From e4fa073186487eb8ed8303c64458f44b75b5734c Mon Sep 17 00:00:00 2001 From: ChocoTaco Date: Mon, 21 Oct 2019 14:39:19 -0400 Subject: [PATCH] Update zDarkTigerStats.cs Updates from DarkTiger --- Classic/scripts/autoexec/zDarkTigerStats.cs | 1241 ++++++++++--------- 1 file changed, 624 insertions(+), 617 deletions(-) diff --git a/Classic/scripts/autoexec/zDarkTigerStats.cs b/Classic/scripts/autoexec/zDarkTigerStats.cs index 3e0acf9..0c253e6 100644 --- a/Classic/scripts/autoexec/zDarkTigerStats.cs +++ b/Classic/scripts/autoexec/zDarkTigerStats.cs @@ -93,649 +93,653 @@ $dtStats::slowSaveTime = 100; // CTF // /////////////////////////////////////////////////////////////////////////////// //Game type values out of CTFGame.cs -$dtStats::fieldValue[%ctf++,"CTFGame"] = "kills"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "deaths"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "suicides"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "teamKills"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "flagCaps"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "flagGrabs"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "carrierKills"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "flagReturns"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "score"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "scoreMidAir"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "scoreHeadshot"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "minePlusDisc"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "scoreRearshot"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "escortAssists"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "defenseScore"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "offenseScore"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "flagDefends"; +$dtCTF = 0; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "kills"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "deaths"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "suicides"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "teamKills"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "flagCaps"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "flagGrabs"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "carrierKills"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "flagReturns"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "score"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "scoreMidAir"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "scoreHeadshot"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "minePlusDisc"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "scoreRearshot"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "escortAssists"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "defenseScore"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "offenseScore"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "flagDefends"; //Values in this script - keep this one as is, //Then this can be copied from to setup other game types then one can trimed back the game the other game types -$dtStats::fieldValue[%ctf++,"CTFGame"] = "winCount"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "lossCount"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "winCount"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "lossCount"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "cgKills"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "cgDeaths"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "discKills"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "discDeaths"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "grenadeKills"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "grenadeDeaths"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "laserKills"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "laserDeaths"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "mortarKills"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "mortarDeaths"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "missileKills"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "missileDeaths"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "shockLanceKills"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "shockLanceDeaths"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "plasmaKills"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "plasmaDeaths"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "blasterKills"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "blasterDeaths"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "elfKills"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "elfDeaths"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "mineKills"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "mineDeaths"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "explosionKills"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "explosionDeaths"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "impactKills"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "impactDeaths"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "groundKills"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "groundDeaths"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "turretKills"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "turretDeaths"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "plasmaTurretKills"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "plasmaTurretDeaths"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "aaTurretKills"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "aaTurretDeaths"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "elfTurretKills"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "elfTurretDeaths"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "mortarTurretKills"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "mortarTurretDeaths"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "missileTurretKills"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "missileTurretDeaths"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "indoorDepTurretKills"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "indoorDepTurretDeaths"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "outdoorDepTurretKills"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "outdoorDepTurretDeaths"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "sentryTurretKills"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "sentryTurretDeaths"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "outOfBoundKills"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "outOfBoundDeaths"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "lavaKills"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "lavaDeaths"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "shrikeBlasterKills"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "shrikeBlasterDeaths"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "bellyTurretKills"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "bellyTurretDeaths"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "bomberBombsKills"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "bomberBombsDeaths"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "tankChaingunKills"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "tankChaingunDeaths"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "tankMortarKills"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "tankMortarDeaths"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "satchelChargeKills"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "satchelChargeDeaths"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "mpbMissileKills"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "mpbMissileDeaths"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "lightningKills"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "lightningDeaths"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "vehicleSpawnKills"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "vehicleSpawnDeaths"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "forceFieldPowerUpKills"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "forceFieldPowerUpDeaths"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "crashKills"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "crashDeaths"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "waterKills"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "waterDeaths"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "nexusCampingKills"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "nexusCampingDeaths"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "unknownKill"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "unknownDeaths"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "cgDmg"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "cgDirectHits"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "cgDmgTaken"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "discDmg"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "discDirectHits"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "discDmgTaken"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "grenadeDmg"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "grenadeDirectHits"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "grenadeDmgTaken"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "laserDmg"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "laserDirectHits"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "laserDmgTaken"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "mortarDmg"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "mortarDirectHits"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "mortarDmgTaken"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "missileDmg"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "missileDirectHits"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "missileDmgTaken"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "shockLanceDmg"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "shockLanceDirectHits"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "shockLanceDmgTaken"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "plasmaDmg"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "plasmaDirectHits"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "plasmaDmgTaken"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "blasterDmg"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "blasterDirectHits"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "blasterDmgTaken"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "elfDmg"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "elfDirectHits"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "elfDmgTaken"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "unknownDmg"