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SNM Fallbacks and VoteSound updates
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parent
31e21592e9
commit
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4 changed files with 39 additions and 14 deletions
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@ -1,17 +1,28 @@
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//Make a sound every so seconds to make sure everyone votes
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//
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// Enable or Disable VoteSound
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// $Host::EnableVoteSound = 1;
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//Enable or Disable VoteSound
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//$Host::EnableVoteSound = 1;
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//
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//%VotesoundRandom must match $VoteSoundRandom to prevent duplicate messages
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//$VoteSoundRandom is generated everytime a vote starts and if it doesnt match an ongoing schedule does not play.
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function VoteSound( %game )
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{
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if( $VoteSoundInProgress && $Host::EnableVoteSound )
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function VoteSound( %game, %typename, %arg1, %arg2, %VoteSoundRandom )
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{
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if( $VoteSoundInProgress && $Host::EnableVoteSound && $VoteSoundRandom $= %VoteSoundRandom )
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{
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messageAll('', '\c1Vote in Progress: \c0Press Insert for Yes or Delete for No.~wgui/objective_notification.wav', %display);
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schedule(12000, 0, "VoteSound", %game);
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if(%typename $= "VoteChangeMission")
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messageAll('', '\c1Vote in Progress: \c0To change the mission to %1 (%2). Press Insert for Yes or Delete for No.~wgui/objective_notification.wav', %arg1, %arg2 );
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else if(%typename $= "VoteSkipMission")
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messageAll('', '\c1Vote in Progress: \c0To skip the mission to %1. Press Insert for Yes or Delete for No.~wgui/objective_notification.wav', $EvoCachedNextMission );
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else if(%typename $= "VoteChangeTimeLimit")
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messageAll('', '\c1Vote in Progress: \c0To change the time limit to %1. Press Insert for Yes or Delete for No.~wgui/objective_notification.wav', %arg1 );
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else if(%typename $= "VoteKickPlayer")
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messageAll('', '\c1Vote in Progress: \c0To kick player %1. Press Insert for Yes or Delete for No.~wgui/objective_notification.wav', %arg1.name );
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else
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messageAll('', '\c1Vote in Progress: \c0Press Insert for Yes or Delete for No.~wgui/objective_notification.wav');
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schedule(12000, 0, "VoteSound", %game, %typename, %arg1, %arg2, %VoteSoundRandom);
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}
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else
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return;
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}
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