diff --git a/Classic/scripts/CTFGame.cs b/Classic/scripts/CTFGame.cs index 0474942..5bd2c35 100755 --- a/Classic/scripts/CTFGame.cs +++ b/Classic/scripts/CTFGame.cs @@ -779,7 +779,7 @@ function CTFGame::beginStalemate(%game) { messageAll( 'MsgStalemate', "\c3Anti turtle initialized. Flags will be returned to bases in " @ $Host::ClassicAntiTurtleTime @ " minutes."); %game.turtleSchedule = %game.schedule($Host::ClassicAntiTurtleTime * 60000, "antiTurtle"); - error(formatTimeString("HH:nn:ss") SPC "Anti-Turtle thread beginning now - ID:" SPC %game.turtleSchedule); + error(formatTimeString("HH:nn:ss") SPC "Anti-Turtle thread beginning now - ID:" SPC %game.turtleSchedule); } } @@ -1227,7 +1227,6 @@ function CTFGame::awardScoreFlagTouch(%game, %cl, %flag) //tinman - needed to remove all game calls to "eval" for the PURE server... %game.schedule(%game.TOUCH_DELAY_MS, resetDontScoreTimer, %team); //schedule(%game.TOUCH_DELAY_MS, 0, eval, "$dontScoreTimer["@%team@"] = false;"); - //schedule(%game.TOUCH_DELAY_MS, 0, eval, "$dontScoreTimer["@%team@"] = false;"); $TeamScore[%team] += %game.SCORE_PER_TEAM_FLAG_TOUCH; messageAll('MsgTeamScoreIs', "", %team, $TeamScore[%team]);