Turret max Reset

This commit is contained in:
ChocoTaco1 2020-08-07 15:04:10 -04:00
parent d056ea03d6
commit cac7ad2911

View file

@ -639,6 +639,10 @@ function DefaultGame::gameOver( %game )
$VehicleMax[ScoutFlyer] = 4;
$VehicleMax[BomberFlyer] = 2;
$VehicleMax[HAPCFlyer] = 2;
// Choco - reset turret maxes after each round.
$TeamDeployableMin[TurretIndoorDeployable] = 4;
$TeamDeployableMin[TurretOutdoorDeployable] = 4;
}
//------------------------------------------------------------------------------