diff --git a/Classic/scripts/LakRabbitGame.cs b/Classic/scripts/LakRabbitGame.cs index f68c69d..483be82 100644 --- a/Classic/scripts/LakRabbitGame.cs +++ b/Classic/scripts/LakRabbitGame.cs @@ -608,10 +608,13 @@ function Armor::damageObject(%data, %targetObject, %sourceObject, %position, %am case $DamageType::Blaster: if(%ma) { - %points = %distanceBonus/2; + %points = %distanceBonus/2.5; //was 2 %velBonus /= 2; %sound = %defaultSound; + %amount *= 0.7; //Midair blaster damage reduction - particularly for blaster spamming } + else + %amount *= 0.5; //Ground blaster damage reduction - particularly for blaster spamming %weapon = "Blaster"; case $DamageType::Plasma: if(%ma && %percentDam >= 98)