From edd87f690261dcd288bc144bc11351f7c103773f Mon Sep 17 00:00:00 2001 From: ChocoTaco Date: Sun, 15 Sep 2019 14:42:14 -0400 Subject: [PATCH] Removed Quotations --- Classic/prefs/evo_mapRotation.cs | 740 +++++++++++++++---------------- 1 file changed, 370 insertions(+), 370 deletions(-) diff --git a/Classic/prefs/evo_mapRotation.cs b/Classic/prefs/evo_mapRotation.cs index eafd373..8d908ae 100644 --- a/Classic/prefs/evo_mapRotation.cs +++ b/Classic/prefs/evo_mapRotation.cs @@ -29,198 +29,198 @@ // * Capture The Flag Maps * // ****************************** -addRotationMap("SmallCrossing", CTF, 1, 1); -addRotationMap("HighOctane", CTF, 1, 1); -addRotationMap("TWL2_CanyonCrusadeDeluxe", CTF, 1, 1); -addRotationMap("S5_Mordacity", CTF, 1, 1); -addRotationMap("RoundTheMountain", CTF, 1, 1); -addRotationMap("S5_Damnation", CTF, 1, 1); -addRotationMap("TWL2_JaggedClaw", CTF, 1, 1); -addRotationMap("S5_Massive", CTF, 1, 1); -addRotationMap("TWL_Stonehenge", CTF, 1, 1); -addRotationMap("TWL_Feign", CTF, 1, 1); -addRotationMap("TheFray", CTF, 1, 1); -addRotationMap("oasisintensity", CTF, 1, 1); -addRotationMap("DangerousCrossing_nef", CTF, 1, 1); -addRotationMap("TWL2_Skylight", CTF, 1, 1); -addRotationMap("SmallTimeCTF", CTF, 1, 1); -addRotationMap("TWL2_Hildebrand", CTF, 1, 1); -addRotationMap("TWL2_Ocular", CTF, 1, 1); -addRotationMap("Dire", CTF, 1, 1); -addRotationMap("berlard", CTF, 1, 1); -addRotationMap("HostileLoch", CTF, 1, 1); -addRotationMap("Minotaur", CTF, 1, 0); -addRotationMap("S8_Opus", CTF, 1, 1); -addRotationMap("BeggarsRun", CTF, 1, 1); -addRotationMap("TitForTat", CTF, 1, 0); -addRotationMap("Surreal", CTF, 1, 0); -addRotationMap("Signal", CTF, 1, 1); -addRotationMap("Headstone", CTF, 1, 1); -addRotationMap("Fenix", CTF, 1, 0); -addRotationMap("Mac_FlagArena", CTF, 1, 1); -addRotationMap("S5_Centaur", CTF, 1, 1); -addRotationMap("S8_Cardiac", CTF, 1, 1); -addRotationMap("CirclesEdge", CTF, 1, 1); -addRotationMap("S5_Icedance", CTF, 1, 1); -addRotationMap("Bulwark", CTF, 1, 1); -addRotationMap("S5_Woodymyrk", CTF, 1, 1); -addRotationMap("Discord", CTF, 1, 1); -addRotationMap("NatureMagic", CTF, 1, 1); -addRotationMap("TenebrousCTF", CTF, 1, 1); -addRotationMap("Pariah", CTF, 1, 0); -addRotationMap("Prismatic", CTF, 1, 1); -addRotationMap("TWL_WilderZone", CTF, 1, 1); -addRotationMap("Mirage", CTF, 1, 1); -addRotationMap("S5_Mimicry", CTF, 1, 1); -addRotationMap("Infernus", CTF, 1, 1); -//addRotationMap("TWL_Snowblind", CTF, 1, 1); -addRotationMap("SmallMelee", CTF, 1, 0); -addRotationMap("TWL2_Celerity", CTF, 1, 0); -addRotationMap("TWL_BeachBlitz", CTF, 1, 1); -addRotationMap("TWL2_Magnum", CTF, 1, 1); -addRotationMap("Logans_Run", CTF, 1, 1); -addRotationMap("Rollercoaster_nef", CTF, 1, 1); -addRotationMap("MoonDance", CTF, 1, 1); -addRotationMap("Raindance_nef", CTF, 1, 1); -addRotationMap("Circleofstones", CTF, 1, 1); -addRotationMap("Hillside", CTF, 1, 1); -addRotationMap("TWL2_RoughLand", CTF, 1, 0); -addRotationMap("S8_Geothermal", CTF, 1, 1); -addRotationMap("Lakefront", CTF, 1, 0); -addRotationMap("TWL_Magamatic", CTF, 1, 1); -addRotationMap("TWL2_FrozenGlory", CTF, 1, 1); -addRotationMap("ShockRidge", CTF, 1, 1); -addRotationMap("TWL2_Bleed", CTF, 1, 1); -addRotationMap("TWL2_BlueMoon", CTF, 1, 0); -addRotationMap("Blastside_nef", CTF, 1, 1); -addRotationMap("ShortFall", CTF, 1, 1); -addRotationMap("ArenaDome", CTF, 1, 1); -addRotationMap("TWL2_MidnightMayhemDeluxe", CTF, 1, 1); -//addRotationMap("IceRidge_nef", CTF, 1, 0); -addRotationMap("Ramparts", CTF, 1, 0); -//addRotationMap("Sandstorm", CTF, 1, 0); -//addRotationMap("Scarabrae_nef", CTF, 0, 0); -//addRotationMap("Starfallen", CTF, 1, 0); -//addRotationMap("Stonehenge_nef", CTF, 1, 0); -addRotationMap("TitanV", CTF, 1, 1); -//addRotationMap("Extractor", CTF, 0, 0); -//addRotationMap("AstersDescent", CTF, 1, 0); -//addRotationMap("Azoth", CTF, 0, 0); -//addRotationMap("BattleGrove", CTF, 0, 0); -addRotationMap("BerylBasin", CTF, 1, 1); -//addRotationMap("Durango", CTF, 0, 0); -//addRotationMap("DustLust", CTF, 0, 0); -addRotationMap("Island", CTF, 1, 0); -addRotationMap("Disjointed", CTF, 0, 1); -addRotationMap("FullCircle", CTF, 1, 