diff --git a/Classic/scripts/LakRabbitGame.cs b/Classic/scripts/LakRabbitGame.cs old mode 100755 new mode 100644 index 26d7b0d..b544863 --- a/Classic/scripts/LakRabbitGame.cs +++ b/Classic/scripts/LakRabbitGame.cs @@ -1924,7 +1924,7 @@ function LakRabbitGame::playerTouchFlag(%game, %player, %flag) // borlak -- points for MA flag grabs %mask = $TypeMasks::StaticShapeObjectType | $TypeMasks::InteriorObjectType | $TypeMasks::TerrainObjectType; %rayStart = %player.getWorldBoxCenter(); - %rayEnd = getWord(%rayStart, 0) SPC getWord(%rayStart, 1) SPC getWord(%rayStart, 2) - 20; + %rayEnd = getWord(%rayStart, 0) SPC getWord(%rayStart, 1) SPC getWord(%rayStart, 2) - 15; %ground = ContainerRayCast(%rayStart, %rayEnd, %mask, 0); if(!%ground) {