diff --git a/Classic/scripts/autoexec/Autobalance.cs b/Classic/scripts/autoexec/Autobalance.cs index f11a552..9f872c8 100644 --- a/Classic/scripts/autoexec/Autobalance.cs +++ b/Classic/scripts/autoexec/Autobalance.cs @@ -13,7 +13,7 @@ // 400 equals 400 points. 4 caps behind. $Autobalance::AMThreshold = 300; // Based on BigTeams Top3 scorers. If BigTeams Top3 scorers is greater than the otherTeams Top3 + Top3Threshold. Use AllMode. -$Autobalance::Top3Threshold = 300; +$Autobalance::Top3Threshold = 400; // If it takes too long for specific canidates to die. After a time choose anyone. $Autobalance::Fallback = 90000; @@ -44,7 +44,7 @@ function Autobalance( %game ) %otherTeamTop3 = $TeamRank[%otherTeam, 0].score + $TeamRank[%otherTeam, 1].score + $TeamRank[%otherTeam, 2].score; //Anyone who dies is eligable to switch //If BigTeam score is greater than otherteam score + threshold or BigTeam Top3 is greater than otherTeam Top3 + Top3Threshold - if($TeamScore[$BigTeam] > ($TeamScore[%otherTeam] + $Autobalance::AMThreshold) || $TeamRank[%otherTeam, count] $= 0 || (%bigTeamTop3 > %otherTeamTop3 + $Autobalance::Top3Threshold)) + if($TeamScore[$BigTeam] > ($TeamScore[%otherTeam] + $Autobalance::AMThreshold) || $TeamRank[%otherTeam, count] $= 0 || %bigTeamTop3 > (%otherTeamTop3 + $Autobalance::Top3Threshold)) $Autobalace::UseAllMode = 1; //echo("Allmode " @ $Autobalace::UseAllMode);