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Moved
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@ -9,6 +9,8 @@
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// if a player has switched teams or not. Or if a team changing event has occurred.
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// This is triggered via various event functions throughout the game.
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//
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// If it takes too long for specific canidates to die. After a time choose anyone.
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$Autobalance::Fallback = 120000; //60000 is 1 minute
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// Set reset string
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$GetCountsStatus = "UPDATE";
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@ -295,8 +297,6 @@ if (!isActivePackage(ResetTBNGameOver))
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//
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// exec("scripts/autoexec/Autobalance.cs");
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//
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// If it takes too long for specific canidates to die. After a time choose anyone.
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$Autobalance::Fallback = 120000; //60000 is 1 minute
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// Run from TeamBalanceNotify via NotifyUnbalanced
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function Autobalance( %game )
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