More features

This commit is contained in:
ChocoTaco 2022-03-03 14:00:33 -05:00
parent 1bff94ac83
commit d3bbf4b6dc

View file

@ -12,9 +12,10 @@ $discordBot::autoStart = 0;
//used on the bot to help split thigns up
$discordBot::cmdSplit = "%c%";
$discordBot::cmdSubSplit = "%t%";
//These are set via the bot
//These are set via the bot
$discordBot::monitorChannel = 0;
$discordBot::serverFeed = 1;
package discordPackage
{
@ -202,6 +203,7 @@ function discordBotProcess(%type, %var1, %var2, %var3, %var4, %var5, %var6)
sendToDiscordEmote(%msg, $discordBot::serverFeed);
}
}
function sendToDiscord(%msg,%channel)
{
if(isObject(discord) && %msg !$= "")
@ -223,14 +225,16 @@ function sendToDiscordEmote(%msg,%channel)//emote filter will be applyed used in
}
}
function discordCon(){
if(discord.lastState !$= "Connected"){
if(discord.lastState !$= "Connected" && discord.lastState !$= "Connecting"){
if(isEventPending($discordBot::reconnectEvent))
cancel($discordBot::reconnectEvent);
if(isObject(discord))
discord.delete();
new TCPObject(discord);
discord.lastState = "Connecting";
discord.connect($discordBot::IP);
//discord.connect($discordBot::IP);
discord.schedule(1000, "connect", $discordBot::IP);
//discord.schedule(5000, "send", "AUTH" @ $discordBot::cmdSplit @ $discordBot::cmdSplit @ $Host::GameName @ "\r\n");
}
}
function discordKill(){
@ -241,36 +245,39 @@ function discordKill(){
function discord::onDNSFailed(%this){
%this.lastState = "DNSFailed";
error(%this.lastState);
error("Discord" SPC %this.lastState);
}
function discord::onConnectFailed(%this){
%this.lastState = "ConnectFailed";
error(%this.lastState);
discord.delete();
if(isEventPending($discordBot::reconnectEvent))
cancel($discordBot::reconnectEvent);
$discordBot::reconnectEvent = schedule($discordBot::reconnectTimeout,0,"discordCon");
%this.lastState = "ConnectFailed";
error("Discord" SPC %this.lastState);
discord.delete();
}
function discord::onDNSResolved(%this){
%this.lastState = "DNSResolved";
error(%this.lastState);
error("Discord" SPC %this.lastState);
}
function discord::onConnected(%this){
discord.schedule(1000, "send", "AUTH" @ $discordBot::cmdSplit @ $discordBot::cmdSplit @ $Host::GameName @ "\r\n");
%this.lastState = "Connected";
error(%this.lastState);
discord.send("AUTH" @ $discordBot::cmdSplit @ $discordBot::cmdSplit @ $Host::GameName @ "\r\n");
error("Discord" SPC %this.lastState);
}
function discord::onDisconnect(%this){
%this.lastState = "Disconnected";
error(%this.lastState);
discord.delete();
if(%this.lastState $= "Connecting" && $discordBot::failCon++ < 20){
schedule(5000,0,"discordCon");
}
if(isEventPending($discordBot::reconnectEvent))
cancel($discordBot::reconnectEvent);
$discordBot::reconnectEvent = schedule($discordBot::reconnectTimeout,0,"discordCon");
%this.lastState = "Disconnected";
error("Discord" SPC %this.lastState);
discord.delete();
}
function discord::onLine(%this, %line){
@ -279,6 +286,34 @@ function discord::onLine(%this, %line){
switch$(%cmd){
//case "Discord":
//messageAll( 'MsgDiscord', '\c3Discord: \c4%1 %2',getWord(%lineStrip,1),getWords(%lineStrip,2,getWordCount(%lineStrip) -1));
case "PLOTSTOP":
$pathMaps::running = 0;
case "PLOTPLAYER":
startPlayerPlot(getWord(%lineStrip,1));
