Added Anouncer sounds back, Added Pugpasswordcheck

This commit is contained in:
ChocoTaco 2018-10-09 23:38:21 -04:00
parent 1043178532
commit f2a83c6ac5
4 changed files with 51 additions and 31 deletions

View file

@ -583,21 +583,21 @@ function CTFGame::flagCap(%game, %player)
%game.AIflagCap(%player, %flag); %game.AIflagCap(%player, %flag);
//if this cap didn't end the game, play the announcer... //if this cap didn't end the game, play the announcer...
//if ($missionRunning) if ($missionRunning)
//{ {
//if (%game.getTeamName(%client.team) $= 'Inferno') if (%game.getTeamName(%client.team) $= 'Inferno')
//messageAll("", '~wvoice/announcer/ann.infscores.wav'); messageAll("", '~wvoice/announcer/ann.infscores.wav');
//else if (%game.getTeamName(%client.team) $= 'Storm') else if (%game.getTeamName(%client.team) $= 'Storm')
//messageAll("", '~wvoice/announcer/ann.stoscores.wav'); messageAll("", '~wvoice/announcer/ann.stoscores.wav');
//else if (%game.getTeamName(%client.team) $= 'Phoenix') else if (%game.getTeamName(%client.team) $= 'Phoenix')
//messageAll("", '~wvoice/announcer/ann.pxscore.wav'); messageAll("", '~wvoice/announcer/ann.pxscore.wav');
//else if (%game.getTeamName(%client.team) $= 'Blood Eagle') else if (%game.getTeamName(%client.team) $= 'Blood Eagle')
//messageAll("", '~wvoice/announcer/ann.bescore.wav'); messageAll("", '~wvoice/announcer/ann.bescore.wav');
//else if (%game.getTeamName(%client.team) $= 'Diamond Sword') else if (%game.getTeamName(%client.team) $= 'Diamond Sword')
//messageAll("", '~wvoice/announcer/ann.dsscore.wav'); messageAll("", '~wvoice/announcer/ann.dsscore.wav');
//else if (%game.getTeamName(%client.team) $= 'Starwolf') else if (%game.getTeamName(%client.team) $= 'Starwolf')
//messageAll("", '~wvoice/announcer/ann.swscore.wav'); messageAll("", '~wvoice/announcer/ann.swscore.wav');
//} }
} }
function CTFGame::flagReturnFade(%game, %flag) function CTFGame::flagReturnFade(%game, %flag)

View file

@ -733,21 +733,21 @@ function SCtFGame::flagCap(%game, %player)
%game.AIflagCap(%player, %flag); %game.AIflagCap(%player, %flag);
//if this cap didn't end the game, play the announcer... //if this cap didn't end the game, play the announcer...
//if ($missionRunning) if ($missionRunning)
//{ {
//if (%game.getTeamName(%client.team) $= 'Inferno') if (%game.getTeamName(%client.team) $= 'Inferno')
//messageAll("", '~wvoice/announcer/ann.infscores.wav'); messageAll("", '~wvoice/announcer/ann.infscores.wav');
//else if (%game.getTeamName(%client.team) $= 'Storm') else if (%game.getTeamName(%client.team) $= 'Storm')
//messageAll("", '~wvoice/announcer/ann.stoscores.wav'); messageAll("", '~wvoice/announcer/ann.stoscores.wav');
//else if (%game.getTeamName(%client.team) $= 'Phoenix') else if (%game.getTeamName(%client.team) $= 'Phoenix')
//messageAll("", '~wvoice/announcer/ann.pxscore.wav'); messageAll("", '~wvoice/announcer/ann.pxscore.wav');
//else if (%game.getTeamName(%client.team) $= 'Blood Eagle') else if (%game.getTeamName(%client.team) $= 'Blood Eagle')
//messageAll("", '~wvoice/announcer/ann.bescore.wav'); messageAll("", '~wvoice/announcer/ann.bescore.wav');
//else if (%game.getTeamName(%client.team) $= 'Diamond Sword') else if (%game.getTeamName(%client.team) $= 'Diamond Sword')
//messageAll("", '~wvoice/announcer/ann.dsscore.wav'); messageAll("", '~wvoice/announcer/ann.dsscore.wav');
//else if (%game.getTeamName(%client.team) $= 'Starwolf') else if (%game.getTeamName(%client.team) $= 'Starwolf')
//messageAll("", '~wvoice/announcer/ann.swscore.wav'); messageAll("", '~wvoice/announcer/ann.swscore.wav');
//} }
} }
function SCtFGame::flagReturnFade(%game, %flag) function SCtFGame::flagReturnFade(%game, %flag)

View file

@ -76,7 +76,8 @@ function GetTeamCounts( %game, %client, %respawn )
} }
//Check pug pass
CheckPUGpassword();
//Call itself again. Every 5 seconds. //Call itself again. Every 5 seconds.
schedule(5000, 0, "GetTeamCounts"); schedule(5000, 0, "GetTeamCounts");

19
autoexec/PUGpasscheck.cs Normal file
View file

@ -0,0 +1,19 @@
//To activate a password in certain gamemodes
function CheckPUGpassword()
{
if( $CurrentMissionType !$= "LakRabbit" ) {
if( $Host::TournamentMode )
$Host::Password = "pickup";
else if( ($AllPlayerCount < 10) && !$Host::TournamentMode )
$Host::Password = "";
if($AllPlayerCount >= 10) {
$Host::Password = "pickup";
}
}
else if( $CurrentMissionType $= "LakRabbit" ) {
$Host::Password = "";
$Host::TournamentMode = 0;
}
}