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Lak Leave Mission Area Damage
From Arena
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parent
3f16819470
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42
Classic/scripts/LakRabbitGame.cs
Normal file → Executable file
42
Classic/scripts/LakRabbitGame.cs
Normal file → Executable file
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@ -17,6 +17,9 @@
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// Thanks for helping me test!
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// maradona, pip, phantom jaguar, hilikus, the_ham, pip, wiggle, dragon, pancho villa, w/o, nectar and many others..
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//
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// v3.39 Aug 2021
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// Added Leave Mission Area Damage from Arena
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//
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// v3.38 Nov 2020
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// Added Observer GameOver (Mainly for switching to CTF)
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// Added Missile Lak Fix
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@ -2067,13 +2070,15 @@ function LakRabbitGame::resetScore(%game, %client)
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function LakRabbitGame::enterMissionArea(%game, %playerData, %player)
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{
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if(%player.getState() $= "Dead")
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return;
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if(%player.getState() $= "Dead")
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return;
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%player.client.outOfBounds = false;
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messageClient(%player.client, 'EnterMissionArea', '\c1You are back in the mission area.');
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logEcho(%player.client.nameBase@" (pl "@%player@"/cl "@%player.client@") entered mission area");
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cancel(%player.alertThread);
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%player.client.outOfBounds = false;
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messageClient(%player.client, 'EnterMissionArea', '\c1You are back in the mission area.');
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logEcho(%player.client.nameBase@" (pl "@%player@"/cl "@%player.client@") entered mission area");
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// Disable out of bounds kill
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cancel(%player.alertThread);
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}
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@ -2171,9 +2176,34 @@ function getHeight(%this)
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function LakRabbitGame::leaveMissionArea(%game, %playerData, %player)
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{
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if(%player.getState() $= "Dead")
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return;
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%player.client.outOfBounds = true;
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// Schedule out of bounds kill
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%player.alertThread = %game.schedule(3500, "MissionAreaDamage", %player);
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plzBounceOffGrid(%player, 65);
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}
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// From Arena
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// ------------------------------------------------------------------ //
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// Do damage to a player for being outside the mission area
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function LakRabbitGame::MissionAreaDamage(%game, %player)
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{
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if(%player.getState() !$= "Dead")
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{
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%player.setDamageFlash(0.1);
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%prevHurt = %player.getDamageLevel();
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%player.setDamageLevel(%prevHurt + 0.09);
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%player.alertThread = %game.schedule(1000, "MissionAreaDamage", %player);
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}
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else
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%game.onClientKilled(%player.client, 0, $DamageType::OutOfBounds);
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}
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// z0dd - ZOD, 10/02/02. Hack for flag collision bug.
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// borlak -- stolen from classic
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function LakRabbitGame::startFlagCollisionSearch(%game, %flag)
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