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https://github.com/ChocoTaco1/TacoServer.git
synced 2026-01-20 00:24:49 +00:00
Update evo_mapRotation.cs
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parent
ae27449103
commit
ab52d8bf3f
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@ -53,7 +53,7 @@ addRotationMap("Minotaur", CTF, 1, 0);
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addRotationMap("S8_Opus", CTF, 1, 1);
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addRotationMap("BeggarsRun", CTF, 1, 0);
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addRotationMap("TitForTat", CTF, 1, 0);
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addRotationMap("Surreal", CTF, 1, 1);
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addRotationMap("Surreal", CTF, 1, 0);
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addRotationMap("Signal", CTF, 1, 1);
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addRotationMap("Headstone", CTF, 1, 1);
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addRotationMap("Fenix", CTF, 1, 0);
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@ -89,11 +89,11 @@ addRotationMap("S8_Geothermal", CTF, 1, 0);
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//addRotationMap("Lakefront", CTF, 1, 1);
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//addRotationMap("TWL_Magamatic", CTF, 1, 1);
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addRotationMap("TWL2_FrozenGlory", CTF, 1, 1);
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addRotationMap("ShockRidge", CTF, 1, 0);
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addRotationMap("ShockRidge", CTF, 1, 1);
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addRotationMap("TWL2_Bleed", CTF, 1, 0);
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addRotationMap("TWL2_BlueMoon", CTF, 1, 0);
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addRotationMap("Blastside_nef", CTF, 1, 0);
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addRotationMap("ShortFall", CTF, 1, 0);
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addRotationMap("Blastside_nef", CTF, 1, 1);
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addRotationMap("ShortFall", CTF, 1, 1);
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addRotationMap("ArenaDome", CTF, 1, 1);
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addRotationMap("TWL2_MidnightMayhemDeluxe", CTF, 1, 0);
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//addRotationMap("IceRidge_nef", CTF, 1, 0);
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@ -107,7 +107,7 @@ addRotationMap("TitanV", CTF, 1, 0);
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//addRotationMap("AstersDescent", CTF, 1, 0);
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//addRotationMap("Azoth", CTF, 0, 0);
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//addRotationMap("BattleGrove", CTF, 0, 0);
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//addRotationMap("BerylBasin", CTF, 1, 0);
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addRotationMap("BerylBasin", CTF, 1, 1);
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//addRotationMap("Durango", CTF, 0, 0);
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//addRotationMap("DustLust", CTF, 0, 0);
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//addRotationMap("Island", CTF, 1, 0);
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@ -119,7 +119,7 @@ addRotationMap("JadeValley", CTF, 1, 0);
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//addRotationMap("Peak", CTF, 0, 0);
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//addRotationMap("Pendulum", CTF, 0, 0);
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//addRotationMap("Snowcone", CTF, 0, 0);
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//addRotationMap("S5_Drache", CTF, 1, 0);
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addRotationMap("S5_Drache", CTF, 1, 0);
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addRotationMap("S5_HawkingHeat", CTF, 1, 0);
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//addRotationMap("S5_Misadventure", CTF, 1, 0);
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addRotationMap("S5_Reynard", CTF, 1, 0);
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@ -135,33 +135,33 @@ addRotationMap("TWL2_Crevice", CTF, 1, 0);
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//addRotationMap("TWL2_Drorck", CTF, 0, 0);
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addRotationMap("TWL2_FrozenHope", CTF, 1, 0);
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addRotationMap("TWL2_IceDagger", CTF, 1, 0);
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//addRotationMap("TWL2_MuddySwamp", CTF, 1, 0);
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addRotationMap("TWL2_MuddySwamp", CTF, 1, 0);
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//addRotationMap("TWL2_Norty", CTF, 1, 0);
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//addRotationMap("TWL2_Ruined", CTF, 1, 0);
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//addRotationMap("TWL_Abaddon", CTF, 0, 0);
