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@ -91,18 +91,6 @@ function VehicleData::onDestroyed(%data, %obj, %prevState)
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// -----------------------------------------------------------------------------------------
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// -----------------------------------------------------------------------------------------
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}
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}
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//Give people on invs and little less damage if they dont have the flag.
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function Armor::damageObject(%data, %targetObject, %sourceObject, %position, %amount, %damageType, %momVec, %mineSC)
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{
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if( $CurrentMission $= "SmallCrossing" && %targetObject.station && !%targetObject.holdingFlag )
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{
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%amount *= 0.8;
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}
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Parent::damageObject(%data, %targetObject, %sourceObject, %position, %amount, %damageType, %momVec, %mineSC);
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}
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};
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};
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// Prevent package from being activated if it is already
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// Prevent package from being activated if it is already
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