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Added sound and updates
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@ -118,7 +118,7 @@
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//
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// $Host::EnableLakUnlimitedDJ
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// 0 - Players only get one DiscJump
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// 1 - Show the flag when dropped as a task
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// 1 - Players get 999 or unlimited DiscJumps
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//
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@ -27,10 +27,7 @@ function DefaultGame::checkTimeLimit(%game, %forced)
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%game.timeLimitReached();
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//Reset Everything to do with Vote Overtime
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$VoteInProgress = false;
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$TimeLimitChanged = false;
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$VoteInProgressMessege = false;
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$VoteSoundInProgress = false;
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//Moved to function DefaultGame::gameOver in DefaultGame.ovl in evo
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}
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else if( $missionRunning && $VoteInProgress && !$TimeLimitChanged ) {
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//Restart the function so the map can end if the Vote doesnt pass.
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@ -38,7 +35,7 @@ function DefaultGame::checkTimeLimit(%game, %forced)
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//Messege
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if( !$VoteInProgressMessege ) {
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messageAll('', '\c2Vote Overtime Initiated.', %display);
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messageAll('', '\c2Vote Overtime Initiated.~wfx/powered/turret_heavy_activate.wav', %display);
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$VoteInProgressMessege = true;
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}
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}
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