1); -//addRotationMap("IceGulch", CTF, 0, 0); -addRotationMap("JadeValley", CTF, 1, 0); -//addRotationMap("MountainMist", CTF, 0, 0); -//addRotationMap("Peak", CTF, 0, 0); -//addRotationMap("Pendulum", CTF, 0, 0); -addRotationMap("Snowcone", CTF, 1, 0); -addRotationMap("S5_Drache", CTF, 1, 0); -addRotationMap("S5_HawkingHeat", CTF, 1, 0); -//addRotationMap("S5_Misadventure", CTF, 1, 0); -addRotationMap("S5_Reynard", CTF, 1, 1); -addRotationMap("S5_Sherman", CTF, 1, 0); -addRotationMap("S5_Silenus", CTF, 1, 0); -//addRotationMap("S8_CentralDogma", CTF, 0, 0); -//addRotationMap("S8_Mountking", CTF, 0, 0); -//addRotationMap("S8_Zilch", CTF, 0, 0); -//addRotationMap("TWL2_CloakOfNight", CTF, 1, 0); -addRotationMap("TWL2_Crevice", CTF, 1, 0); -//addRotationMap("TWL2_Dissention", CTF, 0, 0); -//addRotationMap("TWL2_Drifts", CTF, 1, 0); -//addRotationMap("TWL2_Drorck", CTF, 0, 0); -addRotationMap("TWL2_FrozenHope", CTF, 1, 1); -addRotationMap("TWL2_IceDagger", CTF, 1, 0); -addRotationMap("TWL2_MuddySwamp", CTF, 1, 1); -//addRotationMap("TWL2_Norty", CTF, 1, 0); -addRotationMap("TWL2_Ruined", CTF, 1, 0); -//addRotationMap("TWL_Abaddon", CTF, 0, 0); -//addRotationMap("TWL_BaNsHee", CTF, 0, 0); -//addRotationMap("TWL_Boss", CTF, 0, 0); -addRotationMap("TWL_Chokepoint", CTF, 1, 0); -addRotationMap("TWL_Cinereous", CTF, 1, 0); -addRotationMap("TWL_Crossfire", CTF, 1, 1); -//addRotationMap("TWL_NoShelter", CTF, 1, 0); -addRotationMap("TWL_OsIris", CTF, 1, 1); -//addRotationMap("TWL_Clusterfuct", CTF, 0, 0); -//addRotationMap("TWL_Curtilage", CTF, 0, 0); -addRotationMap("TWL_Damnation", CTF, 1, 0); -addRotationMap("TWL_DangerousCrossing", CTF, 1, 0); -addRotationMap("TWL_DeadlyBirdsSong", CTF, 1, 0); -//addRotationMap("TWL_Deserted", CTF, 1, 0); -//addRotationMap("TWL_Frostclaw", CTF, 1, 0); -addRotationMap("TWL_Frozen", CTF, 1, 0); -addRotationMap("TWL_Harvester", CTF, 1, 0); -//addRotationMap("TWL_Horde", CTF, 0, 0); -addRotationMap("TWL_Katabatic", CTF, 1, 0); -//addRotationMap("TWL_Neve", CTF, 0, 0); -//addRotationMap("TWL_Pandemonium", CTF, 0, 0); -//addRotationMap("TWL_Ramparts", CTF, 0, 0); -//addRotationMap("TWL_Sandstorm", CTF, 0, 0); -addRotationMap("TWL_Starfallen", CTF, 1, 1); -addRotationMap("TWL_SubZero", CTF, 1, 1); -addRotationMap("TWL_Titan", CTF, 1, 0); -//addRotationMap("TWL_WoodyMyrk", CTF, 1, 0); -addRotationMap("Vauban", CTF, 1, 1); -addRotationMap("Glade", CTF, 1, 0); -addRotationMap("WindyGap", CTF, 1, 1); -//addRotationMap("OctoberRust", CTF, 0, 0); -//addRotationMap("DevilsElbow", CTF, 0, 0); -//addRotationMap("Pantheon", CTF, 1, 0); -//addRotationMap("Coppersky", CTF, 1, 0); -addRotationMap("SuperHappyBouncyFunTime", CTF, 1, 1); -//addRotationMap("CloudCity", CTF, 0, 0); -//addRotationMap("ConstructionYard", CTF, 1, 0); -//addRotationMap("Archipelago", CTF, 0, 0); -//addRotationMap("Damnation", CTF, 0, 0); -//addRotationMap("DeathBirdsFly", CTF, 0, 0); -//addRotationMap("Desiccator", CTF, 0, 0); -//addRotationMap("DustToDust", CTF, 0, 0); -addRotationMap("Firestorm", CTF, 1, 1); -//addRotationMap("Katabatic", CTF, 0, 0); -//addRotationMap("Quagmire", CTF, 0, 0); -//addRotationMap("Recalescence", CTF, 0, 0); -//addRotationMap("Reversion", CTF, 0, 0); -//addRotationMap("RiverDance", CTF, 1, 0); -//addRotationMap("Sanctuary", CTF, 0, 0); -//addRotationMap("Slapdash", CTF, 0, 0); -//addRotationMap("ThinIce", CTF, 0, 0); -//addRotationMap("Tombstone", CTF, 0, 0); -//addRotationMap("AcidRain", CTF, 1, 0); -//addRotationMap("Broadside_nef", CTF, 0, 0); -//addRotationMap("Confusco", CTF, 0, 0); -//addRotationMap("Camelland", CTF, 0, 0); -addRotationMap("SandOcean", CTF, 1, 0); -//addRotationMap("HighTrepidation", CTF, 0, 0); -//addRotationMap("SmallDesertofDeath", CTF, 0, 0); -//addRotationMap("Agorazscium", CTF, 0, 0); -//addRotationMap("BasinFury", CTF, 0, 0); -//addRotationMap("Cadaver", CTF, 0, 0); -addRotationMap("Fallout", CTF, 1, 1); -//addRotationMap("EivoItoxico", CTF, 0, 0); -//addRotationMap("Einfach", CTF, 0, 0); -addRotationMap("Nightdance", CTF, 1, 0); -//addRotationMap("PicnicTable", CTF, 1, 0); -addRotationMap("TheClocktower", CTF, 1, 0); -addRotationMap("Surro", CTF, 1, 1); -addRotationMap("StarIce", CTF, 1, 