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Update DMGame.cs
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@ -739,7 +739,7 @@ package DMGame
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if(%targetObject.client.armor $= "Heavy")
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{
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%amount *= 1.5;
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%amount *= 1.43;
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}
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//error("Armor::damageObject( "@%data@", "@%targetObject@", "@%sourceObject@", "@%position@", "@%amount@", "@%damageType@", "@%momVec@" )");
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