Added Comments

This commit is contained in:
ChocoTaco1 2020-10-31 14:05:49 -04:00
parent 31365d40ad
commit be269d6f5e

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@ -57,7 +57,7 @@ $Host::ClassicPacketSize = 400; // Size of packets sent to
$Host::ClassicUseHighPerformanceCounter = 1; // Setting to 0 will fix stuttering problem on dual processor servers.
$Host::ClassicLoadTR2Gametype = 0; // Option to not load Tr2 gametype
$Host::ClassicConnectLog = 1; // Logs all connections to prefs/*Connect.log
$Host::ClassicAntiTurtleTime = 6; // How many minutes after a stalemate in CTF are the flags returned
$Host::ClassicAntiTurtleTime = 5; // How many minutes after a stalemate in CTF are the flags returned
$Host::ClassicLimitArmors = 0; // Restrict armor types like turrets, larger team dictates amount avail
$Host::ClassicBadWordFilter = 0; // Replace potty mouths words with random garbage
$Host::ClassicAllowConsoleAccess = 0; // Allows super admins to use the servers console via Admin hud.
@ -164,19 +164,19 @@ $Host::ClassicMOTDLines = 3;
$Host::ClassicMOTDTime = 6;
$Host::ClassicRotationCustom = 1;
$Host::ClassicRotationFile = "prefs/mapRotation.cs";
$Host::ClassicEvoStats = 1;
$Host::ClassicStatsType = 2;
$Host::ClassicViralBanning = 1;
$Host::ClassicEvoStats = 1; //See Evo stats at the end of the mission
$Host::ClassicStatsType = 2; //Evo stats, Damage or Kills
$Host::ClassicViralBanning = 1; //Ban ip and other accounts if a banned player trys to rejoin
$Host::ClassicWhitelist = "prefs/whitelist.cs";
$Host::ClassicSuppressTraversalRootError = 1;
$Host::ClassicMaxVotes = 5;
$Host::ClassicVoteLog = 1;
$Host::ClassicVoteLogPath = "logs/Vote/Vote.log";
$Host::ServerRules1 = "\c2if\c4(\c3%client.fun == \c5true \c4&& \c3%client.Llama_Grabs \c4< \c51\c4)";
$Host::ServerRules2 = " \c1Be_Courteous\c4(\c2%client, %game\c4);";
$Host::ServerRules3 = "\c2else if\c4(\c3%client.attitude \c4!$ = \c5%client.fun\c4)";
$Host::ServerRules4 = " \c1Try_2_Have_Fun\c4(\c2%client, %attitude\c4);";
$Host::AnimateWithTransitions = 1;
$Host::ClassicSuppressTraversalRootError = 1; //Suppress console spam error on certain indoor maps
$Host::ClassicMaxVotes = 5; //Max a player can vote per mission
$Host::ClassicVoteLog = 1; //Log Votes
$Host::ClassicVoteLogPath = "logs/Vote/Vote.log"; //Vote Log location
$Host::ServerRules1 = "\c2if\c4(\c3%client.attitude \c4$= \c5\"fun\" \c4&& \c3%client.Llama_Grabs \c4< \c51\c4) {";
$Host::ServerRules2 = " \c1keepTeamsBalanced\c4(\c2%client\c4); \c1dontSwitch2WinningTeam(\c2%client\c4); }";
$Host::ServerRules3 = "\c2else if\c4(\c3%client.attitude \c4$= \c5\"too_serious\"\c4) {";
$Host::ServerRules4 = " \c1try2HaveFun\c4(\c2%client, %attitude\c4); \c1thisIsPubServer\c4(\c2%client, %attitude\c4); }";
$Host::AnimateWithTransitions = 1; //????????????? T1 engine var may or may not help timescale ?????????????
$Host::AllowAdmin2Admin = 0;
$Host::AllowAdminBan = 0;
$Host::AllowAdminPassVote = 1;
@ -186,18 +186,21 @@ $Host::AllowPlayerVoteChangeMission = 1;
$Host::AllowPlayerVoteSkipMission = 1;
$Host::AllowPlayerVoteTimeLimit = 1;
$Host::AllowPlayerVoteTournamentMode = 0;
$Host::NoBaseRapeEnabled = 1;
$Host::NoBaseRapePlayerCount = 14;
$Host::AveragePings = 1;
$Host::GuidCheck = 1;
$Host::MinFlagRecordPlayerCount = 6;
$Host::ItemRespawnTime = 30;
$Host::VoteCooldown = 120;
$Host::TKMax = 12;
$Host::TKWarn1 = 4;
$Host::TKWarn2 = 8;
$Host::NoBaseRapeEnabled = 1; //Enable or Disable No Base Rape
$Host::NoBaseRapePlayerCount = 14; //Min number players the turn off No Base Rape
$Host::AveragePings = 1; //Show Average ping in F2 menu
$Host::GuidCheck = 1; //Dont allow players to join without a Guid or Name
$Host::MinFlagRecordPlayerCount = 6; //Min number players to allow flag record to be recorded
$Host::ItemRespawnTime = 30; //Time it takes for items to respawn (repairpacks)
$Host::VoteCooldown = 120; //Time cooldown to allow a player to vote again after a vote (120 is 2 mins)
$Host::TKMax = 12; //Max tks before kick
$Host::TKWarn1 = 4; //Max tks before 1st warning
$Host::TKWarn2 = 8; //Max tks before 2nd
$Host::KickObserverStartOnJoin = 1; //Start KickObserver Timer as soon as player joins server
$Host::KickObserverTimeout = 1200; //How long player can stay in observer before being booted (1200 is 20 mins)
//LakRabbit
$Host::LakRabbitUnlimitedDJ = 1; //Unlimited disc-jumps if enabled
$Host::LakRabbitNoSplashDamage = 1; //Splash Damage disabled or not
$Host::LakRabbitShowFlagIcon = 1; //Show flag Icon in lak
$Host::LakRabbitShowFlagTask = 0; //Does annoying sound every 30 seconds