diff --git a/Classic/prefs/serverPrefs.cs b/Classic/prefs/serverPrefs.cs index 1adc70b..94b1fa9 100644 --- a/Classic/prefs/serverPrefs.cs +++ b/Classic/prefs/serverPrefs.cs @@ -1379,14 +1379,6 @@ $Host::PUGautoPasswordLimit = 10; $Host::PUGPassword = "pickup"; $Host::PureServer = 0; $Host::SCtFProMode = 0; -$Host::SetNextMissionMapSlot1 = "SmallCrossing"; -$Host::SetNextMissionMapSlot2 = "HighOctane"; -$Host::SetNextMissionMapSlot3 = "TheFray"; -$Host::SetNextMissionMapSlot4 = "S5_Massive"; -$Host::SetNextMissionMapSlot5 = "S5_Icedance"; -$Host::SetNextMissionMapSlot6 = "Logans_Run"; -$Host::SetNextMissionMapSlot7 = "Rollercoaster_nef"; -$Host::SetNextMissionMapSlot8 = "MoonDance"; $Host::ShowEndingPlayerScores = 1; $Host::ShowIngamePlayerScores = 1; $Host::Siege::Halftime = 20000; diff --git a/Classic/scripts/serverDefaults.cs b/Classic/scripts/serverDefaults.cs index f04d43d..865e392 100644 --- a/Classic/scripts/serverDefaults.cs +++ b/Classic/scripts/serverDefaults.cs @@ -192,14 +192,6 @@ $Host::EnableAutobalance = 1; //Will autobalance when teams are uneven. $Host::DMSLOnlyMode = 0; //Shocklance Only Mode for Deathmatch $Host::SCtFProMode = 0; //Pro mode for LCTF $Host::EnableSetNextMission = 1; //Let admins set the next mission thru the vote menu -$Host::SetNextMissionMapSlot1 = "SmallCrossing"; //Set Next Mission for slot 1 -$Host::SetNextMissionMapSlot2 = "HighOctane"; //Set Next Mission for slot 2 -$Host::SetNextMissionMapSlot3 = "TheFray"; //Set Next Mission for slot 3 -$Host::SetNextMissionMapSlot4 = "S5_Massive"; //Set Next Mission for slot 4 -$Host::SetNextMissionMapSlot5 = "S5_Icedance"; //Set Next Mission for slot 5 -$Host::SetNextMissionMapSlot6 = "Logans_Run"; //Set Next Mission for slot 6 -$Host::SetNextMissionMapSlot7 = "Rollercoaster_nef";//Set Next Mission for slot 7 -$Host::SetNextMissionMapSlot8 = "MoonDance"; //Set Next Mission for slot 8 $Host::loadingmsgcolor1 = "ffb734"; //Loading screen color 1 $Host::loadingmsgcolor2 = "29DEE7"; //Loading screen color 2 $Host::loadingmsgcolor3 = "33CCCC"; //Loading screen color 3