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Update evo_mapRotation.cs
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parent
027fa3b8fa
commit
d0089a726c
1 changed files with 5 additions and 5 deletions
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@ -91,7 +91,7 @@ addRotationMap(Mirage, CTF, 1, 1);
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addRotationMap(S5_Mimicry, CTF, 1, 1);
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addRotationMap(S5_Mimicry, CTF, 1, 1);
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addRotationMap(TWL_Snowblind, CTF, 1, 0);
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addRotationMap(TWL_Snowblind, CTF, 1, 0);
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addRotationMap(ShortFall, CTF, 1, 1);
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addRotationMap(ShortFall, CTF, 1, 1);
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addRotationMap(IceRidge_nef, CTF, 1, 1);
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addRotationMap(IceRidge_nef, CTF, 1, 0);
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addRotationMap(Disjointed, CTF, 1, 0);
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addRotationMap(Disjointed, CTF, 1, 0);
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addRotationMap(TWL2_MuddySwamp, CTF, 1, 0);
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addRotationMap(TWL2_MuddySwamp, CTF, 1, 0);
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addRotationMap(Blink, CTF, 1, 1);
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addRotationMap(Blink, CTF, 1, 1);
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@ -101,7 +101,7 @@ addRotationMap(S5_Centaur, CTF, 1, 0);
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addRotationMap(S8_Cardiac, CTF, 1, 1);
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addRotationMap(S8_Cardiac, CTF, 1, 1);
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addRotationMap(CirclesEdge, CTF, 1, 1);
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addRotationMap(CirclesEdge, CTF, 1, 1);
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addRotationMap(S5_Icedance, CTF, 1, 1);
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addRotationMap(S5_Icedance, CTF, 1, 1);
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addRotationMap(Surreal, CTF, 1, 1);
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addRotationMap(Surreal, CTF, 1, 0);
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//Voteable but Not in Rotation
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//Voteable but Not in Rotation
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/////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////
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@ -112,7 +112,7 @@ addRotationMap(S5_HawkingHeat, CTF, 1, 0);
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addRotationMap(JadeValley, CTF, 1, 0);
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addRotationMap(JadeValley, CTF, 1, 0);
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addRotationMap(S5_Sherman, CTF, 1, 0);
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addRotationMap(S5_Sherman, CTF, 1, 0);
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addRotationMap(S5_Silenus, CTF, 1, 0);
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addRotationMap(S5_Silenus, CTF, 1, 0);
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addRotationMap(TWL2_FrozenHope, CTF, 1, 1);
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addRotationMap(TWL2_FrozenHope, CTF, 1, 0);
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addRotationMap(TWL2_IceDagger, CTF, 1, 0);
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addRotationMap(TWL2_IceDagger, CTF, 1, 0);
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addRotationMap(S5_Reynard, CTF, 1, 0);
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addRotationMap(S5_Reynard, CTF, 1, 0);
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addRotationMap(TWL_Cinereous, CTF, 1, 0);
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addRotationMap(TWL_Cinereous, CTF, 1, 0);
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@ -153,7 +153,7 @@ addRotationMap(LandingParty, CTF, 1, 1);
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addRotationMap(TitanV, CTF, 1, 1);
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addRotationMap(TitanV, CTF, 1, 1);
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addRotationMap(TWL_Crossfire, CTF, 1, 1);
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addRotationMap(TWL_Crossfire, CTF, 1, 1);
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addRotationMap(WindyGap, CTF, 1, 0);
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addRotationMap(WindyGap, CTF, 1, 0);
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addRotationMap(Surro, CTF, 1, 1);
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addRotationMap(Surro, CTF, 1, 0);
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addRotationMap(HarvestDance, CTF, 1, 1);
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addRotationMap(HarvestDance, CTF, 1, 1);
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addRotationMap(The_Calm, CTF, 1, 1);
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addRotationMap(The_Calm, CTF, 1, 1);
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@ -164,7 +164,7 @@ addRotationMap(SubZeroV, CTF, 1, 1);
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addRotationMap(TWL2_RoughLand, CTF, 1, 0);
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addRotationMap(TWL2_RoughLand, CTF, 1, 0);
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addRotationMap(S8_Geothermal, CTF, 1, 0);
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addRotationMap(S8_Geothermal, CTF, 1, 0);
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addRotationMap(Lakefront, CTF, 1, 0);
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addRotationMap(Lakefront, CTF, 1, 0);
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addRotationMap(ShockRidge, CTF, 1, 1);
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addRotationMap(ShockRidge, CTF, 1, 0);
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addRotationMap(TWL2_BlueMoon, CTF, 1, 0);
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addRotationMap(TWL2_BlueMoon, CTF, 1, 0);
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addRotationMap(FullCircle, CTF, 1, 0);
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addRotationMap(FullCircle, CTF, 1, 0);
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addRotationMap(TWL_Katabatic, CTF, 1, 0);
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addRotationMap(TWL_Katabatic, CTF, 1, 0);
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