0); -addRotationMap("SoylentGreen", CTF, 1, 0); -addRotationMap("ks_braistv" , CTF, 1, 0); -//addRotationMap("Hostility", CTF, 0, 0); -//addRotationMap("HighWire", CTF, 0, 0); -addRotationMap("FilteredDust", CTF, 1, 0); -//addRotationMap("CloudBurst", CTF, 1, 0); -//addRotationMap("CloseCombat", CTF, 1, 0); -addRotationMap("Choke", CTF, 1, 0); -//addRotationMap("DesertofDeath_nef", CTF, 0, 0); -//addRotationMap("Gorgon", CTF, 1, 0); -addRotationMap("Magmatic", CTF, 1, 1); -//addRotationMap("Sub-zero", CTF, 1, 1); -addRotationMap("Blink", CTF, 1, 1); +addRotationMap(SmallCrossing, CTF, 1, 1); +addRotationMap(HighOctane, CTF, 1, 1); +addRotationMap(TWL2_CanyonCrusadeDeluxe, CTF, 1, 1); +addRotationMap(S5_Mordacity, CTF, 1, 1); +addRotationMap(RoundTheMountain, CTF, 1, 1); +addRotationMap(S5_Damnation, CTF, 1, 1); +addRotationMap(TWL2_JaggedClaw, CTF, 1, 1); +addRotationMap(S5_Massive, CTF, 1, 1); +addRotationMap(TWL_Stonehenge, CTF, 1, 1); +addRotationMap(TWL_Feign, CTF, 1, 1); +addRotationMap(TheFray, CTF, 1, 1); +addRotationMap(oasisintensity, CTF, 1, 1); +addRotationMap(DangerousCrossing_nef, CTF, 1, 1); +addRotationMap(TWL2_Skylight, CTF, 1, 1); +addRotationMap(SmallTimeCTF, CTF, 1, 1); +addRotationMap(TWL2_Hildebrand, CTF, 1, 1); +addRotationMap(TWL2_Ocular, CTF, 1, 1); +addRotationMap(Dire, CTF, 1, 1); +addRotationMap(berlard, CTF, 1, 1); +addRotationMap(HostileLoch, CTF, 1, 1); +addRotationMap(Minotaur, CTF, 1, 0); +addRotationMap(S8_Opus, CTF, 1, 1); +addRotationMap(BeggarsRun, CTF, 1, 1); +addRotationMap(TitForTat, CTF, 1, 0); +addRotationMap(Surreal, CTF, 1, 0); +addRotationMap(Signal, CTF, 1, 1); +addRotationMap(Headstone, CTF, 1, 1); +addRotationMap(Fenix, CTF, 1, 0); +addRotationMap(Mac_FlagArena, CTF, 1, 1); +addRotationMap(S5_Centaur, CTF, 1, 1); +addRotationMap(S8_Cardiac, CTF, 1, 1); +addRotationMap(CirclesEdge, CTF, 1, 1); +addRotationMap(S5_Icedance, CTF, 1, 1); +addRotationMap(Bulwark, CTF, 1, 1); +addRotationMap(S5_Woodymyrk, CTF, 1, 1); +addRotationMap(Discord, CTF, 1, 1); +addRotationMap(NatureMagic, CTF, 1, 1); +addRotationMap(TenebrousCTF, CTF, 1, 1); +addRotationMap(Pariah, CTF, 1, 0); +addRotationMap(Prismatic, CTF, 1, 1); +addRotationMap(TWL_WilderZone, CTF, 1, 1); +addRotationMap(Mirage, CTF, 1, 1); +addRotationMap(S5_Mimicry, CTF, 1, 1); +addRotationMap(Infernus, CTF, 1, 1); +//addRotationMap(TWL_Snowblind, CTF, 1, 1); +addRotationMap(SmallMelee, CTF, 1, 0); +addRotationMap(TWL2_Celerity, CTF, 1, 0); +addRotationMap(TWL_BeachBlitz, CTF, 1, 1); +addRotationMap(TWL2_Magnum, CTF, 1, 1); +addRotationMap(Logans_Run, CTF, 1, 1); +addRotationMap(Rollercoaster_nef, CTF, 1, 1); +addRotationMap(MoonDance, CTF, 1, 1); +addRotationMap(Raindance_nef, CTF, 1, 1); +addRotationMap(Circleofstones, CTF, 1, 1); +addRotationMap(Hillside, CTF, 1, 1); +addRotationMap(TWL2_RoughLand, CTF, 1, 0); +addRotationMap(S8_Geothermal, CTF, 1, 1); +addRotationMap(Lakefront, CTF, 1, 0); +addRotationMap(TWL_Magamatic, CTF, 1, 1); +addRotationMap(TWL2_FrozenGlory, CTF, 1, 1); +addRotationMap(ShockRidge, CTF, 1, 1); +addRotationMap(TWL2_Bleed, CTF, 1, 1); +addRotationMap(TWL2_BlueMoon, CTF, 1, 0); +addRotationMap(Blastside_nef, CTF, 1, 1); +addRotationMap(ShortFall, CTF, 1, 1); +addRotationMap(ArenaDome, CTF, 1, 1); +addRotationMap(TWL2_MidnightMayhemDeluxe, CTF, 1, 1); +//addRotationMap(IceRidge_nef, CTF, 1, 0); +addRotationMap(Ramparts, CTF, 1, 0); +//addRotationMap(Sandstorm, CTF, 1, 0); +//addRotationMap(Scarabrae_nef, CTF, 0, 0); +//addRotationMap(Starfallen, CTF, 1, 0); +//addRotationMap(Stonehenge_nef, CTF, 1, 0); +addRotationMap(TitanV, CTF, 1, 1); +//addRotationMap(Extractor, CTF, 0, 0); +//addRotationMap(AstersDescent, CTF, 1, 0); +//addRotationMap(Azoth, CTF, 0, 0); +//addRotationMap(BattleGrove, CTF, 0, 0); +addRotationMap(BerylBasin, CTF, 1, 1); +//addRotationMap(Durango, CTF, 0, 0); +//addRotationMap(DustLust, CTF, 0, 0); +addRotationMap(Island, CTF, 1, 0); +addRotationMap(Disjointed, CTF, 0, 1); +addRotationMap(FullCircle, CTF, 1, 1); +//addRotationMap(IceGulch, CTF, 0, 0); +addRotationMap(JadeValley, CTF, 1, 0); +//addRotationMap(MountainMist, CTF, 0, 0); +//addRotationMap(Peak, CTF, 0, 0); +//addRotationMap(Pendulum, CTF, 0, 