diff --git a/Classic/scripts/CTFGame.cs b/Classic/scripts/CTFGame.cs index 6e5061a..f04aef8 100755 --- a/Classic/scripts/CTFGame.cs +++ b/Classic/scripts/CTFGame.cs @@ -1311,7 +1311,7 @@ function CTFGame::awardScoreFlagTouch(%game, %cl, %flag) //tinman - needed to remove all game calls to "eval" for the PURE server... %game.schedule(%game.TOUCH_DELAY_MS, resetDontScoreTimer, %team); //schedule(%game.TOUCH_DELAY_MS, 0, eval, "$dontScoreTimer["@%team@"] = false;"); - schedule(%game.TOUCH_DELAY_MS, 0, eval, "$dontScoreTimer["@%team@"] = false;"); + //schedule(%game.TOUCH_DELAY_MS, 0, eval, "$dontScoreTimer["@%team@"] = false;"); $TeamScore[%team] += %game.SCORE_PER_TEAM_FLAG_TOUCH; messageAll('MsgTeamScoreIs', "", %team, $TeamScore[%team]); diff --git a/Classic/scripts/SCtFGame.cs b/Classic/scripts/SCtFGame.cs index dd2a50a..cae0b93 100755 --- a/Classic/scripts/SCtFGame.cs +++ b/Classic/scripts/SCtFGame.cs @@ -1433,7 +1433,7 @@ function SCtFGame::awardScoreFlagTouch(%game, %cl, %flag) //tinman - needed to remove all game calls to "eval" for the PURE server... %game.schedule(%game.TOUCH_DELAY_MS, resetDontScoreTimer, %team); //schedule(%game.TOUCH_DELAY_MS, 0, eval, "$dontScoreTimer["@%team@"] = false;"); - schedule(%game.TOUCH_DELAY_MS, 0, eval, "$dontScoreTimer["@%team@"] = false;"); + //schedule(%game.TOUCH_DELAY_MS, 0, eval, "$dontScoreTimer["@%team@"] = false;"); $TeamScore[%team] += %game.SCORE_PER_TEAM_FLAG_TOUCH; messageAll('MsgTeamScoreIs', "", %team, $TeamScore[%team]);