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//addRotationMap("TWL_BaNsHee", CTF, 0, 0);
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//addRotationMap("TWL_Boss", CTF, 0, 0);
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//addRotationMap("TWL_Chokepoint", CTF, 1, 0);
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addRotationMap("TWL_Chokepoint", CTF, 1, 0);
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addRotationMap("TWL_Cinereous", CTF, 1, 0);
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addRotationMap("TWL_Crossfire", CTF, 1, 0);
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addRotationMap("TWL_Crossfire", CTF, 1, 1);
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addRotationMap("TWL_NoShelter", CTF, 1, 0);
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addRotationMap("TWL_OsIris", CTF, 1, 0);
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//addRotationMap("TWL_Clusterfuct", CTF, 0, 0);
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//addRotationMap("TWL_Curtilage", CTF, 0, 0);
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addRotationMap("TWL_Damnation", CTF, 1, 0);
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addRotationMap("TWL_DangerousCrossing", CTF, 1, 0);
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//addRotationMap("TWL_DeadlyBirdsSong", CTF, 1, 0);
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addRotationMap("TWL_DeadlyBirdsSong", CTF, 1, 0);
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addRotationMap("TWL_Deserted", CTF, 1, 0);
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//addRotationMap("TWL_Frostclaw", CTF, 1, 0);
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//addRotationMap("TWL_Frozen", CTF, 1, 0);
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//addRotationMap("TWL_Harvester", CTF, 0, 0);
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addRotationMap("TWL_Frozen", CTF, 1, 0);
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addRotationMap("TWL_Harvester", CTF, 1, 0);
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//addRotationMap("TWL_Horde", CTF, 0, 0);
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addRotationMap("TWL_Katabatic", CTF, 1, 0);
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//addRotationMap("TWL_Neve", CTF, 0, 0);
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//addRotationMap("TWL_Pandemonium", CTF, 0, 0);
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//addRotationMap("TWL_Ramparts", CTF, 0, 0);
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//addRotationMap("TWL_Sandstorm", CTF, 0, 0);
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//addRotationMap("TWL_Starfallen", CTF, 1, 0);
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addRotationMap("TWL_Starfallen", CTF, 1, 0);
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addRotationMap("TWL_SubZero", CTF, 1, 0);
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addRotationMap("TWL_Titan", CTF, 1, 0);
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//addRotationMap("TWL_WoodyMyrk", CTF, 1, 0);
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@ -174,7 +174,7 @@ addRotationMap("WindyGap", CTF, 1, 0);
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//addRotationMap("Coppersky", CTF, 1, 0);
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addRotationMap("SuperHappyBouncyFunTime", CTF, 1, 0);
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//addRotationMap("CloudCity", CTF, 0, 0);
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//addRotationMap("ConstructionYard", CTF, 0, 0);
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//addRotationMap("ConstructionYard", CTF, 1, 0);
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//addRotationMap("Archipelago", CTF, 0, 0);
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//addRotationMap("Damnation", CTF, 0, 0);
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//addRotationMap("DeathBirdsFly", CTF, 0, 0);
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@ -200,7 +200,7 @@ addRotationMap("SandOcean", CTF, 1, 0);
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//addRotationMap("Agorazscium", CTF, 0, 0);
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//addRotationMap("BasinFury", CTF, 0, 0);
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//addRotationMap("Cadaver", CTF, 0, 0);
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//addRotationMap("Fallout", CTF, 1, 0);
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addRotationMap("Fallout", CTF, 1, 0);
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//addRotationMap("EivoItoxico", CTF, 0, 0);
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//addRotationMap("Einfach", CTF, 0, 0);
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addRotationMap("Nightdance", CTF, 1, 0);
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@ -219,7 +219,7 @@ addRotationMap("Choke", CTF, 1, 0);
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//addRotationMap("DesertofDeath_nef", CTF, 0, 0);