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "unknownDirectHits"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "unknownDmgTaken"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "cgInDmg"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "cgIndirectHits"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "cgInDmgTaken"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "discInDmg"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "discIndirectHits"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "discInDmgTaken"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "grenadeInDmg"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "grenadeIndirectHits"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "grenadeInDmgTaken"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "laserInDmg"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "laserIndirectHits"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "laserInDmgTaken"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "mortarInDmg"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "mortarIndirectHits"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "mortarInDmgTaken"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "missileInDmg"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "missileIndirectHits"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "missileInDmgTaken"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "shockLanceInDmg"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "shockLanceIndirectHits"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "shockLanceInDmgTaken"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "plasmaInDmg"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "plasmaIndirectHits"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "plasmaInDmgTaken"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "blasterInDmg"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "blasterIndirectHits"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "blasterInDmgTaken"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "elfInDmg"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "elfIndirectHits"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "elfInDmgTaken"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "unknownInDmg"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "unknownIndirectHits"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "unknownInDmgTaken"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "cgShotsFired"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "discShotsFired"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "grenadeShotsFired"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "laserShotsFired"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "mortarShotsFired"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "missileShotsFired"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "shockLanceShotsFired"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "plasmaShotsFired"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "blasterShotsFired"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "elfShotsFired"; -$dtStats::fieldValue[%ctf++,"CTFGame"] = "unknownShotsFired"; -$dtStats::fieldCount["CTFGame"] = %ctf; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "cgKills"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "cgDeaths"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "discKills"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "discDeaths"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "grenadeKills"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "grenadeDeaths"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "laserKills"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "laserDeaths"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "mortarKills"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "mortarDeaths"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "missileKills"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "missileDeaths"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "shockLanceKills"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "shockLanceDeaths"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "plasmaKills"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "plasmaDeaths"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "blasterKills"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "blasterDeaths"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "elfKills"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "elfDeaths"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "mineKills"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "mineDeaths"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "explosionKills"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "explosionDeaths"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "impactKills"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "impactDeaths"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "groundKills"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "groundDeaths"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "turretKills"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "turretDeaths"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "plasmaTurretKills"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "plasmaTurretDeaths"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "aaTurretKills"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "aaTurretDeaths"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "elfTurretKills"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "elfTurretDeaths"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "mortarTurretKills"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "mortarTurretDeaths"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "missileTurretKills"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "missileTurretDeaths"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "indoorDepTurretKills"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "indoorDepTurretDeaths"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "outdoorDepTurretKills"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "outdoorDepTurretDeaths"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "sentryTurretKills"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "sentryTurretDeaths"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "outOfBoundKills"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "outOfBoundDeaths"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "lavaKills"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "lavaDeaths"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "shrikeBlasterKills"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "shrikeBlasterDeaths"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "bellyTurretKills"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "bellyTurretDeaths"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "bomberBombsKills"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "bomberBombsDeaths"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "tankChaingunKills"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "tankChaingunDeaths"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "tankMortarKills"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "tankMortarDeaths"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "satchelChargeKills"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "satchelChargeDeaths"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "mpbMissileKills"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "mpbMissileDeaths"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "lightningKills"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "lightningDeaths"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "vehicleSpawnKills"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "vehicleSpawnDeaths"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "forceFieldPowerUpKills"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "forceFieldPowerUpDeaths"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "crashKills"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "crashDeaths"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "waterKills"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "waterDeaths"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "nexusCampingKills"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "nexusCampingDeaths"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "unknownKill"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "unknownDeaths"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "cgDmg"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "cgDirectHits"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "cgDmgTaken"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "discDmg"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "discDirectHits"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "discDmgTaken"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "grenadeDmg"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "grenadeDirectHits"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "grenadeDmgTaken"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "laserDmg"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "laserDirectHits"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "laserDmgTaken"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "mortarDmg"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "mortarDirectHits"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "mortarDmgTaken"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "missileDmg"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "missileDirectHits"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "missileDmgTaken"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "shockLanceDmg"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "shockLanceDirectHits"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "shockLanceDmgTaken"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "plasmaDmg"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "plasmaDirectHits"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "plasmaDmgTaken"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "blasterDmg"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "blasterDirectHits"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "blasterDmgTaken"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "elfDmg"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "elfDirectHits"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "elfDmgTaken"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "unknownDmg"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "unknownDirectHits"