Added Snipe Ban check (LCTF)

Dont allow damage if snipe is banned
This commit is contained in:
ChocoTaco1 2020-04-30 10:44:24 -04:00
parent 092d48903f
commit c5b9c12575

View file

@ -385,6 +385,9 @@ package SCtFGame
%damageScale = %data.damageScale[%damageType];
if(%damageScale !$= "")
%amount *= %damageScale;
if(%damageType == $DamageType::Laser && $InvBanList[SctF, "SniperRifle"]) //banned
return;
%flash = %targetObject.getDamageFlash() + (%amount * 2);
if (%flash > 0.75)