From e0951cd66e7c733322c816d9167e2bf3a8fea18b Mon Sep 17 00:00:00 2001 From: ChocoTaco Date: Tue, 19 Mar 2019 02:40:07 -0400 Subject: [PATCH] Lowered wpKillCount --- Classic/scripts/DMGame.cs | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/Classic/scripts/DMGame.cs b/Classic/scripts/DMGame.cs index edadbb1..fa1293f 100644 --- a/Classic/scripts/DMGame.cs +++ b/Classic/scripts/DMGame.cs @@ -27,7 +27,8 @@ $InvBanList[DM, "CameraGrenade"] = 1; $InvBanList[DM, "FlashGrenade"] = 1; $InvBanList[DM, "InventoryDeployable"] = 1; -$DMGame::wpKillCount = 5; //person with highest amount of kills above the kill count gets a mark on there head +$DMGame::wpKillCount = 3; //person with highest amount of kills above the kill count gets a mark on there head +$DMGame::wpKillCountDoubleBonus = 5; $DMGame::wpMessage = ""; //set 1 only mark the target with highest amount of kills //set 2 only mark target with highest score @@ -243,11 +244,13 @@ function DMGame::onClientKilled(%game, %clVictim, %clKiller, %damageType, %imple if(%clVictim.isMarked && $DMGame::mode){ if(%clVictim != %clKiller && %clKiller !$= ""){ - if(%clVictim.killCounter < 10) { + //single bonus + if(%clVictim.killCounter < $DMGame::wpKillCountDoubleBonus) { %clKiller.bigGame++; // stats rename to what ever %clKiller.scorebigGame++; messageAll('Msgding', '\c1%1 receives a bonus for ending %2\'s %3x kill streak.~wfx/misc/flag_lost.wav',%clKiller.name,%clVictim.name, %clVictim.killCounter); } + //double bonus else { %clKiller.bigGame++; %clKiller.bigGame++; %clKiller.scorebigGame++; %clKiller.scorebigGame++;