Host::EvoDefaultLeaseLevel = 1;
|
||||
$Host::EvoDefaultsLoaded = 1;
|
||||
$Host::EvoDefaultTimeLimit = 1;
|
||||
$Host::EvoFairTeams = 1;
|
||||
$Host::EvoForcedVotes = 1;
|
||||
$Host::EvoFullServerPWAddAllowed = 0;
|
||||
$Host::EvoFullServerPWEnabled = 0;
|
||||
$Host::EvoFullServerPWPassword = "pickup";
|
||||
$Host::EvoGameFixes = 1;
|
||||
$Host::EvoKickObservers = 1200;
|
||||
$Host::EvoLeaseInterval = 0;
|
||||
$Host::EvoLeaseLocation = "prefs/leasedSA.txt";
|
||||
$Host::EvoMOTD = "<color:3cb4b4><font:Sui Generis:22>Discord PUB\n<color:3cb4b4><font:Univers:16>Server Hosted/Provided by Branzone/Ravin\n<color:3cb4b4><font:Univers:16>Get Mappacks at https://playt2.tk";
|
||||
$Host::EvoMOTDlines = 3;
|
||||
$Host::EvoMOTDtime = 5;
|
||||
$Host::EvoMuteSpamFX = 0;
|
||||
$Host::EvoNoBaseRapeClassicPlayerCount = 14;
|
||||
$Host::EvoNoBaseRapeEnabled = 1;
|
||||
$Host::EvoNoBaseRapePlayerCount = 14;
|
||||
$Host::EvoObserveFlag = 1;
|
||||
$Host::EvoOneMapOnly = 0;
|
||||
$Host::EvoPreMatchCannedSpamAllowed = 1;
|
||||
$Host::EvoPreMatchSpamAllowed = 1;
|
||||
$Host::EvoRandomMissions = 1;
|
||||
$Host::EvoRandomTeams = 1;
|
||||
$Host::EvoRelaxedFairTeams = 0;
|
||||
$Host::EvoServerRules1 = "\c2if\c4(\c3%client.fun == \c5true \c4&& \c3%client.Llama_Grabs \c4< \c51\c4)";
|
||||
$Host::EvoServerRules2 = " \c1Be_Courteous\c4(\c2%client, %game\c4);";
|
||||
$Host::EvoServerRules3 = "\c2else if\c4(\c3%client.attitude \c4!$ = \c5%client.fun\c4)";
|
||||
$Host::EvoServerRules4 = " \c1Try_2_Have_Fun\c4(\c2%client, %attitude\c4);";
|
||||
$Host::EvoShowStats = 1;
|
||||
$Host::EvoSkipMission = 0;
|
||||
$Host::EvoSpamAllowed = 1;
|
||||
$Host::EvoStats = 1;
|
||||
$Host::EvoStatsPosition = 1;
|
||||
$Host::EvoStatsTourney = 1;
|
||||
$Host::EvoStatsType = 2;
|
||||
$Host::EvoSuperAdminClanLock = 0;
|
||||
$Host::EvoSuperAdminCRCCheck = 1;
|
||||
$Host::EvoSuperAdminReset = 1;
|
||||
$Host::EvoSuperAdminSuper = 1;
|
||||
$Host::EvoSuperAdminWhois = 1;
|
||||
$Host::EvoSuperClearServer = 1;
|
||||
$Host::EvoSuperPassVote = 1;
|
||||
$Host::EvoTCCannedMessages = 1;
|
||||
$Host::EvoTCMessages = 1;
|
||||
$Host::EvoTeamCannedSpam = 1;
|
||||
$Host::EvoTeamMeMsg = 1;
|
||||
$Host::EvoTeamSpam = 1;
|
||||
$Host::EvoTimeLimitList = "90 120 150 180 240 360 480 999";
|
||||
$Host::EvoTKLogging = 0;
|
||||
$Host::EvoTKMax = 12;
|
||||
$Host::EvoTKVote = 5;
|
||||
$Host::EvoTKWarn1 = 3;
|
||||
$Host::EvoTKWarn2 = 6;
|
||||
$Host::EvoTourneySameMap = 1;
|
||||
$Host::EvoUseHighPerformanceCounter = 0;
|
||||
$Host::FloodProtectionEnabled = 1;
|
||||
$Host::GameName = "Tribes 2 Test";
|
||||
$Host::HiVisibility = "1";
|
||||
$Host::GuidCheck = 0;
|
||||
$Host::HiVisibility = "0";
|
||||
$Host::holoName1 = "Storm";
|
||||
$Host::holoName2 = "Inferno";
|
||||
$Host::holoName3 = "Starwolf";
|
||||
|
|
@ -178,707 +92,60 @@ $Host::holoName5 = "BloodEagle";
|
|||
$Host::holoName6 = "Harbinger";
|
||||
$Host::Info = " ";
|
||||
$Host::KickBanTime = 600;
|
||||
$Host::KickObserverTimeout = 1200;
|
||||
$Host::LakRabbitDuelMode = 0;
|
||||
$Host::LakRabbitNoSplashDamage = "1";
|
||||
$Host::LakRabbitNoSplashDamage = 1;
|
||||
$Host::LakRabbitPubPro = 0;
|
||||
$Host::LakRabbitShowFlagIcon = 1;
|
||||
$Host::LakRabbitShowFlagTask = 0;
|
||||
$Host::LakRabbitUnlimitedDJ = 1;
|
||||
$Host::LoadingScreenUseDebrief = 1;
|
||||
$Host::LoadScreenColor1 = "05edad";
|
||||
$Host::LoadScreenColor2 = "29DEE7";
|
||||
$Host::LoadScreenColor3 = "33CCCC";
|
||||
$Host::LoadScreenLine1 = "Join Discord:";
|
||||
$Host::LoadScreenLine1_Msg = "https://discord.me/tribes2";
|
||||
$Host::LoadScreenLine1_Msg = "<a:playt2.com/discord>playt2.com/discord</a>";
|
||||
$Host::LoadScreenLine2 = "Game Modes:";
|
||||
$Host::LoadScreenLine2_Msg = "LakRabbit, Capture the Flag, DeathMatch, (Light Only) Capture the Flag";
|
||||
$Host::LoadScreenLine3 = "Required Mappacks:";
|
||||
$Host::LoadScreenLine3_Msg = "S5, S8, TWL, TWL2";
|
||||
$Host::LoadScreenLine2_Msg = "LakRabbit, Capture the Flag, DeathMatch, (Light Only) Capture the Flag, Siege";
|
||||
$Host::LoadScreenLine3 = "Get Mappacks:";
|
||||
$Host::LoadScreenLine3_Msg = "<a:playt2.com/mappacks>playt2.com/mappacks</a>";
|
||||
$Host::LoadScreenLine4 = "Server Provided by:";
|
||||
$Host::LoadScreenLine4_Msg = "Ravin";
|
||||
$Host::LoadScreenLine4_Msg = "Ravin and Choco";
|
||||
$Host::LoadScreenLine5 = "Server Hosted by:";
|
||||
$Host::LoadScreenLine5_Msg = "Branzone";
|
||||
$Host::LoadScreenLine6 = "Server Github:";
|
||||
$Host::LoadScreenLine6_Msg = "https://github.com/ChocoTaco1/TacoServer";
|
||||
$Host::LoadScreenMOTD1 = "Blaster is here to stay!";
|
||||
$Host::LoadScreenMOTD2 = "Come play Arena on Wednesday Nights!";
|
||||
$Host::LoadScreenMOTD3 = "Lak crowd early evenings after work during the week.";
|
||||
$Host::LoadScreenMOTD4 = "Big CTF games Fridays, Saturdays, and Sundays!";
|
||||
$Host::LoadScreenLine6_Msg = "<a:github.com/ChocoTaco1/TacoServer>github.com/ChocoTaco1/TacoServer</a>";
|
