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Update Autobalance.cs
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1 changed files with 35 additions and 33 deletions
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@ -9,12 +9,12 @@
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// Run from TeamBalanceNotify.cs via UnbalancedSound( %game )
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// Fire Autobalance
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function Autobalance( %game, %AutobalanceSafetynetTrys )
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{
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//Debug: Uncomment to enable
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//%AutobalanceDebug = true;
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//For autobalance
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//Reset
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%lastclient1 = "";
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%lastclient2 = "";
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@ -29,8 +29,8 @@ function Autobalance( %game, %AutobalanceSafetynetTrys )
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%client = ClientGroup.getObject(%i);
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//Pick a client for autobalance
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%team = %client.team;
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//Try to pick a low scoring player
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%team = %client.team;
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if(%client.score < %lastclient[%team].score || %lastclient[%team] $= "")
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%teamcanidate[%team] = %client;
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@ -44,11 +44,13 @@ function Autobalance( %game, %AutobalanceSafetynetTrys )
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%team1difference = $PlayerCount[1] - $PlayerCount[2];
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%team2difference = $PlayerCount[2] - $PlayerCount[1];
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//If even, stop.
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if( %team1difference == 1 || %team2difference == 1 || $PlayerCount[1] == $PlayerCount[2] )
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{
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$StatsMsgPlayed = 0;
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return;
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}
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//Determine bigTeam
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else if( %team1difference >= 2 )
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%bigTeam = 1;
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else if( %team2difference >= 2 )
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@ -56,30 +58,7 @@ function Autobalance( %game, %AutobalanceSafetynetTrys )
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//Debug
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if( %AutobalanceDebug )
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{
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if( %teamcanidate[%bigTeam] $= "" )
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{
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%AutobalanceSafetynetTrys++;
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if(%AutobalanceSafetynetTrys $= 3)
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return;
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AutobalanceDebug(%teamcanidate1, %teamcanidate2, %team1difference, %team2difference);
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if( %teamcanidate1 $= "" && %teamcanidate2 $= "" )
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%error = "Both Teams";
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else if( %teamcanidate[%bigTeam] $= "" )
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%error = "Team " @ %bigTeam;
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if( %error !$= "" )
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messageAll('MsgTeamBalanceNotify', '\c0Autobalance error: %1', %error );
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//Trigger GetCounts
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ResetClientChangedTeams();
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//Rerun in 10 secs
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schedule(10000, 0, "Autobalance", %game, %AutobalanceSafetynetTrys );
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return;
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}
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}
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AutobalanceDebug(%teamcanidate1, %teamcanidate2, %team1difference, %team2difference, %bigTeam, %AutobalanceSafetynetTrys);
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%client = %teamcanidate[%bigTeam];
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%team = %teamcanidate[%bigTeam].team;
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@ -87,6 +66,7 @@ function Autobalance( %game, %AutobalanceSafetynetTrys )
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if( %teamcanidate[%bigTeam].team $= %bigTeam )
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{
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// Fire Autobalance
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Game.clientChangeTeam( %client, %otherTeam, 0 );
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messageAll('MsgTeamBalanceNotify', '~wfx/powered/vehicle_screen_on.wav');
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}
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@ -100,12 +80,34 @@ function Autobalance( %game, %AutobalanceSafetynetTrys )
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return;
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}
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function AutobalanceDebug(%teamcanidate1, %teamcanidate2, %team1difference, %team2difference)
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function AutobalanceDebug(%teamcanidate1, %teamcanidate2, %team1difference, %team2difference, %bigTeam, %AutobalanceSafetynetTrys)
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{
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if( %teamcanidate1 $= "" )
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%teamcanidate1 = "NULL";
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if( %teamcanidate2 $= "" )
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%teamcanidate2 = "NULL";
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if( %teamcanidate[%bigTeam] $= "" )
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{
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%AutobalanceSafetynetTrys++;
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if(%AutobalanceSafetynetTrys $= 3)
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return;
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if( %teamcanidate1 $= "" && %teamcanidate2 $= "" )
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%error = "Both Teams";
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else if( %teamcanidate[%bigTeam] $= "" )
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%error = "Team " @ %bigTeam;
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if( %error !$= "" )
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messageAll('MsgTeamBalanceNotify', '\c0Autobalance error: %1', %error );
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//Trigger GetCounts
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ResetClientChangedTeams();
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//Rerun in 10 secs
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schedule(10000, 0, "Autobalance", %game, %AutobalanceSafetynetTrys );
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}
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messageAll('MsgTeamBalanceNotify', '\c0Autobalance stat: %1, %2, %3, %4', %teamcanidate1, %team1difference, %teamcanidate2, %team2difference );
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if( %teamcanidate1 $= "" )
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%teamcanidate1 = "NULL";
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if( %teamcanidate2 $= "" )
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%teamcanidate2 = "NULL";
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messageAll('MsgTeamBalanceNotify', '\c0Autobalance stat: %1, %2, %3, %4', %teamcanidate1, %team1difference, %teamcanidate2, %team2difference );
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return;
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}
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