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "unknownDmgTaken"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "cgInDmg"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "cgIndirectHits"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "cgInDmgTaken"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "discInDmg"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "discIndirectHits"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "discInDmgTaken"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "grenadeInDmg"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "grenadeIndirectHits"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "grenadeInDmgTaken"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "laserInDmg"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "laserIndirectHits"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "laserInDmgTaken"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "mortarInDmg"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "mortarIndirectHits"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "mortarInDmgTaken"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "missileInDmg"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "missileIndirectHits"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "missileInDmgTaken"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "shockLanceInDmg"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "shockLanceIndirectHits"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "shockLanceInDmgTaken"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "plasmaInDmg"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "plasmaIndirectHits"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "plasmaInDmgTaken"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "blasterInDmg"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "blasterIndirectHits"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "blasterInDmgTaken"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "elfInDmg"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "elfIndirectHits"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "elfInDmgTaken"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "unknownInDmg"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "unknownIndirectHits"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "unknownInDmgTaken"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "cgShotsFired"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "discShotsFired"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "grenadeShotsFired"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "laserShotsFired"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "mortarShotsFired"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "missileShotsFired"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "shockLanceShotsFired"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "plasmaShotsFired"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "blasterShotsFired"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "elfShotsFired"; +$dtStats::fieldValue[$dtCTF++,"CTFGame"] = "unknownShotsFired"; +$dtStats::fieldCount["CTFGame"] = $dtCTF; /////////////////////////////////////////////////////////////////////////////// // LakRabbit // /////////////////////////////////////////////////////////////////////////////// //Game type values - out of LakRabbitGame.cs -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "score"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "kills"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "deaths"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "suicides"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "flagGrabs"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "flagTimeMS"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "morepoints"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "mas"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "totalSpeed"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "totalDistance"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "totalChainAccuracy"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "totalChainHits"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "totalSnipeHits"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "totalSnipes"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "totalShockHits"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "totalShocks"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "minePlusDisc"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "MidairflagGrabs"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "MidairflagGrabPoints"; +$dtLAK =0; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "score"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "kills"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "deaths"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "suicides"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "flagGrabs"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "flagTimeMS"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "morepoints"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "mas"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "totalSpeed"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "totalDistance"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "totalChainAccuracy"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "totalChainHits"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "totalSnipeHits"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "totalSnipes"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "totalShockHits"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "totalShocks"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "minePlusDisc"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "MidairflagGrabs"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "MidairflagGrabPoints"; //Values in this script -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "cgKills"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "cgDeaths"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "discKills"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "discDeaths"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "grenadeKills"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "grenadeDeaths"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "laserKills"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "laserDeaths"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "mortarKills"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "mortarDeaths"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "missileKills"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "missileDeaths"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "shockLanceKills"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "shockLanceDeaths"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "plasmaKills"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "plasmaDeaths"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "blasterKills"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "blasterDeaths"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "elfKills"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "elfDeaths"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "mineKills"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "mineDeaths"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "explosionKills"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "explosionDeaths"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "impactKills"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "impactDeaths"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "groundKills"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "groundDeaths"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "outOfBoundKills"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "outOfBoundDeaths"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "lavaKills"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "lavaDeaths"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "satchelChargeKills"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "satchelChargeDeaths"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "lightningKills"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "lightningDeaths"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "forceFieldPowerUpKills"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "forceFieldPowerUpDeaths"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "waterKills"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "waterDeaths"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "nexusCampingKills"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "nexusCampingDeaths"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "unknownKill"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "unknownDeaths"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "cgDmg"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "cgDirectHits"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "cgDmgTaken"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "discDmg"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "discDirectHits"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "discDmgTaken"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "grenadeDmg"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "grenadeDirectHits"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "grenadeDmgTaken"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "laserDmg"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "laserDirectHits"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "laserDmgTaken"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "mortarDmg"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "mortarDirectHits"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "mortarDmgTaken"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "missileDmg"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "missileDirectHits"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "missileDmgTaken"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "shockLanceDmg"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "shockLanceDirectHits"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "shockLanceDmgTaken"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "plasmaDmg"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "plasmaDirectHits"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "plasmaDmgTaken"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "blasterDmg"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "blasterDirectHits"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "blasterDmgTaken"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "elfDmg"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "elfDirectHits"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "elfDmgTaken"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "unknownDmg"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "unknownDirectHits"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "unknownDmgTaken"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "cgInDmg"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "cgIndirectHits"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "cgInDmgTaken"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "discInDmg"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "discIndirectHits"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "discInDmgTaken"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "grenadeInDmg"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "grenadeIndirectHits"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "grenadeInDmgTaken"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "laserInDmg"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "laserIndirectHits"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "laserInDmgTaken"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "mortarInDmg"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "mortarIndirectHits"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "mortarInDmgTaken"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "missileInDmg"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "missileIndirectHits"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "missileInDmgTaken"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "shockLanceInDmg"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "shockLanceIndirectHits"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "shockLanceInDmgTaken"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "plasmaInDmg"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "plasmaIndirectHits"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "plasmaInDmgTaken"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "blasterInDmg"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "blasterIndirectHits"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "blasterInDmgTaken"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "elfInDmg"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "elfIndirectHits"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "elfInDmgTaken"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "unknownInDmg"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "unknownIndirectHits"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "unknownInDmgTaken"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "cgShotsFired"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "discShotsFired"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "grenadeShotsFired"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "laserShotsFired"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "mortarShotsFired"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "missileShotsFired"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "shockLanceShotsFired"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "plasmaShotsFired"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "blasterShotsFired"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "elfShotsFired"; -$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "unknownShotsFired"; -$dtStats::fieldCount["LakRabbitGame"] = %lak; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "cgKills"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "cgDeaths"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "discKills"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "discDeaths"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "grenadeKills"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "grenadeDeaths"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "laserKills"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "laserDeaths"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "mortarKills"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "mortarDeaths"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "missileKills"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "missileDeaths"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "shockLanceKills"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "shockLanceDeaths"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "plasmaKills"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "plasmaDeaths"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "blasterKills"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "blasterDeaths"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "elfKills"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "elfDeaths"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "mineKills"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "mineDeaths"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "explosionKills"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "explosionDeaths"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "impactKills"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "impactDeaths"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "groundKills"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "groundDeaths"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "outOfBoundKills"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "outOfBoundDeaths"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "lavaKills"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "lavaDeaths"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "satchelChargeKills"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "satchelChargeDeaths"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "lightningKills"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "lightningDeaths"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "forceFieldPowerUpKills"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "forceFieldPowerUpDeaths"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "waterKills"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "waterDeaths"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "nexusCampingKills"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "nexusCampingDeaths"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "unknownKill"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "unknownDeaths"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "cgDmg"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "cgDirectHits"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "cgDmgTaken"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "discDmg"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "discDirectHits"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "discDmgTaken"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "grenadeDmg"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "grenadeDirectHits"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "grenadeDmgTaken"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "laserDmg"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "laserDirectHits"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "laserDmgTaken"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "mortarDmg"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "mortarDirectHits"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "mortarDmgTaken"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "missileDmg"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "missileDirectHits"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "missileDmgTaken"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "shockLanceDmg"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "shockLanceDirectHits"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "shockLanceDmgTaken"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "plasmaDmg"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "plasmaDirectHits"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "plasmaDmgTaken"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "blasterDmg"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "blasterDirectHits"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "blasterDmgTaken"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "elfDmg"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "elfDirectHits"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "elfDmgTaken"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "unknownDmg"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "unknownDirectHits"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "unknownDmgTaken"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "cgInDmg"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "cgIndirectHits"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "cgInDmgTaken"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "discInDmg"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "discIndirectHits"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "discInDmgTaken"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "grenadeInDmg"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "grenadeIndirectHits"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "grenadeInDmgTaken"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "laserInDmg"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "laserIndirectHits"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "laserInDmgTaken"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "mortarInDmg"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "mortarIndirectHits"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "mortarInDmgTaken"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "missileInDmg"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "missileIndirectHits"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "missileInDmgTaken"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "shockLanceInDmg"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "shockLanceIndirectHits"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "shockLanceInDmgTaken"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "plasmaInDmg"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "plasmaIndirectHits"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "plasmaInDmgTaken"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "blasterInDmg"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "blasterIndirectHits"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "blasterInDmgTaken"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "elfInDmg"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "elfIndirectHits"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "elfInDmgTaken"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "unknownInDmg"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "unknownIndirectHits"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "unknownInDmgTaken"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "cgShotsFired"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "discShotsFired"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "grenadeShotsFired"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "laserShotsFired"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "mortarShotsFired"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "missileShotsFired"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "shockLanceShotsFired"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "plasmaShotsFired"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "blasterShotsFired"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "elfShotsFired"; +$dtStats::fieldValue[$dtLAK++,"LakRabbitGame"] = "unknownShotsFired"; +$dtStats::fieldCount["LakRabbitGame"] = $dtLAK; /////////////////////////////////////////////////////////////////////////////// // DMGame // /////////////////////////////////////////////////////////////////////////////// //Game type values - out of DMGame.cs -$dtStats::fieldValue[%dmg++,"DMGame"] = "score"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "kills"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "deaths"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "suicides"; +$dtDMG = 0; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "score"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "kills"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "deaths"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "suicides"; //Values in this script -$dtStats::fieldValue[%dmg++,"DMGame"] = "cgKills"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "cgDeaths"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "discKills"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "discDeaths"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "grenadeKills"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "grenadeDeaths"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "laserKills"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "laserDeaths"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "mortarKills"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "mortarDeaths"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "missileKills"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "missileDeaths"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "shockLanceKills"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "shockLanceDeaths"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "plasmaKills"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "plasmaDeaths"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "blasterKills"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "blasterDeaths"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "elfKills"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "elfDeaths"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "mineKills"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "mineDeaths"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "explosionKills"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "explosionDeaths"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "impactKills"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "impactDeaths"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "groundKills"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "groundDeaths"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "outOfBoundKills"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "outOfBoundDeaths"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "lavaKills"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "lavaDeaths"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "satchelChargeKills"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "satchelChargeDeaths"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "lightningKills"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "lightningDeaths"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "forceFieldPowerUpKills"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "forceFieldPowerUpDeaths"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "waterKills"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "waterDeaths"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "nexusCampingKills"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "nexusCampingDeaths"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "unknownKill"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "unknownDeaths"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "cgDmg"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "cgDirectHits"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "cgDmgTaken"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "discDmg"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "discDirectHits"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "discDmgTaken"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "grenadeDmg"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "grenadeDirectHits"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "grenadeDmgTaken"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "laserDmg"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "laserDirectHits"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "laserDmgTaken"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "mortarDmg"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "mortarDirectHits"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "mortarDmgTaken"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "missileDmg"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "missileDirectHits"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "missileDmgTaken"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "shockLanceDmg"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "shockLanceDirectHits"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "shockLanceDmgTaken"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "plasmaDmg"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "plasmaDirectHits"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "plasmaDmgTaken"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "blasterDmg"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "blasterDirectHits"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "blasterDmgTaken"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "elfDmg"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "elfDirectHits"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "elfDmgTaken"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "unknownDmg"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "unknownDirectHits"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "unknownDmgTaken"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "cgInDmg"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "cgIndirectHits"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "cgInDmgTaken"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "discInDmg"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "discIndirectHits"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "discInDmgTaken"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "grenadeInDmg"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "grenadeIndirectHits"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "grenadeInDmgTaken"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "laserInDmg"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "laserIndirectHits"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "laserInDmgTaken"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "mortarInDmg"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "mortarIndirectHits"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "mortarInDmgTaken"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "missileInDmg"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "missileIndirectHits"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "missileInDmgTaken"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "shockLanceInDmg"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "shockLanceIndirectHits"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "shockLanceInDmgTaken"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "plasmaInDmg"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "plasmaIndirectHits"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "plasmaInDmgTaken"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "blasterInDmg"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "blasterIndirectHits"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "blasterInDmgTaken"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "elfInDmg"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "elfIndirectHits"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "elfInDmgTaken"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "unknownInDmg"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "unknownIndirectHits"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "unknownInDmgTaken"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "cgShotsFired"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "discShotsFired"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "grenadeShotsFired"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "laserShotsFired"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "mortarShotsFired"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "missileShotsFired"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "shockLanceShotsFired"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "plasmaShotsFired"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "blasterShotsFired"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "elfShotsFired"; -$dtStats::fieldValue[%dmg++,"DMGame"] = "unknownShotsFired"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "cgKills"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "cgDeaths"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "discKills"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "discDeaths"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "grenadeKills"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "grenadeDeaths"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "laserKills"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "laserDeaths"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "mortarKills"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "mortarDeaths"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "missileKills"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "missileDeaths"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "shockLanceKills"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "shockLanceDeaths"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "plasmaKills"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "plasmaDeaths"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "blasterKills"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "blasterDeaths"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "elfKills"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "elfDeaths"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "mineKills"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "mineDeaths"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "explosionKills"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "explosionDeaths"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "impactKills"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "impactDeaths"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "groundKills"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "groundDeaths"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "outOfBoundKills"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "outOfBoundDeaths"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "lavaKills"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "lavaDeaths"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "satchelChargeKills"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "satchelChargeDeaths"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "lightningKills"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "lightningDeaths"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "forceFieldPowerUpKills"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "forceFieldPowerUpDeaths"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "waterKills"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "waterDeaths"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "nexusCampingKills"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "nexusCampingDeaths"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "unknownKill"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "unknownDeaths"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "cgDmg"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "cgDirectHits"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "cgDmgTaken"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "discDmg"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "discDirectHits"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "discDmgTaken"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "grenadeDmg"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "grenadeDirectHits"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "grenadeDmgTaken"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "laserDmg"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "laserDirectHits"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "laserDmgTaken"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "mortarDmg"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "mortarDirectHits"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "mortarDmgTaken"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "missileDmg"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "missileDirectHits"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "missileDmgTaken"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "shockLanceDmg"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "shockLanceDirectHits"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "shockLanceDmgTaken"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "plasmaDmg"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "plasmaDirectHits"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "plasmaDmgTaken"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "blasterDmg"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "blasterDirectHits"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "blasterDmgTaken"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "elfDmg"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "elfDirectHits"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "elfDmgTaken"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "unknownDmg"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "unknownDirectHits"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "unknownDmgTaken"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "cgInDmg"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "cgIndirectHits"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "cgInDmgTaken"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "discInDmg"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "discIndirectHits"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "discInDmgTaken"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "grenadeInDmg"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "grenadeIndirectHits"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "grenadeInDmgTaken"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "laserInDmg"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "laserIndirectHits"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "laserInDmgTaken"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "mortarInDmg"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "mortarIndirectHits"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "mortarInDmgTaken"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "missileInDmg"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "missileIndirectHits"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "missileInDmgTaken"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "shockLanceInDmg"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "shockLanceIndirectHits"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "shockLanceInDmgTaken"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "plasmaInDmg"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "plasmaIndirectHits"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "plasmaInDmgTaken"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "blasterInDmg"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "blasterIndirectHits"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "blasterInDmgTaken"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "elfInDmg"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "elfIndirectHits"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "elfInDmgTaken"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "unknownInDmg"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "unknownIndirectHits"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "unknownInDmgTaken"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "cgShotsFired"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "discShotsFired"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "grenadeShotsFired"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "laserShotsFired"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "mortarShotsFired"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "missileShotsFired"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "shockLanceShotsFired"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "plasmaShotsFired"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "blasterShotsFired"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "elfShotsFired"; +$dtStats::fieldValue[$dtDMG++,"DMGame"] = "unknownShotsFired"; $dtStats::fieldCount["DMGame"] = %dmg; /////////////////////////////////////////////////////////////////////////////// // LCTF // /////////////////////////////////////////////////////////////////////////////// //Game type values out of SCtFGame.cs -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "kills"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "deaths"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "suicides"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "teamKills"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "flagCaps"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "flagGrabs"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "carrierKills"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "flagReturns"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "score"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "scoreMidAir"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "scoreHeadshot"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "minePlusDisc"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "scoreRearshot"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "escortAssists"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "defenseScore"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "offenseScore"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "flagDefends"; +$dtLCTF = 0; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "kills"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "deaths"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "suicides"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "teamKills"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "flagCaps"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "flagGrabs"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "carrierKills"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "flagReturns"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "score"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "scoreMidAir"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "scoreHeadshot"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "minePlusDisc"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "scoreRearshot"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "escortAssists"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "defenseScore"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "offenseScore"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "flagDefends"; //Values in this script -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "winCount"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "lossCount"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "winCount"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "lossCount"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "cgKills"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "cgDeaths"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "discKills"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "discDeaths"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "grenadeKills"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "grenadeDeaths"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "laserKills"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "laserDeaths"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "mortarKills"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "mortarDeaths"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "missileKills"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "missileDeaths"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "shockLanceKills"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "shockLanceDeaths"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "plasmaKills"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "plasmaDeaths"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "blasterKills"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "blasterDeaths"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "elfKills"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "elfDeaths"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "mineKills"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "mineDeaths"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "explosionKills"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "explosionDeaths"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "impactKills"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "impactDeaths"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "groundKills"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "groundDeaths"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "turretKills"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "turretDeaths"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "plasmaTurretKills"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "plasmaTurretDeaths"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "aaTurretKills"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "aaTurretDeaths"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "elfTurretKills"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "elfTurretDeaths"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "mortarTurretKills"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "mortarTurretDeaths"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "missileTurretKills"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "missileTurretDeaths"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "indoorDepTurretKills"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "indoorDepTurretDeaths"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "outdoorDepTurretKills"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "outdoorDepTurretDeaths"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "sentryTurretKills"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "sentryTurretDeaths"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "outOfBoundKills"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "outOfBoundDeaths"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "lavaKills"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "lavaDeaths"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "shrikeBlasterKills"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "shrikeBlasterDeaths"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "bellyTurretKills"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "bellyTurretDeaths"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "bomberBombsKills"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "bomberBombsDeaths"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "tankChaingunKills"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "tankChaingunDeaths"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "tankMortarKills"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "tankMortarDeaths"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "satchelChargeKills"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "satchelChargeDeaths"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "mpbMissileKills"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "mpbMissileDeaths"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "lightningKills"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "lightningDeaths"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "vehicleSpawnKills"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "vehicleSpawnDeaths"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "forceFieldPowerUpKills"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "forceFieldPowerUpDeaths"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "crashKills"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "crashDeaths"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "waterKills"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "waterDeaths"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "nexusCampingKills"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "nexusCampingDeaths"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "unknownKill"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "unknownDeaths"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "cgDmg"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "cgDirectHits"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "cgDmgTaken"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "discDmg"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "discDirectHits"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "discDmgTaken"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "grenadeDmg"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "grenadeDirectHits"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "grenadeDmgTaken"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "laserDmg"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "laserDirectHits"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "laserDmgTaken"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "mortarDmg"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "mortarDirectHits"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "mortarDmgTaken"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "missileDmg"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "missileDirectHits"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "missileDmgTaken"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "shockLanceDmg"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "shockLanceDirectHits"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "shockLanceDmgTaken"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "plasmaDmg"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "plasmaDirectHits"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "plasmaDmgTaken"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "blasterDmg"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "blasterDirectHits"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "blasterDmgTaken"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "elfDmg"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "elfDirectHits"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "elfDmgTaken"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "unknownDmg"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "unknownDirectHits"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "unknownDmgTaken"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "cgInDmg"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "cgIndirectHits"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "cgInDmgTaken"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "discInDmg"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "discIndirectHits"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "discInDmgTaken"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "grenadeInDmg"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "grenadeIndirectHits"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "grenadeInDmgTaken"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "laserInDmg"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "laserIndirectHits"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "laserInDmgTaken"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "mortarInDmg"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "mortarIndirectHits"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "mortarInDmgTaken"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "missileInDmg"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "missileIndirectHits"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "missileInDmgTaken"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "shockLanceInDmg"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "shockLanceIndirectHits"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "shockLanceInDmgTaken"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "plasmaInDmg"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "plasmaIndirectHits"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "plasmaInDmgTaken"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "blasterInDmg"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "blasterIndirectHits"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "blasterInDmgTaken"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "elfInDmg"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "elfIndirectHits"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "elfInDmgTaken"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "unknownInDmg"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "unknownIndirectHits"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "unknownInDmgTaken"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "cgShotsFired"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "discShotsFired"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "grenadeShotsFired"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "laserShotsFired"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "mortarShotsFired"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "missileShotsFired"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "shockLanceShotsFired"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "plasmaShotsFired"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "blasterShotsFired"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "elfShotsFired"; -$dtStats::fieldValue[%lctf++,"SCtFGame"] = "unknownShotsFired"; -$dtStats::fieldCount["SCtFGame"] = %lctf; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "cgKills"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "cgDeaths"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "discKills"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "discDeaths"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "grenadeKills"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "grenadeDeaths"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "laserKills"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "laserDeaths"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "mortarKills"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "mortarDeaths"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "missileKills"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "missileDeaths"