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Annotations update
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9 changed files with 87 additions and 56 deletions
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@ -1,7 +1,13 @@
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// Amount of players needed on server for CloakPack to be banned/unbanned
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// AntiCloak Script
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//
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//
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// Amount of players needed on server for CloakPack to be banned/unbanned
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// This is useful for low numbers
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//
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// Enable/Disable the feature
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// $Host::AntiCloakEnable = 1;
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// $Host::AntiCloakEnable = 1;
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// When you would like for it to deactivate
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// $Host::AntiCloakPlayerCount = 6;
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// $Host::AntiCloakPlayerCount = 6;
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//
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// Called in GetCounts.cs
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// Called in GetCounts.cs
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function ActivateAntiCloak( %game )
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function ActivateAntiCloak( %game )
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@ -1,3 +1,7 @@
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// AntiTurret Script
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//
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// Turrets are disabled until threshold is reached
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//
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// Amount of players on a team to enable turrets
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// Amount of players on a team to enable turrets
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// $Host::EnableTurretPlayerCount = 10;
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// $Host::EnableTurretPlayerCount = 10;
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//
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//
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@ -1,5 +1,10 @@
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// Get Random Maps Script
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//
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// Used by the Set Next Mission feature
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//
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// Random Set Next Mission maps
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// Random Set Next Mission maps
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// Runs for SetNextMisssion (Random) and Map Repetition Checker
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// Runs for SetNextMisssion (Random) and Map Repetition Checker
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// Randomizes the maps available in the admin menu
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//
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//
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// This file is present
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// This file is present
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@ -1,8 +1,12 @@
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// No Base Rape Notify Script
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//
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// Notifys clients if NoBase rape is on or off.
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//
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// Enable or Disable
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// Enable or Disable
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// $Host::EnableNoBaseRapeNotify = 1;
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// $Host::EnableNoBaseRapeNotify = 1;
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//
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//
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//Notifys the user if NoBase rape is on or off.
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// Called in GetTeamCounts.cs
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function NBRStatusNotify( %game )
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function NBRStatusNotify( %game )
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{
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{
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if( $CurrentMissionType $= "CTF" && $Host::EnableNoBaseRapeNotify && !$Host::TournamentMode && $Host::EvoNoBaseRapeEnabled )
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if( $CurrentMissionType $= "CTF" && $Host::EnableNoBaseRapeNotify && !$Host::TournamentMode && $Host::EvoNoBaseRapeEnabled )
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@ -51,7 +55,7 @@ function NBRAssetSound( %game, %sourceObject )
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}
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}
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}
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}
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//Cool down between messeges
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// Cool down between messages
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function ResetNBRAssetSound( %client )
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function ResetNBRAssetSound( %client )
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{
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{
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%client.NBRAssetSoundMsgPlayed = false;
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%client.NBRAssetSoundMsgPlayed = false;
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@ -1,5 +1,7 @@
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// Made as a preventitive measure to ensure no rapid observer/spawning
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// Observer Cooldown Script
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//
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//
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// Made as a preventative measure to ensure no rapid observer/spawning
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// Limits how fast a client can spawn and go to observer
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//
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//
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package ObserverTimeout
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package ObserverTimeout
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@ -1,3 +1,5 @@
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// Taco Overrides Script
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//
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// Various Overrides
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// Various Overrides
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//
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//
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@ -1,5 +1,7 @@
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//Timed Server reset
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// Timed Server Reset Script
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//
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// Reset Server after a certain time
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// Reset Server after a certain time
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// after the last client leaves
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//
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//
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// Time in Minutes
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// Time in Minutes
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// $Host::EmptyServerResetTime = 120;
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// $Host::EmptyServerResetTime = 120;
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@ -1,6 +1,10 @@
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// Vote OverTime Script
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//
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// Dont allow the match to end if a time vote is pending
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//Changes were also made in the Evo Admin.ovl and DefaultGame.ovl
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//Changes were also made in the Evo Admin.ovl and DefaultGame.ovl
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//DefaultGame::voteChangeMission, DefaultGame::voteChangeTimeLimit, serverCmdStartNewVote
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//DefaultGame::voteChangeMission, DefaultGame::voteChangeTimeLimit, serverCmdStartNewVote
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package VoteOverTime
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package VoteOverTime
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{
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{
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@ -1,3 +1,5 @@
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// VoteSound Script
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//
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// Make a sound every so seconds to make sure everyone votes
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// Make a sound every so seconds to make sure everyone votes
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//
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//
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// Enable or Disable VoteSound
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// Enable or Disable VoteSound
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