Observer Camera Update

This commit is contained in:
ChocoTaco1 2021-03-16 13:01:21 -04:00
parent c8a2205caa
commit acc3e987f2
4 changed files with 61 additions and 37 deletions

View file

@ -421,11 +421,14 @@ function CTFGame::playerTouchEnemyFlag(%game, %player, %flag)
%flag.carrier = %player; //this %flag is carried by %player
// attach the camera to the flag.carrier
for(%i = 0; %i < $Observers; %i++)
if($Observers)
{
%cl = $ObserverArray[%i];
if(%cl.observingFlag)
observeFlag(%cl, %player.client, 2, %flag.team);
for(%i = 0; %i < ClientGroup.getCount(); %i++)
{
%cl = ClientGroup.getObject(%i);
if(%cl.team <= 0 && %cl.observingFlag && %cl.flagObsTeam == %flag.team)
observeFlag(%cl, %player.client, 2, %flag.team);
}
}
%player.mountImage(FlagImage, $FlagSlot, true, %game.getTeamSkin(%flag.team));
@ -570,11 +573,14 @@ function CTFGame::playerDroppedFlag(%game, %player)
$flagStatus[%flag.team] = "<In the Field>";
// attach the camera to the flag
for(%i = 0; %i < $Observers; %i++)
if($Observers)
{
%cl = $ObserverArray[%i];
if(%cl.observingFlag)
observeFlag(%cl, $TeamFlag[%flag.team], 1, %flag.team);
for(%i = 0; %i < ClientGroup.getCount(); %i++)
{
%cl = ClientGroup.getObject(%i);
if(%cl.team <= 0 && %cl.observingFlag && %cl.flagObsTeam == %flag.team)
observeFlag(%cl, $TeamFlag[%flag.team], 1, %flag.team);
}
}
%player.unMountImage($FlagSlot);
@ -604,11 +610,14 @@ function CTFGame::flagCap(%game, %player)
%flag.carrier = "";
// when a player cap the flag, attach to flag again
for(%i = 0; %i < $Observers; %i++)
if($Observers)
{
%cl = $ObserverArray[%i];
if(%cl.observingFlag)
observeFlag(%cl, $TeamFlag[%flag.team], 1, %flag.team);
for(%i = 0; %i < ClientGroup.getCount(); %i++)
{
%cl = ClientGroup.getObject(%i);
if(%cl.team <= 0 && %cl.observingFlag && %cl.flagObsTeam == %flag.team)
observeFlag(%cl, $TeamFlag[%flag.team], 1, %flag.team);
}
}
%held = %game.formatTime(getSimTime() - %game.flagHeldTime[%flag], false); // z0dd - ZOD, 8/15/02. How long did player hold flag?
@ -759,11 +768,14 @@ function CTFGame::flagReturn(%game, %flag, %player)
%teamName = %game.getTeamName(%flag.team);
// when the flag return, attach to flag again
for(%i = 0; %i < $Observers; %i++)
if($Observers)
{
%cl = $ObserverArray[%i];
if(%cl.observingFlag)
observeFlag(%cl, $TeamFlag[%flag.team], 1, %flag.team);
for(%i = 0; %i < ClientGroup.getCount(); %i++)
{
%cl = ClientGroup.getObject(%i);
if(%cl.team <= 0 && %cl.observingFlag && %cl.flagObsTeam == %flag.team)
observeFlag(%cl, $TeamFlag[%flag.team], 1, %flag.team);
}
}
if (%player !$= "")