0); +addRotationMap(Snowcone, CTF, 1, 0); +addRotationMap(S5_Drache, CTF, 1, 0); +addRotationMap(S5_HawkingHeat, CTF, 1, 0); +//addRotationMap(S5_Misadventure, CTF, 1, 0); +addRotationMap(S5_Reynard, CTF, 1, 1); +addRotationMap(S5_Sherman, CTF, 1, 0); +addRotationMap(S5_Silenus, CTF, 1, 0); +//addRotationMap(S8_CentralDogma, CTF, 0, 0); +//addRotationMap(S8_Mountking, CTF, 0, 0); +//addRotationMap(S8_Zilch, CTF, 0, 0); +//addRotationMap(TWL2_CloakOfNight, CTF, 1, 0); +addRotationMap(TWL2_Crevice, CTF, 1, 0); +//addRotationMap(TWL2_Dissention, CTF, 0, 0); +//addRotationMap(TWL2_Drifts, CTF, 1, 0); +//addRotationMap(TWL2_Drorck, CTF, 0, 0); +addRotationMap(TWL2_FrozenHope, CTF, 1, 1); +addRotationMap(TWL2_IceDagger, CTF, 1, 0); +addRotationMap(TWL2_MuddySwamp, CTF, 1, 1); +//addRotationMap(TWL2_Norty, CTF, 1, 0); +addRotationMap(TWL2_Ruined, CTF, 1, 0); +//addRotationMap(TWL_Abaddon, CTF, 0, 0); +//addRotationMap(TWL_BaNsHee, CTF, 0, 0); +//addRotationMap(TWL_Boss, CTF, 0, 0); +addRotationMap(TWL_Chokepoint, CTF, 1, 0); +addRotationMap(TWL_Cinereous, CTF, 1, 0); +addRotationMap(TWL_Crossfire, CTF, 1, 1); +//addRotationMap(TWL_NoShelter, CTF, 1, 0); +addRotationMap(TWL_OsIris, CTF, 1, 1); +//addRotationMap(TWL_Clusterfuct, CTF, 0, 0); +//addRotationMap(TWL_Curtilage, CTF, 0, 0); +addRotationMap(TWL_Damnation, CTF, 1, 0); +addRotationMap(TWL_DangerousCrossing, CTF, 1, 0); +addRotationMap(TWL_DeadlyBirdsSong, CTF, 1, 0); +//addRotationMap(TWL_Deserted, CTF, 1, 0); +//addRotationMap(TWL_Frostclaw, CTF, 1, 0); +addRotationMap(TWL_Frozen, CTF, 1, 0); +addRotationMap(TWL_Harvester, CTF, 1, 0); +//addRotationMap(TWL_Horde, CTF, 0, 0); +addRotationMap(TWL_Katabatic, CTF, 1, 0); +//addRotationMap(TWL_Neve, CTF, 0, 0); +//addRotationMap(TWL_Pandemonium, CTF, 0, 0); +//addRotationMap(TWL_Ramparts, CTF, 0, 0); +//addRotationMap(TWL_Sandstorm, CTF, 0, 0); +addRotationMap(TWL_Starfallen, CTF, 1, 1); +addRotationMap(TWL_SubZero, CTF, 1, 1); +addRotationMap(TWL_Titan, CTF, 1, 0); +//addRotationMap(TWL_WoodyMyrk, CTF, 1, 0); +addRotationMap(Vauban, CTF, 1, 1); +addRotationMap(Glade, CTF, 1, 0); +addRotationMap(WindyGap, CTF, 1, 1); +//addRotationMap(OctoberRust, CTF, 0, 0); +//addRotationMap(DevilsElbow, CTF, 0, 0); +//addRotationMap(Pantheon, CTF, 1, 0); +addRotationMap(Coppersky, CTF, 1, 0); +addRotationMap(SuperHappyBouncyFunTime, CTF, 1, 1); +//addRotationMap(CloudCity, CTF, 0, 0); +addRotationMap(ConstructionYard, CTF, 1, 0); +addRotationMap(Archipelago, CTF, 1, 0); +//addRotationMap(Damnation, CTF, 0, 0); +//addRotationMap(DeathBirdsFly, CTF, 0, 0); +//addRotationMap(Desiccator, CTF, 0, 0); +//addRotationMap(DustToDust, CTF, 0, 0); +addRotationMap(Firestorm, CTF, 1, 1); +//addRotationMap(Katabatic, CTF, 0, 0); +//addRotationMap(Quagmire, CTF, 0, 0); +//addRotationMap(Recalescence, CTF, 0, 0); +//addRotationMap(Reversion, CTF, 0, 0); +//addRotationMap(RiverDance, CTF, 1, 0); +//addRotationMap(Sanctuary, CTF, 0, 0); +//addRotationMap(Slapdash, CTF, 0, 0); +//addRotationMap(ThinIce, CTF, 0, 0); +//addRotationMap(Tombstone, CTF, 0, 0); +addRotationMap(AcidRain, CTF, 1, 0); +//addRotationMap(Broadside_nef, CTF, 0, 0); +addRotationMap(Confusco, CTF, 1, 0); +//addRotationMap(Camelland, CTF, 0, 0); +addRotationMap(SandOcean, CTF, 1, 0); +//addRotationMap(HighTrepidation, CTF, 0, 0); +//addRotationMap(SmallDesertofDeath, CTF, 0, 0); +//addRotationMap(Agorazscium, CTF, 0, 0); +//addRotationMap(BasinFury, CTF, 0, 0); +//addRotationMap(Cadaver, CTF, 0, 0); +addRotationMap(Fallout, CTF, 1, 1); +//addRotationMap(EivoItoxico, CTF, 0, 0); +//addRotationMap(Einfach, CTF, 0, 0); +addRotationMap(Nightdance, CTF, 1, 0); +//addRotationMap(PicnicTable, CTF, 1, 0); +addRotationMap(TheClocktower, CTF, 1, 0); +addRotationMap(Surro, CTF, 1, 1); +addRotationMap(StarIce, CTF, 1, 0); +addRotationMap(SoylentGreen, CTF, 1, 0); +addRotationMap(ks_braistv , CTF, 1, 0); +//addRotationMap(Hostility, CTF, 0, 0); +//addRotationMap(HighWire, CTF, 0, 0); +addRotationMap(FilteredDust, CTF, 1, 0); +//addRotationMap(CloudBurst, CTF, 1, 0); +//addRotationMap(CloseCombat, CTF, 1, 0); +addRotationMap(Choke, CTF, 1, 0); +//addRotationMap(DesertofDeath_nef, CTF, 0, 0); +//addRotationMap(Gorgon, CTF, 