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https://github.com/ChocoTaco1/TacoServer.git
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Update
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27b7386250
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@ -164,7 +164,7 @@ $Host::EvoTKWarn2 = 6;
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$Host::EvoTourneySameMap = 1;
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$Host::EvoUseHighPerformanceCounter = 0;
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$Host::FloodProtectionEnabled = 1;
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$Host::ForceAFKObserverTime = 1;
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$Host::AFKTime = 1;
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$Host::GameName = "Discord PU";
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$Host::HiVisibility = "1";
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$Host::holoName1 = "Storm";
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@ -4,9 +4,9 @@
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//TacoServer:
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//Change to how many minutes to set forced Observer for AFK players
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//Setting to 0 disables this feature
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//$Host::ForceAFKObserverTime = 1;
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//$Host::AFKTime = 1;
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$dtVar::AFKtime = 60000 * $Host::ForceAFKObserverTime;//if player is afk specific amount of time, force them into observer
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$dtVar::AFKtime = 60000 * $Host::AFKTime;//if player is afk specific amount of time, force them into observer
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$dtVar::AFKloop = 1000 * 30;//loop check timer currently set to 30 secs
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////////////////////////////////////////////////////////////////////////////////
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@ -89,8 +89,8 @@ function DefaultGame::AFKForceObserver(%game, %client)
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%client.camera.getDataBlock().setMode( %client.camera, "observerFly" );
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messageClient(%client, 'MsgClientJoinTeam', '\c2You have been placed into observer mode due to being AFK.', %client.name, %game.getTeamName(0), %client, 0 );
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logEcho(%client.nameBase@" (cl "@%client@") was forced into observer mode for being AFK");
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messageClient(%client, 'MsgClientJoinTeam', '\c2You have been placed into observer mode due to inactivity.', %client.name, %game.getTeamName(0), %client, 0 );
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logEcho(%client.nameBase@" (cl "@%client@") was forced into observer mode due to inactivity");
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%client.lastTeam = %client.team;
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if($Host::TournamentMode)
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@ -124,7 +124,7 @@ function DefaultGame::AFKForceObserver(%game, %client)
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//displayObserverHud(%client, 0);
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updateObserverFlyHud(%client);
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messageAllExcept(%client, -1, 'MsgClientJoinTeam', '\c2%1 has been placed into observer mode due to being AFK.', %client.name, %game.getTeamName(0), %client, 0 );
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messageAllExcept(%client, -1, 'MsgClientJoinTeam', '\c2%1 has been placed into observer mode due to inactivity.', %client.name, %game.getTeamName(0), %client, 0 );
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updateCanListenState( %client );
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@ -203,7 +203,7 @@ $Host::loadingmsgline3 = "Required Mappacks: "; //Loading screen msg lin
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$Host::loadingmsgline3content = "S5 S8 TWL TWL2"; //Loading screen msg content 3
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$Host::loadingmsgline4 = "Hosted by: "; //Loading screen msg line 4
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$Host::loadingmsgline4content = "Branzone"; //Loading screen msg content 4
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$Host::ForceAFKObserverTime = 1; //Change the time in minutes it takes to force a player into observer mode for being AFK
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$Host::AFKTime = 1; //Time in minutes to put AFK player in observer mode, 0 disables it
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//LakRabbit
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$Host::EnableLakUnlimitedDJ = 1; //Unlimited disc-jumps if enabled
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$Host::LakRabbitNoSplashDamage = 0; //Splash Damage enabled or not
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