Added Line 121

No observer bypass of respawn timer
This commit is contained in:
ChocoTaco1 2022-10-01 22:49:27 -04:00
parent 6a77d9a5d8
commit 8bcb0b64a2

View file

@ -117,6 +117,8 @@ function Observer::onTrigger(%data,%obj,%trigger,%state)
case "observerFly": case "observerFly":
// Free-flying observer camera // Free-flying observer camera
if (%trigger == 0) if (%trigger == 0)
{
if(!%client.waitRespawn && getSimTime() > %client.suicideRespawnTime)
{ {
if( !$Host::TournamentMode && $MatchStarted ) if( !$Host::TournamentMode && $MatchStarted )
{ {
@ -152,6 +154,7 @@ function Observer::onTrigger(%data,%obj,%trigger,%state)
%client.setControlObject( %client.camera ); %client.setControlObject( %client.camera );
} }
} }
}
else if (%trigger == 3) //press JET else if (%trigger == 3) //press JET
{ {
%markerObj = Game.pickObserverSpawn(%client, true); %markerObj = Game.pickObserverSpawn(%client, true);