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Update evo_mapRotation.cs
Added maps
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@ -221,6 +221,10 @@ addRotationMap(Choke, CTF, 1, 0);
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addRotationMap(Magmatic, CTF, 1, 1);
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//addRotationMap(Sub-zero, CTF, 1, 1);
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addRotationMap(Blink, CTF, 1, 1);
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addRotationMap(Machineeggs, CTF, 1, 1);
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addRotationMap(HighAnxiety, CTF, 1, 1);
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addRotationMap(LandingParty, CTF, 1, 1);
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addRotationMap(Sangre_de_Grado, CTF, 1, 1);
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// ************************
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