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Map Rotation and Limits
Redo of the Map Rotation into groups Added the execution of a Set MapLimits file for easy reference Evo now executes the Limits file you set at startup
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642efe68e1
commit
f56ad036f1
4 changed files with 1013 additions and 1000 deletions
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@ -113,68 +113,7 @@ $Host::CRCTextures = 0;
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$Audio::maxEncodingLevel = 3;
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$Audio::maxVoiceChannels = 2;
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$Host::MapPlayerLimits["Abominable", "CnH"] = "-1 -1";
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$Host::MapPlayerLimits["AgentsOfFortune", "TeamHunters"] = "-1 32";
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$Host::MapPlayerLimits["Alcatraz", "Siege"] = "-1 48";
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$Host::MapPlayerLimits["Archipelago", "CTF"] = "16 -1";
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$Host::MapPlayerLimits["AshesToAshes", "CnH"] = "16 -1";
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$Host::MapPlayerLimits["BeggarsRun", "CTF"] = "-1 32";
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$Host::MapPlayerLimits["Caldera", "Siege"] = "-1 48";
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$Host::MapPlayerLimits["CasernCavite", "Hunters"] = "-1 32";
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$Host::MapPlayerLimits["CasernCavite", "DM"] = "-1 32";
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$Host::MapPlayerLimits["CasernCavite", "Bounty"] = "-1 32";
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$Host::MapPlayerLimits["Damnation", "CTF"] = "-1 32";
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$Host::MapPlayerLimits["DeathBirdsFly", "CTF"] = "8 -1";
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$Host::MapPlayerLimits["Desiccator", "CTF"] = "-1 -1";
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$Host::MapPlayerLimits["DustToDust", "CTF"] = "-1 32";
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$Host::MapPlayerLimits["DustToDust", "Hunters"] = "-1 32";
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$Host::MapPlayerLimits["DustToDust", "TeamHunters"] = "-1 32";
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$Host::MapPlayerLimits["Equinox", "CnH"] = "-1 -1";
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$Host::MapPlayerLimits["Equinox", "DM"] = "-1 32";
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$Host::MapPlayerLimits["Escalade", "Hunters"] = "8 -1";
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$Host::MapPlayerLimits["Escalade", "TeamHunters"] = "8 -1";
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$Host::MapPlayerLimits["Escalade", "DM"] = "16 -1";
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$Host::MapPlayerLimits["Escalade", "Bounty"] = "16 32";
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$Host::MapPlayerLimits["Escalade", "Rabbit"] = "16 -1";
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$Host::MapPlayerLimits["Firestorm", "CTF"] = "-1 24";
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$Host::MapPlayerLimits["Firestorm", "CnH"] = "-1 24";
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$Host::MapPlayerLimits["Flashpoint", "CnH"] = "-1 -1";
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$Host::MapPlayerLimits["Gauntlet", "Siege"] = "-1 32";
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$Host::MapPlayerLimits["Gehenna", "Hunters"] = "-1 -1";
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$Host::MapPlayerLimits["Gehenna", "TeamHunters"] = "-1 -1";
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$Host::MapPlayerLimits["Icebound", "Siege"] = "-1 -1";
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$Host::MapPlayerLimits["Insalubria", "CnH"] = "-1 32";
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$Host::MapPlayerLimits["JacobsLadder", "CnH"] = "-1 -1";
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$Host::MapPlayerLimits["Katabatic", "CTF"] = "-1 48";
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$Host::MapPlayerLimits["Masada", "Siege"] = "-1 32";
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$Host::MapPlayerLimits["Minotaur", "CTF"] = "-1 32";
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$Host::MapPlayerLimits["Myrkwood", "Hunters"] = "-1 32";
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$Host::MapPlayerLimits["Myrkwood", "DM"] = "-1 32";
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$Host::MapPlayerLimits["Myrkwood", "Rabbit"] = "-1 32";
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$Host::MapPlayerLimits["Oasis", "DM"] = "-1 32";
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$Host::MapPlayerLimits["Overreach", "CnH"] = "8 -1";
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$Host::MapPlayerLimits["Quagmire", "CTF"] = "-1 -1";
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$Host::MapPlayerLimits["Rasp", "TeamHunters"] = "-1 32";
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$Host::MapPlayerLimits["Rasp", "Bounty"] = "-1 32";
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$Host::MapPlayerLimits["Recalescence", "CTF"] = "16 -1";
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$Host::MapPlayerLimits["Respite", "Siege"] = "-1 32";
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$Host::MapPlayerLimits["Reversion", "CTF"] = "-1 -1";
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$Host::MapPlayerLimits["Rimehold", "Hunters"] = "8 -1";
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$Host::MapPlayerLimits["Rimehold", "Hunters"] = "8 -1";
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$Host::MapPlayerLimits["Riverdance", "CTF"] = "-1 -1";
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$Host::MapPlayerLimits["Sanctuary", "CTF"] = "-1 -1";
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$Host::MapPlayerLimits["Sirocco", "CnH"] = "8 -1";
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$Host::MapPlayerLimits["Slapdash", "CTF"] = "-1 -1";
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$Host::MapPlayerLimits["SunDried", "DM"] = "8 -1";
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$Host::MapPlayerLimits["SunDried", "Bounty"] = "8 -1";
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$Host::MapPlayerLimits["Talus", "Bounty"] = "-1 32";
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$Host::MapPlayerLimits["ThinIce", "CTF"] = "-1 -1";
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$Host::MapPlayerLimits["Tombstone", "CTF"] = "-1 -1";
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$Host::MapPlayerLimits["UltimaThule", "Siege"] = "8 -1";
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$Host::MapPlayerLimits["Underhill", "DM"] = "-1 -1";
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$Host::MapPlayerLimits["Underhill", "Bounty"] = "-1 32";
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$Host::MapPlayerLimits["Whiteout", "DM"] = "8 -1";
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$Host::MapPlayerLimits["Whiteout", "Bounty"] = "8 -1";
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//Took out MapLimits
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//Taco Addons
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$Host::EmptyServerReset = 1; //To control whether the server auto resets when empty
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@ -216,7 +155,8 @@ $Host::LoadScreenMOTD1 = "Blaster is here to stay!"; //MOTD or Events Lin
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$Host::LoadScreenMOTD2 = "Come play Arena on Wednesday Nights!"; //MOTD or Events Line 2 Message (Debrief LoadScreen Only)
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$Host::LoadScreenMOTD3 = "Lak crowd early evenings after work during the week."; //MOTD or Events Line 3 Message (Debrief LoadScreen Only)
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$Host::LoadScreenMOTD4 = "Big CTF games Fridays, Saturdays, and Sundays!"; //MOTD or Events Line 4 Message (Debrief LoadScreen Only)
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$Host::EvoAdminSwitchTeams = 1; //Enable or Disable an admins ability to switch other players teams.
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$Host::EvoAdminSwitchTeams = 1; //Enable or Disable an admins ability to switch other players teams.
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$Host::EvoCustomMapLimitsFile = "prefs/SetMapLimits.cs"; //Exec custom limits file
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//LakRabbit
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$Host::EnableLakUnlimitedDJ = 1; //Unlimited disc-jumps if enabled
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$Host::LakRabbitNoSplashDamage = 0; //Splash Damage enabled or not
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