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "shockLanceKills"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "shockLanceDeaths"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "plasmaKills"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "plasmaDeaths"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "blasterKills"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "blasterDeaths"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "elfKills"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "elfDeaths"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "mineKills"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "mineDeaths"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "explosionKills"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "explosionDeaths"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "impactKills"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "impactDeaths"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "groundKills"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "groundDeaths"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "turretKills"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "turretDeaths"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "plasmaTurretKills"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "plasmaTurretDeaths"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "aaTurretKills"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "aaTurretDeaths"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "elfTurretKills"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "elfTurretDeaths"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "mortarTurretKills"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "mortarTurretDeaths"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "missileTurretKills"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "missileTurretDeaths"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "indoorDepTurretKills"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "indoorDepTurretDeaths"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "outdoorDepTurretKills"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "outdoorDepTurretDeaths"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "sentryTurretKills"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "sentryTurretDeaths"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "outOfBoundKills"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "outOfBoundDeaths"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "lavaKills"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "lavaDeaths"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "shrikeBlasterKills"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "shrikeBlasterDeaths"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "bellyTurretKills"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "bellyTurretDeaths"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "bomberBombsKills"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "bomberBombsDeaths"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "tankChaingunKills"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "tankChaingunDeaths"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "tankMortarKills"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "tankMortarDeaths"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "satchelChargeKills"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "satchelChargeDeaths"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "mpbMissileKills"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "mpbMissileDeaths"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "lightningKills"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "lightningDeaths"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "vehicleSpawnKills"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "vehicleSpawnDeaths"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "forceFieldPowerUpKills"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "forceFieldPowerUpDeaths"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "crashKills"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "crashDeaths"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "waterKills"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "waterDeaths"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "nexusCampingKills"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "nexusCampingDeaths"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "unknownKill"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "unknownDeaths"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "cgDmg"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "cgDirectHits"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "cgDmgTaken"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "discDmg"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "discDirectHits"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "discDmgTaken"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "grenadeDmg"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "grenadeDirectHits"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "grenadeDmgTaken"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "laserDmg"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "laserDirectHits"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "laserDmgTaken"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "mortarDmg"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "mortarDirectHits"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "mortarDmgTaken"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "missileDmg"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "missileDirectHits"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "missileDmgTaken"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "shockLanceDmg"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "shockLanceDirectHits"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "shockLanceDmgTaken"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "plasmaDmg"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "plasmaDirectHits"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "plasmaDmgTaken"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "blasterDmg"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "blasterDirectHits"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "blasterDmgTaken"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "elfDmg"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "elfDirectHits"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "elfDmgTaken"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "unknownDmg"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "unknownDirectHits"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "unknownDmgTaken"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "cgInDmg"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "cgIndirectHits"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "cgInDmgTaken"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "discInDmg"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "discIndirectHits"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "discInDmgTaken"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "grenadeInDmg"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "grenadeIndirectHits"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "grenadeInDmgTaken"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "laserInDmg"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "laserIndirectHits"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "laserInDmgTaken"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "mortarInDmg"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "mortarIndirectHits"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "mortarInDmgTaken"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "missileInDmg"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "missileIndirectHits"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "missileInDmgTaken"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "shockLanceInDmg"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "shockLanceIndirectHits"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "shockLanceInDmgTaken"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "plasmaInDmg"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "plasmaIndirectHits"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "plasmaInDmgTaken"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "blasterInDmg"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "blasterIndirectHits"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "blasterInDmgTaken"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "elfInDmg"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "elfIndirectHits"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "elfInDmgTaken"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "unknownInDmg"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "unknownIndirectHits"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "unknownInDmgTaken"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "cgShotsFired"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "discShotsFired"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "grenadeShotsFired"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "laserShotsFired"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "mortarShotsFired"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "missileShotsFired"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "shockLanceShotsFired"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "plasmaShotsFired"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "blasterShotsFired"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "elfShotsFired"; +$dtStats::fieldValue[$dtLCTF++,"SCtFGame"] = "unknownShotsFired"; +$dtStats::fieldCount["SCtFGame"] = $dtLCTF; if(!$dtStats::Enable){return;} // abort exec if(!isObject(statsGroup)){new SimGroup(statsGroup);} @@ -2369,6 +2373,7 @@ if($dtStats::Enable){ // Game Type Commons // //////////////////////////////////////////////////////////////////////////////// function dtStatsMissionDropReady(%game, %client){ // called when client has finished loading + if(%dtStats.guid $= ""){ return;} %foundOld = 0; if(!%client.isAIControlled() && !isObject(%client.dtStats)) { @@ -2430,7 +2435,9 @@ function dtStatsMissionDropReady(%game, %client){ // called when client has fini function dtStatsClientLeaveGame(%game, %client){ if(!%client.isAiControlled() && isObject(%client.dtStats)){ if(%client.score < 1 && %client.score > -1 ){ // if(%num < 1 && %num > -1 ){ - %client.dtStats.delete(); + if(isObject(%client.dtStats)){ + %client.dtStats.delete(); + } return; } %client.dtStats.clientLeft = 1;