diff --git a/Classic/scripts/LakRabbitGame.cs b/Classic/scripts/LakRabbitGame.cs index 334330b..eed28a1 100644 --- a/Classic/scripts/LakRabbitGame.cs +++ b/Classic/scripts/LakRabbitGame.cs @@ -1554,8 +1554,8 @@ function LakRabbitGame::recalcScore(%game, %client) %timeHoldingFlagMS = %client.flagTimeMS; if (isObject(%client.player.holdingFlag)) %timeHoldingFlagMS += getSimTime() - %client.startTime; - if(Game.PubPro) %client.score = %client.flagGrabs + (%client.kills*5) + %client.morepoints + mFloor(%timeHoldingFlagMS / 4000); - else %client.score = %client.flagGrabs + %client.kills + %client.morepoints + mFloor(%timeHoldingFlagMS / 4000); + if(Game.PubPro) %client.score = %client.flagGrabs + (%client.kills*5) + %client.morepoints + mFloor(%timeHoldingFlagMS / 3000); + else %client.score = %client.flagGrabs + %client.kills + %client.morepoints + mFloor(%timeHoldingFlagMS / 3000); messageClient(%client, 'MsgYourScoreIs', "", %client.score); %game.recalcTeamRanks(%client); %game.checkScoreLimit(%client); @@ -1953,15 +1953,15 @@ function LakRabbitGame::resetScore(%game, %client) %client.morepoints = 0; // new debriefing stuff - %client.mas = 0; - %client.totalSpeed = 0; + %client.mas = 0; + %client.totalSpeed = 0; %client.totalDistance = 0; %client.totalChainAccuracy = 0; %client.totalChainHits = 0; %client.totalSnipeHits = 0; - %client.totalSnipes = 0; + %client.totalSnipes = 0; %client.totalShockHits = 0; - %client.totalShocks = 0; + %client.totalShocks = 0; } function LakRabbitGame::enterMissionArea(%game, %playerData, %player)