||||
$Host::LoadScreenMOTD1 = "Lak crowd early evenings after work during the week.";
|
||||
$Host::LoadScreenMOTD2 = "Big CTF games Fridays, Saturdays, and Sundays!";
|
||||
$Host::LoadScreenMOTD3 = "Please make an effort to keep teams balanced!";
|
||||
$Host::LoadScreenMOTD4 = " ";
|
||||
$Host::LogIntentionalQuit = 1;
|
||||
$Host::Map = "VaubanLak";
|
||||
$Host::MapCycleAcidRain_CTF = "0";
|
||||
$Host::MapCycleArchipelago_CTF = "0";
|
||||
$Host::MapCycleArenaDome_CTF = "0";
|
||||
$Host::MapCycleArenaDome_sctf = "1";
|
||||
$Host::MapCycleArenaDomeDM_DM = "1";
|
||||
$Host::MapCycleArrakis_LakRabbit = "0";
|
||||
$Host::MapCycleBastardForgeLT_sctf = "1";
|
||||
$Host::MapCycleBeggarsRun_CTF = "1";
|
||||
$Host::MapCycleBeggarsRunLT_sctf = "0";
|
||||
$Host::MapCycleberlard_CTF = "1";
|
||||
$Host::MapCycleberlard_sctf = "1";
|
||||
$Host::MapCycleBerylBasin_CTF = "1";
|
||||
$Host::MapCycleBlastside_nef_CTF = "0";
|
||||
$Host::MapCycleBlink_CTF = "1";
|
||||
$Host::MapCycleBlink_sctf = "1";
|
||||
$Host::MapCycleBoxLak_LakRabbit = "1";
|
||||
$Host::MapCycleBulwark_CTF = "1";
|
||||
$Host::MapCycleBulwark_sctf = "1";
|
||||
$Host::MapCycleCankerLak_LakRabbit = "1";
|
||||
$Host::MapCycleChoke_CTF = "0";
|
||||
$Host::MapCycleCircleofstones_CTF = "1";
|
||||
$Host::MapCycleCirclesEdge_CTF = "1";
|
||||
$Host::MapCycleCirclesEdgeLT_sctf = "1";
|
||||
$Host::MapCycleConfusco_CTF = "0";
|
||||
$Host::MapCycleConstructionYard_CTF = "0";
|
||||
$Host::MapCycleCoppersky_CTF = "0";
|
||||
$Host::MapCycleCrater71Lak_LakRabbit = "0";
|
||||
$Host::MapCycleCrossfiredLak_LakRabbit = "1";
|
||||
$Host::MapCycleDangerousCrossing_nef_CTF = "1";
|
||||
$Host::MapCycleDangerousCrossingLT_sctf = "1";
|
||||
$Host::MapCycleDesertofDeathLak_LakRabbit = "1";
|
||||
$Host::MapCycleDire_CTF = "1";
|
||||
$Host::MapCycleDireLT_sctf = "1";
|
||||
$Host::MapCycleDiscord_CTF = "1";
|
||||
$Host::MapCycleDiscord_sctf = "1";
|
||||
$Host::MapCycleDisjointed_CTF = "1";
|
||||
$Host::MapCycleDustRunLak_LakRabbit = "1";
|
||||
$Host::MapCycleEntombedDM_DM = "1";
|
||||
$Host::MapCycleEquinoxLak_LakRabbit = "0";
|
||||
$Host::MapCycleFallout_CTF = "0";
|
||||
$Host::MapCycleFenix_CTF = "0";
|
||||
$Host::MapCycleFilteredDust_CTF = "0";
|
||||
$Host::MapCycleFirestorm_CTF = "1";
|
||||
$Host::MapCycleFirestormLT_sctf = "1";
|
||||
$Host::MapCycleFourSquareDM_DM = "1";
|
||||
$Host::MapCycleFrozenFuryLak_LakRabbit = "0";
|
||||
$Host::MapCycleFullCircle_CTF = "0";
|
||||
$Host::MapCycleGlade_CTF = "0";
|
||||
$Host::MapCycleGodsRiftLak_LakRabbit = "0";
|
||||
$Host::MapCycleHarvestDance_CTF = "1";
|
||||
$Host::MapCycleHavenLak_LakRabbit = "1";
|
||||
$Host::MapCycleHeadstone_CTF = "1";
|
||||
$Host::MapCycleHeadstone_sctf = "0";
|
||||
$Host::MapCycleHighAnxiety_CTF = "1";
|
||||
$Host::MapCycleHighOctane_CTF = "1";
|
||||
$Host::MapCycleHillside_CTF = "0";
|
||||
$Host::MapCycleHillTopHop_sctf = "1";
|
||||
$Host::MapCycleHoofToeDM_DM = "1";
|
||||
$Host::MapCycleHostileLoch_CTF = "1";
|
||||
$Host::MapCycleIceDomeDM_DM = "1";
|
||||
$Host::MapCycleIceRidge_nef_CTF = "1";
|
||||
$Host::MapCycleInfernus_CTF = "0";
|
||||
$Host::MapCycleInfernusLak_LakRabbit = "1";
|
||||
$Host::MapCycleIsland_CTF = "1";
|
||||
$Host::MapCycleJadeValley_CTF = "0";
|
||||
$Host::MapCycleJadeValley_sctf = "1";
|
||||
$Host::MapCycleks_braistv_CTF = "0";
|
||||
$Host::MapCycleLakefront_CTF = "0";
|
||||
$Host::MapCycleLandingParty_CTF = "1";
|
||||
$Host::MapCycleLiveBaitDM_DM = "1";
|
||||
$Host::MapCycleLogans_Run_CTF = "1";
|
||||
$Host::MapCycleLushLak_LakRabbit = "1";
|
||||
$Host::MapCycleMac_FlagArena_CTF = "1";
|
||||
$Host::MapCycleMachineeggs_CTF = "1";
|
||||
$Host::MapCycleMiniSunDried_LakRabbit = "1";
|
||||
$Host::MapCycleMinotaur_CTF = "1";
|
||||
$Host::MapCycleMirage_CTF = "1";
|
||||
$Host::MapCycleMirage_sctf = "0";
|
||||
$Host::MapCycleMoonDance_CTF = "1";
|
||||
$Host::MapCycleNatureMagic_CTF = "0";
|
||||
$Host::MapCycleNightdance_CTF = "0";
|
||||
$Host::MapCycleoasisintensity_CTF = "1";
|
||||
$Host::MapCycleoasisintensity_sctf = "1";
|
||||
$Host::MapCyclePantheon_CTF = "0";
|
||||
$Host::MapCyclePariah_CTF = "1";
|
||||
$Host::MapCyclePhasmaDustLak_LakRabbit = "0";
|
||||
$Host::MapCyclePrismatic_CTF = "1";
|
||||
$Host::MapCycleRaindance_nef_CTF = "1";
|
||||
$Host::MapCycleRaindance_nefLak_LakRabbit = "1";
|
||||
$Host::MapCycleRaindanceLT_sctf = "1";
|
||||
$Host::MapCycleRamparts_CTF = "0";
|
||||
$Host::MapCycleRampartsDM_DM = "1";
|
||||
$Host::MapCycleRaspDM_DM = "1";
|
||||
$Host::MapCycleRollercoaster_nef_CTF = "1";
|
||||
$Host::MapCycleRoundTheMountain_CTF = "1";
|
||||
$Host::MapCycleRoundTheMountainLT_sctf = "1";
|
||||
$Host::MapCycleS5_Centaur_CTF = "1";
|
||||
$Host::MapCycleS5_Damnation_CTF = "1";
|
||||
$Host::MapCycleS5_DamnationLT_sctf = "1";
|
||||
$Host::MapCycleS5_Drache_CTF = "0";
|
||||
$Host::MapCycleS5_HawkingHeat_CTF = "0";
|
||||
$Host::MapCycleS5_HawkingHeat_sctf = "0";
|
||||
$Host::MapCycleS5_Icedance_CTF = "1";
