From 77a3f5e36a97e726cbd1cba7b1e43ed0d04ba9b2 Mon Sep 17 00:00:00 2001 From: ChocoTaco Date: Thu, 11 Apr 2019 16:12:57 -0400 Subject: [PATCH] Buddypoints compatability --- Classic/scripts/player.cs | 12 +++++++++--- 1 file changed, 9 insertions(+), 3 deletions(-) diff --git a/Classic/scripts/player.cs b/Classic/scripts/player.cs index 0a47167..2e5705e 100644 --- a/Classic/scripts/player.cs +++ b/Classic/scripts/player.cs @@ -1198,7 +1198,9 @@ datablock DebrisData( PlayerDebris ) // z0dd - ZOD, 4/21/02. Altered most of these properties datablock PlayerData(LightMaleHumanArmor) : LightPlayerDamageProfile { - detectsUsingLOS = true; //Kills autopoints + //Kills autopoints + detectsUsingLOSEnemy[1] = true; + detectsUsingLOSEnemy[2] = true; emap = true; @@ -1452,7 +1454,9 @@ datablock DecalData(MediumMaleFootprint) // z0dd - ZOD, 4/21/02. Altered most of these properties datablock PlayerData(MediumMaleHumanArmor) : MediumPlayerDamageProfile { - detectsUsingLOS = true; //Kills autopoints + //Kills autopoints + detectsUsingLOSEnemy[1] = true; + detectsUsingLOSEnemy[2] = true; emap = true; @@ -1707,7 +1711,9 @@ datablock DecalData(HeavyMaleFootprint) // z0dd - ZOD, 4/21/02. Altered most of these properties datablock PlayerData(HeavyMaleHumanArmor) : HeavyPlayerDamageProfile { - detectsUsingLOS = true; //Kills autopoints + //Kills autopoints + detectsUsingLOSEnemy[1] = true; + detectsUsingLOSEnemy[2] = true; emap = true;