diff --git a/Classic/scripts/LakRabbitGame.cs b/Classic/scripts/LakRabbitGame.cs index da79d4a..fb285c2 100644 --- a/Classic/scripts/LakRabbitGame.cs +++ b/Classic/scripts/LakRabbitGame.cs @@ -2098,7 +2098,7 @@ function plzBounceOffGrid(%obj, %bounceForce, %count) %vec = VectorNormalize(%vec); %vec = VectorScale(%vec, 25); } - else if (%oldSpeed < 300) + else if (%oldSpeed < 60) //Max speed in which to get a bounce: Added so runners cant abuse %vec = VectorScale(%vec, 1.15); // apply the impulse to the object