|
||||
$Host::MapCycleS5_Icedance_sctf = "1";
|
||||
$Host::MapCycleS5_Massive_CTF = "1";
|
||||
$Host::MapCycleS5_MassiveLT_sctf = "1";
|
||||
$Host::MapCycleS5_Mimicry_CTF = "1";
|
||||
$Host::MapCycleS5_Mimicry_sctf = "0";
|
||||
$Host::MapCycleS5_Mordacity_CTF = "1";
|
||||
$Host::MapCycleS5_Mordacity_sctf = "1";
|
||||
$Host::MapCycleS5_Reynard_CTF = "0";
|
||||
$Host::MapCycleS5_Sherman_CTF = "0";
|
||||
$Host::MapCycleS5_Silenus_CTF = "0";
|
||||
$Host::MapCycleS5_SilenusLT_sctf = "1";
|
||||
$Host::MapCycleS5_Woodymyrk_CTF = "1";
|
||||
$Host::MapCycleS5_Woodymyrk_sctf = "0";
|
||||
$Host::MapCycleS8_Cardiac_CTF = "1";
|
||||
$Host::MapCycleS8_Cardiac_sctf = "0";
|
||||
$Host::MapCycleS8_Geothermal_CTF = "0";
|
||||
$Host::MapCycleS8_GeothermalLak_LakRabbit = "1";
|
||||
$Host::MapCycleS8_Opus_CTF = "1";
|
||||
$Host::MapCycleS8_Opus_sctf = "0";
|
||||
$Host::MapCycleSaddiesHill_LakRabbit = "1";
|
||||
$Host::MapCycleSandOcean_CTF = "0";
|
||||
$Host::MapCycleSangre_de_Grado_CTF = "0";
|
||||
$Host::MapCycleShockRidge_CTF = "0";
|
||||
$Host::MapCycleShortFall_CTF = "1";
|
||||
$Host::MapCycleShrineDM_DM = "1";
|
||||
$Host::MapCycleSignal_CTF = "1";
|
||||
$Host::MapCycleSignalLT_sctf = "1";
|
||||
$Host::MapCycleSkinnyDipLak_LakRabbit = "1";
|
||||
$Host::MapCycleSlapdash_CTF = "0";
|
||||
$Host::MapCycleSmallCrossing_CTF = "1";
|
||||
$Host::MapCycleSmallCrossingLT_sctf = "1";
|
||||
$Host::MapCycleSmallMelee_CTF = "0";
|
||||
$Host::MapCycleSmallTimeCTF_CTF = "1";
|
||||
$Host::MapCycleSmallTimeLT_sctf = "1";
|
||||
$Host::MapCycleSnowcone_CTF = "0";
|
||||
$Host::MapCycleSolsDescentLak_LakRabbit = "0";
|
||||
$Host::MapCycleSoylentGreen_CTF = "0";
|
||||
$Host::MapCycleStarFallLT_sctf = "1";
|
||||
$Host::MapCycleStarIce_CTF = "0";
|
||||
$Host::MapCycleSubZeroV_CTF = "1";
|
||||
$Host::MapCycleSulfide_LakRabbit = "0";
|
||||
$Host::MapCycleSundance_LakRabbit = "1";
|
||||
$Host::MapCycleSunDriedLak_LakRabbit = "1";
|
||||
$Host::MapCycleSuperHappyBouncyFunTime_CTF = "1";
|
||||
$Host::MapCycleSurreal_CTF = "0";
|
||||
$Host::MapCycleSurro_CTF = "1";
|
||||
$Host::MapCycleTenebrousCTF_CTF = "1";
|
||||
$Host::MapCycleTenebrousCTF_sctf = "1";
|
||||
$Host::MapCycleTheClocktower_CTF = "0";
|
||||
$Host::MapCycleTheFray_CTF = "1";
|
||||
$Host::MapCycleTheFray_sctf = "1";
|
||||
$Host::MapCycleTibbawLak_LakRabbit = "1";
|
||||
$Host::MapCycleTitaniaLak_LakRabbit = "1";
|
||||
$Host::MapCycleTitanV_CTF = "1";
|
||||
$Host::MapCycleTitForTat_CTF = "0";
|
||||
$Host::MapCycleTreasureIslandLak_LakRabbit = "0";
|
||||
$Host::MapCycleTWL2_Bleed_CTF = "0";
|
||||
$Host::MapCycleTWL2_BlueMoon_CTF = "0";
|
||||
$Host::MapCycleTWL2_CanyonCrusadeDeluxe_CTF = "1";
|
||||
$Host::MapCycleTWL2_CanyonCrusadeDeluxeLT_sctf = "1";
|
||||
$Host::MapCycleTWL2_Celerity_CTF = "0";
|
||||
$Host::MapCycleTWL2_Celerity_sctf = "0";
|
||||
$Host::MapCycleTWL2_Crevice_CTF = "0";
|
||||
$Host::MapCycleTWL2_Crevice_sctf = "0";
|
||||
$Host::MapCycleTWL2_FrozenGlory_CTF = "1";
|
||||
$Host::MapCycleTWL2_FrozenHope_CTF = "0";
|
||||
$Host::MapCycleTWL2_FrozenHopeLT_sctf = "1";
|
||||
$Host::MapCycleTWL2_Hildebrand_CTF = "1";
|
||||
$Host::MapCycleTWL2_HildebrandLT_sctf = "1";
|
||||
$Host::MapCycleTWL2_IceDagger_CTF = "0";
|
||||
$Host::MapCycleTWL2_JaggedClaw_CTF = "1";
|
||||
$Host::MapCycleTWL2_JaggedClawLT_sctf = "1";
|
||||
$Host::MapCycleTWL2_Magnum_CTF = "1";
|
||||
$Host::MapCycleTWL2_MidnightMayhemDeluxe_CTF = "0";
|
||||
$Host::MapCycleTWL2_MidnightMayhemDeluxe_sctf = "0";
|
||||
$Host::MapCycleTWL2_MuddySwamp_CTF = "1";
|
||||
$Host::MapCycleTWL2_Ocular_CTF = "1";
|
||||
$Host::MapCycleTWL2_Ocular_sctf = "0";
|
||||
$Host::MapCycleTWL2_RoughLand_CTF = "0";
|
||||
$Host::MapCycleTWL2_Ruined_CTF = "0";
|
||||
$Host::MapCycleTWL2_Skylight_CTF = "1";
|
||||
$Host::MapCycleTWL2_SkylightLT_sctf = "1";
|
||||
$Host::MapCycleTWL_BeachBlitz_CTF = "1";
|
||||
$Host::MapCycleTWL_BeachBlitzLak_LakRabbit = "1";
|
||||
$Host::MapCycleTWL_BeachBlitzLT_sctf = "1";
|
||||
$Host::MapCycleTWL_Chokepoint_CTF = "0";
|
||||
$Host::MapCycleTWL_Cinereous_CTF = "0";
|
||||
$Host::MapCycleTWL_Cinereous_sctf = "0";
|
||||
$Host::MapCycleTWL_Crossfire_CTF = "1";
|
||||
$Host::MapCycleTWL_Damnation_CTF = "0";
|
||||
$Host::MapCycleTWL_Damnation_sctf = "0";
|
||||
$Host::MapCycleTWL_DangerousCrossing_CTF = "0";
|
||||
$Host::MapCycleTWL_DangerousCrossing_sctf = "0";
|
||||
$Host::MapCycleTWL_DeadlyBirdsSong_CTF = "0";
|
||||
$Host::MapCycleTWL_Deserted_sctf = "0";
|
||||
$Host::MapCycleTWL_Feign_CTF = "1";
|
||||
$Host::MapCycleTWL_FeignLT_sctf = "1";
|
||||
$Host::MapCycleTWL_Frozen_CTF = "0";
|
||||
$Host::MapCycleTWL_Harvester_CTF = "0";
|
||||
$Host::MapCycleTWL_Katabatic_CTF = "0";
|
||||
$Host::MapCycleTWL_OsIris_CTF = "0";
|
||||
$Host::MapCycleTWL_OsIris_sctf = "0";
|
||||
$Host::MapCycleTWL_RollercoasterLT_sctf = "1";
|
||||
$Host::MapCycleTWL_Snowblind_CTF = "1";
|
||||
$Host::MapCycleTWL_Starfallen_CTF = "0";
|
||||