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//addRotationMap("Gorgon", CTF, 1, 0);
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addRotationMap("Magmatic", CTF, 1, 0);
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addRotationMap("Sub-zero", CTF, 1, 0);
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//addRotationMap("Sub-zero", CTF, 1, 0);
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addRotationMap("Blink", CTF, 1, 1);
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@ -231,19 +231,19 @@ addRotationMap("Blink", CTF, 1, 1);
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addRotationMap("VaubanLak", LakRabbit, 1, 1);
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addRotationMap("MiniSunDried", LakRabbit, 1, 1);
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addRotationMap("Sundance", LakRabbit, 1, 1);
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addRotationMap("TWL_BeachBlitzLak", LakRabbit, 1, 0);
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addRotationMap("TWL_BeachBlitzLak", LakRabbit, 1, 1);
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addRotationMap("DesertofDeathLak", LakRabbit, 1, 1);
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addRotationMap("TreasureIslandLak", LakRabbit, 1, 0);
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addRotationMap("TreasureIslandLak", LakRabbit, 1, 1);
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addRotationMap("Raindance_nefLak", LakRabbit, 1, 1);
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addRotationMap("SunDriedLak", LakRabbit, 1, 1);
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addRotationMap("SkinnyDipLak", LakRabbit, 1, 1);
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addRotationMap("SolsDescentLak", LakRabbit, 1, 0);
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addRotationMap("Crater71Lak", LakRabbit, 1, 0);
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addRotationMap("SolsDescentLak", LakRabbit, 1, 1);
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addRotationMap("Crater71Lak", LakRabbit, 1, 1);
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addRotationMap("SaddiesHill", LakRabbit, 1, 1);
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addRotationMap("GodsRiftLak", LakRabbit, 1, 0);
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addRotationMap("HavenLak", LakRabbit, 1, 1);
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addRotationMap("HavenLak", LakRabbit, 1, 0);
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addRotationMap("LushLak", LakRabbit, 1, 1);
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addRotationMap("PhasmaDustLak", LakRabbit, 1, 0);
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addRotationMap("PhasmaDustLak", LakRabbit, 1, 1);
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addRotationMap("BoxLak", LakRabbit, 1, 1);
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//addRotationMap("DamnnationLak", LakRabbit, 1, 0);
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addRotationMap("TitaniaLak", LakRabbit, 1, 1);
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@ -255,9 +255,9 @@ addRotationMap("TitaniaLak", LakRabbit, 1, 1);
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//addRotationMap("HillsOfSorrow", LakRabbit, 1, 1);
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addRotationMap("InfernusLak", LakRabbit, 1, 1);
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//addRotationMap("EscaladeLak", LakRabbit, 1, 0);
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addRotationMap("Arrakis", LakRabbit, 1, 1);
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addRotationMap("Arrakis", LakRabbit, 1, 0);
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//addRotationMap("EquinoxLak", LakRabbit, 1, 0);
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//addRotationMap("FrozenFuryLak", LakRabbit, 1, 0);
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addRotationMap("FrozenFuryLak", LakRabbit, 1, 0);
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//addRotationMap("S8_GeothermalLak", LakRabbit, 1, 1);
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addRotationMap("Sulfide", LakRabbit, 1, 0);
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@ -430,7 +430,7 @@ addRotationMap("Blink", sctf, 1, 1);
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addRotationMap("RaspDM", DM, 1, 1);
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addRotationMap("EntombedDM", DM, 1, 1);
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addRotationMap("IceDomeDM", DM, 1, 1);
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//addRotationMap("Mac_FlagArena", DM, 1, 1);
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addRotationMap("HoofToeDM", DM, 1, 1);
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addRotationMap("ArenaDomeDM", DM, 1, 1);
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addRotationMap("VulcansWrathDM", DM, 1, 1);
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//addRotationMap("SmallCrossingLT", DM, 1, 1);
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