Nerfed point for SL & Flag Catch

This commit is contained in:
ChocoTaco1 2022-10-01 22:49:59 -04:00
parent 8bcb0b64a2
commit aec604308f

View file

@ -17,6 +17,9 @@
// Thanks for helping me test!
// maradona, pip, phantom jaguar, hilikus, the_ham, pip, wiggle, dragon, pancho villa, w/o, nectar and many others..
//
// v3.40 Sept 2022
// Nerfed Shocklance height bonus and Flag catching height
//
// v3.39 Aug 2021
// Added Leave Mission Area Damage from Arena
//
@ -575,7 +578,7 @@ function Armor::damageObject(%data, %targetObject, %sourceObject, %position, %am
%height = getHeight(%sourceObject);
%heightBonus = (mPow(%height,1.20)/14)+1; //was 10
%velBonus /= 2;
%points = mFloor(%distance/2) + (%heightBonus);
%points = mFloor(%distance/2) + (%heightBonus/3); //Added /3 for height
%accuracy = " [Height:" @ %height @"m]";
// borlak -- check rear shocklance hit
@ -1921,11 +1924,11 @@ function LakRabbitGame::playerTouchFlag(%game, %player, %flag)
// borlak -- points for MA flag grabs
%mask = $TypeMasks::StaticShapeObjectType | $TypeMasks::InteriorObjectType | $TypeMasks::TerrainObjectType;
%rayStart = %player.getWorldBoxCenter();
%rayEnd = getWord(%rayStart, 0) SPC getWord(%rayStart, 1) SPC getWord(%rayStart, 2) - 5;
%rayEnd = getWord(%rayStart, 0) SPC getWord(%rayStart, 1) SPC getWord(%rayStart, 2) - 20;
%ground = ContainerRayCast(%rayStart, %rayEnd, %mask, 0);
if(!%ground)
{
%points = mFloor((getSpeed(%player)/7.3) + (getHeight(%player)/3.3)); //was 5.3 - 2.3
%points = mFloor((getSpeed(%player)/8.3) + (getHeight(%player)/2.3)); //was 5.3 - 2.3
%points = %points > 5 ? %points : 5;
messageAll('MsgRabbitFlagTaken', '\c4%1 gets %2 points for a Mid-Air flag grab! [Speed:%3] [Height:%4]~wfx/misc/hunters_horde.wav', %player.client.name, %points, getSpeed(%player), getHeight(%player));
%player.client.morepoints += %points;