$Host::MapCycleTWL_Stonehenge_CTF = "1";
|
||||
$Host::MapCycleTWL_StonehengeLT_sctf = "1";
|
||||
$Host::MapCycleTWL_SubZero_CTF = "0";
|
||||
$Host::MapCycleTWL_Titan_CTF = "0";
|
||||
$Host::MapCycleTWL_Titan_sctf = "0";
|
||||
$Host::MapCycleTWL_WilderZone_CTF = "1";
|
||||
$Host::MapCycleTWL_WilderZoneLT_sctf = "1";
|
||||
$Host::MapCycleVauban_CTF = "1";
|
||||
$Host::MapCycleVaubanLak_LakRabbit = "1";
|
||||
$Host::MapCycleVulcansWrathDM_DM = "1";
|
||||
$Host::MapCycleWindyGap_CTF = "1";
|
||||
$Host::MapFFAAcidRain_CTF = "1";
|
||||
$Host::MapFFAArchipelago_CTF = "1";
|
||||
$Host::MapFFAArenaDome_CTF = "1";
|
||||
$Host::MapFFAArenaDome_sctf = "1";
|
||||
$Host::MapFFAArenaDomeDM_DM = "1";
|
||||
$Host::MapFFAArrakis_LakRabbit = "1";
|
||||
$Host::MapFFABastardForgeLT_sctf = "1";
|
||||
$Host::MapFFABeggarsRun_CTF = "1";
|
||||
$Host::MapFFABeggarsRunLT_sctf = "1";
|
||||
$Host::MapFFAberlard_CTF = "1";
|
||||
$Host::MapFFAberlard_sctf = "1";
|
||||
$Host::MapFFABerylBasin_CTF = "1";
|
||||
$Host::MapFFABlastside_nef_CTF = "1";
|
||||
$Host::MapFFABlink_CTF = "1";
|
||||
$Host::MapFFABlink_sctf = "1";
|
||||
$Host::MapFFABoxLak_LakRabbit = "1";
|
||||
$Host::MapFFABulwark_CTF = "1";
|
||||
$Host::MapFFABulwark_sctf = "1";
|
||||
$Host::MapFFACankerLak_LakRabbit = "1";
|
||||
$Host::MapFFAChoke_CTF = "1";
|
||||
$Host::MapFFACircleofstones_CTF = "1";
|
||||
$Host::MapFFACirclesEdge_CTF = "1";
|
||||
$Host::MapFFACirclesEdgeLT_sctf = "1";
|
||||
$Host::MapFFAConfusco_CTF = "1";
|
||||
$Host::MapFFAConstructionYard_CTF = "1";
|
||||
$Host::MapFFACoppersky_CTF = "1";
|
||||
$Host::MapFFACrater71Lak_LakRabbit = "1";
|
||||
$Host::MapFFACrossfiredLak_LakRabbit = "1";
|
||||
$Host::MapFFADangerousCrossing_nef_CTF = "1";
|
||||
$Host::MapFFADangerousCrossingLT_sctf = "1";
|
||||
$Host::MapFFADesertofDeathLak_LakRabbit = "1";
|
||||
$Host::MapFFADire_CTF = "1";
|
||||
$Host::MapFFADireLT_sctf = "1";
|
||||
$Host::MapFFADiscord_CTF = "1";
|
||||
$Host::MapFFADiscord_sctf = "1";
|
||||
$Host::MapFFADisjointed_CTF = "1";
|
||||
$Host::MapFFADustRunLak_LakRabbit = "1";
|
||||
$Host::MapFFAEntombedDM_DM = "1";
|
||||
$Host::MapFFAEquinoxLak_LakRabbit = "1";
|
||||
$Host::MapFFAFallout_CTF = "1";
|
||||
$Host::MapFFAFenix_CTF = "1";
|
||||
$Host::MapFFAFilteredDust_CTF = "1";
|
||||
$Host::MapFFAFirestorm_CTF = "1";
|
||||
$Host::MapFFAFirestormLT_sctf = "1";
|
||||
$Host::MapFFAFourSquareDM_DM = "1";
|
||||
$Host::MapFFAFrozenFuryLak_LakRabbit = "1";
|
||||
$Host::MapFFAFullCircle_CTF = "1";
|
||||
$Host::MapFFAGlade_CTF = "1";
|
||||
$Host::MapFFAGodsRiftLak_LakRabbit = "1";
|
||||
$Host::MapFFAHarvestDance_CTF = "1";
|
||||
$Host::MapFFAHavenLak_LakRabbit = "1";
|
||||
$Host::MapFFAHeadstone_CTF = "1";
|
||||
$Host::MapFFAHeadstone_sctf = "1";
|
||||
$Host::MapFFAHighAnxiety_CTF = "1";
|
||||
$Host::MapFFAHighOctane_CTF = "1";
|
||||
$Host::MapFFAHillside_CTF = "1";
|
||||
$Host::MapFFAHillTopHop_sctf = "1";
|
||||
$Host::MapFFAHoofToeDM_DM = "1";
|
||||
$Host::MapFFAHostileLoch_CTF = "1";
|
||||
$Host::MapFFAIceDomeDM_DM = "1";
|
||||
$Host::MapFFAIceRidge_nef_CTF = "1";
|
||||
$Host::MapFFAInfernus_CTF = "1";
|
||||
$Host::MapFFAInfernusLak_LakRabbit = "1";
|
||||
$Host::MapFFAIsland_CTF = "1";
|
||||
$Host::MapFFAJadeValley_CTF = "1";
|
||||
$Host::MapFFAJadeValley_sctf = "1";
|
||||
$Host::MapFFAks_braistv_CTF = "1";
|
||||
$Host::MapFFALakefront_CTF = "1";
|
||||
$Host::MapFFALandingParty_CTF = "1";
|
||||
$Host::MapFFALiveBaitDM_DM = "1";
|
||||
$Host::MapFFALogans_Run_CTF = "1";
|
||||
$Host::MapFFALushLak_LakRabbit = "1";
|
||||
$Host::MapFFAMac_FlagArena_CTF = "1";
|
||||
$Host::MapFFAMachineeggs_CTF = "1";
|
||||
$Host::MapFFAMiniSunDried_LakRabbit = "1";
|
||||
$Host::MapFFAMinotaur_CTF = "1";
|
||||
$Host::MapFFAMirage_CTF = "1";
|
||||
$Host::MapFFAMirage_sctf = "1";
|
||||
$Host::MapFFAMoonDance_CTF = "1";
|
||||
$Host::MapFFANatureMagic_CTF = "1";
|
||||
$Host::MapFFANightdance_CTF = "1";
|
||||
$Host::MapFFAoasisintensity_CTF = "1";
|
||||
$Host::MapFFAoasisintensity_sctf = "1";
|
||||
$Host::MapFFAPantheon_CTF = "1";
|
||||
$Host::MapFFAPariah_CTF = "1";
|
||||
$Host::MapFFAPhasmaDustLak_LakRabbit = "1";
|
||||
$Host::MapFFAPrismatic_CTF = "1";
|
||||
$Host::MapFFARaindance_nef_CTF = "1";
|
||||
$Host::MapFFARaindance_nefLak_LakRabbit = "1";
|
||||
$Host::MapFFARaindanceLT_sctf = "1";
|
||||
$Host::MapFFARamparts_CTF = "1";
|
||||
$Host::MapFFARampartsDM_DM = "1";
|
||||
$Host::MapFFARaspDM_DM = "1";
|
||||
$Host::MapFFARollercoaster_nef_CTF = "1";
|
||||
$Host::MapFFARoundTheMountain_CTF = "1";
|
||||
$Host::MapFFARoundTheMountainLT_sctf = "1";
|
||||
$Host::MapFFAS5_Centaur_CTF = "1";
|
||||
$Host::MapFFAS5_Damnation_CTF = "1";
|
||||
$Host::MapFFAS5_DamnationLT_sctf = "1";
|
||||
$Host::MapFFAS5_Drache_CTF = "1";
|
||||
$Host::MapFFAS5_HawkingHeat_CTF = "1";
|
||||
$Host::MapFFAS5_HawkingHeat_sctf = "1";
|
||||
$Host::MapFFAS5_Icedance_CTF = "1";
|
||||
$Host::MapFFAS5_Icedance_sctf = "1";
|
||||
