Added Debrief LoadScreen

Debrief LoadScreen and General LoadScreen update
This commit is contained in:
ChocoTaco 2019-10-12 03:10:34 -04:00
parent 9157243b21
commit 9eed42556b
4 changed files with 513 additions and 22 deletions

View file

@ -194,17 +194,26 @@ $Host::PUGPassword = "pickup"; //PUG password, Auto or enable/disable thru
$Host::EmptyServerReset = 1; //Whether or not you want the server to reset when its empty
$Host::DMSLOnlyMode = 0; //Shocklance Only Mode for Deathmatch
$Host::SCtFProMode = 0; //Pro mode for LCTF
$Host::loadingmsgcolor1 = "05edad"; //Loading screen color 1
$Host::loadingmsgcolor2 = "29DEE7"; //Loading screen color 2
$Host::loadingmsgcolor3 = "33CCCC"; //Loading screen color 3
$Host::loadingmsgline1 = "Join Discord: "; //Loading screen msg line 1
$Host::loadingmsgline1content = "https://t2discord.tk"; //Loading screen msg content 1
$Host::loadingmsgline2 = "Server Github: "; //Loading screen msg line 2
$Host::loadingmsgline2content = "https://github.com/ChocoTaco1/TacoServer"; //Loading screen msg content 2
$Host::loadingmsgline3 = "Required Mappacks: "; //Loading screen msg line 3
$Host::loadingmsgline3content = "S5 S8 TWL TWL2"; //Loading screen msg content 3
$Host::loadingmsgline4 = "Hosted by: "; //Loading screen msg line 4
$Host::loadingmsgline4content = "Branzone"; //Loading screen msg content 4
$Host::LoadingScreenUseDebrief = 0; //Enable Debrief Style Loading screen; Gives you more lines and MOTD
$Host::LoadScreenColor1 = "05edad"; //Loading Screen color; First Column
$Host::LoadScreenColor2 = "29DEE7"; //Loading Screen color; Second Column
$Host::LoadScreenColor3 = "33CCCC"; //Loading Screen color; Accents
$Host::LoadScreenLine1 = "Join Discord:"; //Loading screen Line 1 Topic
$Host::LoadScreenLine1_Msg = "https://discord.me/tribes2"; //Loading Screen Line 1 Message
$Host::LoadScreenLine2 = "Game Modes:"; //Loading screen Line 2 Topic
$Host::LoadScreenLine2_Msg = "LakRabbit, Capture the Flag, DeathMatch, (Light Only) Capture the Flag"; //Loading Screen Line 2 Message
$Host::LoadScreenLine3 = "Required Mappacks:"; //Loading screen Line 3 Topic
$Host::LoadScreenLine3_Msg = "S5, S8, TWL, TWL2"; //Loading Screen Line 3 Message
$Host::LoadScreenLine4 = "Server Provided by:"; //Loading screen Line 4 Topic
$Host::LoadScreenLine4_Msg = "Ravin"; //Loading Screen Line 4 Message
$Host::LoadScreenLine5 = "Server Hosted by:"; //Loading screen Line 5 Topic (Debrief LoadScreen Only)
$Host::LoadScreenLine5_Msg = "Branzone"; //Loading Screen Line 5 Message (Debrief LoadScreen Only)
$Host::LoadScreenLine6 = "Server Github:"; //Loading screen Line 6 Topic (Debrief LoadScreen Only)
$Host::LoadScreenLine6_Msg = "https://github.com/ChocoTaco1/TacoServer"; //Loading Screen Line 6 Message (Debrief LoadScreen Only)
$Host::LoadScreenMOTD1 = "Blaster is here to stay!"; //MOTD or Events Line 1 Message (Debrief LoadScreen Only)
$Host::LoadScreenMOTD2 = "Come play Arena on Wednesday Nights!"; //MOTD or Events Line 2 Message (Debrief LoadScreen Only)
$Host::LoadScreenMOTD3 = "Lak crowd early evenings after work during the week."; //MOTD or Events Line 3 Message (Debrief LoadScreen Only)
$Host::LoadScreenMOTD4 = "Big CTF games Fridays, Saturdays, and Sundays!"; //MOTD or Events Line 4 Message (Debrief LoadScreen Only)
//LakRabbit
$Host::EnableLakUnlimitedDJ = 1; //Unlimited disc-jumps if enabled
$Host::LakRabbitNoSplashDamage = 0; //Splash Damage enabled or not