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Added Anouncer sounds back, Added Pugpasswordcheck
This commit is contained in:
parent
1043178532
commit
f2a83c6ac5
30
CTFGame.cs
30
CTFGame.cs
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@ -583,21 +583,21 @@ function CTFGame::flagCap(%game, %player)
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%game.AIflagCap(%player, %flag);
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%game.AIflagCap(%player, %flag);
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//if this cap didn't end the game, play the announcer...
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//if this cap didn't end the game, play the announcer...
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//if ($missionRunning)
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if ($missionRunning)
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//{
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{
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//if (%game.getTeamName(%client.team) $= 'Inferno')
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if (%game.getTeamName(%client.team) $= 'Inferno')
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//messageAll("", '~wvoice/announcer/ann.infscores.wav');
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messageAll("", '~wvoice/announcer/ann.infscores.wav');
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//else if (%game.getTeamName(%client.team) $= 'Storm')
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else if (%game.getTeamName(%client.team) $= 'Storm')
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//messageAll("", '~wvoice/announcer/ann.stoscores.wav');
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messageAll("", '~wvoice/announcer/ann.stoscores.wav');
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//else if (%game.getTeamName(%client.team) $= 'Phoenix')
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else if (%game.getTeamName(%client.team) $= 'Phoenix')
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//messageAll("", '~wvoice/announcer/ann.pxscore.wav');
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messageAll("", '~wvoice/announcer/ann.pxscore.wav');
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//else if (%game.getTeamName(%client.team) $= 'Blood Eagle')
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else if (%game.getTeamName(%client.team) $= 'Blood Eagle')
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//messageAll("", '~wvoice/announcer/ann.bescore.wav');
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messageAll("", '~wvoice/announcer/ann.bescore.wav');
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//else if (%game.getTeamName(%client.team) $= 'Diamond Sword')
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else if (%game.getTeamName(%client.team) $= 'Diamond Sword')
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//messageAll("", '~wvoice/announcer/ann.dsscore.wav');
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messageAll("", '~wvoice/announcer/ann.dsscore.wav');
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//else if (%game.getTeamName(%client.team) $= 'Starwolf')
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else if (%game.getTeamName(%client.team) $= 'Starwolf')
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//messageAll("", '~wvoice/announcer/ann.swscore.wav');
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messageAll("", '~wvoice/announcer/ann.swscore.wav');
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//}
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}
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}
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}
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function CTFGame::flagReturnFade(%game, %flag)
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function CTFGame::flagReturnFade(%game, %flag)
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30
SCtFGame.cs
30
SCtFGame.cs
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@ -733,21 +733,21 @@ function SCtFGame::flagCap(%game, %player)
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%game.AIflagCap(%player, %flag);
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%game.AIflagCap(%player, %flag);
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//if this cap didn't end the game, play the announcer...
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//if this cap didn't end the game, play the announcer...
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//if ($missionRunning)
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if ($missionRunning)
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//{
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{
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//if (%game.getTeamName(%client.team) $= 'Inferno')
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if (%game.getTeamName(%client.team) $= 'Inferno')
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//messageAll("", '~wvoice/announcer/ann.infscores.wav');
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messageAll("", '~wvoice/announcer/ann.infscores.wav');
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//else if (%game.getTeamName(%client.team) $= 'Storm')
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else if (%game.getTeamName(%client.team) $= 'Storm')
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//messageAll("", '~wvoice/announcer/ann.stoscores.wav');
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messageAll("", '~wvoice/announcer/ann.stoscores.wav');
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//else if (%game.getTeamName(%client.team) $= 'Phoenix')
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else if (%game.getTeamName(%client.team) $= 'Phoenix')
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//messageAll("", '~wvoice/announcer/ann.pxscore.wav');
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messageAll("", '~wvoice/announcer/ann.pxscore.wav');
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//else if (%game.getTeamName(%client.team) $= 'Blood Eagle')
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else if (%game.getTeamName(%client.team) $= 'Blood Eagle')
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//messageAll("", '~wvoice/announcer/ann.bescore.wav');
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messageAll("", '~wvoice/announcer/ann.bescore.wav');
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//else if (%game.getTeamName(%client.team) $= 'Diamond Sword')
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else if (%game.getTeamName(%client.team) $= 'Diamond Sword')
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//messageAll("", '~wvoice/announcer/ann.dsscore.wav');
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messageAll("", '~wvoice/announcer/ann.dsscore.wav');
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//else if (%game.getTeamName(%client.team) $= 'Starwolf')
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else if (%game.getTeamName(%client.team) $= 'Starwolf')
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//messageAll("", '~wvoice/announcer/ann.swscore.wav');
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messageAll("", '~wvoice/announcer/ann.swscore.wav');
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//}
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}
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}
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}
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function SCtFGame::flagReturnFade(%game, %flag)
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function SCtFGame::flagReturnFade(%game, %flag)
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@ -76,7 +76,8 @@ function GetTeamCounts( %game, %client, %respawn )
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}
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}
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//Check pug pass
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CheckPUGpassword();
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//Call itself again. Every 5 seconds.
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//Call itself again. Every 5 seconds.
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schedule(5000, 0, "GetTeamCounts");
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schedule(5000, 0, "GetTeamCounts");
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19
autoexec/PUGpasscheck.cs
Normal file
19
autoexec/PUGpasscheck.cs
Normal file
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@ -0,0 +1,19 @@
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//To activate a password in certain gamemodes
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function CheckPUGpassword()
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{
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if( $CurrentMissionType !$= "LakRabbit" ) {
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if( $Host::TournamentMode )
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$Host::Password = "pickup";
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else if( ($AllPlayerCount < 10) && !$Host::TournamentMode )
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$Host::Password = "";
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if($AllPlayerCount >= 10) {
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$Host::Password = "pickup";
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}
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}
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else if( $CurrentMissionType $= "LakRabbit" ) {
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$Host::Password = "";
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$Host::TournamentMode = 0;
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}
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}
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