$Host::MapFFAS5_Massive_CTF = "1";
|
||||
$Host::MapFFAS5_MassiveLT_sctf = "1";
|
||||
$Host::MapFFAS5_Mimicry_CTF = "1";
|
||||
$Host::MapFFAS5_Mimicry_sctf = "1";
|
||||
$Host::MapFFAS5_Mordacity_CTF = "1";
|
||||
$Host::MapFFAS5_Mordacity_sctf = "1";
|
||||
$Host::MapFFAS5_Reynard_CTF = "1";
|
||||
$Host::MapFFAS5_Sherman_CTF = "1";
|
||||
$Host::MapFFAS5_Silenus_CTF = "1";
|
||||
$Host::MapFFAS5_SilenusLT_sctf = "1";
|
||||
$Host::MapFFAS5_Woodymyrk_CTF = "1";
|
||||
$Host::MapFFAS5_Woodymyrk_sctf = "1";
|
||||
$Host::MapFFAS8_Cardiac_CTF = "1";
|
||||
$Host::MapFFAS8_Cardiac_sctf = "1";
|
||||
$Host::MapFFAS8_Geothermal_CTF = "1";
|
||||
$Host::MapFFAS8_GeothermalLak_LakRabbit = "1";
|
||||
$Host::MapFFAS8_Opus_CTF = "1";
|
||||
$Host::MapFFAS8_Opus_sctf = "1";
|
||||
$Host::MapFFASaddiesHill_LakRabbit = "1";
|
||||
$Host::MapFFASandOcean_CTF = "1";
|
||||
$Host::MapFFASangre_de_Grado_CTF = "1";
|
||||
$Host::MapFFAShockRidge_CTF = "1";
|
||||
$Host::MapFFAShortFall_CTF = "1";
|
||||
$Host::MapFFAShrineDM_DM = "1";
|
||||
$Host::MapFFASignal_CTF = "1";
|
||||
$Host::MapFFASignalLT_sctf = "1";
|
||||
$Host::MapFFASkinnyDipLak_LakRabbit = "1";
|
||||
$Host::MapFFASlapdash_CTF = "1";
|
||||
$Host::MapFFASmallCrossing_CTF = "1";
|
||||
$Host::MapFFASmallCrossingLT_sctf = "1";
|
||||
$Host::MapFFASmallMelee_CTF = "1";
|
||||
$Host::MapFFASmallTimeCTF_CTF = "1";
|
||||
$Host::MapFFASmallTimeLT_sctf = "1";
|
||||
$Host::MapFFASnowcone_CTF = "1";
|
||||
$Host::MapFFASolsDescentLak_LakRabbit = "1";
|
||||
$Host::MapFFASoylentGreen_CTF = "1";
|
||||
$Host::MapFFAStarFallLT_sctf = "1";
|
||||
$Host::MapFFAStarIce_CTF = "1";
|
||||
$Host::MapFFASubZeroV_CTF = "1";
|
||||
$Host::MapFFASulfide_LakRabbit = "1";
|
||||
$Host::MapFFASundance_LakRabbit = "1";
|
||||
$Host::MapFFASunDriedLak_LakRabbit = "1";
|
||||
$Host::MapFFASuperHappyBouncyFunTime_CTF = "1";
|
||||
$Host::MapFFASurreal_CTF = "1";
|
||||
$Host::MapFFASurro_CTF = "1";
|
||||
$Host::MapFFATenebrousCTF_CTF = "1";
|
||||
$Host::MapFFATenebrousCTF_sctf = "1";
|
||||
$Host::MapFFATheClocktower_CTF = "1";
|
||||
$Host::MapFFATheFray_CTF = "1";
|
||||
$Host::MapFFATheFray_sctf = "1";
|
||||
$Host::MapFFATibbawLak_LakRabbit = "1";
|
||||
$Host::MapFFATitaniaLak_LakRabbit = "1";
|
||||
$Host::MapFFATitanV_CTF = "1";
|
||||
$Host::MapFFATitForTat_CTF = "1";
|
||||
$Host::MapFFATreasureIslandLak_LakRabbit = "1";
|
||||
$Host::MapFFATWL2_Bleed_CTF = "1";
|
||||
$Host::MapFFATWL2_BlueMoon_CTF = "1";
|
||||
$Host::MapFFATWL2_CanyonCrusadeDeluxe_CTF = "1";
|
||||
$Host::MapFFATWL2_CanyonCrusadeDeluxeLT_sctf = "1";
|
||||
$Host::MapFFATWL2_Celerity_CTF = "1";
|
||||
$Host::MapFFATWL2_Celerity_sctf = "1";
|
||||
$Host::MapFFATWL2_Crevice_CTF = "1";
|
||||
$Host::MapFFATWL2_Crevice_sctf = "1";
|
||||
$Host::MapFFATWL2_FrozenGlory_CTF = "1";
|
||||
$Host::MapFFATWL2_FrozenHope_CTF = "1";
|
||||
$Host::MapFFATWL2_FrozenHopeLT_sctf = "1";
|
||||
$Host::MapFFATWL2_Hildebrand_CTF = "1";
|
||||
$Host::MapFFATWL2_HildebrandLT_sctf = "1";
|
||||
$Host::MapFFATWL2_IceDagger_CTF = "1";
|
||||
$Host::MapFFATWL2_JaggedClaw_CTF = "1";
|
||||
$Host::MapFFATWL2_JaggedClawLT_sctf = "1";
|
||||
$Host::MapFFATWL2_Magnum_CTF = "1";
|
||||
$Host::MapFFATWL2_MidnightMayhemDeluxe_CTF = "1";
|
||||
$Host::MapFFATWL2_MidnightMayhemDeluxe_sctf = "1";
|
||||
$Host::MapFFATWL2_MuddySwamp_CTF = "1";
|
||||
$Host::MapFFATWL2_Ocular_CTF = "1";
|
||||
$Host::MapFFATWL2_Ocular_sctf = "1";
|
||||
$Host::MapFFATWL2_RoughLand_CTF = "1";
|
||||
$Host::MapFFATWL2_Ruined_CTF = "1";
|
||||
$Host::MapFFATWL2_Skylight_CTF = "1";
|
||||
$Host::MapFFATWL2_SkylightLT_sctf = "1";
|
||||
$Host::MapFFATWL_BeachBlitz_CTF = "1";
|
||||
$Host::MapFFATWL_BeachBlitzLak_LakRabbit = "1";
|
||||
$Host::MapFFATWL_BeachBlitzLT_sctf = "1";
|
||||
$Host::MapFFATWL_Chokepoint_CTF = "1";
|
||||
$Host::MapFFATWL_Cinereous_CTF = "1";
|
||||
$Host::MapFFATWL_Cinereous_sctf = "1";
|
||||
$Host::MapFFATWL_Crossfire_CTF = "1";
|
||||
$Host::MapFFATWL_Damnation_CTF = "1";
|
||||
$Host::MapFFATWL_Damnation_sctf = "1";
|
||||
$Host::MapFFATWL_DangerousCrossing_CTF = "1";
|
||||
$Host::MapFFATWL_DangerousCrossing_sctf = "1";
|
||||
$Host::MapFFATWL_DeadlyBirdsSong_CTF = "1";
|
||||
$Host::MapFFATWL_Deserted_sctf = "1";
|
||||
$Host::MapFFATWL_Feign_CTF = "1";
|
||||
$Host::MapFFATWL_FeignLT_sctf = "1";
|
||||
$Host::MapFFATWL_Frozen_CTF = "1";
|
||||
$Host::MapFFATWL_Harvester_CTF = "1";
|
||||
$Host::MapFFATWL_Katabatic_CTF = "1";
|
||||
$Host::MapFFATWL_OsIris_CTF = "1";
|
||||
$Host::MapFFATWL_OsIris_sctf = "1";
|
||||
$Host::MapFFATWL_RollercoasterLT_sctf = "1";
|
||||
$Host::MapFFATWL_Snowblind_CTF = "1";
|
||||
$Host::MapFFATWL_Starfallen_CTF = "1";
|
||||
$Host::MapFFATWL_Stonehenge_CTF = "1";
|
||||
$Host::MapFFATWL_StonehengeLT_sctf = "1";
|
||||
$Host::MapFFATWL_SubZero_CTF = "1";
|
||||
$Host::MapFFATWL_Titan_CTF = "1";
|
||||
$Host::MapFFATWL_Titan_sctf = "1";
|
||||
$Host::MapFFATWL_WilderZone_CTF = "1";
|
||||
$Host::MapFFATWL_WilderZoneLT_sctf = "1";