case "GETSTAT":
%var = getWord(%lineStrip,1);
%mon = getWord(%lineStrip,2);
%year = getWord(%lineStrip,3);
%game = getWord(%lineStrip,4);
%returnIndex = getWord(%lineStrip,5);
%nameList = $lData::name[%var,%game,"month",%mon,%year];
%dataList = $lData::data[%var,%game,"month",%mon,%year];
%nameList = strreplace(%nameList,"\t","%t");
%dataList = strreplace(%dataList,"\t","%t");
error("Discord" SPC "GETSTAT" SPC %var SPC %mon SPC %year SPC %game SPC %returnIndex);
discord.schedule(32,"send","SINSTAT" @ "%c%" @ %nameList @ "%c%" @ %dataList @ "%c%" @ %returnIndex @ "%c%" @ %var @ "\r\n");
case "GENSTATS":
if(!$genStatsLockout){
$genStatsLockout = 1;
%month = getWord(%lineStrip,1);
%year = getWord(%lineStrip,2);
if(%month > 0 && %year > 0){
schedule(1000, 0, "sendLDATA", %month, %year, "CTFGame");
}
}
else{
sendToDiscord("Already Building Please Wait", $discordBot::monitorChannel);
}
case "PING":
discord.send("PONG" @ $discordBot::cmdSplit @ "\r\n");
case "PINGAVG":
@ -308,20 +343,143 @@ function discord::onLine(%this, %line){
}
case "PINGLIST":
if(isObject(discord) && discord.lastState $= "Connected"){
%channel = 1;
if(ClientGroup.getCount() > 0){
for(%i = 0; %i < ClientGroup.getCount(); %i++){
%cl = ClientGroup.getObject(%i);
%ping = %cl.isAIControlled() ? 0 : %cl.getPing();
%msg = %cl.namebase @ $discordBot::cmdSubSplit @ %ping @ $discordBot::cmdSubSplit @ %i;
discord.schedule(%i*32,"send","MSGSTACK" @ $discordBot::cmdSplit @ (%channel-1) @ $discordBot::cmdSplit @ %msg @ "\r\n");
discord.schedule(%i*32,"send","MSGSTACK" @ $discordBot::cmdSplit @ ($discordBot::monitorChannel) @ $discordBot::cmdSplit @ %msg @ "\r\n");
}
discord.schedule((%i+1)*32,"send","PROCSTACK" @ $discordBot::cmdSplit @ (%channel-1) @ $discordBot::cmdSplit @ "msgList" @ "\r\n");
discord.schedule((%i+1)*32,"send","PROCSTACK" @ $discordBot::cmdSplit @ ($discordBot::monitorChannel) @ $discordBot::cmdSplit @ "msgList" @ "\r\n");
}
}
default:
error("Bad Command" SPC %line);
error("Discord Bad Command" SPC %line);
}
}
if(!isObject(discord) && $discordBot::autoStart)
discordCon();
if(!isObject(discord) && $discordBot::autoStart){
discordCon();
}
function sendLDATA(%month, %year, %type){
%file = new FileObject();
RootGroup.add(%file);
%folderPath = "serverStats/LData/*.cs";
%count = getFileCount(%folderPath);
%found = 0;
for (%i = 0; %i < %count; %i++){
%filepath = findNextfile(%folderPath);
%fieldPath =strreplace(%filePath,"-","\t");
%game = getField(%fieldPath,1);
%m = getField(%fieldPath,2); // 0 path / 1 game / 2 mon / 3 year / 4 type / 5 .cs
%y = getField(%fieldPath,3);
//%lType = getField(%fieldPath,4);
if(%month $= %m && %y $= %year && %game $= %type){
%found = 1;
break;
}
}
$dtSendDataMon = %month;
$dtSendDataYear = %year;
$dtSendDataType = %type;
if(isFile(%filepath) && %found){
sendToDiscord("Building Big Stats", $discordBot::monitorChannel);
%file.OpenForRead(%filepath);
%i = 0;
while(!%file.isEOF()){
%line = %file.readLine();
if(strPos(%line,"%tguid") == -1){
discord.schedule((%i++)*32,"send","STATSDATA" @ "%c%" @ $dtSendDataMon @ "%c%" @ $dtSendDataType @ "%c%" @ %line @ "\r\n");
}
}
error("Sent LData To Discord" SPC %month SPC %year SPC %type SPC %i);