1, 0); +addRotationMap(Magmatic, CTF, 1, 1); +//addRotationMap(Sub-zero, CTF, 1, 1); +addRotationMap(Blink, CTF, 1, 1); // ************************ @@ -228,41 +228,41 @@ addRotationMap("Blink", CTF, 1, 1); // ************************ -addRotationMap("VaubanLak", LakRabbit, 1, 1); -addRotationMap("MiniSunDried", LakRabbit, 1, 1); -addRotationMap("Sundance", LakRabbit, 1, 1); -addRotationMap("TWL_BeachBlitzLak", LakRabbit, 1, 1); -addRotationMap("DesertofDeathLak", LakRabbit, 1, 1); -addRotationMap("TreasureIslandLak", LakRabbit, 1, 0); -addRotationMap("Raindance_nefLak", LakRabbit, 1, 1); -addRotationMap("SunDriedLak", LakRabbit, 1, 1); -addRotationMap("SkinnyDipLak", LakRabbit, 1, 1); -addRotationMap("SolsDescentLak", LakRabbit, 1, 0); -addRotationMap("Crater71Lak", LakRabbit, 1, 0); -addRotationMap("SaddiesHill", LakRabbit, 1, 1); -addRotationMap("GodsRiftLak", LakRabbit, 1, 0); -addRotationMap("HavenLak", LakRabbit, 1, 1); -addRotationMap("LushLak", LakRabbit, 1, 1); -addRotationMap("PhasmaDustLak", LakRabbit, 1, 0); -addRotationMap("BoxLak", LakRabbit, 1, 1); -//addRotationMap("DamnnationLak", LakRabbit, 1, 0); -addRotationMap("TitaniaLak", LakRabbit, 1, 1); -//addRotationMap("TWL2_MuddySwampLak", LakRabbit, 0, 0); -//addRotationMap("SandStormLak", LakRabbit, 1, 0); -//addRotationMap("BeggarsRunLak", LakRabbit, 1, 0); -addRotationMap("TibbawLak", LakRabbit, 1, 1); -//addRotationMap("MagmaticLak", LakRabbit, 1, 0); -//addRotationMap("HillsOfSorrow", LakRabbit, 1, 1); -addRotationMap("InfernusLak", LakRabbit, 1, 1); -//addRotationMap("EscaladeLak", LakRabbit, 1, 0); -addRotationMap("Arrakis", LakRabbit, 1, 0); -addRotationMap("EquinoxLak", LakRabbit, 1, 0); -addRotationMap("FrozenFuryLak", LakRabbit, 1, 0); -addRotationMap("S8_GeothermalLak", LakRabbit, 1, 1); -addRotationMap("Sulfide", LakRabbit, 1, 0); -addRotationMap("CankerLak", LakRabbit, 1, 1); -addRotationMap("DustRunLak", LakRabbit, 1, 1); -addRotationMap("CrossfiredLak", LakRabbit, 1, 1); +addRotationMap(VaubanLak, LakRabbit, 1, 1); +addRotationMap(MiniSunDried, LakRabbit, 1, 1); +addRotationMap(Sundance, LakRabbit, 1, 1); +addRotationMap(TWL_BeachBlitzLak, LakRabbit, 1, 1); +addRotationMap(DesertofDeathLak, LakRabbit, 1, 1); +addRotationMap(TreasureIslandLak, LakRabbit, 1, 0); +addRotationMap(Raindance_nefLak, LakRabbit, 1, 1); +addRotationMap(SunDriedLak, LakRabbit, 1, 1); +addRotationMap(SkinnyDipLak, LakRabbit, 1, 1); +addRotationMap(SolsDescentLak, LakRabbit, 1, 0); +addRotationMap(Crater71Lak, LakRabbit, 1, 0); +addRotationMap(SaddiesHill, LakRabbit, 1, 1); +addRotationMap(GodsRiftLak, LakRabbit, 1, 0); +addRotationMap(HavenLak, LakRabbit, 1, 1); +addRotationMap(LushLak, LakRabbit, 1, 1); +addRotationMap(PhasmaDustLak, LakRabbit, 1, 0); +addRotationMap(BoxLak, LakRabbit, 1, 1); +//addRotationMap(DamnnationLak, LakRabbit, 1, 0); +addRotationMap(TitaniaLak, LakRabbit, 1, 1); +//addRotationMap(TWL2_MuddySwampLak, LakRabbit, 0, 0); +//addRotationMap(SandStormLak, LakRabbit, 1, 0); +//addRotationMap(BeggarsRunLak, LakRabbit, 1, 0); +addRotationMap(TibbawLak, LakRabbit, 1, 1); +//addRotationMap(MagmaticLak, LakRabbit, 1, 0); +//addRotationMap(HillsOfSorrow, LakRabbit, 1, 1); +addRotationMap(InfernusLak, LakRabbit, 1, 1); +//addRotationMap(EscaladeLak, LakRabbit, 1, 0); +addRotationMap(Arrakis, LakRabbit, 1, 0); +addRotationMap(EquinoxLak, LakRabbit, 1, 0); +addRotationMap(FrozenFuryLak, LakRabbit, 1, 0); +addRotationMap(S8_GeothermalLak, LakRabbit, 1, 1); +addRotationMap(Sulfide, LakRabbit, 1, 0); +addRotationMap(CankerLak, LakRabbit, 1, 1); +addRotationMap(DustRunLak, LakRabbit, 1, 1); +addRotationMap(CrossfiredLak, LakRabbit, 1, 1); @@ -272,23 +272,23 @@ addRotationMap("CrossfiredLak", LakRabbit, 1, 1); // * DuelMod Maps * // ************************ -//addRotationMap("AgentsOfFortune", Duel, 0, 0); -//addRotationMap("Casern_Cavite", Duel, 0, 0); -//addRotationMap("Equinox", Duel, 1, 1); -//addRotationMap("Escalade", Duel, 1, 1); -//addRotationMap("Fracas", Duel, 0, 0); -//addRotationMap("Invictus", Duel, 0, 0); -//addRotationMap("MyrkWood", Duel, 1, 1); -//addRotationMap("Oasis", Duel, 1, 1); -//addRotationMap("Pyroclasm", Duel, 1, 