diff --git a/Classic/scripts/packs/sensorjammerpack.cs b/Classic/scripts/packs/sensorjammerpack.cs index a35a4c6..b7085ef 100644 --- a/Classic/scripts/packs/sensorjammerpack.cs +++ b/Classic/scripts/packs/sensorjammerpack.cs @@ -33,7 +33,7 @@ datablock ShapeBaseImageData(SensorJammerPackImage) stateName[0] = "Idle"; stateTransitionOnTriggerDown[0] = "Activate"; - + stateName[1] = "Activate"; stateScript[1] = "onActivate"; stateSequence[1] = "fire"; @@ -75,9 +75,9 @@ datablock SensorData(JammerSensorObjectPassive) //v2 was commented out... detectsFOVOnly = true; detectFOVPercent = 1.3; useObjectFOV = true; - - //detectscloaked = 1; //v2 - + + detectscloaked = 1; //v2 + jams = true; jamsOnlyGroup = true; jamsUsingLOS = true; @@ -95,13 +95,13 @@ datablock SensorData(JammerSensorObjectActive) detectsFOVOnly = true; detectFOVPercent = 1.3; useObjectFOV = true; - + detectscloaked = 1; //v2 - + jams = true; jamsOnlyGroup = true; jamsUsingLOS = true; - jamRadius = 30; + jamRadius = 45; //was 30 }; function SensorJammerPackImage::onMount(%data, %obj, %slot) @@ -109,7 +109,7 @@ function SensorJammerPackImage::onMount(%data, %obj, %slot) setTargetSensorData(%obj.client.target, JammerSensorObjectPassive); //v2 %obj.setImageTrigger(%slot, false); commandToClient( %obj.client, 'setSenJamIconOff' ); - //%obj.setJammerFX(false); + %obj.setJammerFX(false); } function deactivateJammer(%data, %obj, %slot) @@ -128,7 +128,7 @@ function SensorJammerPackImage::onActivate(%data, %obj, %slot) messageClient(%obj.client, 'MsgSensorJammerPackOn', '\c2Sensor jammer pack on.'); setTargetSensorData(%obj.client.target, JammerSensorObjectActive); commandToClient( %obj.client, 'setSenJamIconOn' ); - //%obj.setJammerFX( true ); + %obj.setJammerFX( true ); } function SensorJammerPackImage::onDeactivate(%data, %obj, %slot) @@ -138,7 +138,7 @@ function SensorJammerPackImage::onDeactivate(%data, %obj, %slot) %obj.setImageTrigger(%slot, false); setTargetSensorData(%obj.client.target, JammerSensorObjectPassive); //v2 was PlayerSensor commandToClient( %obj.client, 'setSenJamIconOff' ); - //%obj.setJammerFX( false ); + %obj.setJammerFX( false ); } function SensorJammerPack::onPickup(%this, %obj, %shape, %amount)