discord.schedule((%i++*32)+1000,"send","PROCSTACK" @ $discordBot::cmdSplit @ ($discordBot::monitorChannel) @ $discordBot::cmdSplit @ "buildStats" @ $discordBot::cmdSplit @ %month @ $discordBot::cmdSplit @ %year @ $discordBot::cmdSplit @ %type @ $discordBot::cmdSplit @ "\r\n");
schedule((%i++*32)+1000, 0, "unlockStatGen");
}
else{
sendToDiscord("Error no file found", $discordBot::monitorChannel);
$genStatsLockout = 0;
}
%file.close();
%file.delete();
}
function unlockStatGen(){
$genStatsLockout = 0;
}
////////////////////////////////////////////////////////////////////////////////
//Player Path Maps
////////////////////////////////////////////////////////////////////////////////
$pathMaps::maxCount = 32000;// default point count
$pathMaps::speed = 500;
function sendPrx(%x){
for(%i = %x; %i < $prx::count && (%i - %x) < 100; %i++){
%line = $prx::data[%i];
%msg = "CDATA" @ "%c%" @ %i @ "%c%" @ %line @ "\r\n";
if(isObject(discord))
discord.send(%msg);
//discord.schedule(%i,"send",%msg);
}
if(%i < $prx::count)
schedule(128, 0, "sendPrx", %i);
else
discord.schedule(5000,"send","PROCSTACK" @ $discordBot::cmdSplit @ ($discordBot::monitorChannel) @ $discordBot::cmdSplit @ "buildprx" @ $discordBot::cmdSplit @ $prx::terFile @ $discordBot::cmdSplit @ $prx::misFile @ "\r\n");
}
function startPlayerPlot(%count){
if(!$pathMaps::running && (($MatchStarted + $missionRunning) == 2)){
if(%count > 1000){
$pathMaps::maxCount = %count;
}
$prx::terFile = Terrain.terrainFile;
$prx::misFile = $missionName;
$prx::count = 0;
$pathMaps::running = 1;
pathMapData();
sendToDiscord("Player Plot Started" SPC $pathMaps::maxCount, $discordBot::monitorChannel);
error("Player Plot Started");
}
else{
sendToDiscord("Game Has Not Started Yet", $discordBot::monitorChannel);
}
}
function floorVector(%vec){
return mFloor(getWord(%vec,0)) SPC mFloor(getWord(%vec,1)) SPC mFloor(getWord(%vec,2));
}
function pathDataPoint(%client){
%player = %client.player;
if(isObject(%player)){
%veh = (isObject(%client.vehicleMounted)) ? %client.vehicleMounted.getDataBlock().getName() : 0;
$prx::data[$prx::Count] = %client.nameBase @ "%c" @ %pos @ "%c" @ %client.team @ "%c" @ isObject(%player.holdingFlag) @ "%c" @ %veh @ "%c" @ getSimTime();
$prx::count++;
}
}
function pathMapData(){ //loop to collect player position data
for(%x = 0; %x < ClientGroup.getCount(); %x++){
%client = ClientGroup.getObject(%x);
%player = %client.player;
if(isObject(%player)){
%pos = %player.getPosition();
%fpos = floorVector(%pos);
if(%player.lpm !$= %fpos){
%veh = (isObject(%client.vehicleMounted)) ? %client.vehicleMounted.getDataBlock().getName() : 0;
$prx::data[$prx::Count] = %client.nameBase @ "%c" @ %pos @ "%c" @ %client.team @ "%c" @ isObject(%player.holdingFlag) @ "%c" @ %veh @ "%c" @ getSimTime();
$prx::count++;
}
%player.lpm = %fpos;
}
}
if(!($prx::eCount++ % 10)){error("pathMapData" SPC $prx::Count);}
if($pathMaps::running && (($MatchStarted + $missionRunning) == 2) && $prx::Count < $pathMaps::maxCount){// note will stop at end of mission
schedule($pathMaps::speed, 0,"pathMapData");
}
else{
$pathMaps::running = 0;
sendToDiscord("Player Plot Processing", $discordBot::monitorChannel);
error("Player Plot Tracking Has Ended");
sendPrx(0);
}
}