1); -//addRotationMap("Rasp", Duel, 1, 1); -//addRotationMap("SunDried", Duel, 1, 1); -//addRotationMap("Talus", Duel, 0, 0); -//addRotationMap("Underhill", Duel, 0, 0); -//addRotationMap("Whiteout", Duel, 1, 1); -//addRotationMap("Tombstone", Duel, 1, 1); -//addRotationMap("VaubanLak", Duel, 1, 1); -//addRotationMap("DesertofDeathLak", Duel, 1, 1); +//addRotationMap(AgentsOfFortune, Duel, 0, 0); +//addRotationMap(Casern_Cavite, Duel, 0, 0); +//addRotationMap(Equinox, Duel, 1, 1); +//addRotationMap(Escalade, Duel, 1, 1); +//addRotationMap(Fracas, Duel, 0, 0); +//addRotationMap(Invictus, Duel, 0, 0); +//addRotationMap(MyrkWood, Duel, 1, 1); +//addRotationMap(Oasis, Duel, 1, 1); +//addRotationMap(Pyroclasm, Duel, 1, 1); +//addRotationMap(Rasp, Duel, 1, 1); +//addRotationMap(SunDried, Duel, 1, 1); +//addRotationMap(Talus, Duel, 0, 0); +//addRotationMap(Underhill, Duel, 0, 0); +//addRotationMap(Whiteout, Duel, 1, 1); +//addRotationMap(Tombstone, Duel, 1, 1); +//addRotationMap(VaubanLak, Duel, 1, 1); +//addRotationMap(DesertofDeathLak, Duel, 1, 1); @@ -298,119 +298,119 @@ addRotationMap("CrossfiredLak", LakRabbit, 1, 1); // * SpawnCTF Maps * // ************************ -addRotationMap("BastardForgeLT", sctf, 1, 1); -addRotationMap("FirestormLT", sctf, 1, 1); -addRotationMap("DangerousCrossingLT", sctf, 1, 1); -addRotationMap("SmallCrossingLT", sctf, 1, 1); -addRotationMap("DireLT", sctf, 1, 1); -addRotationMap("RoundTheMountainLT", sctf, 1, 1); -addRotationMap("CirclesEdgeLT", sctf, 1, 1); -addRotationMap("TenebrousCTF", sctf, 1, 1); -addRotationMap("TheFray", sctf, 1, 1); -addRotationMap("SignalLT", sctf, 1, 1); -addRotationMap("StarFallLT", sctf, 1, 1); -addRotationMap("S5_DamnationLT", sctf, 1, 1); -addRotationMap("S5_Icedance", sctf, 1, 1); -addRotationMap("S5_Mordacity", sctf, 1, 1); -addRotationMap("S5_SilenusLT", sctf, 1, 1); -addRotationMap("TWL2_CanyonCrusadeDeluxeLT", sctf, 1, 1); -addRotationMap("TWL2_FrozenHopeLT", sctf, 1, 1); -addRotationMap("TWL2_JaggedClawLT", sctf, 1, 1); -addRotationMap("TWL2_HildebrandLT", sctf, 1, 1); -addRotationMap("TWL2_SkylightLT", sctf, 1, 1); -addRotationMap("TWL_BeachBlitzLT", sctf, 1, 1); -addRotationMap("TWL_FeignLT", sctf, 1, 1); -addRotationMap("TWL_RollercoasterLT", sctf, 1, 1); -addRotationMap("TWL_StonehengeLT", sctf, 1, 1); -addRotationMap("TWL_WilderZoneLT", sctf, 1, 1); -addRotationMap("oasisintensity", sctf, 1, 1); -addRotationMap("berlard", sctf, 1, 1); -//addRotationMap("SurrealLT", sctf, 1, 1); -addRotationMap("RaindanceLT", sctf, 1, 1); -//addRotationMap("Coppersky", sctf, 1, 1); -//addRotationMap("DuelersDelight", sctf, 1, 1); -//addRotationMap("SuperHappyBouncyFunTime", sctf, 1, 0); -addRotationMap("SmallTimeLT", sctf, 1, 1); -//addRotationMap("PariahLT", sctf, 1, 1); -//addRotationMap("SmallMelee", sctf, 1, 1); -addRotationMap("ArenaDome", sctf, 1, 1); -addRotationMap("Bulwark", sctf, 1, 1); -addRotationMap("Discord", sctf, 1, 1); -//addRotationMap("TitForTat", sctf, 1, 1); -//addRotationMap("CloseCombatLT", sctf, 1, 1); -//addRotationMap("Prismatic", sctf, 1, 1); -addRotationMap("JadeValley", sctf, 1, 1); -addRotationMap("BeggarsRunLT", sctf, 1, 0); -//addRotationMap("Damnation", sctf, 0, 0); -//addRotationMap("DustToDust", sctf, 0, 0); -//addRotationMap("Minotaur", sctf, 0, 0); -//addRotationMap("DesertofDeath_nef", sctf, 0, 0); -//addRotationMap("Gorgon", sctf, 0, 0); -//addRotationMap("Titan", sctf, 0, 0); -//addRotationMap("Mac_FlagArena", sctf, 0, 0); -//addRotationMap("Extractor", sctf, 0, 0); -//addRotationMap("AstersDescent", sctf, 0, 0); -//addRotationMap("Azoth", sctf, 0, 0); -//addRotationMap("DustLust", sctf, 0, 0); -//addRotationMap("Disjointed", sctf, 0, 0); -addRotationMap("Headstone", sctf, 1, 0); -addRotationMap("Mirage", sctf, 1, 0); -//addRotationMap("Peak", sctf, 0, 0); -//addRotationMap("Snowcone", sctf, 0, 0); -//addRotationMap("S5_Centaur", sctf, 0, 0); -//addRotationMap("S5_Drache", sctf, 0, 0); -addRotationMap("S5_HawkingHeat", sctf, 1, 0); -addRotationMap("S5_MassiveLT", sctf, 1, 1); -addRotationMap("S5_Mimicry", sctf, 1, 0); -//addRotationMap("S5_Misadventure", sctf, 0, 0); -//addRotationMap("S5_Reynard", sctf, 0, 0); -//addRotationMap("S5_Sherman", sctf, 