diff --git a/Classic/scripts/autoexec/noMortarTurret.cs b/Classic/scripts/autoexec/noMortarTurret.cs index 2abbdb8..c29e949 100644 --- a/Classic/scripts/autoexec/noMortarTurret.cs +++ b/Classic/scripts/autoexec/noMortarTurret.cs @@ -1,19 +1,10 @@ -//Disable MortarTurret -//$Host::EnableMortarTurret = 0; +// Disable MortarTurret +// $Host::EnableMortarTurret = 0; // -//Disable = 0 -//Enable = 1 +// Disable = 0 +// Enable = 1 +$InvBanList[CTF, "MortarBarrelPack"] = !$Host::EnableMortarTurret; +$InvBanList[CnH, "MortarBarrelPack"] = !$Host::EnableMortarTurret; +$InvBanList[Siege, "MortarBarrelPack"] = !$Host::EnableMortarTurret; -// ban mortar turret from inventory in main gametypes -if( !$Host::EnableMortarTurret ) -{ - - $InvBanList[CTF, "MortarBarrelPack"] = 1; - $InvBanList[CnH, "MortarBarrelPack"] = 1; - $InvBanList[Siege, "MortarBarrelPack"] = 1; - -} - -//Initial mortar turret barrel code moved to antiTurret.cs -//to avoid double override. \ No newline at end of file