|
||||
$Host::MapFFAVauban_CTF = "1";
|
||||
$Host::MapFFAVaubanLak_LakRabbit = "1";
|
||||
$Host::MapFFAVulcansWrathDM_DM = "1";
|
||||
$Host::MapFFAWindyGap_CTF = "1";
|
||||
$Host::MapPlayerLimitsAcidRain_CTF = "12 32";
|
||||
$Host::MapPlayerLimitsArchipelago_CTF = "14 32";
|
||||
$Host::MapPlayerLimitsArenaDome_CTF = "-1 10";
|
||||
$Host::MapPlayerLimitsArenaDome_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsArenaDomeDM_DM = "-1 32";
|
||||
$Host::MapPlayerLimitsArrakis_LakRabbit = "-1 32";
|
||||
$Host::MapPlayerLimitsBastardForgeLT_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsBeggarsRun_CTF = "8 32";
|
||||
$Host::MapPlayerLimitsBeggarsRunLT_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsberlard_CTF = "8 32";
|
||||
$Host::MapPlayerLimitsberlard_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsBerylBasin_CTF = "14 32";
|
||||
$Host::MapPlayerLimitsBlastside_nef_CTF = "10 32";
|
||||
$Host::MapPlayerLimitsBlink_CTF = "8 32";
|
||||
$Host::MapPlayerLimitsBlink_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsBoxLak_LakRabbit = "-1 32";
|
||||
$Host::MapPlayerLimitsBulwark_CTF = "8 32";
|
||||
$Host::MapPlayerLimitsBulwark_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsCankerLak_LakRabbit = "-1 32";
|
||||
$Host::MapPlayerLimitsChoke_CTF = "12 32";
|
||||
$Host::MapPlayerLimitsCircleofstones_CTF = "14 32";
|
||||
$Host::MapPlayerLimitsCirclesEdge_CTF = "8 32";
|
||||
$Host::MapPlayerLimitsCirclesEdgeLT_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsConfusco_CTF = "10 32";
|
||||
$Host::MapPlayerLimitsConstructionYard_CTF = "12 32";
|
||||
$Host::MapPlayerLimitsCoppersky_CTF = "10 32";
|
||||
$Host::MapPlayerLimitsCrater71Lak_LakRabbit = "-1 32";
|
||||
$Host::MapPlayerLimitsCrossfiredLak_LakRabbit = "-1 32";
|
||||
$Host::MapPlayerLimitsDangerousCrossing_nef_CTF = "8 32";
|
||||
$Host::MapPlayerLimitsDangerousCrossingLT_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsDesertofDeathLak_LakRabbit = "-1 32";
|
||||
$Host::MapPlayerLimitsDire_CTF = "8 32";
|
||||
$Host::MapPlayerLimitsDireLT_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsDiscord_CTF = "8 32";
|
||||
$Host::MapPlayerLimitsDiscord_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsDisjointed_CTF = "8 32";
|
||||
$Host::MapPlayerLimitsDustRunLak_LakRabbit = "-1 32";
|
||||
$Host::MapPlayerLimitsEntombedDM_DM = "-1 32";
|
||||
$Host::MapPlayerLimitsEquinoxLak_LakRabbit = "-1 32";
|
||||
$Host::MapPlayerLimitsFallout_CTF = "10 32";
|
||||
$Host::MapPlayerLimitsFenix_CTF = "14 32";
|
||||
$Host::MapPlayerLimitsFilteredDust_CTF = "12 32";
|
||||
$Host::MapPlayerLimitsFirestorm_CTF = "-1 18";
|
||||
$Host::MapPlayerLimitsFirestormLT_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsFourSquareDM_DM = "-1 32";
|
||||
$Host::MapPlayerLimitsFrozenFuryLak_LakRabbit = "-1 32";
|
||||
$Host::MapPlayerLimitsFullCircle_CTF = "12 32";
|
||||
$Host::MapPlayerLimitsGlade_CTF = "12 32";
|
||||
$Host::MapPlayerLimitsGodsRiftLak_LakRabbit = "-1 32";
|
||||
$Host::MapPlayerLimitsHarvestDance_CTF = "12 32";
|
||||
$Host::MapPlayerLimitsHavenLak_LakRabbit = "-1 32";
|
||||
$Host::MapPlayerLimitsHeadstone_CTF = "8 32";
|
||||
$Host::MapPlayerLimitsHeadstone_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsHighAnxiety_CTF = "8 32";
|
||||
$Host::MapPlayerLimitsHighOctane_CTF = "8 32";
|
||||
$Host::MapPlayerLimitsHillside_CTF = "14 32";
|
||||
$Host::MapPlayerLimitsHillTopHop_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsHoofToeDM_DM = "-1 32";
|
||||
$Host::MapPlayerLimitsHostileLoch_CTF = "12 32";
|
||||
$Host::MapPlayerLimitsIceDomeDM_DM = "-1 32";
|
||||
$Host::MapPlayerLimitsIceRidge_nef_CTF = "8 32";
|
||||
$Host::MapPlayerLimitsInfernus_CTF = "10 32";
|
||||
$Host::MapPlayerLimitsInfernusLak_LakRabbit = "-1 32";
|
||||
$Host::MapPlayerLimitsIsland_CTF = "-1 18";
|
||||
$Host::MapPlayerLimitsJadeValley_CTF = "10 32";
|
||||
$Host::MapPlayerLimitsJadeValley_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsks_braistv_CTF = "12 32";
|
||||
$Host::MapPlayerLimitsLakefront_CTF = "12 32";
|
||||
$Host::MapPlayerLimitsLandingParty_CTF = "12 32";
|
||||
$Host::MapPlayerLimitsLiveBaitDM_DM = "-1 32";
|
||||
$Host::MapPlayerLimitsLogans_Run_CTF = "12 32";
|
||||
$Host::MapPlayerLimitsLushLak_LakRabbit = "-1 32";
|
||||
$Host::MapPlayerLimitsMac_FlagArena_CTF = "-1 12";
|
||||
$Host::MapPlayerLimitsMachineeggs_CTF = "-1 10";
|
||||
$Host::MapPlayerLimitsMiniSunDried_LakRabbit = "-1 32";
|
||||
$Host::MapPlayerLimitsMinotaur_CTF = "-1 18";
|
||||
$Host::MapPlayerLimitsMirage_CTF = "8 32";
|
||||
$Host::MapPlayerLimitsMirage_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsMoonDance_CTF = "12 32";
|
||||
$Host::MapPlayerLimitsNatureMagic_CTF = "10 32";
|
||||
$Host::MapPlayerLimitsNightdance_CTF = "10 32";
|
||||
$Host::MapPlayerLimitsoasisintensity_CTF = "-1 12";
|
||||
$Host::MapPlayerLimitsoasisintensity_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsPantheon_CTF = "14 32";