0, 0); -addRotationMap("S5_Woodymyrk", sctf, 1, 0); -addRotationMap("S8_Cardiac", sctf, 1, 0); -//addRotationMap("S8_Geothermal", sctf, 0, 0); -addRotationMap("S8_Opus", sctf, 1, 0); -//addRotationMap("S8_Zilch", sctf, 0, 0); -addRotationMap("TWL2_Celerity", sctf, 1, 0); -addRotationMap("TWL2_Crevice", sctf, 1, 0); -//addRotationMap("TWL2_Drifts", sctf, 0, 0); -//addRotationMap("TWL2_Drorck", sctf, 0, 0); -//addRotationMap("TWL2_FrozenGlory", sctf, 0, 0); -//addRotationMap("TWL2_IceDagger", sctf, 0, 0); -addRotationMap("TWL2_MidnightMayhemDeluxe", sctf, 1, 0); -//addRotationMap("TWL2_MuddySwamp", sctf, 0, 0); -//addRotationMap("TWL2_Norty", sctf, 0, 0); -addRotationMap("TWL2_Ocular", sctf, 1, 0); -//addRotationMap("TWL2_RoughLand", sctf, 0, 0); -//addRotationMap("TWL2_Ruined", sctf, 0, 0); -//addRotationMap("TWL_BaNsHee", sctf, 0, 0); -//addRotationMap("TWL_Boss", sctf, 0, 0); -addRotationMap("TWL_Cinereous", sctf, 1, 0); -//addRotationMap("TWL_Crossfire", sctf, 0, 0); -addRotationMap("TWL_DangerousCrossing", sctf, 1, 0); -//addRotationMap("TWL_NoShelter", sctf, 0, 0); -addRotationMap("TWL_OsIris", sctf, 1, 0); -//addRotationMap("TWL_Clusterfuct", sctf, 0, 0); -//addRotationMap("TWL_Curtilage", sctf, 0, 0); -addRotationMap("TWL_Damnation", sctf, 1, 0); -//addRotationMap("TWL_DeadlyBirdsSong", sctf, 0, 0); -addRotationMap("TWL_Deserted", sctf, 1, 0); -//addRotationMap("TWL_Frostclaw", sctf, 0, 0); -//addRotationMap("TWL_Magamatic", sctf, 0, 0); -//addRotationMap("TWL_Neve", sctf, 0, 0); -//addRotationMap("TWL_Pandemonium", sctf, 0, 0); -//addRotationMap("TWL_Ramparts", sctf, 0, 0); -addRotationMap("TWL_Titan", sctf, 1, 0); -//addRotationMap("DehSwamp", sctf, 0, 0); -//addRotationMap("HostileLoch", sctf, 0, 0); -//addRotationMap("DevilsElbow", sctf, 0, 0); -//addRotationMap("Camelland", sctf, 0, 0); -//addRotationMap("SmallDesertofDeath", sctf, 0, 0); -//addRotationMap("ShortFall", sctf, 0, 0); -//addRotationMap("Fallout", sctf, 0, 0); -//addRotationMap("SoylentGreen", sctf, 0, 0); -//addRotationMap("Island", sctf, 0, 0); -//addRotationMap("HighOctane", sctf, 0, 0); -addRotationMap("Blink", sctf, 1, 1); +addRotationMap(BastardForgeLT, sctf, 1, 1); +addRotationMap(FirestormLT, sctf, 1, 1); +addRotationMap(DangerousCrossingLT, sctf, 1, 1); +addRotationMap(SmallCrossingLT, sctf, 1, 1); +addRotationMap(DireLT, sctf, 1, 1); +addRotationMap(RoundTheMountainLT, sctf, 1, 1); +addRotationMap(CirclesEdgeLT, sctf, 1, 1); +addRotationMap(TenebrousCTF, sctf, 1, 1); +addRotationMap(TheFray, sctf, 1, 1); +addRotationMap(SignalLT, sctf, 1, 1); +addRotationMap(StarFallLT, sctf, 1, 1); +addRotationMap(S5_DamnationLT, sctf, 1, 1); +addRotationMap(S5_Icedance, sctf, 1, 1); +addRotationMap(S5_Mordacity, sctf, 1, 1); +addRotationMap(S5_SilenusLT, sctf, 1, 1); +addRotationMap(TWL2_CanyonCrusadeDeluxeLT, sctf, 1, 1); +addRotationMap(TWL2_FrozenHopeLT, sctf, 1, 1); +addRotationMap(TWL2_JaggedClawLT, sctf, 1, 1); +addRotationMap(TWL2_HildebrandLT, sctf, 1, 1); +addRotationMap(TWL2_SkylightLT, sctf, 1, 1); +addRotationMap(TWL_BeachBlitzLT, sctf, 1, 1); +addRotationMap(TWL_FeignLT, sctf, 1, 1); +addRotationMap(TWL_RollercoasterLT, sctf, 1, 1); +addRotationMap(TWL_StonehengeLT, sctf, 1, 1); +addRotationMap(TWL_WilderZoneLT, sctf, 1, 1); +addRotationMap(oasisintensity, sctf, 1, 1); +addRotationMap(berlard, sctf, 1, 1); +//addRotationMap(SurrealLT, sctf, 1, 1); +addRotationMap(RaindanceLT, sctf, 1, 1); +//addRotationMap(Coppersky, sctf, 1, 1); +//addRotationMap(DuelersDelight, sctf, 1, 1); +//addRotationMap(SuperHappyBouncyFunTime, sctf, 1, 0); +addRotationMap(SmallTimeLT, sctf, 1, 1); +//addRotationMap(PariahLT, sctf, 1, 1); +//addRotationMap(SmallMelee, sctf, 1, 1); +addRotationMap(ArenaDome, sctf, 1, 1); +addRotationMap(Bulwark, sctf, 1, 1); +addRotationMap(Discord, sctf, 1, 1); +//addRotationMap(TitForTat, sctf, 1, 1); +//addRotationMap(CloseCombatLT, sctf, 1, 1); +//addRotationMap(Prismatic, sctf, 1, 1); +addRotationMap(JadeValley, sctf, 1, 1); +addRotationMap(BeggarsRunLT, sctf, 1, 0); +//addRotationMap(Damnation, sctf, 0, 0); +//addRotationMap(DustToDust, sctf, 0, 0); +//addRotationMap(Minotaur, sctf, 0, 0); +//addRotationMap(DesertofDeath_nef, sctf, 