View file

@ -658,11 +658,14 @@ function SCtFGame::playerTouchEnemyFlag(%game, %player, %flag)
%flag.carrier = %player; //this %flag is carried by %player
// attach the camera to the flag.carrier
for(%i = 0; %i < $Observers; %i++)
if($Observers)
{
%cl = $ObserverArray[%i];
if(%cl.observingFlag)
observeFlag(%cl, %player.client, 2, %flag.team);
for(%i = 0; %i < ClientGroup.getCount(); %i++)
{
%cl = ClientGroup.getObject(%i);
if(%cl.team <= 0 && %cl.observingFlag && %cl.flagObsTeam == %flag.team)
observeFlag(%cl, %player.client, 2, %flag.team);
}
}
%player.mountImage(FlagImage, $FlagSlot, true, %game.getTeamSkin(%flag.team));
@ -795,11 +798,14 @@ function SCtFGame::playerDroppedFlag(%game, %player)
$flagStatus[%flag.team] = "<In the Field>";
// attach the camera to the flag
for(%i = 0; %i < $Observers; %i++)
if($Observers)
{
%cl = $ObserverArray[%i];
if(%cl.observingFlag)
observeFlag(%cl, $TeamFlag[%flag.team], 1, %flag.team);
for(%i = 0; %i < ClientGroup.getCount(); %i++)
{
%cl = ClientGroup.getObject(%i);
if(%cl.team <= 0 && %cl.observingFlag && %cl.flagObsTeam == %flag.team)
observeFlag(%cl, $TeamFlag[%flag.team], 1, %flag.team);
}
}
%player.unMountImage($FlagSlot);
@ -829,11 +835,14 @@ function SCtFGame::flagCap(%game, %player)
%flag.carrier = "";
// when a player cap the flag, attach to flag again
for(%i = 0; %i < $Observers; %i++)
if($Observers)
{
%cl = $ObserverArray[%i];
if(%cl.observingFlag)
observeFlag(%cl, $TeamFlag[%flag.team], 1, %flag.team);
for(%i = 0; %i < ClientGroup.getCount(); %i++)
{
%cl = ClientGroup.getObject(%i);
if(%cl.team <= 0 && %cl.observingFlag && %cl.flagObsTeam == %flag.team)
observeFlag(%cl, $TeamFlag[%flag.team], 1, %flag.team);
}
}
%held = %game.formatTime(getSimTime() - %game.flagHeldTime[%flag], false); // z0dd - ZOD, 8/15/02. How long did player hold flag?
@ -978,11 +987,14 @@ function SCtFGame::flagReturn(%game, %flag, %player)
%teamName = %game.getTeamName(%flag.team);
// when the flag return, attach to flag again
for(%i = 0; %i < $Observers; %i++)
if($Observers)
{
%cl = $ObserverArray[%i];
if(%cl.observingFlag)
observeFlag(%cl, $TeamFlag[%flag.team], 1, %flag.team);
for(%i = 0; %i < ClientGroup.getCount(); %i++)
{
%cl = ClientGroup.getObject(%i);
if(%cl.team <= 0 && %cl.observingFlag && %cl.flagObsTeam == %flag.team)
observeFlag(%cl, $TeamFlag[%flag.team], 1, %flag.team);
}
}
if (%player !$= "")

View file

@ -57,9 +57,9 @@ function GetTeamCounts(%game)
$Observers = 0;
for(%i = 0; %i < ClientGroup.getCount(); %i++)
{
%cl = ClientGroup.getObject(%i);
if(%cl.team $= 0)
$ObserverArray[$Observers++] = %cl;
%cl = ClientGroup.getObject(%i);
if(%cl.team $= 0)
$Observers++;
}
//echo("$PlayerCount[0] " @ $HostGamePlayerCount - ($TeamRank[1, count] + $TeamRank[2, count]));

View file

@ -136,7 +136,7 @@ function serverCmdObserveFirstFlag(%client)
return;
// client must be an observer
if(%client.team > 0)
if(%client.team > 0 || !$Observers) //$Observers added; Serverside var; Needs to have value to work correctly
return;
// check if the flag is carried by someone
@ -154,7 +154,7 @@ function serverCmdObserveSecondFlag(%client)
return;
// client must be an observer
if(%client.team > 0)
if(%client.team > 0 || !$Observers) //$Observers added; Serverside var; Needs to have value to work correctly
return;
// check if the flag is carried by someone