|
||||
$Host::MapPlayerLimitsPariah_CTF = "8 32";
|
||||
$Host::MapPlayerLimitsPhasmaDustLak_LakRabbit = "-1 32";
|
||||
$Host::MapPlayerLimitsPrismatic_CTF = "8 32";
|
||||
$Host::MapPlayerLimitsRaindance_nef_CTF = "12 32";
|
||||
$Host::MapPlayerLimitsRaindance_nefLak_LakRabbit = "-1 32";
|
||||
$Host::MapPlayerLimitsRaindanceLT_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsRamparts_CTF = "10 32";
|
||||
$Host::MapPlayerLimitsRampartsDM_DM = "-1 32";
|
||||
$Host::MapPlayerLimitsRaspDM_DM = "-1 32";
|
||||
$Host::MapPlayerLimitsRollercoaster_nef_CTF = "12 32";
|
||||
$Host::MapPlayerLimitsRoundTheMountain_CTF = "-1 18";
|
||||
$Host::MapPlayerLimitsRoundTheMountainLT_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsS5_Centaur_CTF = "8 32";
|
||||
$Host::MapPlayerLimitsS5_Damnation_CTF = "8 32";
|
||||
$Host::MapPlayerLimitsS5_DamnationLT_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsS5_Drache_CTF = "10 32";
|
||||
$Host::MapPlayerLimitsS5_HawkingHeat_CTF = "10 32";
|
||||
$Host::MapPlayerLimitsS5_HawkingHeat_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsS5_Icedance_CTF = "8 32";
|
||||
$Host::MapPlayerLimitsS5_Icedance_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsS5_Massive_CTF = "8 32";
|
||||
$Host::MapPlayerLimitsS5_MassiveLT_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsS5_Mimicry_CTF = "8 32";
|
||||
$Host::MapPlayerLimitsS5_Mimicry_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsS5_Mordacity_CTF = "8 32";
|
||||
$Host::MapPlayerLimitsS5_Mordacity_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsS5_Reynard_CTF = "10 32";
|
||||
$Host::MapPlayerLimitsS5_Sherman_CTF = "10 32";
|
||||
$Host::MapPlayerLimitsS5_Silenus_CTF = "10 32";
|
||||
$Host::MapPlayerLimitsS5_SilenusLT_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsS5_Woodymyrk_CTF = "8 32";
|
||||
$Host::MapPlayerLimitsS5_Woodymyrk_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsS8_Cardiac_CTF = "8 32";
|
||||
$Host::MapPlayerLimitsS8_Cardiac_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsS8_Geothermal_CTF = "12 32";
|
||||
$Host::MapPlayerLimitsS8_GeothermalLak_LakRabbit = "-1 32";
|
||||
$Host::MapPlayerLimitsS8_Opus_CTF = "8 32";
|
||||
$Host::MapPlayerLimitsS8_Opus_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsSaddiesHill_LakRabbit = "-1 32";
|
||||
$Host::MapPlayerLimitsSandOcean_CTF = "12 32";
|
||||
$Host::MapPlayerLimitsSangre_de_Grado_CTF = "14 32";
|
||||
$Host::MapPlayerLimitsShockRidge_CTF = "12 32";
|
||||
$Host::MapPlayerLimitsShortFall_CTF = "8 32";
|
||||
$Host::MapPlayerLimitsShrineDM_DM = "-1 32";
|
||||
$Host::MapPlayerLimitsSignal_CTF = "8 32";
|
||||
$Host::MapPlayerLimitsSignalLT_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsSkinnyDipLak_LakRabbit = "-1 32";
|
||||
$Host::MapPlayerLimitsSlapdash_CTF = "14 32";
|
||||
$Host::MapPlayerLimitsSmallCrossing_CTF = "-1 18";
|
||||
$Host::MapPlayerLimitsSmallCrossingLT_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsSmallMelee_CTF = "-1 12";
|
||||
$Host::MapPlayerLimitsSmallTimeCTF_CTF = "-1 18";
|
||||
$Host::MapPlayerLimitsSmallTimeLT_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsSnowcone_CTF = "10 32";
|
||||
$Host::MapPlayerLimitsSolsDescentLak_LakRabbit = "-1 32";
|
||||
$Host::MapPlayerLimitsSoylentGreen_CTF = "10 32";
|
||||
$Host::MapPlayerLimitsStarFallLT_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsStarIce_CTF = "12 32";
|
||||
$Host::MapPlayerLimitsSubZeroV_CTF = "12 32";
|
||||
$Host::MapPlayerLimitsSulfide_LakRabbit = "-1 32";
|
||||
$Host::MapPlayerLimitsSundance_LakRabbit = "-1 32";
|
||||
$Host::MapPlayerLimitsSunDriedLak_LakRabbit = "-1 32";
|
||||
$Host::MapPlayerLimitsSuperHappyBouncyFunTime_CTF = "-1 10";
|
||||
$Host::MapPlayerLimitsSurreal_CTF = "10 32";
|
||||
$Host::MapPlayerLimitsSurro_CTF = "12 32";
|
||||
$Host::MapPlayerLimitsTenebrousCTF_CTF = "8 32";
|
||||
$Host::MapPlayerLimitsTenebrousCTF_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsTheClocktower_CTF = "10 32";
|
||||
$Host::MapPlayerLimitsTheFray_CTF = "8 32";
|
||||
$Host::MapPlayerLimitsTheFray_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsTibbawLak_LakRabbit = "-1 32";
|
||||
$Host::MapPlayerLimitsTitaniaLak_LakRabbit = "-1 32";
|
||||
$Host::MapPlayerLimitsTitanV_CTF = "12 32";
|
||||
$Host::MapPlayerLimitsTitForTat_CTF = "-1 18";
|
||||
$Host::MapPlayerLimitsTreasureIslandLak_LakRabbit = "-1 32";
|
||||
$Host::MapPlayerLimitsTWL2_Bleed_CTF = "14 32";
|
||||
$Host::MapPlayerLimitsTWL2_BlueMoon_CTF = "12 32";
|
||||
$Host::MapPlayerLimitsTWL2_CanyonCrusadeDeluxe_CTF = "-1 18";
|
||||
$Host::MapPlayerLimitsTWL2_CanyonCrusadeDeluxeLT_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsTWL2_Celerity_CTF = "10 32";
|
||||
$Host::MapPlayerLimitsTWL2_Celerity_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsTWL2_Crevice_CTF = "10 32";
|
||||
$Host::MapPlayerLimitsTWL2_Crevice_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsTWL2_FrozenGlory_CTF = "12 32";
