mirror of
https://github.com/ChocoTaco1/TacoServer.git
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Rewrote PUGpasscheck
Added some stuff and a condition where it wont run constantly. Only when it needs to unless you want it to watch teams.
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@ -30,6 +30,10 @@ function GetTeamCounts( %game, %client, %respawn )
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deactivatePackage(StartTeamCounts);
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}
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//Check pug password
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CheckPUGpassword();
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//Get teamcounts
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if($GetCountsClientTeamChange && $countdownStarted && $MatchStarted) {
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//Team Count code by Keen
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$PlayerCount[0] = 0;
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@ -79,8 +83,6 @@ function GetTeamCounts( %game, %client, %respawn )
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}
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//Check pug pass
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CheckPUGpassword();
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//Call itself again. Every 5 seconds.
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schedule(5000, 0, "GetTeamCounts");
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@ -1,20 +1,58 @@
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//To activate a password in certain gamemodes
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//called in Getcounts.cs
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//and also other options like distance and speed
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//turn tournament mode off when switched to lak
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// Variables
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// Add these to ServerPrefs
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//
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// Turn on Auto Password at a player limit
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// $Host::PUGautoPassword = 1;
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// What value does Auto Password turn on
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// $Host::PUGautoPasswordLimit = 10;
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// The PUG password you want
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// $Host::PUGPassword = "pickup";
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function CheckPUGpassword()
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{
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if( $CurrentMissionType !$= "LakRabbit" ) {
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//Only run before mission start and countdown start
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if( !$MatchStarted && !$countdownStarted )
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{
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if( $CurrentMissionType !$= "LakRabbit" )
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{
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if( $Host::TournamentMode )
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$Host::Password = $Host::PUGPassword;
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if( $Host::TournamentMode )
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$Host::Password = "pickup";
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else if( ($AllPlayerCount < 10) && !$Host::TournamentMode )
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$Host::Password = "";
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else if( !$Host::TournamentMode )
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{
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$Host::Password = "";
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//if 10 players are already on the server when the map changes
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if( $TotalTeamPlayerCount >= $Host::PUGautoPasswordLimit && $Host::PUGautoPassword )
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$Host::Password = $Host::PUGPassword;
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}
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if($AllPlayerCount >= 10) {
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$Host::Password = "pickup";
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$Host::HiVisibility = "0";
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}
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}
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else if( $CurrentMissionType $= "LakRabbit" ) {
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else if( $CurrentMissionType $= "LakRabbit" )
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{
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$Host::Password = "";
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$Host::TournamentMode = 0;
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$Host::HiVisibility = "1";
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}
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//echo ("PUGpassCheck");
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}
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//If someone changes teams
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else if( $Host::PUGautoPassword && $CurrentMissionType !$= "LakRabbit" && !$Host::TournamentMode )
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{
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if( $TotalTeamPlayerCount < $Host::PUGautoPasswordLimit )
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$Host::Password = "";
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else if( $TotalTeamPlayerCount >= $Host::PUGautoPasswordLimit )
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$Host::Password = $Host::PUGPassword;
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//echo ("PUGpassCheckTeamchange");
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}
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}
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