Update zDarkTigerStats.cs

This commit is contained in:
ChocoTaco 2019-04-01 17:09:36 -04:00
parent 67cb7b5c2b
commit 9723aed7fc

View file

@ -1,12 +1,12 @@
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Score Hud Stats System, Gather data across x number of games to do math/stats // Score Hud Stats System, Gather data across x number of games to do math/stats //
// This also has the added benefit of restoreing scores after leaving // This also has the added benefit of restoreing scores after leaving //
// Script BY: DarkTiger // Script BY: DarkTiger //
// Prerequisites - Classic 1.5.2 - Evolution Admin Mod - (zAdvancedStatsLogless.vl2 - for mine disc support) // Prerequisites - Classic 1.5.2 - Evolution Admin Mod - (zAdvancedStatsLogless.vl2 - for mine disc support) //
// Note this system only works in online mode as it uses guid to keep track of people // Note this system only works in online mode as it uses guid to keep track of people //
// Version 1.0 - initial release // Version 1.0 - initial release //
// Version 2.0 - code refactor/optimizing/fixes // Version 2.0 - code refactor/optimizing/fixes //
// Version 3.0 - DM LCTF // Version 3.0 - DM LCTF //
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
@ -418,7 +418,7 @@ $dtStats::fieldValue[%lak++,"LakRabbitGame"] = "elfShotsFired";
$dtStats::fieldValue[%lak++,"LakRabbitGame"] = "unknownShotsFired"; $dtStats::fieldValue[%lak++,"LakRabbitGame"] = "unknownShotsFired";
$dtStats::fieldCount["LakRabbitGame"] = %lak; $dtStats::fieldCount["LakRabbitGame"] = %lak;
/////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////
// DMGame // // DMGame //
/////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////
//Game type values - out of DMGame.cs //Game type values - out of DMGame.cs
$dtStats::fieldValue[%dmg++,"DMGame"] = "score"; $dtStats::fieldValue[%dmg++,"DMGame"] = "score";
@ -551,7 +551,7 @@ $dtStats::fieldValue[%dmg++,"DMGame"] = "unknownShotsFired";
$dtStats::fieldCount["DMGame"] = %dmg; $dtStats::fieldCount["DMGame"] = %dmg;
/////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////
// LCTF // // LCTF //
/////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////
//Game type values out of SCtFGame.cs //Game type values out of SCtFGame.cs
$dtStats::fieldValue[%lctf++,"SCtFGame"] = "kills"; $dtStats::fieldValue[%lctf++,"SCtFGame"] = "kills";