|
||||
$Host::MapPlayerLimitsTWL2_FrozenHope_CTF = "10 32";
|
||||
$Host::MapPlayerLimitsTWL2_FrozenHopeLT_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsTWL2_Hildebrand_CTF = "-1 18";
|
||||
$Host::MapPlayerLimitsTWL2_HildebrandLT_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsTWL2_IceDagger_CTF = "10 32";
|
||||
$Host::MapPlayerLimitsTWL2_JaggedClaw_CTF = "8 32";
|
||||
$Host::MapPlayerLimitsTWL2_JaggedClawLT_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsTWL2_Magnum_CTF = "12 32";
|
||||
$Host::MapPlayerLimitsTWL2_MidnightMayhemDeluxe_CTF = "10 32";
|
||||
$Host::MapPlayerLimitsTWL2_MidnightMayhemDeluxe_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsTWL2_MuddySwamp_CTF = "8 32";
|
||||
$Host::MapPlayerLimitsTWL2_Ocular_CTF = "8 32";
|
||||
$Host::MapPlayerLimitsTWL2_Ocular_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsTWL2_RoughLand_CTF = "12 32";
|
||||
$Host::MapPlayerLimitsTWL2_Ruined_CTF = "12 32";
|
||||
$Host::MapPlayerLimitsTWL2_Skylight_CTF = "8 32";
|
||||
$Host::MapPlayerLimitsTWL2_SkylightLT_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsTWL_BeachBlitz_CTF = "12 32";
|
||||
$Host::MapPlayerLimitsTWL_BeachBlitzLak_LakRabbit = "-1 32";
|
||||
$Host::MapPlayerLimitsTWL_BeachBlitzLT_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsTWL_Chokepoint_CTF = "12 32";
|
||||
$Host::MapPlayerLimitsTWL_Cinereous_CTF = "10 32";
|
||||
$Host::MapPlayerLimitsTWL_Cinereous_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsTWL_Crossfire_CTF = "12 32";
|
||||
$Host::MapPlayerLimitsTWL_Damnation_CTF = "10 32";
|
||||
$Host::MapPlayerLimitsTWL_Damnation_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsTWL_DangerousCrossing_CTF = "10 32";
|
||||
$Host::MapPlayerLimitsTWL_DangerousCrossing_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsTWL_DeadlyBirdsSong_CTF = "10 32";
|
||||
$Host::MapPlayerLimitsTWL_Deserted_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsTWL_Feign_CTF = "8 32";
|
||||
$Host::MapPlayerLimitsTWL_FeignLT_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsTWL_Frozen_CTF = "14 32";
|
||||
$Host::MapPlayerLimitsTWL_Harvester_CTF = "14 32";
|
||||
$Host::MapPlayerLimitsTWL_Katabatic_CTF = "12 32";
|
||||
$Host::MapPlayerLimitsTWL_Magamatic_CTF = "12 32";
|
||||
$Host::MapPlayerLimitsTWL_OsIris_CTF = "10 32";
|
||||
$Host::MapPlayerLimitsTWL_OsIris_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsTWL_RollercoasterLT_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsTWL_Snowblind_CTF = "8 32";
|
||||
$Host::MapPlayerLimitsTWL_Starfallen_CTF = "12 32";
|
||||
$Host::MapPlayerLimitsTWL_Stonehenge_CTF = "8 32";
|
||||
$Host::MapPlayerLimitsTWL_StonehengeLT_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsTWL_SubZero_CTF = "10 32";
|
||||
$Host::MapPlayerLimitsTWL_Titan_CTF = "10 32";
|
||||
$Host::MapPlayerLimitsTWL_Titan_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsTWL_WilderZone_CTF = "8 32";
|
||||
$Host::MapPlayerLimitsTWL_WilderZoneLT_sctf = "-1 32";
|
||||
$Host::MapPlayerLimitsVauban_CTF = "12 32";
|
||||
$Host::MapPlayerLimitsVaubanLak_LakRabbit = "-1 32";
|
||||
$Host::MapPlayerLimitsVulcansWrathDM_DM = "-1 32";
|
||||
$Host::MapPlayerLimitsWindyGap_CTF = "12 32";
|
||||
$Host::MarkDnDObjectives = 1;
|
||||
$Host::MaxBotDifficulty = 0.75;
|
||||
$Host::MaxBotDifficulty = 0;
|
||||
$Host::MaxMessageLen = 120;
|
||||
$Host::MaxPlayers = 24;
|
||||
$Host::MinBotDifficulty = 0.5;
|
||||
$Host::MaxPlayers = 30;
|
||||
$Host::MinBotDifficulty = 0;
|
||||
$Host::MinFlagRecordPlayerCount = 6;
|
||||
$Host::MissionType = "LakRabbit";
|
||||
$Host::NoBaseRapeEnabled = 1;
|
||||
$Host::NoBaseRapePlayerCount = 14;
|
||||
$Host::NoSmurfs = 0;
|
||||
$Host::Password = "pickup";
|
||||
$Host::PlayerRespawnTimeout = 60;
|
||||
$Host::Port = 28000;
|
||||
$Host::Port = "28000";
|
||||
$Host::PUGautoPassword = 0;
|
||||
$Host::PUGPassword = "pickup";
|
||||
$Host::PUGpasswordAlwaysOn = 0;
|
||||
$Host::PureServer = 0;
|
||||
$Host::SCtFProMode = 0;
|
||||
$Host::ServerRules1 = "\c2if\c4(\c3%client.fun == \c5true \c4&& \c3%client.Llama_Grabs \c4< \c51\c4)";
|
||||
$Host::ServerRules2 = " \c1Be_Courteous\c4(\c2%client, %game\c4);";
|
||||
$Host::ServerRules3 = "\c2else if\c4(\c3%client.attitude \c4!$ = \c5%client.fun\c4)";
|
||||
$Host::ServerRules4 = " \c1Try_2_Have_Fun\c4(\c2%client, %attitude\c4);";
|
||||
$Host::ShowEndingPlayerScores = 1;
|
||||
$Host::ShowIngamePlayerScores = 1;
|
||||
$Host::Siege::Halftime = 20000;
|
||||
$Host::TeamDamageOn = 1;
|
||||
$Host::TeamDamageOn = "1";
|
||||
$Host::TeamName0 = "Unassigned";
|
||||
$Host::TeamName1 = "Storm";
|
||||
$Host::TeamName2 = "Inferno";
|
||||
|
|
@ -900,5 +167,5 @@ $Host::TournamentMode = 0;
|
|||
$Host::useCustomSkins = 1;
|
||||
$Host::VotePassPercent = 60;
|
||||
$Host::VoteSpread = 20;
|
||||
$Host::VoteTime = 45;
|
||||
$Host::warmupTime = 15;
|
||||
$Host::VoteTime = "45";
|
||||
$Host::warmupTime = "15";
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue