From 6f9a19def41b6e67f2c84fbda0af3f7836b952d9 Mon Sep 17 00:00:00 2001 From: ChocoTaco1 Date: Tue, 14 Apr 2020 03:52:05 -0400 Subject: [PATCH] Update LakRabbitGame.cs Blaster Damage reduction (Lak Only) Reduced damage for midair blaster shots Reduced damage for ground blaster shots To combat blaster spamming (Before 4 shots to kill a light > 5 midair shots or 7 ground shots) --- Classic/scripts/LakRabbitGame.cs | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/Classic/scripts/LakRabbitGame.cs b/Classic/scripts/LakRabbitGame.cs index f68c69d..483be82 100644 --- a/Classic/scripts/LakRabbitGame.cs +++ b/Classic/scripts/LakRabbitGame.cs @@ -608,10 +608,13 @@ function Armor::damageObject(%data, %targetObject, %sourceObject, %position, %am case $DamageType::Blaster: if(%ma) { - %points = %distanceBonus/2; + %points = %distanceBonus/2.5; //was 2 %velBonus /= 2; %sound = %defaultSound; + %amount *= 0.7; //Midair blaster damage reduction - particularly for blaster spamming } + else + %amount *= 0.5; //Ground blaster damage reduction - particularly for blaster spamming %weapon = "Blaster"; case $DamageType::Plasma: if(%ma && %percentDam >= 98)