0, 0); +//addRotationMap(Gorgon, sctf, 0, 0); +//addRotationMap(Titan, sctf, 0, 0); +//addRotationMap(Mac_FlagArena, sctf, 0, 0); +//addRotationMap(Extractor, sctf, 0, 0); +//addRotationMap(AstersDescent, sctf, 0, 0); +//addRotationMap(Azoth, sctf, 0, 0); +//addRotationMap(DustLust, sctf, 0, 0); +//addRotationMap(Disjointed, sctf, 0, 0); +addRotationMap(Headstone, sctf, 1, 0); +addRotationMap(Mirage, sctf, 1, 0); +//addRotationMap(Peak, sctf, 0, 0); +//addRotationMap(Snowcone, sctf, 0, 0); +//addRotationMap(S5_Centaur, sctf, 0, 0); +//addRotationMap(S5_Drache, sctf, 0, 0); +addRotationMap(S5_HawkingHeat, sctf, 1, 0); +addRotationMap(S5_MassiveLT, sctf, 1, 1); +addRotationMap(S5_Mimicry, sctf, 1, 0); +//addRotationMap(S5_Misadventure, sctf, 0, 0); +//addRotationMap(S5_Reynard, sctf, 0, 0); +//addRotationMap(S5_Sherman, sctf, 0, 0); +addRotationMap(S5_Woodymyrk, sctf, 1, 0); +addRotationMap(S8_Cardiac, sctf, 1, 0); +//addRotationMap(S8_Geothermal, sctf, 0, 0); +addRotationMap(S8_Opus, sctf, 1, 0); +//addRotationMap(S8_Zilch, sctf, 0, 0); +addRotationMap(TWL2_Celerity, sctf, 1, 0); +addRotationMap(TWL2_Crevice, sctf, 1, 0); +//addRotationMap(TWL2_Drifts, sctf, 0, 0); +//addRotationMap(TWL2_Drorck, sctf, 0, 0); +//addRotationMap(TWL2_FrozenGlory, sctf, 0, 0); +//addRotationMap(TWL2_IceDagger, sctf, 0, 0); +addRotationMap(TWL2_MidnightMayhemDeluxe, sctf, 1, 0); +//addRotationMap(TWL2_MuddySwamp, sctf, 0, 0); +//addRotationMap(TWL2_Norty, sctf, 0, 0); +addRotationMap(TWL2_Ocular, sctf, 1, 0); +//addRotationMap(TWL2_RoughLand, sctf, 0, 0); +//addRotationMap(TWL2_Ruined, sctf, 0, 0); +//addRotationMap(TWL_BaNsHee, sctf, 0, 0); +//addRotationMap(TWL_Boss, sctf, 0, 0); +addRotationMap(TWL_Cinereous, sctf, 1, 0); +//addRotationMap(TWL_Crossfire, sctf, 0, 0); +addRotationMap(TWL_DangerousCrossing, sctf, 1, 0); +//addRotationMap(TWL_NoShelter, sctf, 0, 0); +addRotationMap(TWL_OsIris, sctf, 1, 0); +//addRotationMap(TWL_Clusterfuct, sctf, 0, 0); +//addRotationMap(TWL_Curtilage, sctf, 0, 0); +addRotationMap(TWL_Damnation, sctf, 1, 0); +//addRotationMap(TWL_DeadlyBirdsSong, sctf, 0, 0); +addRotationMap(TWL_Deserted, sctf, 1, 0); +//addRotationMap(TWL_Frostclaw, sctf, 0, 0); +//addRotationMap(TWL_Magamatic, sctf, 0, 0); +//addRotationMap(TWL_Neve, sctf, 0, 0); +//addRotationMap(TWL_Pandemonium, sctf, 0, 0); +//addRotationMap(TWL_Ramparts, sctf, 0, 0); +addRotationMap(TWL_Titan, sctf, 1, 0); +//addRotationMap(DehSwamp, sctf, 0, 0); +//addRotationMap(HostileLoch, sctf, 0, 0); +//addRotationMap(DevilsElbow, sctf, 0, 0); +//addRotationMap(Camelland, sctf, 0, 0); +//addRotationMap(SmallDesertofDeath, sctf, 0, 0); +//addRotationMap(ShortFall, sctf, 0, 0); +//addRotationMap(Fallout, sctf, 0, 0); +//addRotationMap(SoylentGreen, sctf, 0, 0); +//addRotationMap(Island, sctf, 0, 0); +//addRotationMap(HighOctane, sctf, 0, 0); +addRotationMap(Blink, sctf, 1, 1); @@ -418,9 +418,9 @@ addRotationMap("Blink", sctf, 1, 1); // * Siege Maps * // ************************ -//addRotationMap("Isleofman", Siege, 1, 1); -//addRotationMap("Trident", Siege, 1, 1); -//addRotationMap("Alcatraz", Siege, 1, 1); +//addRotationMap(Isleofman, Siege, 1, 1); +//addRotationMap(Trident, Siege, 1, 1); +//addRotationMap(Alcatraz, Siege, 1, 1); @@ -428,13 +428,13 @@ addRotationMap("Blink", sctf, 1, 1); // * DM Maps * // ************************ -addRotationMap("RaspDM", DM, 1, 1); -addRotationMap("EntombedDM", DM, 1, 1); -addRotationMap("IceDomeDM", DM, 1, 1); -addRotationMap("HoofToeDM", DM, 1, 1); -addRotationMap("ArenaDomeDM", DM, 1, 1); -addRotationMap("VulcansWrathDM", DM, 1, 1); -addRotationMap("RampartsDM", DM, 1, 1); -addRotationMap("ShrineDM", DM, 1, 1); -addRotationMap("LiveBaitDM", DM, 1, 1); -addRotationMap("FourSquareDM", DM, 1, 1); \ No newline at end of file +addRotationMap(RaspDM, DM, 1, 1); +addRotationMap(EntombedDM, DM, 1, 1); +addRotationMap(IceDomeDM, DM, 1, 1); +addRotationMap(HoofToeDM, DM, 1, 1); +addRotationMap(ArenaDomeDM, DM, 1, 1); +addRotationMap(VulcansWrathDM, DM, 1, 1); +addRotationMap(RampartsDM, DM, 1, 1); +addRotationMap(ShrineDM, DM, 1, 1); +addRotationMap(LiveBaitDM, DM, 1, 1); +addRotationMap(FourSquareDM, DM, 1, 1); \ No newline at end of file