Autobalance refinement

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This commit is contained in:
ChocoTaco 2019-02-04 15:22:59 -05:00
parent f7eea7f361
commit f7bf26f5c3
2 changed files with 14 additions and 37 deletions

View file

@ -2,52 +2,27 @@
function Autobalance( %game, %client, %respawn )
{
if( $CurrentMissionType !$= "LakRabbit" && $Host::EnableTeamBalanceNotify && $StatsMsgPlayed $= 1 && !$Host::TournamentMode )
{
//Generate random to get random client
%team1random = getRandom(1,$PlayerCount[1]);
%team2random = getRandom(1,$PlayerCount[2]);
%AutobalanceCount[0] = 0;
%AutobalanceCount[1] = 0;
%AutobalanceCount[2] = 0;
for(%i = 0; %i < ClientGroup.getCount(); %i++)
{
%client = ClientGroup.getObject(%i);
//For autobalance
//Pick a random client on a team
if( %client.team == 1 && %team1random == %AutobalanceCount[1] )
%team1canidate = %client;
if( %client.team == 2 && %team2random == %AutobalanceCount[2] )
%team2canidate = %client;
//if(!%client.isAIControlled())
%AutobalanceCount[%client.team]++;
//Safetynet
if( %team1canidate $= "" )
%team1canidate = %client;
if( %team2canidate $= "" )
%team2canidate = %client;
}
{
if( $Team1Difference == 1 || $Team2Difference == 1 || $PlayerCount[1] == $PlayerCount[2] )
{
$StatsMsgPlayed = 0;
return;
}
//Safetynet
else if( team1canidate $= "" || team2canidate $= "" )
else if( $team1canidate $= "" || $team2canidate $= "" )
{
schedule(2500, 0, "Autobalance", %game, %client, %respawn);
return;
messageAll('MsgTeamBalanceNotify', '\c0Autobalance error.');
//Trigger GetCounts
ResetClientChangedTeams();
//Reset Stats.
$StatsMsgPlayed = 0;
return;
}
//Team 1
else if( $Team1Difference >= 2 )
{
%client = %team1canidate;
%team = %team1canidate.team;
%client = $team1canidate;
%team = $team1canidate.team;
%otherTeam = ( %team == 1 ) ? 2 : 1;
Game.clientChangeTeam( %client, %otherTeam, 0 );
@ -62,8 +37,8 @@ function Autobalance( %game, %client, %respawn )
//Team 2
else if( $Team2Difference >= 2 )
{
%client = %team2canidate;
%team = %team2canidate.team;
%client = $team2canidate;
%team = $team2canidate.team;
%otherTeam = ( %team == 1 ) ? 2 : 1;
Game.clientChangeTeam( %client, %otherTeam, 0 );

View file

@ -60,6 +60,8 @@ function StatsUnbalanceSound( %game, %client, %respawn )
else if( $Team1Difference >= 2 || $Team2Difference >= 2 )
{
messageAll('MsgTeamBalanceNotify', '\c1Teams are unbalanced: \c0Autobalance Initializing.~wgui/vote_nopass.wav');
//Schedule a GetCounts update before the autobalance fire
schedule(22000, 0, "ResetClientChangedTeams");
schedule(30000, 0, "Autobalance", %game, %client, %respawn);
}
}