diff --git a/Classic/scripts/autoexec/EvoStats.cs b/Classic/scripts/autoexec/EvoStats.cs index ae231f9..367a727 100644 --- a/Classic/scripts/autoexec/EvoStats.cs +++ b/Classic/scripts/autoexec/EvoStats.cs @@ -30,7 +30,7 @@ function Armor::damageObject(%data, %targetObject, %sourceObject, %position, %am { Parent::damageObject(%data, %targetObject, %sourceObject, %position, %amount, %damageType, %momVec, %mineSC); // call the function - if(!$Host::TournamentMode) + if(!$Host::TournamentMode && $Host::ClassicEvoStats) handleDamageStat(%data, %targetObject, %sourceObject, %position, %amount, %damageType, %momVec, %mineSC); } @@ -38,7 +38,7 @@ function DefaultGame::onClientKilled(%game, %clVictim, %clKiller, %damageType, % { Parent::onClientKilled(%game, %clVictim, %clKiller, %damageType, %implement, %damageLocation); // call the function - if(!$Host::TournamentMode) + if(!$Host::TournamentMode && $Host::ClassicEvoStats) handleKillStat(%data, %targetObject, %sourceObject, %position, %amount, %damageType, %momVec, %mineSC); } @@ -47,7 +47,7 @@ function ProjectileData::onCollision(%data, %projectile, %targetObject, %modifie if(isObject(%targetObject)) // Console spam fix. { // call the function - if(!$Host::TournamentMode) + if(!$Host::TournamentMode && $Host::ClassicEvoStats) handleMAStat(%data, %projectile, %targetObject, %modifier, %position, %normal); } Parent::onCollision( %data, %projectile, %targetObject, %modifier, %position, %normal );