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ReAdded
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43
Classic/scripts/autoexec/AntiTurret.cs
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43
Classic/scripts/autoexec/AntiTurret.cs
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// Amount of players on a team to enable turrets
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// $Host::EnableTurretPlayerCount = 10;
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//
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// Disable MortarTurret
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// $Host::EnableMortarTurret = 0;
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//
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// Disable = 0
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// Enable = 1
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//
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package AntiTurret
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{
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function TurretData::selectTarget(%this, %turret)
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{
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if( !$Host::TournamentMode && $TotalTeamPlayerCount < $Host::EnableTurretPlayerCount )
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{
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%turret.clearTarget();
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}
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else
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{
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//All turret types can fire
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if( $Host::EnableMortarTurret )
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{
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parent::selectTarget(%this, %turret);
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}
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//Only non-MortarTurret types can fire
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else if( %turret.initialBarrel !$= "MortarBarrelLarge" )
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{
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parent::selectTarget(%this, %turret);
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}
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}
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}
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};
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// Prevent package from being activated if it is already
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if (!isActivePackage(AntiTurret))
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activatePackage(AntiTurret);
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$InvBanList[CTF, "MortarBarrelPack"] = !$Host::EnableMortarTurret;
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$InvBanList[CnH, "MortarBarrelPack"] = !$Host::EnableMortarTurret;
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$InvBanList[Siege, "MortarBarrelPack"] = !$Host::EnableMortarTurret;
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