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Turret max Reset
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1 changed files with 4 additions and 0 deletions
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@ -639,6 +639,10 @@ function DefaultGame::gameOver( %game )
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$VehicleMax[ScoutFlyer] = 4;
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$VehicleMax[ScoutFlyer] = 4;
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$VehicleMax[BomberFlyer] = 2;
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$VehicleMax[BomberFlyer] = 2;
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$VehicleMax[HAPCFlyer] = 2;
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$VehicleMax[HAPCFlyer] = 2;
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// Choco - reset turret maxes after each round.
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$TeamDeployableMin[TurretIndoorDeployable] = 4;
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$TeamDeployableMin[TurretOutdoorDeployable] = 4;
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}
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}
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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