diff --git a/Classic/scripts/autoexec/ObserverCooldown.cs b/Classic/scripts/autoexec/ObserverCooldown.cs index 4322a85..1a69562 100644 --- a/Classic/scripts/autoexec/ObserverCooldown.cs +++ b/Classic/scripts/autoexec/ObserverCooldown.cs @@ -7,16 +7,16 @@ package ObserverTimeout function serverCmdClientMakeObserver( %client ) { - //10 second cooldown on becoming an observer - if( !%client.MakeObserverTimeout ) - { + //10 second cooldown on becoming an observer + if( !%client.MakeObserverTimeout ) + { if ( isObject( Game ) && Game.kickClient != %client ) Game.forceObserver( %client, "playerChoose" ); %client.MakeObserverTimeout = true; %client.ObserverProtectStart = getSimTime(); schedule(10000, 0, "ResetMakeObserverTimeout", %client ); - } + } //5 second cooldown on the notification else if( !%client.ObserverCooldownMsgPlayed ) {